# Week 6-BN: Binary Ninja Personal — Read, Hack, and Patch a Static Variable and a GPIO Input (Raw `.bin`) *** **LEGAL DISCLAIMER:** The information, tools, and code provided in this repository and course are strictly for educational, research, and defensive purposes only. You are explicitly prohibited from using any materials contained herein to access, test, modify, or exploit any device, network, or system that you do not own 100% or for which you do not have explicit, documented, and legally binding authorization to interact with. By using this repository and course, you acknowledge and agree that: 1. Any illegal, unauthorized, or malicious use of this information is solely your responsibility. 2. The author(s) and contributor(s) of this repository and course shall not be held liable for any damages, legal repercussions, criminal charges, or unauthorized actions resulting from the use, misuse, or abuse of the contents herein. 3. You will comply with all applicable local, state, national, and international laws regarding cybersecurity and computer fraud. **IF YOU DO NOT AGREE WITH THESE TERMS, DO NOT USE THIS REPOSITORY AND COURSE.** *** ## What You'll Learn This Week - Build the lesson project with `Release` and get both an `.elf` and a raw `.bin` - Dump the **ELF symbol map** with `arm-none-eabi-nm` and use it as ground truth - Load the raw `.bin` into Binary Ninja at `0x10000000` - Read how a **static local** keeps a fixed RAM address while a **regular local** is inlined to a constant - **Break at `main`** on live silicon, even though `main` moves between programs - **Hack a running target live** by editing a register in Binary Ninja's Registers widget - **Resolve the functions in the Binary Ninja GUI** using the ELF symbol map - **Patch** the value byte, invert the button/LED logic, and (optionally) rename the printed label - **Export** the patched image, convert it to UF2, and flash it --- ## How This Guide Works The build produces two files for the project: | File | What it is | How we use it | | ---- | ---------- | ------------- | | `.elf` | The linked image with a full symbol table | Ground truth for every function address and name | | `.bin` | The raw flash image, no headers, no symbols | The image we load into Binary Ninja and reverse | The `.bin` is built **from** the `.elf`, so the ELF tells you exactly what is at every address. We use the ELF symbol map to resolve functions in Binary Ninja, and we reverse-engineer the raw `.bin` the way a real extracted firmware image is reversed. > **Build `Release`, not `Debug`.** Every address in this guide matches the Week 6 lesson, and the Week 6 lesson is a `Release` build. `Release` optimizes the code the same way the original lesson was built: it **inlines** the `static` helper `demo_static_variable` (and the SDK's `gpio_set_dir` / `gpio_get` / `gpio_put` / `gpio_pull_up` helpers) into `main`, and it folds the regular local `regular_fav_num` down to a bare `movs r1, #42` constant. If you build `Debug`, the SDK function addresses move and the helper stays a separate call, so nothing lines up. Always build `Release` for this lesson. The order is **dynamic first, static second**: 1. Break on the live target and prove what the code does. 2. Hack it live in the debugger and watch the output change. 3. Resolve the functions in Binary Ninja using the ELF symbol map. 4. Patch the bytes, export, convert, and flash. | Project | Prints | Also does | The hacks | | ------- | ------ | --------- | --------- | | `0x0014_static-variables` | `regular_fav_num: 42`, then `static_fav_num:` incrementing | reads button GPIO 15, drives LED GPIO 16 | change `42` to `43`, invert the button/LED logic, (optional) rename the label | > **Addresses come from your build.** Every address here is from the `Release` build produced in Step 3. Confirm against your own `.elf` with the command in Step 4. > **`static_fav_num` is the star of this week.** `regular_fav_num` is an automatic (stack) variable that the compiler bakes into a constant; `static_fav_num` is a function-local `static` that the linker parks at a **fixed RAM address** (`0x200005a8`) in `.data`. That fixed address is why it persists across loop iterations, and why you can read and patch it like a global. --- ## Part 1: Build, Flash, and Get the Symbol Map ### Step 1: Install the toolchain **Windows x64** - Install the **Raspberry Pi Pico** extension in VS Code. It installs the ARM GNU toolchain, CMake, Ninja, and the Pico SDK. - Install **Binary Ninja Personal** and complete its license activation. - Install **PuTTY** for the serial monitor. **macOS Apple Silicon** ```bash brew install cmake ninja ``` - Install **Binary Ninja Personal** and complete its license activation. - Install the **Arm GNU Toolchain**, or let the VS Code Pico extension manage it. **Linux x64** ```bash sudo apt install cmake ninja-build gcc-arm-none-eabi libnewlib-arm-none-eabi git python3 openocd minicom ``` - Install **Binary Ninja Personal** and complete its license activation. ### Step 2: Verify your tools are the right architecture (do not skip this) On **macOS Apple Silicon**, the most common failure is an Intel `x86_64` tool on your `PATH`: ``` zsh: bad CPU type in executable: cmake ``` You may have **two Homebrews**: the arm64 one at `/opt/homebrew` and the Intel one at `/usr/local`. If `/usr/local/bin` wins, every `brew` tool is x86_64. Check: ```bash file "$(which cmake)" file "$(which ninja)" file "$(which arm-none-eabi-gdb)" file "$(which arm-none-eabi-nm)" file "$(which openocd)" file "$(which telnet)" ``` All must report `arm64`. If any is `x86_64`, put the Apple Silicon prefix first for the session and check again: ```bash export PATH="/opt/homebrew/bin:$PATH" hash -r file "$(which cmake)" ``` To make it permanent, add that `export` to `~/.zshrc`. Do not use Rosetta as a fix; OpenOCD and GDB are exactly the kind of programs where a translation layer produces failures that look like debugger bugs. **`telnet` is special — and optional.** The GDB MI workflow does not need it; it is only used by the command-port fallback. macOS no longer ships `telnet`, and the Homebrew build is often the Intel one, so `telnet 127.0.0.1 4444` fails with `bad CPU type in executable`. Your `brew` command itself may also be the Intel one: if `brew install telnet` fails with `.../portable-ruby/.../ruby: Bad CPU type in executable`, you are running the Intel Homebrew. Call the Apple Silicon Homebrew explicitly: ```bash /opt/homebrew/bin/brew install telnet ``` If you would rather not install anything, macOS ships an arm64 `nc`, which can connect to the same OpenOCD port: ```bash nc 127.0.0.1 4444 ``` **Windows x64** and **Linux x64** do not have this problem. Skip to Step 3. ### Step 3: Build the project with `Release` Run this inside `0x0014_static-variables/`: ```bash cmake -B build -G Ninja -DPICO_BOARD=pico2 -DPICO_PLATFORM=rp2350 -DCMAKE_BUILD_TYPE=Release cmake --build build ``` **Point Binary Ninja at this repository (once).** Every console snippet below reads the repo root from `~/.embedded-hacking-repo`, so Binary Ninja never needs a database open and nothing is hardcoded. From the repo root, run once: **macOS / Linux:** ```bash pwd > ~/.embedded-hacking-repo ``` **Windows (PowerShell):** ```powershell (Get-Location).Path | Set-Content "$env:USERPROFILE\.embedded-hacking-repo" ``` **Then build from the Binary Ninja console**, so the whole build -> patch -> flash loop stays inside Binary Ninja. The console inherits a minimal `PATH` — on macOS just `/usr/bin:/bin:/usr/sbin:/sbin` — so it does not see Homebrew; add your package manager's `bin` first, then run plain `cmake`. **macOS Apple Silicon:** ```python import os, subprocess root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip() os.environ["PATH"] = "/opt/homebrew/bin:" + os.environ["PATH"] # the console's PATH omits Homebrew proj = os.path.join(root, "0x0014_static-variables") subprocess.run(["cmake", "-B", "build", "-G", "Ninja", "-DPICO_BOARD=pico2", "-DPICO_PLATFORM=rp2350", "-DCMAKE_BUILD_TYPE=Release"], cwd=proj) subprocess.run(["cmake", "--build", "build"], cwd=proj) ``` **Linux x64:** ```python import os, subprocess root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip() proj = os.path.join(root, "0x0014_static-variables") subprocess.run(["cmake", "-B", "build", "-G", "Ninja", "-DPICO_BOARD=pico2", "-DPICO_PLATFORM=rp2350", "-DCMAKE_BUILD_TYPE=Release"], cwd=proj) subprocess.run(["cmake", "--build", "build"], cwd=proj) ``` **Windows x64:** ```python import os, subprocess root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip() proj = os.path.join(root, "0x0014_static-variables") subprocess.run(["cmake", "-B", "build", "-G", "Ninja", "-DPICO_BOARD=pico2", "-DPICO_PLATFORM=rp2350", "-DCMAKE_BUILD_TYPE=Release"], cwd=proj) subprocess.run(["cmake", "--build", "build"], cwd=proj) ``` The build directory now contains the pair we need: - `0x0014_static-variables/build/0x0014_static-variables.elf` and `.bin` — the `.bin` is **15516** bytes (`0x3c9c`) If the ARM toolchain is not on your `PATH`, add `-DPICO_TOOLCHAIN_PATH=...`: | OS | Typical toolchain path | | -- | ---------------------- | | Windows x64 | `C:/Program Files/Arm GNU Toolchain arm-none-eabi/14.2 rel1/bin` | | macOS Apple Silicon | `~/.pico-sdk/toolchain/14_2_Rel1/bin` | | Linux x64 | `/usr` | > **This guide's toolchain lives at `~/.pico-sdk/toolchain/14_2_Rel1/bin`.** All of `arm-none-eabi-nm`, `arm-none-eabi-objdump`, and `arm-none-eabi-gdb` resolved in this document come from there. If your install is elsewhere, `which arm-none-eabi-nm` tells you where to point. ### Step 4: Dump the ELF symbol map This is the ground truth for the whole lesson. Run `arm-none-eabi-nm` on the ELF and keep the output in a terminal or a text file: **macOS Apple Silicon / Linux x64:** ```bash arm-none-eabi-nm -n --defined-only build/0x0014_static-variables.elf | grep -E ' [Tt] ' ``` **Windows x64:** ```powershell arm-none-eabi-nm -n --defined-only build\0x0014_static-variables.elf | Select-String ' [Tt] ' ``` Each line is `address type name`. The `T`/`t` type is a function. Here are the functions this lesson uses. The signatures come from the ELF's DWARF debug info queried with `arm-none-eabi-gdb -batch -ex "ptype "`, so they are exact. **Our code and the startup chain:** | Address | ELF symbol | Signature | Role | | ------- | ---------- | --------- | ---- | | `0x1000015c` | `_reset_handler` | `void _reset_handler(void)` | reset entry | | `0x10000186` | `platform_entry` | `void platform_entry(void)` | calls `runtime_init`, `main`, `exit` | | `0x1000019a` | `data_cpy` | `void data_cpy(void*, void*, void*)` | copies `.data` from flash to SRAM | | `0x100001e4` | `_init` | `void _init(void)` | runs `.init_array` | | `0x10000210` | `frame_dummy` | `void frame_dummy(void)` | C runtime boilerplate | | `0x10000234` | `main` | `int main(void)` | the lesson function (`demo_static_variable` inlined) | **The GPIO functions `main` calls (or that are inlined into it):** | Address | ELF symbol | Signature | Role | | ------- | ---------- | --------- | ---- | | `0x1000029c` | `gpio_set_function` | `void gpio_set_function(uint, gpio_function_t)` | SDK GPIO function select (UART pins) | | `0x100002d8` | `gpio_set_pulls` | `void gpio_set_pulls(uint, bool, bool)` | SDK pull config (`gpio_pull_up` inlined) | | `0x10000300` | `gpio_init` | `void gpio_init(uint)` | SDK GPIO init | **The stdio/UART and printf chain `main` reaches:** | Address | ELF symbol | Signature | Role | | ------- | ---------- | --------- | ---- | | `0x10000e60` | `time_us_64` | `uint64_t time_us_64(void)` | SDK microsecond clock | | `0x10000ed0` | `uart_init` | `uint uart_init(uart_inst_t*, uint)` | SDK UART init | | `0x10002dbc` | `exit` | `void exit(int)` | C runtime exit | | `0x10002dc4` | `runtime_init` | `void runtime_init(void)` | SDK runtime init | | `0x10002df0` | `stdio_out_chars_crlf` | `void stdio_out_chars_crlf(stdio_driver_t*, const char*, int)` | CRLF output driver | | `0x10002f00` | `stdio_put_string` | `int stdio_put_string(const char*, int, bool, bool)` | buffered string output | | `0x10002fec` | `stdio_set_driver_enabled` | `void stdio_set_driver_enabled(stdio_driver_t*, bool)` | enable the UART driver | | `0x10003014` | `stdio_init_all` | `bool stdio_init_all(void)` | SDK serial init | | `0x100030e0` | `__wrap_vprintf` | `int __wrap_vprintf(const char*, va_list)` | printf core | | `0x100031a4` | `__wrap_printf` | `int __wrap_printf(const char*, ...)` | the `printf` wrapper | | `0x10003360` | `stdio_uart_init` | `void stdio_uart_init(void)` | SDK UART stdio init | | `0x100034a0` | `strlen` | `size_t strlen(const char*)` | C runtime string length | **SDK helpers the `printf` and `uart_init` paths reach:** | Address | ELF symbol | Signature | Role | | ------- | ---------- | --------- | ---- | | `0x10002d60` | `vfctprintf` | `int vfctprintf(void (*)(char, void*), void*, const char*, va_list)` | printf format engine | | `0x1000237c` | `_vsnprintf` | `int _vsnprintf(out_fct_type, char*, size_t, const char*, va_list)` | the format dispatcher | | `0x10001760` | `_ntoa_format` | `unsigned _ntoa_format(out_fct_type, char*, size_t, size_t, char*, size_t, bool, unsigned, unsigned, unsigned, unsigned)` | number formatter | | `0x100016c4` | `_out_rev` | `unsigned _out_rev(out_fct_type, char*, size_t, size_t, const char*, size_t, unsigned, unsigned)` | reversed-digit output | | `0x10001934` | `_out_char` | `void _out_char(char, void*, size_t, size_t)` | single-char sink | | `0x10000e74` | `busy_wait_us` | `void busy_wait_us(uint64_t)` | UART timing loop | | `0x100010a4` | `clock_get_hz` | `unsigned long clock_get_hz(clock_handle_t)` | UART clock lookup | Two things in this project have **no symbol of their own**, because the compiler inlined them into `main`: - `demo_static_variable` — the `static` helper in our own source is inlined, so there is no `demo_static_variable` address to rename. You see its body directly inside `main`. - `init_gpio`, `gpio_set_dir`, `gpio_get`, `gpio_put`, and `gpio_pull_up` — these are `static inline` in the SDK headers, so they compile to the `mcrr`/SIO writes and the `ldr`/`ubfx` reads you see in `main` rather than to calls. `gpio_pull_up(15)` becomes the direct call to `gpio_set_pulls` at `0x1000024e`. > **`static_fav_num` is a `t` symbol, not a function.** `arm-none-eabi-nm -n` lists `200005a8 t static_fav_num.0`. That lowercase `t` is a **local data** symbol: the linker named the function-local static `static_fav_num.0` and parked it at RAM address `0x200005a8`. There is no pool entry for `regular_fav_num` because it is an automatic (stack) variable — and here the compiler never gave it a stack slot at all, folding it into a constant. ### Step 5: Flash and confirm the output A `.bin` has no headers, so OpenOCD must be told the base address `0x10000000`. From the repository root: **macOS Apple Silicon / Linux x64:** ```bash ./flash.sh 0x0014_static-variables/build/0x0014_static-variables.bin ``` **Windows x64 (PowerShell):** ```powershell .\flash.ps1 -Bin 0x0014_static-variables\build\0x0014_static-variables.bin ``` **Or flash from the Binary Ninja console** (the console reads the repo root from the marker file, so it works with no database open): **macOS Apple Silicon / Linux x64:** ```python import os, subprocess root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip() # set once (Step 3) bin_path = os.path.join(root, "0x0014_static-variables", "build", "0x0014_static-variables.bin") log = os.path.join(os.path.dirname(bin_path), "flash.log") subprocess.run(["pkill", "-TERM", "-f", "openocd"]) # free the probe first subprocess.Popen([os.path.join(root, "flash.sh"), bin_path], stdout=open(log, "w"), stderr=subprocess.STDOUT, start_new_session=True) print("flashing in the background; log:", log) ``` **Windows x64:** ```python import os, subprocess root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip() # set once (Step 3) bin_path = os.path.join(root, "0x0014_static-variables", "build", "0x0014_static-variables.bin") log = os.path.join(os.path.dirname(bin_path), "flash.log") subprocess.run(["taskkill", "/F", "/IM", "openocd.exe"]) # free the probe first subprocess.Popen(["powershell", "-ExecutionPolicy", "Bypass", "-File", os.path.join(root, "flash.ps1"), "-Bin", bin_path], stdout=open(log, "w"), stderr=subprocess.STDOUT) print("flashing in the background; log:", log) ``` Wait for `wrote 15516 bytes ...` and `** Verified OK **`. Open a serial monitor at **115200** baud: - **Windows x64:** PuTTY -> Connection type **Serial**, the Pico's COM port, speed `115200`. - **macOS Apple Silicon:** `screen /dev/tty.usbmodem* 115200` (quit with `Ctrl-A` then `K`). - **Linux x64:** `minicom -D /dev/ttyACM0 -b 115200`. ``` regular_fav_num: 42 static_fav_num: 42 regular_fav_num: 42 static_fav_num: 43 regular_fav_num: 42 static_fav_num: 44 ... ``` `regular_fav_num` stays at `42` every pass (it is recreated as `42` each loop), while `static_fav_num` keeps climbing (it persists at `0x200005a8`). Wire a push button from GPIO 15 to GND and an LED from GPIO 16 (through a resistor) to GND. With the stock image, the LED is **off** when the button is released and **on** when you press it — the pull-up holds GPIO 15 high when released, and the code inverts that with `eor.w r3, r3, #1`. We will flip that behavior in Step 18b. --- ## Part 2: Load the Raw `.bin` into Binary Ninja Start from a fresh Binary Ninja state. If you already have a `.bndb` for this lesson, **close it and start over**; a stale database keeps old names and patches. ### Step 6: Bring the raw `.bin` into Binary Ninja A raw `.bin` has no headers, so Binary Ninja cannot know where it belongs or what architecture it is. You must supply both. If you just double-click the `.bin`, Binary Ninja may load it at address `0x0` with a guessed architecture, and every address in this lesson will be wrong. 1. Choose `File -> Open with Options...` (do **not** use plain `File -> Open`). 2. Select `0x0014_static-variables/build/0x0014_static-variables.bin`. 3. In the loader options, set: - **Architecture:** `thumb2` (the ARMv7-M / ARMv8-M Thumb-2 architecture, which covers the Cortex-M33) - **Platform:** `thumb2` - **Base Address:** `0x10000000` (the XIP flash base) 4. Click **Open**. Binary Ninja analyzes the image and opens the linear view. **Verify the load before going further.** Press `G`, type `0x10000000`, and read the first two words: ``` 0x10000000 0x20082000 initial stack pointer 0x10000004 0x1000015d reset vector (bit 0 = Thumb) ``` If you instead see data at `0x00000000`, or a vector word without bit 0 set, close the tab and repeat with `Open with Options`. The Cortex-M33 only executes Thumb-2, so `thumb2` is the only correct architecture. > **Console equivalent:** > ```python > import os > root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip() # set once (Step 3) > load(os.path.join(root, "0x0014_static-variables", "build", "0x0014_static-variables.bin"), > options={"loader.imageBase": 0x10000000, "loader.platform": "thumb2"}) > ``` ### Step 7: Save it as a Binary Ninja database (`.bndb`) Binary Ninja never writes back into the `.bin`. Your names, comments, types, and patches live in a separate **`.bndb`** database. Save one now, before you make any changes: 1. Choose `File -> Save As...`. 2. Save it next to the image as `0x0014_static-variables.bndb`. 3. From now on, save with `File -> Save` (`Cmd+S` on macOS, `Ctrl+S` on Windows/Linux) whenever you rename or patch. The two files have different roles: | File | Role | | ---- | ---- | | `0x0014_static-variables.bin` | the raw firmware image; Binary Ninja never modifies it | | `0x0014_static-variables.bndb` | your analysis database: names, types, comments, and patches | When you come back later, **open the `.bndb`**, not the `.bin`; that restores all your work. If a database gets messy, delete the `.bndb` and re-import the `.bin` from Step 6 — the firmware is never at risk. You export the patched image out of this view later, in Step 19. ### Step 8: The views you will use - **Linear view:** the disassembly listing. You navigate, read, and patch here. - **Graph view:** the control-flow graph of the current function. - **Decompiler (HLIL):** the pseudo-C decompilation. - **Hex view:** raw bytes, used for patching. - **Function list:** the sidebar list of every detected function. Navigation: `G` go to address, `N` rename, `Y` set type or signature, `;` add a comment. Breakpoints are set from the GUI through the GDB MI adapter — see Step 12. > **macOS function keys:** the top-row `F` keys are usually mapped to system functions. Every step here uses menu paths that work without them. --- ## Part 3: Dynamic — Break at `main` and Hack Live ### Step 9: Start OpenOCD as a live debug server Make sure no other OpenOCD is running; a forgotten server holds port `3333`. **macOS / Linux:** ```bash ps aux | grep -i openocd ``` **Windows (PowerShell):** ```powershell Get-Process | Where-Object { $_.ProcessName -like '*openocd*' } ``` Stop any leftover server gracefully: **macOS / Linux:** ```bash pkill -TERM -f openocd ``` **Windows (PowerShell):** ```powershell Get-Process openocd -ErrorAction SilentlyContinue | Stop-Process ``` Start the server **parked at `main`**: **macOS Apple Silicon / Linux x64:** ```bash BP_ADDR=0x10000234 ./debug-server.sh ``` **Windows x64 (PowerShell):** ```powershell $env:BP_ADDR="0x10000234"; .\debug-server.ps1 ``` **Or start it from the Binary Ninja console**, freeing the probe first and launching the server in the background so the console returns immediately: **macOS Apple Silicon / Linux x64:** ```python import os, subprocess root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip() # set once (Step 3) subprocess.run(["pkill", "-TERM", "-f", "openocd"]) # stop any running server first log = os.path.join(root, "openocd.log") p = subprocess.Popen([os.path.join(root, "debug-server.sh")], cwd=root, env=dict(os.environ, BP_ADDR="0x10000234"), stdout=open(log, "w"), stderr=subprocess.STDOUT, start_new_session=True) print("OpenOCD started (pid", p.pid, "); log:", log) ``` **Windows x64:** ```python import os, subprocess root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip() # set once (Step 3) subprocess.run(["taskkill", "/F", "/IM", "openocd.exe"]) # stop any running server first log = os.path.join(root, "openocd.log") p = subprocess.Popen(["powershell", "-ExecutionPolicy", "Bypass", "-File", os.path.join(root, "debug-server.ps1")], cwd=root, env=dict(os.environ, BP_ADDR="0x10000234"), stdout=open(log, "w"), stderr=subprocess.STDOUT) print("OpenOCD started (pid", p.pid, "); log:", log) ``` `Popen` returns in a few milliseconds; the server keeps running in the background. Check `openocd.log` for `Listening on port 3333`, then connect in Step 10. Wait for: ``` Info : [rp2350.dap.core0] Examination succeed Startup breakpoint at 0x10000234 (2-byte hardware execute, one-shot). Info : starting gdb server for rp2350.dap.core0 on 3333 Info : Listening on port 3333 for gdb connections ``` > **`BP_ADDR` parks the core at `main` before any client connects.** The script arms a 2-byte hardware breakpoint and then does the startup `reset run`, so the core runs from the vector table and stops at your address with no debugger attached yet. When Binary Ninja connects a moment later, the first thing it reads is already the truth: `Stopped at 0x10000234`. This is the whole reason the lab works cleanly — you never have to drive a reset from outside the GUI. > > Use the address you actually want to stop at: > > | What you want to stop at | Address | Command | > | --- | --- | --- | > | `main` (once per reset) | `0x10000234` | `BP_ADDR=0x10000234 ./debug-server.sh` | > | The **loop** — the first `printf` call, hit every iteration | `0x10000268` | `BP_ADDR=0x10000268 ./debug-server.sh` | > > ```bash > BP_ADDR=0x10000234 ./debug-server.sh # park at main > BP_ADDR=0x10000268 ./debug-server.sh # park in the loop instead > ``` > > ```powershell > $env:BP_ADDR="0x10000234"; .\debug-server.ps1 # park at main > $env:BP_ADDR="0x10000268"; .\debug-server.ps1 # park in the loop > ``` > > **This startup stop is single-use.** OpenOCD flushes breakpoints when a client connects, so this one is gone once Binary Ninja attaches — fine for `main`, which only runs once per reset. Every breakpoint after that is set from the Binary Ninja GUI (Step 12) and is repeatable. To stop at `main` again, restart the server with `BP_ADDR` and reconnect. > **Exactly one core.** The line must say `core0` and must **not** mention `core1`. Core1 is never started by this firmware; exposing it makes Binary Ninja read core1's reset-state registers, which are not real addresses, and OpenOCD floods the log with `Failed to read memory at 0xf0000000`. The scripts already use `USE_CORE=0`; do not change it. > **Windows driver note:** the Debug Probe must use the **WinUSB** driver. If OpenOCD reports `unable to open CMSIS-DAP device`, install it with [Zadig](https://zadig.akeo.ie/) (select `Debug Probe (CMSIS-DAP)` -> WinUSB). ### Step 10: Connect Binary Ninja to the GDB server 1. Make sure the image is open and analyzed (Part 2) and the server from Step 9 is running (parked at `main`). 2. Choose `Debugger -> Connect to Remote Process`. 3. In the **adapter** dropdown, select **GDB MI**. 4. In the **connect** settings group, set **IP Address** to `127.0.0.1` and **Port** to `3333`. 5. Set **Full GDB Executable Path** to your `arm-none-eabi-gdb`. On macOS the build that works is the **14.2.rel1** toolchain: ``` ~/.pico-sdk/toolchain/14_2_Rel1/bin/arm-none-eabi-gdb ``` 6. Click **Accept**. > **Use the GDB MI adapter.** It launches a real `arm-none-eabi-gdb --interpreter=mi2` and lets Binary Ninja drive it, so breakpoints and stepping go through real GDB — which sends the correct 2-byte breakpoint length and handles step-over itself. Verified working end to end: connect, GUI breakpoints (**Add Hardware Breakpoint...**, hardware execute), **Step Into** / **Step Over**, and register edits. Stops are reported as `Breakpoint` (not `SingleStep`). > > **Do NOT have any breakpoints set in Binary Ninja before you connect.** With the GDB MI adapter, attaching while Binary Ninja already has a breakpoint **hangs the session**. Start the server parked with `BP_ADDR` (Step 9), connect, and only add hardware breakpoints *after* the connection is up. This is a Binary Ninja bug; it is the single most common GDB MI failure. > > **The GDB executable path matters.** Use the **14.2.rel1** build above. The 13.3.rel1 build did **not** connect in testing. > > **Do not pick Corellium.** Binary Ninja's adapter dropdown also lists **Corellium**, which is for Corellium's virtual devices and expects an API token, not a local OpenOCD server. It is not the adapter for this lab. The dropdown is a combo box, so an accidental arrow-key press can land on it — always read the label back and confirm it says **GDB MI** before clicking **Accept**. > **The adapter and port are not saved in the `.bndb`.** Every time you relaunch Binary Ninja you must re-select **GDB MI**, re-enter port `3333`, and re-set the GDB path. > **Watch for an off-screen error dialog.** When a connection fails, Binary Ninja pops a `Binary Ninja critical alert` window that can be positioned mostly outside the main window, which makes it look like nothing happened. If the connect seems to do nothing, check your other display. The target keeps running. Open the **Registers** tab (bug icon) and confirm you see live values. `pc` inside `0x10003xxx` and `sp` just below `0x20082000` are healthy. > **If `pc` is `0x00000088`, `0x000000ec`, or `sp` is `0xf0000000`, the session is bad.** Restart the server, then restart Binary Ninja (a server restart while attached leaves Binary Ninja in a stale session), and connect again. ### Step 11: Find `main` without relying on its address `main` can move between programs, so we do not guess it. We follow the one fixed path to it. Press `G` and go to `0x10000000`: ``` 0x10000000 0x20082000 initial stack pointer (top of SRAM) 0x10000004 0x1000015d reset vector ``` Bit 0 of a vector is the Thumb bit, so `0x1000015d` means "start at `0x1000015c`". That is `_reset_handler`. Follow the reset path to `0x10000186`, `platform_entry`: ```asm 10000186: 4914 ldr r1, [pc, #80] ; @ 0x100001d8 10000188: 4788 blx r1 ; runtime_init 1000018a: 4914 ldr r1, [pc, #80] ; @ 0x100001dc 1000018c: 4788 blx r1 ; main <-- the fixed anchor 1000018e: 4914 ldr r1, [pc, #80] ; @ 0x100001e0 10000190: 4788 blx r1 ; exit 10000192: be00 bkpt 0x0000 10000194: e7fd b.n 0x10000192 ``` **The middle `blx` at `0x1000018c` is the call to `main`.** `platform_entry` is byte-identical in every project, so `0x1000018c` catches `main` no matter where the linker placed it. The literal pool at `0x100001dc` holds `main | 1`; clearing bit 0 gives `0x10000234`. ### Step 12: Set a hardware breakpoint in the GUI With the **GDB MI** adapter, Binary Ninja sets breakpoints through real GDB, which sends the correct 2-byte length, so you set them **in the UI**. There is no command port here. > **Why older drafts used the command port.** Binary Ninja's **GDB RSP** adapter is its own minimal RSP client and sends a **1-byte** breakpoint (`Z0,,1`); the Cortex-M33 FPB comparators need 2 bytes, so OpenOCD rejected it with `only breakpoints of two bytes length supported`. The old workaround was to arm breakpoints by hand over telnet. **The GDB MI adapter does not have this problem** — it drives real `arm-none-eabi-gdb`, which sends the right length. So everything below is done in the GUI. The command port still exists as a fallback (see the end of this step), but you do not need it. #### Where you can stop | You want to stop at | Address | How | Repeatable? | | --- | --- | --- | --- | | **`main`** | `0x10000234` | The server starts parked there with `BP_ADDR=0x10000234` (Step 9), so Binary Ninja is already stopped at `main` when it connects. | No — `main` runs once per reset. | | **The regular `printf` call** | `0x10000268` | Set a hardware breakpoint in the GUI, then click **Resume**. | Yes — fires on every iteration. | | **The static `printf` call** | `0x10000270` | Set a hardware breakpoint in the GUI, then click **Resume**. | Yes — fires on every iteration. | #### Set the loop breakpoint in the GUI 1. Press `G`, type the loop address (`0x10000268`), and press Enter. 2. Set a **hardware execution** breakpoint at that address, either way: - `Debugger -> Add Hardware Breakpoint...` — a **hardware execute** (`HE`) breakpoint. **Use this one.** - click the line and press `F2` (`Debugger -> Toggle Breakpoint`) — a **software** breakpoint. It will **not** work here: the code is in read-only flash, so GDB cannot install it and the core just keeps running. 3. Click **Resume**. The core is already running the loop, so the breakpoint fires on the next iteration. Binary Ninja stops with the PC at the loop address and reports it as a **Breakpoint** — verified: `Stopped (Breakpoint) at 0x10000268`. > **No breakpoints before you connect.** With GDB MI, a breakpoint set before the connection hangs the session (Step 10). Start parked with `BP_ADDR`, connect, *then* add breakpoints. #### Stepping With the target halted at the breakpoint, **Step Into** (`F7`) and **Step Over** (`F8`) run through real GDB and move the PC. Verified: `0x10000268 -> 0x100031a4 -> 0x100031a6 -> ...`. > **Step Over on the raw `.bin` steps *into* calls.** The raw image has no symbol for `__wrap_printf`, so **Step Over** at the `printf` call behaves like **Step Into**. When the lab needs to execute the call and then stop, it moves the breakpoint to the return site and clicks **Resume** instead (Step 13 shows this). > **Never use Binary Ninja's Restart button.** On RP2350 it resets and halts inside the boot ROM (`pc=0x88`, `sp=0xf0000000`). To reset cleanly, restart the server with `BP_ADDR` and reconnect. > **If you ever need the command port.** It is still there — `nc 127.0.0.1 4444`, and `bp 2 hw` still arms a breakpoint, `rbp ` / `rbp all` still remove them. It is the fallback if you switch back to the **GDB RSP** adapter, whose 1-byte breakpoints the GUI cannot set. With GDB MI you do not need it for this lab. ### Step 13: HACK IT LIVE — change the printed value `main` loads the constant `0x2a` (42) into `r1` and calls `printf` for the regular variable on every iteration. We break on that call and change it live: 1. Press `G`, go to `0x10000268` (the first `bl __wrap_printf`). 2. Set a **hardware execute** breakpoint there: `Debugger -> Add Hardware Breakpoint...`. (Do not use `F2` — that is a software breakpoint and will not work on read-only flash.) 3. Click **Resume** in Binary Ninja. The target is already running the loop, so the breakpoint fires on the next iteration. Binary Ninja stops with the program counter at `0x10000268` and `r1 = 0x2a`. 4. Open the **Registers** widget (bug icon -> **Registers**). 5. Find `r1`. Its value is `0x2a` (42), loaded by the `movs r1, #42` at `0x10000264`. 6. **Set `r1` to `0x2b` (43).** From Binary Ninja's Python console (`Plugins -> Python Console`): ```python dbg.set_reg_value("r1", 0x2b) ``` `dbg.set_reg_value(name, value)` writes one register (returns `True` on success). You can also right-click `r1` in the **Registers** widget, press `E` (edit), type `2b`, and press Enter. The widget may not repaint the value, but the write reaches the target — you confirm it by the printed output in the next steps. 7. **Move the breakpoint past the call.** You want `printf` to run once and then stop, so move the breakpoint from `0x10000268` to the instruction *after* the call, `0x1000026c` (the `ldrb r1, [r4]` that begins the static-variable half of the loop): remove the breakpoint at `0x10000268` and set a hardware breakpoint at `0x1000026c`. Two reasons not to just click **Step Over** here: a breakpoint left on the current PC re-traps the step, and Binary Ninja's **Step Over** steps *into* `__wrap_printf` on this raw `.bin` because the image carries no symbol for the call. Moving the breakpoint to the return site is deterministic. 8. Click **Resume** in Binary Ninja. The core executes `bl __wrap_printf` with `r1 = 0x2b`, so this iteration prints `regular_fav_num: 43`, then stops at `0x1000026c`. 9. Look at your serial monitor — the `screen` session on the Pico's USB serial port — and at the **Target** tab in Binary Ninja: ``` regular_fav_num: 43 ``` You changed a running program's output without touching the binary. ### Step 13b: HACK THE STRING LIVE — change `regular_fav_num:` to `patched_fav_num:` (optional) The text `"regular_fav_num: %d\r\n"` lives in flash (`.rodata`) at `0x10003560`, and flash is **read-only at runtime** — a debugger write there does not stick. So instead of overwriting the text in place, redirect the pointer: at the `printf` call, `r0` holds the string address, so point `r0` at a replacement string you place in RAM. 1. Arm the breakpoint at the `printf` call and hit it, exactly as in Step 13 steps 1-3. At the stop, `r0 = 0x10003560` and `r1 = 0x2a`. 2. Put the replacement string into free RAM at `0x20080000` from Binary Ninja's **Python console** (`Plugins -> Python Console`) — no command port needed: ```python dbg.write_memory(0x20080000, b"patched_fav_num: %d\r\n\x00") ``` `dbg.write_memory(address, bytes)` is Binary Ninja's debugger memory-write API; it returns `True` on success. That writes `patched_fav_num: %d\r\n\0`. 3. Point `r0` at that string: ```python dbg.set_reg_value("r0", 0x20080000) ``` (Or right-click `r0` in the **Registers** widget, press `E`, type `0x20080000`, and press Enter.) 4. If you want the value hack too, set `r1` to `0x2b` as in Step 13. Then move the breakpoint past the call in the GUI (remove it at `0x10000268`, set one at `0x1000026c`) and click **Resume**. The core runs `printf` with `r0` pointing at your RAM string and `r1 = 0x2b`, so this iteration prints: ``` patched_fav_num: 43 ``` then stops at `0x1000026c`. Like the value hack, this is **one iteration only**: the loop reloads `r0` (and `r1`) from flash on every pass, so the next line is `regular_fav_num: 42` again. The permanent version is the static patch in Step 18c. ### Step 14: Why the hack reverts (and why we patch next) Press **Resume**. The loop branches back to `0x10000264`, which reloads `movs r1, #42`, so the next line is `regular_fav_num: 42`. The live edit changed one iteration only. There is no stack variable in memory to change; the value is baked into the instruction. To make `regular_fav_num: 43` permanent we must patch the instruction. That is the static pass. Press **Pause** to stop the output flood. ### Step 15: Kill the debugger and OpenOCD The live hack is done. Do this **before** the static pass. 1. In the **Debugger** sidebar, click the **X** (**Kill**) (or **`Debugger -> Kill`**) to disconnect Binary Ninja. 2. **Kill does not stop the OpenOCD process** — `debug-server.sh` started it separately, and it keeps running and holding the probe. Stop it from the Binary Ninja console: **macOS / Linux:** ```python import subprocess subprocess.run(["pkill", "-TERM", "-f", "openocd"]) # stop the debug server, free the probe ``` **Windows:** ```python import subprocess subprocess.run(["taskkill", "/F", "/IM", "openocd.exe"]) # stop the debug server, free the probe ``` 3. Confirm nothing is left: `pgrep -fl openocd` (macOS/Linux) prints nothing. From a terminal it is the same: `pkill -TERM -f openocd`, or `Get-Process openocd | Stop-Process` on Windows. --- ## Part 4: Static — Resolve the Functions in Binary Ninja and Patch ### Step 16: Resolve the functions in the Binary Ninja GUI We now name the functions in Binary Ninja using the ELF symbol map from Step 4. Binary Ninja loaded the raw `.bin` with **no symbols**, so every function shows as `sub_` — resolving means giving each one its real name and signature. Three keys do all the work: | Key | Binary Ninja action | Use it for | | --- | --- | --- | | `G` | Go to address | Jump to a function's address | | `Y` | **Change Type** | Set the function's signature. The dialog shows the full prototype, so this sets the name *and* the type in one step. | | `N` | Rename | Rename only, when you just want the name and not the type | For each function below: `G` to its address, then **`Y` (Change Type)** and type the prototype from the table. #### How to resolve a function in Binary Ninja (`Y`) `Y` is the **Change Type** key, and it is what actually resolves the function — it turns `void sub_10003014()` into `bool stdio_init_all(void)`. The Change Type dialog shows the full declaration (name and type), so typing the prototype sets both: 1. `G` to the function's address. The cursor lands on the function. 2. Press **`Y`**. In the Change Type dialog, type the prototype from the table exactly — for example `bool stdio_init_all(void)` — and press Enter. The decompiler header then shows the real prototype, and calls to the function read cleanly instead of `sub_()`. `N` is only for renaming without touching the type; `Y` alone sets both the name and the type. If `Y` seems to do nothing, confirm the cursor is on the function, or right-click it and pick **Change Type...**. Binary Ninja parses what you type and silently keeps the old type if it does not parse, so glance at the header after each `Y`. #### Worked example: `main` 1. Press `G`, type `0x10000234`, press Enter. The view jumps there; the cursor lands on `sub_10000234`. 2. Press **`Y`** (Change Type), type `int main(void)`, press Enter. That sets the name to `main` and the type to `int(void)`. > **Binary Ninja shows `int32_t` where Ghidra shows `int`.** After you set `int main(void)`, the decompiler header may read `int32_t main(void)`. That is the same type — on this platform `int` is 32 bits and Binary Ninja's parser normalises it to `int32_t`. Do not fight it; it is not an error. #### Worked example: `gpio_init` 1. `G` -> `0x10000300`. 2. `Y` -> `void gpio_init(uint gpio)`. #### Worked example: `gpio_set_pulls` 1. `G` -> `0x100002d8`. 2. `Y` -> `void gpio_set_pulls(uint gpio, bool up, bool down)`. This is what `gpio_pull_up(15)` in our source compiles to: the SDK's `static inline` `gpio_pull_up` disappears, and `main` calls `gpio_set_pulls(15, true, false)` directly at `0x1000024e`. #### Worked example: `gpio_set_function` 1. `G` -> `0x1000029c`. 2. `Y` -> `void gpio_set_function(uint gpio, gpio_function_t fn)`. #### Worked example: `__wrap_printf` 1. `G` -> `0x100031a4`. 2. `Y` -> `int __wrap_printf(const char *fmt, ...)`. Keep the `...` — `printf` is variadic. > **`printf` in our source is `__wrap_printf` in the binary.** The SDK links our `printf` calls to its `__wrap_printf` wrapper. The rest of the chain is the same two keystrokes per function (`G`, then `Y`). This is **our code plus the library functions it actually calls** — not the whole SDK. `main` calls `stdio_init_all`, `gpio_init`, `gpio_set_pulls`, and `printf`, so we follow that chain down: `stdio_init_all` pulls in the stdio/UART setup, `printf` lands in the SDK's `__wrap_printf`, and `uart_init` reaches `clock_get_hz` and `busy_wait_us`. The call chain for this project: ``` main ├── stdio_init_all │ └── stdio_uart_init ── gpio_set_function, uart_init, stdio_set_driver_enabled │ └── uart_init ── clock_get_hz, busy_wait_us ├── gpio_init ├── gpio_set_pulls (gpio_pull_up inlined) ├── __wrap_printf ── __wrap_vprintf │ ├── vfctprintf ── _vsnprintf │ │ └── _ntoa_format / _out_rev / _out_char │ ├── stdio_out_chars_crlf │ └── time_us_64 └── gpio_set_dir / gpio_get / gpio_put (inlined; no calls) ``` **Resolve every function in that chain:** | Address | Rename to (`N`) | Signature (`Y`) | | ------- | --------------- | --------------- | | `0x1000015c` | `_reset_handler` | `void _reset_handler(void)` | | `0x10000186` | `platform_entry` | `void platform_entry(void)` | | `0x1000019a` | `data_cpy` | `void data_cpy(void*, void*, void*)` | | `0x100001e4` | `_init` | `void _init(void)` | | `0x10000210` | `frame_dummy` | `void frame_dummy(void)` | | **`0x10000234`** | **`main`** | **`int main(void)`** | | `0x1000029c` | `gpio_set_function` | `void gpio_set_function(uint, gpio_function_t)` | | `0x100002d8` | `gpio_set_pulls` | `void gpio_set_pulls(uint, bool, bool)` | | `0x10000300` | `gpio_init` | `void gpio_init(uint)` | | `0x10000e60` | `time_us_64` | `uint64_t time_us_64(void)` | | `0x10000ed0` | `uart_init` | `uint uart_init(uart_inst_t*, uint)` | | `0x10002dbc` | `exit` | `void exit(int)` | | `0x10002dc4` | `runtime_init` | `void runtime_init(void)` | | `0x10002df0` | `stdio_out_chars_crlf` | `void stdio_out_chars_crlf(stdio_driver_t*, const char*, int)` | | `0x10002f00` | `stdio_put_string` | `int stdio_put_string(const char*, int, bool, bool)` | | `0x10002fec` | `stdio_set_driver_enabled` | `void stdio_set_driver_enabled(stdio_driver_t*, bool)` | | `0x10003014` | `stdio_init_all` | `bool stdio_init_all(void)` | | `0x100030e0` | `__wrap_vprintf` | `int __wrap_vprintf(const char*, va_list)` | | `0x100031a4` | `__wrap_printf` | `int __wrap_printf(const char*, ...)` | | `0x10003360` | `stdio_uart_init` | `void stdio_uart_init(void)` | | `0x100034a0` | `strlen` | `size_t strlen(const char*)` | **Resolve the SDK helpers the `printf` and `uart_init` paths reach:** | Address | Rename to (`N`) | Signature (`Y`) | | ------- | --------------- | --------------- | | `0x10002d60` | `vfctprintf` | `int vfctprintf(void (*)(char, void*), void*, const char*, va_list)` | | `0x1000237c` | `_vsnprintf` | `int _vsnprintf(out_fct_type, char*, size_t, const char*, va_list)` | | `0x10001760` | `_ntoa_format` | `unsigned _ntoa_format(out_fct_type, char*, size_t, size_t, char*, size_t, bool, unsigned, unsigned, unsigned, unsigned)` | | `0x100016c4` | `_out_rev` | `unsigned _out_rev(out_fct_type, char*, size_t, size_t, const char*, size_t, unsigned, unsigned)` | | `0x10001934` | `_out_char` | `void _out_char(char, void*, size_t, size_t)` | | `0x10000e74` | `busy_wait_us` | `void busy_wait_us(uint64_t)` | | `0x100010a4` | `clock_get_hz` | `unsigned long clock_get_hz(clock_handle_t)` | > **A `void` return type may not stick — here is the fix.** Binary Ninja treats `void` as low-confidence, and its analysis can override it with an inferred type — most often `int32_t` on this 32-bit target. It is most visible on `_reset_handler` (a hand-written assembly entry that never returns normally), but it can happen to **any** function whose return type Binary Ninja thinks it can infer. > > Setting the full signature with `Y` reproduces the unwanted `int32_t`, and `fn.return_type = ...` fails too. What works is the **return-value** setter: > > ```python > from binaryninja import ReturnValue, Type > fn = bv.get_function_at(0x1000015c) > if fn is not None: > fn.return_value = ReturnValue(Type.void()) > ``` > > That holds `_reset_handler` at `void` even after reanalysis. If it still will not stick, leave it — it does not affect the rest of the lesson. > **`__wrap_printf` is the real symbol.** `printf` in our source compiles to the SDK's `__wrap_printf` (which forwards to `__wrap_vprintf`). Rename it `printf` if you prefer the lesson's shorthand, but `__wrap_printf` is what the ELF says. > > **`stdio_init_all` returns `bool`, not `void`** — `_Bool stdio_init_all(void)` in the ELF. > **Shortcut — resolves name *and* type for every function.** Instead of doing `N` + `Y` by hand, paste this into Binary Ninja's Python console (`Plugins -> Python Console`). It sets each function's name and signature programmatically: > > ```python > from binaryninja import Symbol, SymbolType > # The raw .bin has no headers, so these SDK types don't exist. set_user_type() > # re-parses each signature as C, so an undefined name raises > # "SyntaxError: unknown type name '...'". Define them first. > sdk = bv.parse_types_from_string(""" > typedef unsigned int uint; > typedef char* va_list; > typedef unsigned long clock_handle_t; > typedef void (*out_fct_type)(char, void*, size_t, size_t); > struct stdio_driver; > typedef struct stdio_driver stdio_driver_t; > struct uart_inst; > typedef struct uart_inst uart_inst_t; > enum gpio_function { > GPIO_FUNC_XIP = 0, GPIO_FUNC_SPI = 1, GPIO_FUNC_UART = 2, GPIO_FUNC_I2C = 3, > GPIO_FUNC_PWM = 4, GPIO_FUNC_SIO = 5, GPIO_FUNC_PIO0 = 6, GPIO_FUNC_PIO1 = 7, > GPIO_FUNC_GPCK = 8, GPIO_FUNC_USB = 9, GPIO_FUNC_NULL = 0x1f, > }; > typedef enum gpio_function gpio_function_t; > """) > for name, ty in sdk.types.items(): > bv.define_user_type(name, ty) > > # address: (name, signature) > funcs = { > 0x1000015c: ("_reset_handler", "void _reset_handler(void)"), > 0x10000186: ("platform_entry", "void platform_entry(void)"), > 0x1000019a: ("data_cpy", "void data_cpy(void*, void*, void*)"), > 0x100001e4: ("_init", "void _init(void)"), > 0x10000210: ("frame_dummy", "void frame_dummy(void)"), > 0x10000234: ("main", "int main(void)"), > 0x1000029c: ("gpio_set_function", "void gpio_set_function(uint, gpio_function_t)"), > 0x100002d8: ("gpio_set_pulls", "void gpio_set_pulls(uint, bool, bool)"), > 0x10000300: ("gpio_init", "void gpio_init(uint)"), > 0x10000e60: ("time_us_64", "uint64_t time_us_64(void)"), > 0x10000ed0: ("uart_init", "uint uart_init(uart_inst_t*, uint)"), > 0x10002dbc: ("exit", "void exit(int)"), > 0x10002dc4: ("runtime_init", "void runtime_init(void)"), > 0x10002df0: ("stdio_out_chars_crlf", "void stdio_out_chars_crlf(stdio_driver_t*, const char*, int)"), > 0x10002f00: ("stdio_put_string", "int stdio_put_string(const char*, int, bool, bool)"), > 0x10002fec: ("stdio_set_driver_enabled", "void stdio_set_driver_enabled(stdio_driver_t*, bool)"), > 0x10003014: ("stdio_init_all", "bool stdio_init_all(void)"), > 0x100030e0: ("__wrap_vprintf", "int __wrap_vprintf(const char*, va_list)"), > 0x100031a4: ("__wrap_printf", "int __wrap_printf(const char*, ...)"), > 0x10003360: ("stdio_uart_init", "void stdio_uart_init(void)"), > 0x100034a0: ("strlen", "size_t strlen(const char*)"), > 0x10002d60: ("vfctprintf", "int vfctprintf(void (*)(char, void*), void*, const char*, va_list)"), > 0x1000237c: ("_vsnprintf", "int _vsnprintf(out_fct_type, char*, size_t, const char*, va_list)"), > 0x10001760: ("_ntoa_format", "unsigned _ntoa_format(out_fct_type, char*, size_t, size_t, char*, size_t, bool, unsigned, unsigned, unsigned, unsigned)"), > 0x100016c4: ("_out_rev", "unsigned _out_rev(out_fct_type, char*, size_t, size_t, const char*, size_t, unsigned, unsigned)"), > 0x10001934: ("_out_char", "void _out_char(char, void*, size_t, size_t)"), > 0x10000e74: ("busy_wait_us", "void busy_wait_us(uint64_t)"), > 0x100010a4: ("clock_get_hz", "unsigned long clock_get_hz(clock_handle_t)"), > } > for addr, (name, sig) in funcs.items(): > bv.define_user_symbol(Symbol(SymbolType.FunctionSymbol, addr, name)) > f = bv.get_function_at(addr) > if f is not None: > f.set_user_type(sig) > ``` > > SDK type names (`stdio_driver_t`, `gpio_function_t`, `uart_inst_t`, plus `uint`, `va_list`, `out_fct_type`, and `clock_handle_t`) are **not** in the raw `.bin`. `set_user_type` re-parses each signature as C, so an undefined name raises `SyntaxError: unknown type name '...'` and stops the loop — it is not harmless. The `sdk` block above defines them first (an opaque `struct`/`enum`/`typedef` is enough to parse). If you add a function that uses another SDK type, add a definition for it to that block too. ### Step 17: Read `main` in the decompiler Open the **Decompiler** view on `main`. Once the functions above are typed, it reads roughly: ```c int32_t main(void) { stdio_init_all(); gpio_init(0xf); gpio_set_dir(0xf, GPIO_IN); // inlined: mcrr 0, 4, r0, r3, cr4 gpio_set_pulls(0xf, true, false); // gpio_pull_up(15) gpio_init(0x10); gpio_set_dir(0x10, GPIO_OUT); // inlined do { __wrap_printf("regular_fav_num: %d\r\n", 0x2a); __wrap_printf("static_fav_num: %d\r\n", *(uint8_t*)0x200005a8); *(uint8_t*)0x200005a8 = *(uint8_t*)0x200005a8 + 1; // static_fav_num++ gpio_put(0x10, gpio_get(0xf) ^ 1); // inlined SIO read/write } while (true); } ``` The `0x2a` is the value we edited live; `0x200005a8` is the fixed RAM address of `static_fav_num`. The `gpio_get(0xf) ^ 1` is the `eor.w r3, r3, #1` we will patch in Step 18b. Now make the hacks permanent. ### Step 18: Patch 1 — change `regular_fav_num` from 42 to 43 Go to `0x10000264`: ```asm 10000264: 212a movs r1, #42 ; 0x2a ``` The halfword is `0x212a`, stored little-endian as `2a 21`. The immediate is the low byte, so the byte at the instruction's own address is `0x2a`. Change it to `0x2b` (43). | Project | Address | Before | After | Effect | | ------- | ------- | ------ | ----- | ------ | | `0x0014` | `0x10000264` | `2a` | `2b` | `movs r1, #42` -> `#43`, prints `regular_fav_num: 43` | **Option A — Hex view:** 1. Switch to the **Hex** view (`View -> Hex`). 2. Toggle the lock off so editing is enabled. 3. Go to `0x10000264` and change the byte `2A` to `2B`. 4. Return to the linear view, right-click the function -> `Reanalyze`. **Option B — Python console:** ```python bv.write(0x10000264, b"\x2b") print(hex(bv.read(0x10000264, 1)[0])) # -> 0x2b ``` After reanalysis the instruction reads `movs r1, #43`. ### Step 18b: Patch 2 — invert the button/LED logic The stock code inverts the raw button bit with `eor.w r3, r3, #1` at `0x10000286`. Its four bytes are `83 f0 01 03`; the immediate `#1` is the **third** byte, at `0x10000288`. Change `01` to `00` so the XOR becomes `#0` (a no-op) and the LED follows the raw pin state instead: ```asm 10000286: f083 0301 eor.w r3, r3, #1 ; immediate byte at 0x10000288 ``` | Project | Address | Before | After | Effect | | ------- | ------- | ------ | ----- | ------ | | `0x0014` | `0x10000288` | `01` | `00` | `eor.w r3, r3, #1` -> `#0`, inverts the LED behavior | **Option A — Hex view:** 1. Switch to the **Hex** view (`View -> Hex`). 2. Go to `0x10000288` and change the byte `01` to `00`. 3. Return to the linear view and reanalyze. **Option B — Python console:** ```python bv.write(0x10000288, b"\x00") print(bv.read(0x10000286, 4).hex()) # -> 83f00003 ``` Now the logic is permanently changed: - Button released (GPIO 15 reads `1`): `1 XOR 0 = 1` -> LED **ON** - Button pressed (GPIO 15 reads `0`): `0 XOR 0 = 0` -> LED **OFF** This is the **opposite** of the original behavior. The `gpio_get` and `gpio_put` are inlined, so the only byte that controls the inversion is this immediate. ### Step 18c: Patch 3 — rename the printed label (optional) The format string `"regular_fav_num: %d\r\n"` starts at `0x10003560`. Its first 16 bytes are `72 65 67 75 6c 61 72 5f 66 61 76 5f 6e 75 6d 3a` (`regular_fav_num:`). Change them to `70 61 74 63 68 65 64 5f 66 61 76 5f 6e 75 6d 3a` (`patched_fav_num:`), leaving the ` %d\r\n` tail untouched, so the line prints `patched_fav_num: 43`. | Project | Address | Before | After | Effect | | ------- | ------- | ------ | ----- | ------ | | `0x0014` | `0x10003560` | `72 65 67 75 6c 61 72 5f 66 61 76 5f 6e 75 6d 3a` | `70 61 74 63 68 65 64 5f 66 61 76 5f 6e 75 6d 3a` | `regular_fav_num:` -> `patched_fav_num:` | **Option A — Hex view:** 1. Switch to the **Hex** view (`View -> Hex`). 2. Go to `0x10003560` and change the sixteen bytes `72 65 67 75 6c 61 72 5f 66 61 76 5f 6e 75 6d 3a` to `70 61 74 63 68 65 64 5f 66 61 76 5f 6e 75 6d 3a`. 3. Return to the linear view and reanalyze. **Option B — Python console:** ```python bv.write(0x10003560, b"patched_fav_num:") print(bv.read(0x10003560, 22)) # -> b'patched_fav_num: %d\r\n\x00' ``` Keep the replacement exactly sixteen bytes — the same length as `regular_fav_num:`. If you use a shorter string you must pad it, or `%d` shifts and `printf` reads the wrong argument. A longer string would overwrite the ` %d` tail. ### Step 19: Export the patched `.bin` ```python import os seg = next(s for s in bv.segments if s.data_length) # the loadable image segment data = bv.read(seg.start, seg.data_length) # base + size come from the view itself out = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "0x0014_static-variables-h.bin") open(out, "wb").write(data) print(len(data), out) # -> 15516 /.../build/0x0014_static-variables-h.bin ``` Where the two numbers come from — nothing is hardcoded: - **`seg.start`** is the image base Binary Ninja loaded the `.bin` at (`0x10000000`), the same value you pass to `uf2conv --base`. - **`seg.data_length`** is the segment's size in the file (`0x3c9c` = 15516). Exactly one segment carries data (the image); every peripheral and synthetic segment has `data_length == 0`, so `next(...)` picks the image. - Reading `seg.start` for `seg.data_length` bytes therefore grabs exactly the image. Two gotchas this avoids: - **No relative path.** Binary Ninja's Python console runs with a read-only working directory (inside the app bundle), so `open("0x0014_static-variables-h.bin", "wb")` fails with `OSError: [Errno 30] Read-only file system`. `root` (from `~/.embedded-hacking-repo`, Step 3) is the repo, so the file is written into the project's `build/` — no machine-specific path and no database needed. - **Read the image, not the whole view.** `bv.read(bv.start, bv.length)` spans the entire mapped range, which is not the image. The segment's `data_length` is the image size. A different size means you exported a partial view. ### Step 20: Convert to UF2 Run from the project directory: **macOS Apple Silicon / Linux x64:** ```bash python3 ../uf2conv.py 0x0014_static-variables-h.bin \ --base 0x10000000 --family 0xe48bff59 --output hacked.uf2 ``` **Windows x64:** ```cmd python ..\uf2conv.py 0x0014_static-variables-h.bin ^ --base 0x10000000 --family 0xe48bff59 --output hacked.uf2 ``` > **Or convert from the Binary Ninja console** — it is a normal Python interpreter, so you never have to leave the app. `chdir` to a writable directory first (the default one is read-only), then run the script: > > ```python > import os, sys, runpy > os.chdir(os.path.join(root, "0x0014_static-variables", "build")) # the project build dir (writable) > sys.argv = ["uf2conv.py", "0x0014_static-variables-h.bin", > "--base", "0x10000000", "--family", "0xe48bff59", "--output", "hacked.uf2"] > runpy.run_path("../../uf2conv.py", run_name="__main__") # path to your uf2conv.py > ``` > > This writes `hacked.uf2` next to the `.bin`, ready to drag onto the Pico. ### Step 21: Flash and verify Hold **BOOTSEL**, plug in the Pico 2, and drag `hacked.uf2` onto the **`RP2350`** drive. Open the serial monitor: ``` patched_fav_num: 43 static_fav_num: 42 patched_fav_num: 43 static_fav_num: 43 patched_fav_num: 43 static_fav_num: 44 ... ``` and the **LED is on by default** (button released) and turns **off** when you press the button — the opposite of the stock image. **The regular value is now 43, the label reads `patched_fav_num:`, and the button/LED logic is inverted — with eighteen bytes changed and no source code.** (`static_fav_num` keeps incrementing from `42`, unchanged: we left the static variable itself alone so you can watch it persist.) > **Faster: flash over the Debug Probe (no BOOTSEL).** The repo's `flash.sh` writes the raw `.bin` straight into XIP flash over SWD (`program 0x10000000 verify reset exit`), so you never touch BOOTSEL or a UF2. Run it from a terminal (`./flash.sh `), or from the Binary Ninja console **without freezing it** — use `subprocess.Popen`, which returns immediately, and send OpenOCD's output to a log file. (`subprocess.run` blocks the console until the flash finishes; do not use it here.) > > ```python > import os, subprocess > root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip() > bin_path = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "0x0014_static-variables-h.bin") > log = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "flash.log") > subprocess.run(["pkill", "-TERM", "-f", "openocd"]) # free the probe first > p = subprocess.Popen([os.path.join(root, "flash.sh"), bin_path], > stdout=open(log, "w"), stderr=subprocess.STDOUT, start_new_session=True) > print("flashing in the background; log:", log) > ``` > > The `pkill` frees the probe first; on Windows use `subprocess.run(["taskkill", "/F", "/IM", "openocd.exe"])`. > > The console is free the moment this returns. Check it with `print(p.poll())` (`None` = still running, `0` = done) or read `flash.log` — success ends with `** Verified OK **`. > > The same non-blocking form without the script: > > ```python > import os, subprocess > ocd = os.path.expanduser("~/.pico-sdk/openocd/0.12.0+dev") > bin_path = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "0x0014_static-variables-h.bin") > log = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "flash.log") > subprocess.run(["pkill", "-TERM", "-f", "openocd"]) # free the probe first > p = subprocess.Popen([f"{ocd}/openocd", "-s", f"{ocd}/scripts", > "-f", "interface/cmsis-dap.cfg", "-f", "target/rp2350.cfg", > "-c", "adapter speed 5000", > "-c", f"program {bin_path} 0x10000000 verify reset exit"], > stdout=open(log, "w"), stderr=subprocess.STDOUT, start_new_session=True) > print("flashing in the background; log:", log) > ``` > > **The Debug Probe is single-owner.** If Binary Ninja is still attached (the `debug-server.sh` OpenOCD is running), the flash cannot grab the probe. Detach in Binary Ninja and stop that OpenOCD first: > > ```bash > # macOS / Linux > pkill -TERM -f openocd > ``` > ```powershell > # Windows > Get-Process openocd -ErrorAction SilentlyContinue | Stop-Process > ``` > > Success looks like `Programming Finished` -> `Verified OK` -> `Resetting Target`. On Windows use `flash.ps1` (`.\flash.ps1 -Bin `) the same way. --- ## Cheatsheet ### Binary Ninja GUI actions | Action | How | | ------ | --- | | Go to address | `G` | | Rename function/symbol | `N` | | Set type or signature | `Y` | | Add comment | `;` | | Open Hex view | `View -> Hex` | | Enable hex editing | Toggle the lock in the status bar | | Reanalyze after a patch | Right-click function -> `Reanalyze` | | Edit a register live | `dbg.set_reg_value("r1", 0x2b)` in the Python console (or right-click the register, press `E`, type hex, Enter) | | Write a RAM string live | `dbg.write_memory(0x20080000, b"patched_fav_num: %d\r\n\x00")` | | Set a breakpoint | `Debugger -> Add Hardware Breakpoint...` (hardware execute). Do **not** use `F2` — software breakpoints cannot be written to read-only flash. | | Move a breakpoint | Remove it and set it at the new address in the GUI (command-port fallback: `rbp ` then `bp 2 hw`) | | Confirm what is armed | The **Breakpoints** widget lists it (command-port fallback: `mdw 0xE0002000 8`, each armed breakpoint shows as ``) | | Apply the ELF symbol map | Paste the Python snippet from Step 16 into the Python Console | ### OpenOCD server and reset The server runs with `gdb_breakpoint_override hard` so that flash-writes are never attempted. Breakpoints in this lab are set in the Binary Ninja GUI through the **GDB MI** adapter (Step 12). The command-port rows below are the fallback if you use the **GDB RSP** adapter instead. | Action | Command | | ------ | ------- | | Connect to the OpenOCD prompt (fallback) | `nc 127.0.0.1 4444` (or `telnet 127.0.0.1 4444`) | | Reset and run (command port) | `reset run` | | Check core state (command port) | `targets` | | Set a breakpoint in the GUI | `Debugger -> Add Hardware Breakpoint...` (hardware execute; `F2` software breakpoints do not work on flash) | | (fallback) Add a breakpoint without the GUI | `bp 2 hw` | | Remove one breakpoint | `rbp ` — **address only, no length, no `hw`** | | Remove every breakpoint | `rbp all` | | Start the server parked at `main` | macOS/Linux: `BP_ADDR=0x10000234 ./debug-server.sh` — Windows: `$env:BP_ADDR="0x10000234"; .\debug-server.ps1` (one-shot) | | Start the server parked in the loop | macOS/Linux: `BP_ADDR=0x10000268 ./debug-server.sh` — Windows: `$env:BP_ADDR="0x10000268"; .\debug-server.ps1` | | Break on the loop in a running target | set a hardware breakpoint in the GUI at the loop address, then **Resume** — repeatable | | Make Binary Ninja stepping work | `rp2350.dap.core0 configure -rtos none` (already in the scripts) | | Step without re-trapping | move the breakpoint off the current PC first, then **Step Into**/**Step Over** | | Reset without desyncing Binary Ninja | **Detach**, `reset run` on the port, reconnect — never `reset run` while attached | ### Every address and byte we changed | Project | Address | Before | After | Effect | | ------- | ------- | ------ | ----- | ------ | | `0x0014` | `0x10000264` | `2a` | `2b` | `movs r1, #42` -> `#43`, prints `regular_fav_num: 43` | | `0x0014` | `0x10000288` | `01` | `00` | `eor.w r3, r3, #1` -> `#0`, inverts the button/LED logic | | `0x0014` | `0x10003560` | `72 65 67 75 6c 61 72 5f 66 61 76 5f 6e 75 6d 3a` | `70 61 74 63 68 65 64 5f 66 61 76 5f 6e 75 6d 3a` | string prints `patched_fav_num:` instead of `regular_fav_num:` | ### The static-variable memory map | Item | Address | Notes | | ---- | ------- | ----- | | `static_fav_num` | `0x200005a8` | RAM `.data`, fixed for the life of the program; initial value `42` copied from flash at boot | | Literal-pool word 1 | `0x10000290` | `0x200005a8` — the RAM address `r4` holds | | Literal-pool word 2 | `0x10000294` | `0x10003560` — pointer to `"regular_fav_num: %d\r\n"` | | Literal-pool word 3 | `0x10000298` | `0x10003578` — pointer to `"static_fav_num: %d\r\n"` | | `regular_fav_num` | (no address) | inlined to `movs r1, #42`; never given a stack slot | ### Raw image facts | Item | Value | | ---- | ----- | | Build type | `Release` | | Load base address | `0x10000000` | | Project size | `15516` bytes (`0x3c9c`) | | Fixed `main` anchor | `0x1000018c` (reset handler middle `blx`) | | `main` | `0x10000234` | | `printf` call / return, `regular_fav_num` | `0x10000268` / `0x1000026c` | | `printf` call, `static_fav_num` | `0x10000270` | | `static_fav_num` RAM address | `0x200005a8` | | `regular_fav_num` format string | `0x10003560` | | `static_fav_num` format string | `0x10003578` | | RP2350 UF2 family ID | `0xe48bff59` | --- ## Troubleshooting ### Binary Ninja hangs or crashes when you connect (macOS 27) Three different causes have been seen on this setup; check them in this order. - **A breakpoint set before connecting.** With the **GDB MI** adapter, if the binary view already has a breakpoint, the session hangs. Start parked with `BP_ADDR`, connect, then add breakpoints (see the next entry). - **The wrong GDB executable.** Point **Full GDB Executable Path** at the **14.2.rel1** toolchain (Step 10). The 13.3.rel1 build did **not** connect in testing. - **The LLDB adapter.** A crash report with `libdebuggercore.dylib -> std::terminate() -> abort()` and `liblldb` in the stack is the **LLDB** adapter, not GDB MI. Avoid LLDB on this setup. **Use GDB MI**, with the 14.2.rel1 path above. If it still fails, fall back to plain `arm-none-eabi-gdb` against the same server — the addresses and register values are identical to the GUI steps. If Binary Ninja hangs, force-quit it; the connect dialog has no working Cancel. The static steps (resolve, patch, export, flash) never touch the debugger and always work. ### The GUI refuses to set a breakpoint (GDB RSP adapter only) If you are on the **GDB RSP** adapter, the GUI cannot set breakpoints on this target. That adapter is Binary Ninja's own minimal RSP client and sends a **1-byte** breakpoint (`Z0,,1`); the Cortex-M33 comparators need 2 bytes, so OpenOCD answers `only breakpoints of two bytes length supported`. It affects every address, both `Toggle Breakpoint` and `Add Hardware Breakpoint`, and the dialog's **Size** field is disabled. `gdb_breakpoint_override` makes no difference. **Fix: use the GDB MI adapter** (Step 10). It drives real GDB, which sends the correct length, so GUI breakpoints just work. If you must stay on GDB RSP, arm breakpoints from the command port after connecting (`bp 2 hw`) — but the lab uses GDB MI and does not need that. ### GDB MI hangs when you connect (a breakpoint already existed) With the **GDB MI** adapter, if Binary Ninja already has a breakpoint set when you connect, the session **hangs**. This is a Binary Ninja bug. The working order is: 1. Start the server parked, e.g. `BP_ADDR=0x10000234 ./debug-server.sh` (Windows: `$env:BP_ADDR="0x10000234"; .\debug-server.ps1`). 2. Connect with the **GDB MI** adapter. 3. Only *then* set hardware breakpoints in the UI. Never have a breakpoint in the binary view before the GDB MI connection. If it hangs, quit Binary Ninja, restart the server with `BP_ADDR`, and connect again before adding any breakpoints. ### Step Into / Step Over does nothing (PC never moves) Two causes have been seen on this target. 1. **A breakpoint on the current PC re-traps the step.** OpenOCD's step-over-breakpoint logic fails with `Duplicate Breakpoint address` and the PC stays put. Fix: move the breakpoint off the current PC (in the GUI), then step. 2. **The `hwthread` RTOS (GDB RSP adapter only).** With the **GDB RSP** adapter, OpenOCD can log `fake step thread 0` and reply without stepping, because the RP2350 config's `-rtos hwthread` makes the current thread id 1 while Binary Ninja sends thread id 0. Fix: `rp2350.dap.core0 configure -rtos none` (the launcher scripts already pass this). **GDB MI does not hit this.** To tell them apart, turn on OpenOCD logging (`log_output /tmp/ocd.log`, then `debug_level 3` on the command port) and look for `fake step` versus `Duplicate Breakpoint`. ### `zsh: bad CPU type in executable: cmake` An Intel `x86_64` tool is on your `PATH` on Apple Silicon. Run Step 2: `export PATH="/opt/homebrew/bin:$PATH"`, then `hash -r`. Add it to `~/.zshrc` to make it permanent. ### My addresses do not match this guide You probably built `Debug`. This lesson is a `Release` build. Re-run Step 3 with `-DCMAKE_BUILD_TYPE=Release`. A `Debug` build moves the SDK functions and keeps `demo_static_variable` separate, so `main` is not at `0x10000234`. ### A breakpoint never fires First, confirm you actually set one, and that it is a **hardware** breakpoint. With the **GDB MI** adapter, `Debugger -> Add Hardware Breakpoint...` (hardware execute) should land in the **Breakpoints** widget. If nothing lands, or the core keeps running, you probably used `F2` (`Toggle Breakpoint`) — that is a software breakpoint and cannot be written to read-only flash, so it never installs. Also check you are on **GDB MI**, not **GDB RSP** (the GDB RSP adapter cannot set breakpoints on this target at all). Then check the order and the state: - **Arm it only after Binary Ninja is connected.** OpenOCD flushes every breakpoint when a client attaches, so anything armed earlier is gone. This also applies to `BP_ADDR` on the startup command line. - **Verify it is armed:** `mdw 0xE0002000 8`. You should see your address with the low bit set (`0x10000234` -> `0x10000235`). All zeros means nothing is armed — re-read this first, because it distinguishes "not armed" from "armed but never reached". - **Is the core running?** `poll` on the command port should not report a halt. If it is stopped, click **Resume**. - **Does the address get reached again?** `main` runs once per reset, so use `BP_ADDR` at startup (Step 9) rather than `reset run` while attached. Loop addresses such as `0x10000268` fire on the next pass with no reset — arm them and click **Resume** in Binary Ninja. - **With GDB MI the stop is reported as `Breakpoint`** and appears in the **Breakpoints** widget, because GDB really did set it. ### I edit `r1` (or another register) and it reverts `main` reloads the value at the top of every loop iteration — `movs r1, #42` at `0x10000264` runs right before the `printf` at `0x10000268`. So `r1` is only `0x2b` for the instant between your edit and the next pass; then it is `0x2a` again. The edit sticks only if the core is **genuinely stopped** at the breakpoint and stays stopped. If it keeps reverting, the core is running, which almost always means the breakpoint is not installed — usually because it is a **software** breakpoint (`F2`) that cannot be written to read-only flash. Use `Debugger -> Add Hardware Breakpoint...` (hardware execute). > **The Registers widget is a snapshot, not a live view.** Binary Ninja reads the registers at each stop and shows that snapshot; it does not poll the target, and there is no "refresh registers" command. So a value changed outside Binary Ninja will not appear until the next stop. ### The static variable shows a wrong value in GDB / Binary Ninja `static_fav_num` is a function-local `static`, so it does not appear in the global symbol table as `static_fav_num`; `arm-none-eabi-nm` names it `static_fav_num.0`. A 4-byte read at `0x200005a8` returns `0x0000122a`, whose low byte `0x2a` (42) is the variable — the upper bytes belong to whatever is in adjacent RAM. Read **one byte** (`x/1ub 0x200005a8`) to see `42`, and never add a `*` (that would treat the value as a pointer). In Binary Ninja, define a `uint8_t` at `0x200005a8` if you want the decompiler to show the byte cleanly. ### The serial capture is garbage on macOS Reading `/dev/cu.usbmodem*` with a bare `read()` returns garbage. Set **raw termios at 115200** first: clear canonical/echo flags, set `CLOCAL|CREAD`, and `B115200` on input and output. `screen /dev/cu.usbmodem* 115200` does all of this for you; a script must call `tcsetattr` itself. Once set, the capture reads clean `regular_fav_num: 42` lines. ### It worked for a second, then stopped (Binary Ninja's view desyncs) This is the most common failure, and it has one main cause: **driving the core from the OpenOCD command port while Binary Ninja is connected.** - If you send `reset run` from the port while attached, the core resets, runs, and halts at your breakpoint — but Binary Ninja never receives the stop event. Its sidebar keeps showing the *previous* location, so **Step** and **Resume** act on a stale PC and appear to do nothing. - If the OpenOCD process dies (or you restart it) while attached, Binary Ninja keeps believing it is connected: the sidebar stays, but the menu shows **Pause** enabled and **Resume**/**Step** disabled because Binary Ninja last saw the target *running*. Recovery: **Detach, then reconnect.** If Detach does nothing (the connection is already dead), restart Binary Ninja — its menu still shows a session that no longer exists. Prevention: - Stop at `main` with `BP_ADDR` on a fresh server start, not with `reset run` while attached. - For loop addresses, set the breakpoint in the GUI and click **Resume**. Let Binary Ninja be the thing that starts the core. - If you must reset, **Detach first**, `reset run`, then reconnect. - Never leave a breakpoint on the PC you are about to step or resume from. ### The target "blows past" `main` and stops at `0x100032cc` instead `0x100032cc` is inside `stdio_uart_out_flush`: ```asm 100032c8: 4b02 ldr r3, [pc, #8] ; @ 0x100032d4 100032ca: 681a ldr r2, [r3] 100032cc: 6993 ldr r3, [r2, #24] ; the core sits here while the UART drains 100032ce: 071b lsls r3, r3, #28 100032d0: d4fc bmi.n 0x100032cc 100032d2: 4770 bx lr 100032d4: 20000850 .word 0x20000850 ``` That is the UART transmit-FIFO drain loop inside `printf`, so the core is running `main`'s loop and simply spends nearly all its time there. The breakpoint at `main` did not fire because `main`'s entry runs exactly **once per reset**. If you arm the breakpoint after the reset, or set it while the target is already running and just resume, the core is already past `main` and will never re-execute it. Either arm the breakpoint **before** resetting, or break inside the loop at `0x10000268`, which fires every iteration. **`0x100032cc` is not a function.** It is one instruction inside `stdio_uart_out_flush`, which starts at `0x100032c8`. If Binary Ninja has created a function at `0x100032cc` (for example because the debugger stopped at that PC), the decompiler shows garbage. Delete that bogus function (right-click it -> `Delete Function`, or put the cursor on it and press `U` to undefine) and reanalyze. The real function is `stdio_uart_out_flush` at `0x100032c8`. ### The console floods with `Failed to read memory at 0xf0000000` Core1 is exposed. The scripts must run with `USE_CORE=0`. Stop the server, confirm only `core0` is reported, restart, then restart Binary Ninja. ### `Connect to Remote Process` is greyed out and Pause does nothing Binary Ninja is in a stale session, usually because the debug server restarted while attached. Quit and reopen Binary Ninja (or the `.bndb`) and connect again. ### The decompiler still shows the old value after patching Right-click the function and choose `Reanalyze`. ### The LED does not change after patching You patched the wrong byte. The inversion immediate is the **third** byte of the 4-byte `eor.w` instruction: the instruction is at `0x10000286`, so the byte to change is `0x10000288`. Confirm it now reads `00`, not `01`. --- ## Fallback: do the dynamic steps with GDB (macOS 27) If Binary Ninja's debugger crashes on attach on macOS 27 (see Troubleshooting), you can still do the live hack with the ARM GDB from the toolchain, against the same OpenOCD server. The addresses and register values are identical to the GUI steps. Start the debug server (Step 9), then in a new terminal: ``` arm-none-eabi-gdb ``` At the `(gdb)` prompt: ``` set architecture armv8-m.main target extended-remote :3333 hbreak *0x10000268 continue ``` Do **not** run `monitor reset run` before `hbreak`. `0x10000268` is inside `main`'s loop, so the breakpoint fires on the next iteration with no reset. If you reset first, the core runs `main` and you will not catch it. GDB stops at the `printf` call. Confirm the value, change it, and let it run: ``` info registers pc r1 # pc = 0x10000268, r1 = 0x2a set $r1 = 0x2b stepi continue ``` The serial monitor prints `regular_fav_num: 43` for the iteration you changed — the same temporary live hack as editing `r1` in the Binary Ninja Registers widget. When you are done, press `Ctrl-C`, then `detach` and `quit`. **If you specifically want to stop at `main` (`0x10000234`),** remember its entry runs only once per reset, so the breakpoint must be armed *before* the reset: ``` monitor reset halt hbreak *0x10000234 continue ``` If you instead set it while the target is running and just `continue`, you will "blow past" `main` and catch the core inside `printf` — in this build at `0x100032cc`, the `stdio_uart_out_flush` UART-drain loop. `hbreak` sets a hardware breakpoint, which is required for read-only flash. It works from plain GDB because GDB sends the 2-byte length the Cortex-M33 comparators need. Binary Ninja's **GDB MI** adapter goes through the same GDB, so its GUI breakpoints work too; the old **GDB RSP** adapter was the one that sent a 1-byte length and could not set breakpoints here. ## Glossary | Term | Definition | | ---- | ---------- | | **`.bss`** | Section for uninitialized (or zero-initialized) static/global variables; zeroed by startup code | | **`.data`** | Section for initialized static/global variables; copied from flash to SRAM at boot | | **`.elf`** | Linked image with the symbol table; the ground truth for addresses and names | | **`.rodata`** | Read-only section for constants and string literals; stays in flash | | **Automatic variable** | A local variable created and destroyed with its block; lives on the stack (or is optimized away) | | **`eor` / XOR** | Exclusive OR — flips bits where the operands differ | | **GPIO** | General Purpose Input/Output — controllable pins on the microcontroller | | **Hardware breakpoint** | A breakpoint serviced by the CPU comparators, required for read-only flash | | **Inlining** | The optimizer replacing a function call with the function body; why `demo_static_variable` disappears | | **Literal pool** | A block of 32-bit constants that Thumb-2 code reaches with PC-relative `ldr` | | **MMIO** | Memory-mapped I/O — hardware registers accessed as memory addresses | | **Pull-up / pull-down** | A resistor that holds an input pin at a defined level when nothing drives it | | **SIO** | Single-cycle I/O — the fast GPIO block in the RP2350, at `0xd0000000` | | **Static variable** | A variable with static storage duration; persists for the whole program and keeps a fixed address | | **Ternary operator** | `condition ? value_if_true : value_if_false` | | **Thumb bit** | Bit 0 of a Cortex-M function pointer; selects Thumb instruction mode | | **`ubfx`** | Unsigned Bit Field Extract — pulls a bit field out of a register | | **UF2** | USB Flashing Format — the file format the Pico 2 bootloader accepts | | **Vector table** | The first words of flash: initial stack pointer and exception vectors | --- **Remember:** the ELF tells you what every address is, and the `.bin` is what you actually patch. Prove the behavior dynamically, read `r1` at the `printf` call, resolve the names from the ELF, then patch the bytes — the constant `42`, the inversion immediate, and (optionally) the label — and flash.