mirror of
https://github.com/mytechnotalent/Embedded-Hacking.git
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Updated WEEK05
This commit is contained in:
+256
-297
@@ -1,6 +1,6 @@
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?# Week 5: Integers and Floats in Embedded Systems: Debugging and Hacking Integers and Floats w/ Intermediate GPIO Output Assembler Analysis
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# 📘 Week 5: Integers and Floats in Embedded Systems: Debugging and Hacking Integers and Floats w/ Intermediate GPIO Output Assembler Analysis
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## ? What You'll Learn This Week
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## 🎯 What You'll Learn This Week
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By the end of this tutorial, you will be able to:
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- Understand how integers and floating-point numbers are stored in memory
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@@ -25,10 +25,10 @@ In C programming for embedded systems, we have special integer types that tell t
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+-----------------------------------------------------------------+
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| Integer Types - Different Sizes for Different Needs |
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| |
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| uint8_t: 1 byte (0 to 255) - like a small box |
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| int8_t: 1 byte (-128 to 127) - can hold negatives! |
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| uint16_t: 2 bytes (0 to 65,535) - medium box |
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| uint32_t: 4 bytes (0 to 4 billion) - big box |
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| uint8_t: 1 byte (0 to 255) - like a small box |
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| int8_t: 1 byte (-128 to 127) - can hold negatives! |
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| uint16_t: 2 bytes (0 to 65,535) - medium box |
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| uint32_t: 4 bytes (0 to 4 billion) - big box |
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| |
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+-----------------------------------------------------------------+
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```
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@@ -42,83 +42,9 @@ The difference between `uint8_t` and `int8_t` is whether the number can be **neg
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| `uint8_t` | `u` | 0 to 255 | Ages, counts, always positive |
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| `int8_t` | none | -128 to 127 | Temperature, can be negative |
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Let's review the code in `0x000b_integer-data-type`.
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```assembly
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#include <stdio.h>
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#include "pico/stdlib.h"
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int main(void) {
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uint8_t age = 43;
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int8_t range = -42;
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stdio_init_all();
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__asm volatile (
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"ldr r3, =0x40038000\n" // address of PADS_BANK0_BASE
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"ldr r2, =0x40028004\n" // address of IO_BANK0 GPIO0.ctrl
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"movs r0, #16\n" // GPIO16 (start pin)
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"init_loop:\n" // loop start
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"lsls r1, r0, #2\n" // pin * 4 (pad offset)
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"adds r4, r3, r1\n" // PADS base + offset
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"ldr r5, [r4]\n" // load current config
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"bic r5, r5, #0x180\n" // clear OD+ISO
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"orr r5, r5, #0x40\n" // set IE
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"str r5, [r4]\n" // store updated config
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"lsls r1, r0, #3\n" // pin * 8 (ctrl offset)
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"adds r4, r2, r1\n" // IO_BANK0 base + offset
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"ldr r5, [r4]\n" // load current config
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"bic r5, r5, #0x1f\n" // clear FUNCSEL bits [4:0]
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"orr r5, r5, #5\n" // set FUNCSEL = 5 (SIO)
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"str r5, [r4]\n" // store updated config
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"mov r4, r0\n" // pin
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"movs r5, #1\n" // bit 1; used for OUT/OE writes
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"mcrr p0, #4, r4, r5, c4\n" // gpioc_bit_oe_put(pin,1)
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"adds r0, r0, #1\n" // increment pin
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"cmp r0, #20\n" // stop after pin 18
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"blt init_loop\n" // loop until r0 == 20
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);
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uint8_t pin = 16;
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while (1) {
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__asm volatile (
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"mov r4, %0\n" // pin
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"movs r5, #0x01\n" // bit 1; used for OUT/OE writes
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"mcrr p0, #4, r4, r5, c0\n" // gpioc_bit_out_put(16, 1)
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:
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: "r"(pin)
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: "r4","r5"
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);
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sleep_ms(500);
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__asm volatile (
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"mov r4, %0\n" // pin
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"movs r5, #0\n" // bit 0; used for OUT/OE writes
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"mcrr p0, #4, r4, r5, c0\n" // gpioc_bit_out_put(16, 0)
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:
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: "r"(pin)
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: "r4","r5"
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);
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sleep_ms(500);
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pin++;
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if (pin > 18) pin = 16;
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printf("age: %d\r\n", age);
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printf("range: %d\r\n", range);
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}
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}
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```
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### Breaking Down the Code
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#### The Integer Variables
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This program declares two integer variables that demonstrate the difference between **signed** and **unsigned** types:
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Let's say a program declares two integer variables that demonstrate the difference between **signed** and **unsigned** types:
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```c
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uint8_t age = 43;
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@@ -127,48 +53,6 @@ int8_t range = -42;
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The variable `age` is a `uint8_t` - an **unsigned** 8-bit integer that can only hold values from `0` to `255`. Since age is always a positive number, unsigned is the right choice. The variable `range` is an `int8_t` - a **signed** 8-bit integer that can hold values from `-128` to `127`. The signed type allows it to represent negative numbers like `-42`. Under the hood, negative values are stored using **two's complement** encoding: the CPU flips all the bits of `42` (`0x2A`) and adds `1`, producing `0xD6`, which is how `-42` lives in a single byte of memory.
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#### GPIO Initialization with Inline Assembly
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Instead of using the Pico SDK's `gpio_init()`, `gpio_set_dir()`, and `gpio_set_function()` helpers, this program configures GPIO pins **directly at the register level** using inline assembly. This gives us a window into how the hardware actually works on the RP2350.
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The initialization loop configures GPIO pins 16 through 19 (our red, green, blue, and yellow LEDs) in three steps per pin:
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**Step 1 - Configure the pad.** Each GPIO pin has a pad control register in `PADS_BANK0` starting at base address `0x40038000`. The code calculates the offset as `pin * 4`, loads the current register value, clears the **OD** (output disable) and **ISO** (isolation) bits with `bic r5, r5, #0x180`, and sets the **IE** (input enable) bit with `orr r5, r5, #0x40`. This ensures the pad is electrically active and ready to drive output.
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**Step 2 - Set the pin function.** Each GPIO pin has a control register in `IO_BANK0` starting at `0x40028004`. The offset is `pin * 8` because each pin's control block is 8 bytes wide. The code clears the `FUNCSEL` field (bits `[4:0]`) and sets it to `5`, which selects the **SIO** (Single-cycle I/O) function. SIO is the mode that lets software directly control pin state through the GPIO coprocessor.
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**Step 3 - Enable the output driver.** The instruction `mcrr p0, #4, r4, r5, c4` writes to the RP2350's GPIO coprocessor. Coprocessor register `c4` controls the **output enable** - with `r4` holding the pin number and `r5` set to `1`, this tells the hardware "this pin is an output." The `mcrr` (Move to Coprocessor from two ARM Registers) instruction is how the Cortex-M33 on the RP2350 talks to its dedicated GPIO coprocessor, bypassing the normal memory-mapped I/O path for single-cycle pin control.
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#### The Blink Loop with Inline Assembly
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Inside the `while (1)` loop, the program uses two inline assembly blocks to toggle the current LED on and off:
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```c
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"mcrr p0, #4, r4, r5, c0\n" // gpioc_bit_out_put(pin, 1)
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```
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This time the coprocessor register is `c0` instead of `c4`. Register `c0` controls the **output value** - setting `r5 = 1` drives the pin HIGH (LED on), and `r5 = 0` drives it LOW (LED off). Each toggle is followed by `sleep_ms(500)` for a half-second delay, creating a visible blink.
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The GCC extended assembly syntax `"r"(pin)` tells the compiler to load the C variable `pin` into a general-purpose register and make it available as `%0` inside the assembly block. The clobber list `"r4","r5"` warns the compiler that those registers are modified, so it won't store anything important there.
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#### The Pin Cycling and Print Statements
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After each on/off cycle, the program increments `pin` and wraps it back to `16` when it exceeds `18`:
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```c
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pin++;
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if (pin > 18) pin = 16;
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```
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This cycles through GPIO 16, 17, and 18 - red, green, and blue LEDs - creating a rotating blink pattern. Finally, `printf` prints both integer variables over UART so we can observe their values on the serial terminal:
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```
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age: 43
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range: -42
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```
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> Tip: **Why use inline assembly instead of the SDK?** This program is designed to teach you what happens *beneath* the SDK. When you call `gpio_put(16, 1)` in normal Pico code, the SDK ultimately does the same coprocessor write - `mcrr p0, #4, r4, r5, c0`. By writing the assembly directly, you can see exactly how the RP2350 hardware is controlled, which is essential knowledge for reverse engineering and binary patching.
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---
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## Part 2: Understanding Floating-Point Data Types
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@@ -198,13 +82,89 @@ A **float** is a number that can have a decimal point. Unlike integers which can
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+-----------------------------------------------------------------+
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```
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### How to Compute This by Hand (42.5 -> IEEE 754)
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Use this exact process any time you need to encode a decimal float manually.
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1. Determine the sign bit.
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- `42.5` is positive, so `sign = 0`.
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2. Convert the number to binary.
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- Integer part: `42 = 101010 (base 2)`
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- Fractional part: use repeated multiply-by-2 on the fraction.
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- Start with `0.5`
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- `0.5 * 2 = 1.0` -> integer part is `1` (this is the first binary fractional bit)
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- Remaining fractional part is now `0.0`, so we stop.
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- Therefore `0.5 = 0.1 (base 2)`.
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- Combined: `42.5 = 101010.1 (base 2)`
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3. Normalize to the form `1.xxxxx * 2^n`.
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- `101010.1 (base 2) = 1.010101 (base 2) * 2^5`
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- So the true exponent is `n = 5`.
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4. Compute the stored exponent (bias 127 for float).
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- `stored exponent = n + 127 = 5 + 127 = 132`
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- `132` in binary is `10000100` (8 bits).
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> Tip: **Why 127?** The exponent field is 8 bits wide, giving $2^8 = 256$ total values. Half of that range should represent negative exponents and half positive. The midpoint is $(2^8 / 2) - 1 = 127$. So a stored exponent of `127` means a real exponent of **0**, values below `127` are negative exponents, and values above `127` are positive exponents. Doubles use an 11-bit exponent field so their midpoint (bias) is $( 2^{11} / 2) - 1 = 1023$ instead.
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5. Build the mantissa (fraction bits).
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- Take bits after the leading `1.` from `1.010101` -> `010101`
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- Pad with zeros to 23 bits:
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- `01010100000000000000000`
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6. Assemble all fields.
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- `sign | exponent | mantissa`
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- `0 | 10000100 | 01010100000000000000000`
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- Full 32-bit pattern:
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- `01000010001010100000000000000000`
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7. Convert the 32-bit binary to hex (group by 4 bits).
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- `0100 0010 0010 1010 0000 0000 0000 0000`
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- `4 2 2 A 0 0 0 0`
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- Final result: `0x422A0000`
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Quick decode check (reverse direction, fully expanded):
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Given the 32-bit pattern:
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- `0 | 10000100 | 01010100000000000000000`
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Decode it field by field:
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1. Sign bit
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- Sign bit is `0` -> number is positive.
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- So the sign multiplier is `(+1)`.
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2. Exponent field
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- Exponent bits are `10000100`.
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- Convert to decimal: `10000100 (base 2) = 132`.
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- Float bias is `127`, so true exponent is:
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- `132 - 127 = 5`.
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3. Mantissa field
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- Stored mantissa bits are `01010100000000000000000`.
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- IEEE 754 normal numbers use an implicit leading `1`, so significand becomes:
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- `1.010101 (base 2)`.
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4. Rebuild the value
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- Formula: `value = (+1) * 1.010101 (base 2) * 2^5`.
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- Shift binary point right by 5:
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- `1.010101 * 2^5 = 101010.1 (base 2)`.
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5. Convert `101010.1 (base 2)` to decimal
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- Integer part: `101010 = 32 + 8 + 2 = 42`
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- Fraction part: `.1 = 1/2 = 0.5`
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- Total: `42 + 0.5 = 42.5`
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So the decoded value is exactly `42.5`.
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### Float vs Integer - Key Differences
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| Property | Integer (`uint8_t`) | Float (`float`) |
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| -------------- | ---------------------- | --------------------------- |
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| **Size** | 1 byte | 4 bytes |
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| **Precision** | Exact | ~7 decimal digits |
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| **Range** | 0 to 255 | ?3.4 * 10++ |
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| **Range** | 0 to 255 | ±3.4 × 10^38 |
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| **Encoding** | Direct binary | IEEE 754 (sign/exp/mantissa)|
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| **printf** | `%d` | `%f` |
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@@ -228,6 +188,10 @@ int main(void) {
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}
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```
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> Note: `fav_num` is declared inside `main`, so by C rules it is an automatic (stack) variable. In optimized embedded builds, the compiler may avoid creating a real stack slot and instead materialize the value from read-only constant storage (typically `.rodata` and/or an ARM literal pool).
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>
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> An ARM **literal pool** is a small table of constants that the assembler places near code in memory. Instead of encoding a large immediate value directly in an instruction, the CPU executes a load instruction (such as `ldr`) that reads the constant from that nearby table. That is why Ghidra can show constant loads rather than a classic stack local.
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**What this code does:**
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1. Declares a `float` variable `fav_num` and initializes it to `42.5`
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2. Initializes the serial output
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@@ -260,7 +224,7 @@ The program is printing `42.500000` because `printf` with `%f` defaults to 6 dec
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---
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## ? Part 2.5: Setting Up Ghidra for Float Analysis
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## 🔧 Part 2.5: Setting Up Ghidra for Float Analysis
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### Step 3: Start Ghidra
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@@ -313,7 +277,7 @@ Wait for analysis to complete (watch the progress bar in the bottom right).
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---
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## ? Part 2.6: Navigating and Resolving Functions
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## 🔍 Part 2.6: Navigating and Resolving Functions
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### Step 8: Find the Functions
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@@ -347,7 +311,7 @@ For `main`, let's also fix the return type:
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---
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## ? Part 2.7: Analyzing the Main Function
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## 🔬 Part 2.7: Analyzing the Main Function
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### Step 11: Examine Main in Ghidra
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@@ -357,6 +321,7 @@ You'll see something like:
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```c
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int main(void)
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{
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undefined4 uVar1;
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undefined4 extraout_r1;
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@@ -384,7 +349,7 @@ int main(void)
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1. Click on `FUN_100030ec`
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2. Right-click -> **Edit Function Signature**
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3. Change to: `int __wrap_printf(char *format,...)`
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3. Change to: `int printf(char *format,...)`
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4. Check the **Varargs** checkbox (printf takes variable arguments!)
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5. Click **OK**
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@@ -394,17 +359,18 @@ Look at the decompiled code after resolving functions:
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```c
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int main(void)
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{
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undefined4 uVar1;
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undefined4 extraout_r1;
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undefined4 uVar2;
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undefined4 extraout_r1_00;
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FUN_10002f5c();
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stdio_init_all();
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uVar1 = DAT_1000024c;
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uVar2 = extraout_r1;
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do {
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FUN_100030ec(DAT_10000250,uVar2,0,uVar1);
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printf(DAT_10000250,uVar2,0,uVar1);
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uVar2 = extraout_r1_00;
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} while( true );
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}
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@@ -472,7 +438,7 @@ Now let's check it. IEEE 754 uses a simple rule for the sign bit:
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```
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r3 = 0x40454000 = 0100 0000 0100 0101 0100 0000 0000 0000
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^
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r3 bit 31 = 0 -> sign = 0 -> Positive number
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r3 bit 31 = 0 -> sign = 0 -> Positive number
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```
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The topmost bit of r3 is `0`, so the number is **positive**. If that bit were `1` instead (e.g. `0xC0454000`), the number would be negative (`-42.5`).
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@@ -507,35 +473,35 @@ This means the number is scaled by $2^5 = 32$. In other words, the mantissa gets
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- **High 20 bits of mantissa** (bits 51-32) = bits 19-0 of r3:
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```
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r3 bits 19-0: 0 1 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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r3 bits 19-0: 0 1 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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```
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- **Low 32 bits of mantissa** (bits 31-0) = all of r2:
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```
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r2 = 0x00000000 -> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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r2 = 0x00000000 -> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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```
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Full 52-bit mantissa:
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```
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0 1 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 | 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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?? top 20 bits from r3 -> ?? bottom 32 bits from r2 (all zero) ->
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<- top 20 bits from r3 -> <- bottom 32 bits from r2 (all zero) ->
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```
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IEEE 754 always prepends an **implied leading `1`**, so the actual value represented is:
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||||
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||||
```
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1.010101 00000... (the 1. is implicit, not stored)
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1.010101 00000... (the 1. is implicit, not stored)
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```
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**4. Reconstruct the value**
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$$1.010101_2 \times 2^5$$
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$$1.010101\text{ (base 2)} \times 2^5$$
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Shift the binary point 5 places right:
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$$101010.1_2$$
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$$101010.1\text{ (base 2)}$$
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Now convert each bit position to decimal:
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||||
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||||
@@ -547,9 +513,9 @@ Now convert each bit position to decimal:
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||||
| `0` (bit 2) | $2^2$ | 0 |
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||||
| `1` (bit 1) | $2^1$ | 2 |
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||||
| `0` (bit 0) | $2^0$ | 0 |
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||||
| `1` (bit ?1) | $2^{-1}$ | 0.5 |
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| `1` (bit -1) | $2^{-1}$ | 0.5 |
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||||
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$$32 + 8 + 2 + 0.5 = \mathbf{42.5} ?$$
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||||
$$32 + 8 + 2 + 0.5 = \mathbf{42.5}$$
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||||
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||||
### Step 16: Examine the Assembly
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||||
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||||
@@ -559,49 +525,47 @@ Look at the **Listing** window (assembly view). Find the main function:
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||||
*************************************************************
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||||
* FUNCTION
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||||
*************************************************************
|
||||
undefined FUN_10000234 ()
|
||||
undefined <UNASSIGNED> <RETURN>
|
||||
FUN_10000234+1 XREF[1,1]: 1000018c (c) , 1000018a (*)
|
||||
FUN_10000234
|
||||
10000234 38 b5 push {r3,r4,r5,lr}
|
||||
10000236 02 f0 91 fe bl FUN_10002f5c undefined FUN_10002f5c()
|
||||
1000023a 00 24 movs r4,#0x0
|
||||
1000023c 03 4d ldr r5,[DAT_1000024c ] = 40454000h
|
||||
int __stdcall main (void )
|
||||
int r0:4 <RETURN>
|
||||
main+1 XREF[1,1]: 1000018c (c) , 1000018a (*)
|
||||
main
|
||||
10000234 38 b5 push {r3,r4,r5,lr}
|
||||
10000236 02 f0 91 fe bl stdio_init_all bool stdio_init_all(void)
|
||||
1000023a 00 24 movs r4,#0x0
|
||||
1000023c 03 4d ldr r5,[DAT_1000024c ] = 40454000h
|
||||
LAB_1000023e XREF[1]: 10000248 (j)
|
||||
1000023e 22 46 mov r2,r4
|
||||
10000240 2b 46 mov r3,r5
|
||||
10000242 03 48 ldr r0=>s_fav_num:_%f_100034a8 ,[DAT_10000250 ] = "fav_num: %f\r\n"
|
||||
1000023e 22 46 mov r2,r4
|
||||
10000240 2b 46 mov r3,r5
|
||||
10000242 03 48 ldr r0=>s_fav_num:_%f_100034a8 ,[DAT_10000250 ] = "fav_num: %f\r\n"
|
||||
= 100034A8h
|
||||
10000244 02 f0 52 ff bl FUN_100030ec undefined FUN_100030ec()
|
||||
10000248 f9 e7 b LAB_1000023e
|
||||
10000244 02 f0 52 ff bl printf int printf(char * format, ...)
|
||||
10000248 f9 e7 b LAB_1000023e
|
||||
1000024a 00 ?? 00h
|
||||
1000024b bf ?? BFh
|
||||
DAT_1000024c XREF[1]: FUN_10000234:1000023c (R)
|
||||
1000024c 00 40 45 40 undefine 40454000h
|
||||
DAT_10000250 XREF[1]: FUN_10000234:10000242 (R)
|
||||
10000250 a8 34 00 10 undefine 100034A8h ? -> 100034a8
|
||||
|
||||
DAT_1000024c XREF[1]: main:1000023c (R)
|
||||
1000024c 00 40 45 40 undefine 40454000h
|
||||
DAT_10000250 XREF[1]: main:10000242 (R)
|
||||
10000250 a8 34 00 10 undefine 100034A8h * -> 100034a8
|
||||
```
|
||||
|
||||
> ? **Key Insight:** The `mov.w r2, #0x0` loads the low 32 bits (all zeros) and `ldr r3, [DAT_...]` loads the high 32 bits (`0x40454000`) of the double. Together, `r2:r3` = `0x40454000_00000000` = `42.5` as a double.
|
||||
> 💡 **Key Insight:** The `mov.w r2, #0x0` loads the low 32 bits (all zeros) and `ldr r3, [DAT_...]` loads the high 32 bits (`0x40454000`) of the double. Together, `r2:r3` = `0x40454000_00000000` = `42.5` as a double.
|
||||
|
||||
### Step 17: Find the Format String
|
||||
|
||||
In the Listing view, click on the data reference to find the format string:
|
||||
|
||||
```
|
||||
s_fav_num:_%f_100034a8 XREF[1]: FUN_10000234:10000242 (*)
|
||||
100034a8 66 61 76 ds "fav_num: %f\r\n"
|
||||
5f 6e 75
|
||||
6d 3a 20
|
||||
|
||||
s_fav_num:_%f_100034a8 XREF[1]: main:10000242 (*)
|
||||
100034a8 66 61 76 ds "fav_num: %f\r\n"
|
||||
5f 6e 75
|
||||
6d 3a 20
|
||||
```
|
||||
|
||||
This confirms `printf` is called with the format string `"fav_num: %f\r\n"` and the double-precision value of `42.5`.
|
||||
|
||||
---
|
||||
|
||||
## ? Part 2.8: Patching the Float - Changing 42.5 to 99.0
|
||||
## ✏️ Part 2.8: Patching the Float - Changing 42.5 to 99.0
|
||||
|
||||
### Step 18: Calculate the New IEEE 754 Encoding
|
||||
|
||||
@@ -611,15 +575,15 @@ We want to change `42.5` to `99.0`. First, we need to figure out the double-prec
|
||||
|
||||
| Division | Quotient | Remainder |
|
||||
|---------------|----------|-----------|
|
||||
| 99 ? 2 | 49 | **1** |
|
||||
| 49 ? 2 | 24 | **1** |
|
||||
| 24 ? 2 | 12 | **0** |
|
||||
| 12 ? 2 | 6 | **0** |
|
||||
| 6 ? 2 | 3 | **0** |
|
||||
| 3 ? 2 | 1 | **1** |
|
||||
| 1 ? 2 | 0 | **1** |
|
||||
| 99 ÷ 2 | 49 | **1** |
|
||||
| 49 ÷ 2 | 24 | **1** |
|
||||
| 24 ÷ 2 | 12 | **0** |
|
||||
| 12 ÷ 2 | 6 | **0** |
|
||||
| 6 ÷ 2 | 3 | **0** |
|
||||
| 3 ÷ 2 | 1 | **1** |
|
||||
| 1 ÷ 2 | 0 | **1** |
|
||||
|
||||
Read remainders bottom-to-top: $99_{10} = 1100011_2$
|
||||
Read remainders bottom-to-top: 99 (base 10) = 1100011 (base 2)
|
||||
|
||||
**Step B - Convert the fractional part (.0) to binary:**
|
||||
|
||||
@@ -627,18 +591,18 @@ There is no fractional part - `.0` is exactly zero, so the fractional binary is
|
||||
|
||||
**Step C - Combine:**
|
||||
|
||||
$$99.0_{10} = 1100011.0_2$$
|
||||
$$99.0\text{ (base 10)} = 1100011.0\text{ (base 2)}$$
|
||||
|
||||
**Step D - Normalize to IEEE 754 form** (move the binary point so there's exactly one `1` before it):
|
||||
|
||||
$$1100011.0_2 = 1.100011_2 \times 2^6$$
|
||||
$$1100011.0\text{ (base 2)} = 1.100011\text{ (base 2)} \times 2^6$$
|
||||
|
||||
We shifted the binary point 6 places left, so the exponent is **6**.
|
||||
|
||||
**Step E - Extract the IEEE 754 fields:**
|
||||
|
||||
1. **Sign:** `0` (positive)
|
||||
2. **Exponent:** $6 + 1023 = 1029 = 10000000101_2$
|
||||
2. **Exponent:** $6 + 1023 = 1029 = 10000000101\text{ (base 2)}$
|
||||
3. **Mantissa:** `1000110000000000...` (everything after the `1.`, padded with zeros to 52 bits)
|
||||
4. **Full double:** `0x4058C00000000000`
|
||||
|
||||
@@ -654,7 +618,7 @@ Since `r2` stays `0x00000000`, we only need to patch the high word loaded into `
|
||||
Look in the Listing view for the data that loads the high word of the double:
|
||||
|
||||
```
|
||||
10000248 00 40 45 40 undefined4 40454000h
|
||||
1000024c 00 40 45 40 undefined4 40454000h
|
||||
```
|
||||
|
||||
This is the 32-bit constant that gets loaded into `r3` - the high word of our double `42.5`.
|
||||
@@ -662,16 +626,15 @@ This is the 32-bit constant that gets loaded into `r3` - the high word of our do
|
||||
### Step 20: Patch the Constant
|
||||
|
||||
1. Click on Window -> Bytes
|
||||
2. Click on Pencil Icon in Bytes Editor
|
||||
2. Right-click and select **Patch Data**
|
||||
3. Change `00404540` to `00C05840`
|
||||
2. Click on the Pencil icon to enable byte editing
|
||||
3. At address `1000024c`, overwrite `00 40 45 40` with `00 C0 58 40` (little-endian for `0x40454000 -> 0x4058C000`)
|
||||
4. Press Enter
|
||||
|
||||
This changes the high word from `0x40454000` (42.5 as double) to `0x4058C000` (99.0 as double).
|
||||
|
||||
---
|
||||
|
||||
## ? Part 2.9: Export and Test the Hacked Binary
|
||||
## 🚀 Part 2.9: Export and Test the Hacked Binary
|
||||
|
||||
### Step 21: Export the Patched Binary
|
||||
|
||||
@@ -686,7 +649,7 @@ This changes the high word from `0x40454000` (42.5 as double) to `0x4058C000` (9
|
||||
**Open a terminal and navigate to your project directory:**
|
||||
|
||||
```powershell
|
||||
cd C:\Users\assem.KEVINTHOMAS\OneDrive\Documents\Embedded-Hacking\0x000e_floating-point-data-type
|
||||
cd C:\Users\flare-vm\Desktop\Embedded-Hacking-main\0x000e_floating-point-data-type
|
||||
```
|
||||
|
||||
**Run the conversion command:**
|
||||
@@ -710,7 +673,7 @@ fav_num: 99.000000
|
||||
...
|
||||
```
|
||||
|
||||
? **BOOM! We hacked the float!** The value changed from `42.5` to `99.0`!
|
||||
🎉 **BOOM! We hacked the float!** The value changed from `42.5` to `99.0`!
|
||||
|
||||
---
|
||||
|
||||
@@ -748,7 +711,7 @@ A **double** (short for "double-precision floating-point") is like a `float` but
|
||||
| **Precision** | ~7 decimal digits | ~15 decimal digits |
|
||||
| **Exponent** | 8 bits (bias 127) | 11 bits (bias 1023) |
|
||||
| **Mantissa** | 23 bits | 52 bits |
|
||||
| **Range** | ?3.4 * 10++ | ?1.8 * 10+++? |
|
||||
| **Range** | ±3.4 × 10^38 | ±1.8 × 10^308 |
|
||||
| **printf** | `%f` | `%lf` |
|
||||
| **ARM passing** | Promoted to double | Native in `r2:r3` |
|
||||
|
||||
@@ -806,7 +769,7 @@ The program is printing `42.525250` because `printf` with `%lf` defaults to 6 de
|
||||
|
||||
---
|
||||
|
||||
## ? Part 3.5: Setting Up Ghidra for Double Analysis
|
||||
## 🔧 Part 3.5: Setting Up Ghidra for Double Analysis
|
||||
|
||||
### Step 3: Start Ghidra
|
||||
|
||||
@@ -859,7 +822,7 @@ Wait for analysis to complete (watch the progress bar in the bottom right).
|
||||
|
||||
---
|
||||
|
||||
## ? Part 3.6: Navigating and Resolving Functions
|
||||
## 🔍 Part 3.6: Navigating and Resolving Functions
|
||||
|
||||
### Step 8: Find the Functions
|
||||
|
||||
@@ -893,7 +856,7 @@ For `main`, let's also fix the return type:
|
||||
|
||||
---
|
||||
|
||||
## ? Part 3.7: Analyzing the Main Function
|
||||
## 🔬 Part 3.7: Analyzing the Main Function
|
||||
|
||||
### Step 11: Examine Main in Ghidra
|
||||
|
||||
@@ -901,48 +864,9 @@ Click on `main` (or `FUN_10000234`). Look at the **Decompile** window:
|
||||
|
||||
You'll see something like:
|
||||
|
||||
```c
|
||||
void FUN_10000238(void)
|
||||
{
|
||||
undefined4 uVar1;
|
||||
undefined4 uVar2;
|
||||
undefined4 extraout_r1;
|
||||
undefined4 uVar3;
|
||||
undefined4 extraout_r1_00;
|
||||
undefined4 in_r3;
|
||||
|
||||
uVar2 = DAT_10000258;
|
||||
uVar1 = DAT_10000254;
|
||||
FUN_10002f64();
|
||||
uVar3 = extraout_r1;
|
||||
do {
|
||||
FUN_100030f4(DAT_10000250,uVar3,uVar1,uVar2,in_r3);
|
||||
uVar3 = extraout_r1_00;
|
||||
} while( true );
|
||||
}
|
||||
```
|
||||
|
||||
### Step 12: Resolve stdio_init_all
|
||||
|
||||
1. Click on `FUN_10002f64`
|
||||
2. Right-click -> **Edit Function Signature**
|
||||
3. Change to: `bool stdio_init_all(void)`
|
||||
4. Click **OK**
|
||||
|
||||
### Step 13: Resolve printf
|
||||
|
||||
1. Click on `FUN_100030f4`
|
||||
2. Right-click -> **Edit Function Signature**
|
||||
3. Change the name to `printf`
|
||||
4. Check the **Varargs** checkbox (printf takes variable arguments!)
|
||||
5. Click **OK**
|
||||
|
||||
### Step 14: Understand the Double Encoding
|
||||
|
||||
Look at the decompiled code after resolving functions:
|
||||
|
||||
```c
|
||||
int main(void)
|
||||
|
||||
{
|
||||
undefined4 uVar1;
|
||||
undefined4 uVar2;
|
||||
@@ -961,6 +885,46 @@ int main(void)
|
||||
}
|
||||
```
|
||||
|
||||
### Step 12: Resolve stdio_init_all
|
||||
|
||||
1. Click on `FUN_10002f64`
|
||||
2. Right-click -> **Edit Function Signature**
|
||||
3. Change to: `bool stdio_init_all(void)`
|
||||
4. Click **OK**
|
||||
|
||||
### Step 13: Resolve printf
|
||||
|
||||
1. Click on `FUN_100030f4`
|
||||
2. Right-click -> **Edit Function Signature**
|
||||
3. Change to: `int printf(char *format,...)`
|
||||
4. Check the **Varargs** checkbox (printf takes variable arguments!)
|
||||
5. Click **OK**
|
||||
|
||||
### Step 14: Understand the Double Encoding
|
||||
|
||||
Look at the decompiled code after resolving functions:
|
||||
|
||||
```c
|
||||
int main(void)
|
||||
|
||||
{
|
||||
undefined4 uVar1;
|
||||
undefined4 uVar2;
|
||||
undefined4 extraout_r1;
|
||||
undefined4 uVar3;
|
||||
undefined4 extraout_r1_00;
|
||||
|
||||
uVar2 = DAT_10000258;
|
||||
uVar1 = DAT_10000254;
|
||||
stdio_init_all();
|
||||
uVar3 = extraout_r1;
|
||||
do {
|
||||
printf(DAT_10000250,uVar3,uVar1,uVar2);
|
||||
uVar3 = extraout_r1_00;
|
||||
} while( true );
|
||||
}
|
||||
```
|
||||
|
||||
**Where's `double fav_num = 42.52525`?** It's been optimized into immediate values!
|
||||
|
||||
This time we see **two** non-zero values: `0x645a1cac` and `0x4045433b`. Unlike the float example where the low word was `0x0`, a double with a fractional part like `42.52525` needs **all 52 mantissa bits** - so both halves carry data.
|
||||
@@ -974,7 +938,7 @@ A 64-bit double is passed in two 32-bit registers:
|
||||
|
||||
Together they form `0x4045433B645A1CAC` - the IEEE 754 **double-precision** encoding of `42.52525`.
|
||||
|
||||
> ? **Key Difference from Float:** In the float example, `r2` was `0x00000000` because `42.5` has a clean fractional part. But `42.52525` has a repeating binary fraction, so the low 32 bits are non-zero (`0x645A1CAC`). This means **both** registers matter when patching doubles with complex fractional values!
|
||||
> 💡 **Key Difference from Float:** In the float example, `r2` was `0x00000000` because `42.5` has a clean fractional part. But `42.52525` has a repeating binary fraction, so the low 32 bits are non-zero (`0x645A1CAC`). This means **both** registers matter when patching doubles with complex fractional values!
|
||||
|
||||
### Step 15: Verify the Double Encoding
|
||||
|
||||
@@ -992,12 +956,10 @@ Bit: 63 62-52 (11 bits) 51-32 (20 bits) 3
|
||||
+---+-----------------------+------------------------------------------+------------------------------------------+
|
||||
| 0 | 1 0 0 0 0 0 0 0 1 0 0 | 0 1 0 1 0 1 0 0 0 0 1 1 0 0 1 1 1 0 1 1 | 01100100010110100001110010101100 |
|
||||
+---+-----------------------+------------------------------------------+------------------------------------------+
|
||||
Sign Exponent (11) Mantissa high 20 bits Mantissa low 32 bits
|
||||
(from r3 bits 19-0) (from r2)
|
||||
Sign Exponent (11) Mantissa high 20 bits Mantissa low 32 bits
|
||||
(from r3 bits 19-0) (from r2)
|
||||
```
|
||||
|
||||
> ? **Key Difference from 42.5:** In the `42.5` example, r2 was `0x00000000` because `42.5` has a clean fractional part (`.5` = exactly one binary digit). But `42.52525` has a repeating binary fraction, so the low 32 bits are **non-zero** (`0x645A1CAC`). Every bit of both registers matters here!
|
||||
|
||||
**Step-by-step field extraction:**
|
||||
|
||||
**1. Sign bit**
|
||||
@@ -1007,7 +969,7 @@ The sign bit is bit 63 of the 64-bit double, which is bit 31 of r3 (the high reg
|
||||
```
|
||||
r3 = 0x4045433B = 0100 0000 0100 0101 0100 0011 0011 1011
|
||||
^
|
||||
r3 bit 31 = 0 -> sign = 0 -> Positive number ?
|
||||
r3 bit 31 = 0 -> sign = 0 -> Positive number ✓
|
||||
```
|
||||
|
||||
**2. Exponent - bits 62-52 = bits 30-20 of r3**
|
||||
@@ -1042,29 +1004,29 @@ r3 bits 19-0: 0 1 0 1 0 1 0 0 0 0 1 1 0 0 1 1 1 0 1 1
|
||||
- **Low 32 bits of mantissa** (bits 31-0) = all of r2:
|
||||
|
||||
```
|
||||
r2 = 0x645A1CAC -> 0 1 1 0 0 1 0 0 0 1 0 1 1 0 1 0 0 0 0 1 1 1 0 0 1 0 1 0 1 1 0 0
|
||||
r2 = 0x645A1CAC -> 0 1 1 0 0 1 0 0 0 1 0 1 1 0 1 0 0 0 0 1 1 1 0 0 1 0 1 0 1 1 0 0
|
||||
```
|
||||
|
||||
Full 52-bit mantissa:
|
||||
|
||||
```
|
||||
0 1 0 1 0 1 0 0 0 0 1 1 0 0 1 1 1 0 1 1 | 0 1 1 0 0 1 0 0 0 1 0 1 1 0 1 0 0 0 0 1 1 1 0 0 1 0 1 0 1 1 0 0
|
||||
?? top 20 bits from r3 -> ?? bottom 32 bits from r2 ->
|
||||
<- top 20 bits from r3 -> <- bottom 32 bits from r2 ->
|
||||
```
|
||||
|
||||
IEEE 754 always prepends an **implied leading `1`**, so the actual value represented is:
|
||||
|
||||
```
|
||||
1.0101010000110011101101100100010110100001110010101100 (the 1. is implicit, not stored)
|
||||
1.0101010000110011101101100100010110100001110010101100 (the 1. is implicit, not stored)
|
||||
```
|
||||
|
||||
**4. Reconstruct the value**
|
||||
|
||||
$$1.0101010000110011101101100100..._2 \times 2^5$$
|
||||
$$1.0101010000110011101101100100...\text{ (base 2)} \times 2^5$$
|
||||
|
||||
Shift the binary point 5 places right:
|
||||
|
||||
$$101010.10000110011101101100100010110100001110010101100_2$$
|
||||
$$101010.10000110011101101100100010110100001110010101100\text{ (base 2)}$$
|
||||
|
||||
**Integer part** (`101010`):
|
||||
|
||||
@@ -1083,25 +1045,25 @@ $$32 + 8 + 2 = \mathbf{42}$$
|
||||
|
||||
| Bit position | Power of 2 | Decimal value |
|
||||
|---|---|---|
|
||||
| `1` (bit ?1) | $2^{-1}$ | 0.5 |
|
||||
| `0` (bit ?2) | $2^{-2}$ | 0 |
|
||||
| `0` (bit ?3) | $2^{-3}$ | 0 |
|
||||
| `0` (bit ?4) | $2^{-4}$ | 0 |
|
||||
| `0` (bit ?5) | $2^{-5}$ | 0 |
|
||||
| `1` (bit ?6) | $2^{-6}$ | 0.015625 |
|
||||
| `1` (bit ?7) | $2^{-7}$ | 0.0078125 |
|
||||
| `0` (bit ?8) | $2^{-8}$ | 0 |
|
||||
| `0` (bit ?9) | $2^{-9}$ | 0 |
|
||||
| `1` (bit ?10) | $2^{-10}$ | 0.0009765625 |
|
||||
| `1` (bit ?11) | $2^{-11}$ | 0.00048828125 |
|
||||
| `1` (bit ?12) | $2^{-12}$ | 0.000244140625 |
|
||||
| `1` (bit -1) | $2^{-1}$ | 0.5 |
|
||||
| `0` (bit -2) | $2^{-2}$ | 0 |
|
||||
| `0` (bit -3) | $2^{-3}$ | 0 |
|
||||
| `0` (bit -4) | $2^{-4}$ | 0 |
|
||||
| `0` (bit -5) | $2^{-5}$ | 0 |
|
||||
| `1` (bit -6) | $2^{-6}$ | 0.015625 |
|
||||
| `1` (bit -7) | $2^{-7}$ | 0.0078125 |
|
||||
| `0` (bit -8) | $2^{-8}$ | 0 |
|
||||
| `0` (bit -9) | $2^{-9}$ | 0 |
|
||||
| `1` (bit -10) | $2^{-10}$ | 0.0009765625 |
|
||||
| `1` (bit -11) | $2^{-11}$ | 0.00048828125 |
|
||||
| `1` (bit -12) | $2^{-12}$ | 0.000244140625 |
|
||||
| ... | ... | *(remaining 35 bits add smaller and smaller fractions)* |
|
||||
|
||||
First 12 fractional bits sum: $0.5 + 0.015625 + 0.0078125 + 0.0009765625 + 0.00048828125 + 0.000244140625 \approx 0.5251$
|
||||
|
||||
The remaining 35 fractional bits refine this to $\approx 0.52525$. This is because `0.52525` is a **repeating fraction** in binary - it can never be represented with a finite number of bits, so double precision stores the closest possible 52-bit approximation.
|
||||
|
||||
$$42 + 0.52525 = \mathbf{42.52525} ?$$
|
||||
$$42 + 0.52525 = \mathbf{42.52525} \checkmark$$
|
||||
|
||||
### Step 16: Examine the Assembly
|
||||
|
||||
@@ -1111,58 +1073,57 @@ Look at the **Listing** window (assembly view). Find the main function:
|
||||
*************************************************************
|
||||
* FUNCTION
|
||||
*************************************************************
|
||||
undefined FUN_10000238 ()
|
||||
undefined <UNASSIGNED> <RETURN>
|
||||
FUN_10000238+1 XREF[1,1]: 1000018c (c) , 1000018a (*)
|
||||
FUN_10000238
|
||||
10000238 38 b5 push {r3,r4,r5,lr}
|
||||
1000023a 06 a5 adr r5,[0x10000254 ]
|
||||
1000023c d5 e9 00 45 ldrd r4,r5,[r5,#0x0 ]=>DAT_10000254 = 645A1CACh
|
||||
int __stdcall main (void )
|
||||
int r0:4 <RETURN>
|
||||
main+1 XREF[1,1]: 1000018c (c) , 1000018a (*)
|
||||
main
|
||||
10000238 38 b5 push {r3,r4,r5,lr}
|
||||
1000023a 06 a5 adr r5,[0x10000254 ]
|
||||
1000023c d5 e9 00 45 ldrd r4,r5,[r5,#0x0 ]=>DAT_10000254 = 645A1CACh
|
||||
= 4045433Bh
|
||||
10000240 02 f0 90 fe bl FUN_10002f64 undefined FUN_10002f64()
|
||||
10000240 02 f0 90 fe bl stdio_init_all bool stdio_init_all(void)
|
||||
LAB_10000244 XREF[1]: 1000024e (j)
|
||||
10000244 22 46 mov r2,r4
|
||||
10000246 2b 46 mov r3,r5
|
||||
10000248 01 48 ldr r0=>s_fav_num:_%lf_100034b0 ,[DAT_10000250 ] = "fav_num: %lf\r\n"
|
||||
10000244 22 46 mov r2,r4
|
||||
10000246 2b 46 mov r3,r5
|
||||
10000248 01 48 ldr r0=>s_fav_num:_%lf_100034b0 ,[DAT_10000250 ] = "fav_num: %lf\r\n"
|
||||
= 100034B0h
|
||||
1000024a 02 f0 53 ff bl FUN_100030f4 undefined FUN_100030f4()
|
||||
1000024e f9 e7 b LAB_10000244
|
||||
DAT_10000250 XREF[1]: FUN_10000238:10000248 (R)
|
||||
10000250 b0 34 00 10 undefine 100034B0h ? -> 100034b0
|
||||
DAT_10000254 XREF[1]: FUN_10000238:1000023c (R)
|
||||
10000254 ac 1c 5a 64 undefine 645A1CACh
|
||||
DAT_10000258 XREF[1]: FUN_10000238:1000023c (R)
|
||||
10000258 3b 43 45 40 undefine 4045433Bh
|
||||
1000024a 02 f0 53 ff bl printf int printf(char * format, ...)
|
||||
1000024e f9 e7 b LAB_10000244
|
||||
DAT_10000250 XREF[1]: main:10000248 (R)
|
||||
10000250 b0 34 00 10 undefine 100034B0h ? -> 100034b0
|
||||
DAT_10000254 XREF[1]: main:1000023c (R)
|
||||
10000254 ac 1c 5a 64 undefine 645A1CACh
|
||||
DAT_10000258 XREF[1]: main:1000023c (R)
|
||||
10000258 3b 43 45 40 undefine 4045433Bh
|
||||
```
|
||||
|
||||
> ? **Key Insight:** Notice that **both** `r2` and `r3` are loaded from data constants using `ldr`. Compare this to the float example where `r2` was loaded with `mov.w r2, #0x0`. Because `42.52525` requires all 52 mantissa bits, neither word can be zero - the compiler must store both halves as separate data constants.
|
||||
> 💡 **Key Insight:** Notice that **both** `r2` and `r3` are loaded from data constants using `ldr`. Compare this to the float example where `r2` was loaded with `mov.w r2, #0x0`. Because `42.52525` requires all 52 mantissa bits, neither word can be zero - the compiler must store both halves as separate data constants.
|
||||
|
||||
### Step 17: Find the Format String
|
||||
|
||||
In the Listing view, click on the data reference to find the format string:
|
||||
|
||||
```
|
||||
s_fav_num:_%lf_100034b0 XREF[1]: FUN_10000238:10000248 (*)
|
||||
100034b0 66 61 76 ds "fav_num: %lf\r\n"
|
||||
5f 6e 75
|
||||
6d 3a 20
|
||||
|
||||
s_fav_num:_%lf_100034b0 XREF[1]: main:10000248 (*)
|
||||
100034b0 66 61 76 ds "fav_num: %lf\r\n"
|
||||
5f 6e 75
|
||||
6d 3a 20
|
||||
```
|
||||
|
||||
This confirms `printf` is called with the format string `"fav_num: %lf\r\n"` and the double-precision value of `42.52525`.
|
||||
|
||||
---
|
||||
|
||||
## ? Part 3.8: Patching the Double - Changing 42.52525 to 99.99
|
||||
## ✏️ Part 3.8: Patching the Double - Changing 42.52525 to 99.99
|
||||
|
||||
### Step 18: Calculate the New IEEE 754 Encoding
|
||||
|
||||
We want to change `42.52525` to `99.99`. First, we need to figure out the double-precision encoding of `99.99`:
|
||||
|
||||
1. $99.99 = 1.5623... \times 2^6 = 1.100011111111..._2 \times 2^6$
|
||||
1. $99.99 = 1.5623... \times 2^6 = 1.100011111111...\text{ (base 2)} \times 2^6$
|
||||
2. **Sign:** `0` (positive)
|
||||
3. **Exponent:** $6 + 1023 = 1029 = 10000000101_2$
|
||||
4. **Mantissa:** `1000111111010111000010100011110101110000101000111..._2$
|
||||
3. **Exponent:** $6 + 1023 = 1029 = 10000000101\text{ (base 2)}$
|
||||
4. **Mantissa:** `1000111111010111000010100011110101110000101000111... (base 2)`
|
||||
5. **Full double:** `0x4058FF5C28F5C28F`
|
||||
|
||||
| Register | Old Value | New Value |
|
||||
@@ -1178,35 +1139,35 @@ Look in the Listing view for the two data constants:
|
||||
|
||||
**Low word (loaded into `r2`):**
|
||||
```
|
||||
10000254 ac 1c 5a 64 undefined4 645A1CACh
|
||||
10000254 ac 1c 5a 64 undefined4 645A1CACh
|
||||
```
|
||||
|
||||
**High word (loaded into `r3`):**
|
||||
```
|
||||
10000258 3b 43 45 40 undefined4 4045433Bh
|
||||
10000258 3b 43 45 40 undefined4 4045433Bh
|
||||
```
|
||||
|
||||
### Step 20: Patch Both Constants
|
||||
|
||||
**Patch the low word:**
|
||||
1. Click on the data at address `10000254` containing `645A1CAC`
|
||||
2. Right-click and select **Patch Data**
|
||||
3. Change `645A1CAC` to `28F5C28F` -> `8FC2F528`
|
||||
2. Open the Bytes window and enable byte editing (Pencil icon)
|
||||
3. Overwrite bytes `ac 1c 5a 64` with `8f c2 f5 28` (little-endian for `0x645A1CAC -> 0x28F5C28F`)
|
||||
4. Press Enter
|
||||
|
||||
**Patch the high word:**
|
||||
1. Click on the data at address `10000258` containing `4045433B`
|
||||
2. Right-click and select **Patch Data**
|
||||
3. Change `4045433B` to `4058FF5C` -> `5CFF5840`
|
||||
2. Keep byte editing enabled in the Bytes window
|
||||
3. Overwrite bytes `3b 43 45 40` with `5c ff 58 40` (little-endian for `0x4045433B -> 0x4058FF5C`)
|
||||
4. Press Enter
|
||||
|
||||
This changes the full 64-bit double from `0x4045433B645A1CAC` (42.52525) to `0x4058FF5C28F5C28F` (99.99).
|
||||
|
||||
> ? **Key Difference from Float Patching:** When we patched the float `42.5`, we only needed to change one word (the high word in `r3`) because the low word was all zeros. With `42.52525 -> 99.99`, **both** words change. Always check whether the low word is non-zero before patching!
|
||||
> 💡 **Key Difference from Float Patching:** When we patched the float `42.5`, we only needed to change one word (the high word in `r3`) because the low word was all zeros. With `42.52525 -> 99.99`, **both** words change. Always check whether the low word is non-zero before patching!
|
||||
|
||||
---
|
||||
|
||||
## ? Part 3.9: Export and Test the Hacked Binary
|
||||
## 🚀 Part 3.9: Export and Test the Hacked Binary
|
||||
|
||||
### Step 21: Export the Patched Binary
|
||||
|
||||
@@ -1221,7 +1182,7 @@ This changes the full 64-bit double from `0x4045433B645A1CAC` (42.52525) to `0x4
|
||||
**Open a terminal and navigate to your project directory:**
|
||||
|
||||
```powershell
|
||||
cd C:\Users\assem.KEVINTHOMAS\OneDrive\Documents\Embedded-Hacking\0x0011_double-floating-point-data-type
|
||||
cd C:\Users\flare-vm\Desktop\Embedded-Hacking-main\0x0011_double-floating-point-data-type
|
||||
```
|
||||
|
||||
**Run the conversion command:**
|
||||
@@ -1245,11 +1206,11 @@ fav_num: 99.990000
|
||||
...
|
||||
```
|
||||
|
||||
? **BOOM! We hacked the double!** The value changed from `42.52525` to `99.99`!
|
||||
🎉 **BOOM! We hacked the double!** The value changed from `42.52525` to `99.99`!
|
||||
|
||||
---
|
||||
|
||||
## ? Part 3.95: Summary - Float and Double Analysis
|
||||
## 📊 Part 3.95: Summary - Float and Double Analysis
|
||||
|
||||
### What We Accomplished
|
||||
|
||||
@@ -1293,7 +1254,7 @@ fav_num: 99.990000
|
||||
| - Split into high/low words |
|
||||
+-----------------------------------------------------------------+
|
||||
| 5. Patch the constant(s) in Ghidra |
|
||||
| - Right-click -> Patch Data |
|
||||
| - Edit bytes in the Bytes window (Pencil mode) |
|
||||
| - Replace the old encoding with the new one |
|
||||
+-----------------------------------------------------------------+
|
||||
| 6. Export -> Convert to UF2 -> Flash -> Verify |
|
||||
@@ -1307,7 +1268,7 @@ fav_num: 99.990000
|
||||
|
||||
---
|
||||
|
||||
## ? Key Takeaways
|
||||
## 💡 Key Takeaways
|
||||
|
||||
1. **Integers have fixed sizes** - `uint8_t` is 1 byte (0-255), `int8_t` is 1 byte (-128 to 127). The `u` prefix means unsigned.
|
||||
|
||||
@@ -1325,7 +1286,7 @@ fav_num: 99.990000
|
||||
|
||||
---
|
||||
|
||||
## ? Glossary
|
||||
## 📖 Glossary
|
||||
|
||||
| Term | Definition |
|
||||
| ----------------------- | ------------------------------------------------------------------------------ |
|
||||
@@ -1349,7 +1310,7 @@ fav_num: 99.990000
|
||||
|
||||
---
|
||||
|
||||
## ? Additional Resources
|
||||
## 📚 Additional Resources
|
||||
|
||||
### GPIO Coprocessor Reference
|
||||
|
||||
@@ -1388,6 +1349,4 @@ The RP2350 GPIO coprocessor instructions:
|
||||
|
||||
**Remember:** Every binary you encounter in the real world can be analyzed and understood using these same techniques. Whether it's an integer, a float, or a double - it's all just bits waiting to be decoded. Practice makes perfect!
|
||||
|
||||
Happy hacking! ?
|
||||
|
||||
|
||||
Happy hacking! 🎉
|
||||
|
||||
Reference in New Issue
Block a user