### [CVE-2008-6441](https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2008-6441) ![](https://img.shields.io/static/v1?label=Product&message=n%2Fa&color=blue) ![](https://img.shields.io/static/v1?label=Version&message=n%2Fa&color=blue) ![](https://img.shields.io/static/v1?label=Vulnerability&message=n%2Fa&color=brighgreen) ### Description Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command. ### POC #### Reference - http://aluigi.altervista.org/adv/unrealcfs-adv.txt #### Github No PoCs found on GitHub currently.