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833 B
CVE-2021-26826
Description
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
POC
Reference
- https://github.com/godotengine/godot/pull/45701
- https://github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d926e6273e0745eaa5a
Github
No PoCs found on GitHub currently.