### [CVE-2003-1432](https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2003-1432) ![](https://img.shields.io/static/v1?label=Product&message=n%2Fa&color=blue) ![](https://img.shields.io/static/v1?label=Version&message=n%2Fa%20&color=brightgreen) ![](https://img.shields.io/static/v1?label=Vulnerability&message=n%2Fa&color=brightgreen) ### Description Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file. ### POC #### Reference No PoCs from references. #### Github - https://github.com/CyberSecAI/cve_dedup