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@@ -121,10 +121,11 @@ type ChatAttachment struct {
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// ChatRequest 聊天请求
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type ChatRequest struct {
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Message string `json:"message" binding:"required"`
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ConversationID string `json:"conversationId,omitempty"`
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Role string `json:"role,omitempty"` // 角色名称
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Attachments []ChatAttachment `json:"attachments,omitempty"`
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Message string `json:"message" binding:"required"`
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ConversationID string `json:"conversationId,omitempty"`
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Role string `json:"role,omitempty"` // 角色名称
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Attachments []ChatAttachment `json:"attachments,omitempty"`
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WebShellConnectionID string `json:"webshellConnectionId,omitempty"` // WebShell 管理 - AI 助手:当前选中的连接 ID,仅使用 webshell_* 工具
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}
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const (
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@@ -316,7 +317,24 @@ func (h *AgentHandler) AgentLoop(c *gin.Context) {
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finalMessage := req.Message
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var roleTools []string // 角色配置的工具列表
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var roleSkills []string // 角色配置的skills列表(用于提示AI,但不硬编码内容)
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if req.Role != "" && req.Role != "默认" {
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// WebShell AI 助手模式:绑定当前连接,仅开放 webshell_* 工具并注入 connection_id
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if req.WebShellConnectionID != "" {
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conn, err := h.db.GetWebshellConnection(strings.TrimSpace(req.WebShellConnectionID))
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if err != nil || conn == nil {
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h.logger.Warn("WebShell AI 助手:未找到连接", zap.String("id", req.WebShellConnectionID), zap.Error(err))
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c.JSON(http.StatusBadRequest, gin.H{"error": "未找到该 WebShell 连接"})
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return
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}
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remark := conn.Remark
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if remark == "" {
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remark = conn.URL
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}
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finalMessage = fmt.Sprintf("[WebShell 助手上下文] 当前连接 ID:%s,备注:%s。可用工具(仅在该连接上操作时使用,connection_id 填 \"%s\"):webshell_exec、webshell_file_list、webshell_file_read、webshell_file_write。请根据用户输入决定下一步:若仅为问候、闲聊或简单问题,直接简短回复即可,不必调用工具;当用户明确需要执行命令、列目录、读写字件等操作时再调用上述工具。\n\n用户请求:%s",
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conn.ID, remark, conn.ID, req.Message)
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roleTools = []string{builtin.ToolWebshellExec, builtin.ToolWebshellFileList, builtin.ToolWebshellFileRead, builtin.ToolWebshellFileWrite}
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roleSkills = nil
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} else if req.Role != "" && req.Role != "默认" {
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if h.config.Roles != nil {
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if role, exists := h.config.Roles[req.Role]; exists && role.Enabled {
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// 应用用户提示词
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@@ -712,11 +730,17 @@ func (h *AgentHandler) AgentLoopStream(c *gin.Context) {
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}
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}
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// 如果没有对话ID,创建新对话
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// 如果没有对话ID,创建新对话(WebShell 助手模式下关联连接 ID 以便持久化展示)
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conversationID := req.ConversationID
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if conversationID == "" {
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title := safeTruncateString(req.Message, 50)
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conv, err := h.db.CreateConversation(title)
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var conv *database.Conversation
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var err error
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if req.WebShellConnectionID != "" {
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conv, err = h.db.CreateConversationWithWebshell(strings.TrimSpace(req.WebShellConnectionID), title)
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} else {
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conv, err = h.db.CreateConversation(title)
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}
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if err != nil {
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h.logger.Error("创建对话失败", zap.Error(err))
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sendEvent("error", "创建对话失败: "+err.Error(), nil)
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@@ -769,7 +793,22 @@ func (h *AgentHandler) AgentLoopStream(c *gin.Context) {
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// 应用角色用户提示词和工具配置
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finalMessage := req.Message
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var roleTools []string // 角色配置的工具列表
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if req.Role != "" && req.Role != "默认" {
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var roleSkills []string
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if req.WebShellConnectionID != "" {
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conn, errConn := h.db.GetWebshellConnection(strings.TrimSpace(req.WebShellConnectionID))
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if errConn != nil || conn == nil {
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h.logger.Warn("WebShell AI 助手:未找到连接", zap.String("id", req.WebShellConnectionID), zap.Error(errConn))
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sendEvent("error", "未找到该 WebShell 连接", nil)
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return
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}
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remark := conn.Remark
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if remark == "" {
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remark = conn.URL
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}
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finalMessage = fmt.Sprintf("[WebShell 助手上下文] 当前连接 ID:%s,备注:%s。可用工具(仅在该连接上操作时使用,connection_id 填 \"%s\"):webshell_exec、webshell_file_list、webshell_file_read、webshell_file_write。请根据用户输入决定下一步:若仅为问候、闲聊或简单问题,直接简短回复即可,不必调用工具;当用户明确需要执行命令、列目录、读写字件等操作时再调用上述工具。\n\n用户请求:%s",
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conn.ID, remark, conn.ID, req.Message)
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roleTools = []string{builtin.ToolWebshellExec, builtin.ToolWebshellFileList, builtin.ToolWebshellFileRead, builtin.ToolWebshellFileWrite}
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} else if req.Role != "" && req.Role != "默认" {
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if h.config.Roles != nil {
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if role, exists := h.config.Roles[req.Role]; exists && role.Enabled {
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// 应用用户提示词
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@@ -788,6 +827,7 @@ func (h *AgentHandler) AgentLoopStream(c *gin.Context) {
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}
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// 注意:角色配置的skills不再硬编码注入,AI可以通过list_skills和read_skill工具按需调用
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if len(role.Skills) > 0 {
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roleSkills = role.Skills
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h.logger.Info("角色配置了skills,AI可通过工具按需调用", zap.String("role", req.Role), zap.Int("skillCount", len(role.Skills)), zap.Strings("skills", role.Skills))
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}
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}
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@@ -886,17 +926,7 @@ func (h *AgentHandler) AgentLoopStream(c *gin.Context) {
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// 执行Agent Loop,传入独立的上下文,确保任务不会因客户端断开而中断(使用包含角色提示词的finalMessage和角色工具列表)
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sendEvent("progress", "正在分析您的请求...", nil)
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// 注意:skills不会硬编码注入,但会在系统提示词中提示AI这个角色推荐使用哪些skills
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var roleSkills []string // 角色配置的skills列表(用于提示AI,但不硬编码内容)
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if req.Role != "" && req.Role != "默认" {
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if h.config.Roles != nil {
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if role, exists := h.config.Roles[req.Role]; exists && role.Enabled {
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if len(role.Skills) > 0 {
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roleSkills = role.Skills
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}
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}
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}
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}
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// 注意:roleSkills 已在上方根据 req.Role 或 WebShell 模式设置
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result, err := h.agent.AgentLoopWithProgress(taskCtx, finalMessage, agentHistoryMessages, conversationID, progressCallback, roleTools, roleSkills)
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if err != nil {
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h.logger.Error("Agent Loop执行失败", zap.Error(err))
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