mirror of
https://github.com/mytechnotalent/Embedded-Hacking.git
synced 2026-08-11 21:50:33 +02:00
refactor: convert 0x01_uart_cbm and 0x02_blink_cbm to bare-metal Inc/Src structure
- Restructure flat files into Inc/ (headers) and Src/ (sources) - Replace constants.h with rp2350.h register layer (datasheet-verified) - Add full Doxygen docstrings on all files, functions, and structs - Replace build.bat/clean.bat with cross-platform Makefile - Fix GPIO_IN offset (0x004), XOSC COUNT offset (0x10), SRAM size (520K) - Rename blink_* API to led_* (name after peripheral, not feature) - Build outputs to build/ directory - Cross-platform .vscode configs (Windows/macOS/Linux)
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@@ -1,44 +1,43 @@
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/**
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* @file linker.ld
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* @brief Minimal linker script for bare-metal RP2350 development
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* @author Kevin Thomas
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* @date 2025
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*
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* MIT License
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*
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* Copyright (c) 2025 Kevin Thomas
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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******************************************************************************
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* @file linker.ld
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* @author Kevin Thomas
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* @brief Minimal linker script for bare-metal RP2350 development.
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*
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* Defines FLASH (XIP 32 MB) and RAM (520 kB SRAM) regions.
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* The vector table is placed at the start of flash (0x10000000).
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*
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******************************************************************************
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* @attention
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*
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* Copyright (c) 2026 Kevin Thomas.
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* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
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* in the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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******************************************************************************
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*/
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/**
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* Entry point.
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*/
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ENTRY(Reset_Handler)
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/**
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* Define memory regions.
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*/
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* Define memory regions.
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*/
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__XIP_BASE = 0x10000000;
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__XIP_SIZE = 32M;
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__SRAM_BASE = 0x20000000;
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__SRAM_SIZE = 512K;
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__SRAM_SIZE = 520K;
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__STACK_SIZE = 32K;
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/**
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* Memory layout.
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*/
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MEMORY
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{
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RAM (rwx) : ORIGIN = __SRAM_BASE, LENGTH = __SRAM_SIZE
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@@ -46,34 +45,37 @@ MEMORY
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}
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/**
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* Program headers.
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*/
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* Program headers.
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*/
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PHDRS
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{
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text PT_LOAD FLAGS(5);
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}
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/**
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* Section placement.
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*/
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* Section placement.
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*/
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SECTIONS
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{
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. = ORIGIN(FLASH);
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/**
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* Vector table MUST be first at 0x10000000.
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*/
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* Vector table MUST be first at 0x10000000.
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*/
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.vectors :
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{
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KEEP(*(.vectors))
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} > FLASH :text
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/**
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* Verify vector table placement.
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*/
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ASSERT((ADDR(.vectors) == ORIGIN(FLASH)),
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"Vector table must be at start of flash (0x10000000)")
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/**
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* Text and read-only data.
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*/
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* Text and read-only data.
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*/
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.text :
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{
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. = ALIGN(4);
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@@ -85,22 +87,28 @@ SECTIONS
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} > FLASH :text
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/**
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* IMAGE_DEF block at end of code.
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*/
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* IMAGE_DEF block at end of code.
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*/
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.embedded_block :
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{
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KEEP(*(.embedded_block))
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} > FLASH :text
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/**
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* Non-secure stack symbols.
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*/
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* Non-secure stack symbols.
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*/
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__StackTop = ORIGIN(RAM) + LENGTH(RAM);
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__StackLimit = __StackTop - __STACK_SIZE;
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__stack = __StackTop;
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_stack_top = __StackTop;
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/**
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* Stack section (no load).
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*/
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.stack (NOLOAD) : { . = ALIGN(8); } > RAM
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/**
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* Provide vector table symbol to startup code.
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*/
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PROVIDE(__Vectors = ADDR(.vectors));
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}
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