Files
Embedded-Hacking/WEEK06/WEEK06-BN.md
T
Kevin Thomas f7ab170ed2 WEEK06-BN: add Binary Ninja lesson for Week 6 (static variables)
WEEK06-BN.md/.pdf mirroring WEEK04-BN: build/flash/symbol map, load the raw .bin,
dynamic (GDB MI break at the first printf, live r1=43) then static (resolve
functions, patch 0x10000264 2a->2b, invert the button logic 0x10000288 01->00,
export/convert/flash). README links it.
2026-10-03 19:39:07 -04:00

79 KiB

Week 6-BN: Binary Ninja Personal — Read, Hack, and Patch a Static Variable and a GPIO Input (Raw .bin)


LEGAL DISCLAIMER: The information, tools, and code provided in this repository and course are strictly for educational, research, and defensive purposes only.

You are explicitly prohibited from using any materials contained herein to access, test, modify, or exploit any device, network, or system that you do not own 100% or for which you do not have explicit, documented, and legally binding authorization to interact with.

By using this repository and course, you acknowledge and agree that:

  1. Any illegal, unauthorized, or malicious use of this information is solely your responsibility.
  2. The author(s) and contributor(s) of this repository and course shall not be held liable for any damages, legal repercussions, criminal charges, or unauthorized actions resulting from the use, misuse, or abuse of the contents herein.
  3. You will comply with all applicable local, state, national, and international laws regarding cybersecurity and computer fraud.

IF YOU DO NOT AGREE WITH THESE TERMS, DO NOT USE THIS REPOSITORY AND COURSE.


What You'll Learn This Week

  • Build the lesson project with Release and get both an .elf and a raw .bin
  • Dump the ELF symbol map with arm-none-eabi-nm and use it as ground truth
  • Load the raw .bin into Binary Ninja at 0x10000000
  • Read how a static local keeps a fixed RAM address while a regular local is inlined to a constant
  • Break at main on live silicon, even though main moves between programs
  • Hack a running target live by editing a register in Binary Ninja's Registers widget
  • Resolve the functions in the Binary Ninja GUI using the ELF symbol map
  • Patch the value byte, invert the button/LED logic, and (optionally) rename the printed label
  • Export the patched image, convert it to UF2, and flash it

How This Guide Works

The build produces two files for the project:

File What it is How we use it
.elf The linked image with a full symbol table Ground truth for every function address and name
.bin The raw flash image, no headers, no symbols The image we load into Binary Ninja and reverse

The .bin is built from the .elf, so the ELF tells you exactly what is at every address. We use the ELF symbol map to resolve functions in Binary Ninja, and we reverse-engineer the raw .bin the way a real extracted firmware image is reversed.

Build Release, not Debug. Every address in this guide matches the Week 6 lesson, and the Week 6 lesson is a Release build. Release optimizes the code the same way the original lesson was built: it inlines the static helper demo_static_variable (and the SDK's gpio_set_dir / gpio_get / gpio_put / gpio_pull_up helpers) into main, and it folds the regular local regular_fav_num down to a bare movs r1, #42 constant. If you build Debug, the SDK function addresses move and the helper stays a separate call, so nothing lines up. Always build Release for this lesson.

The order is dynamic first, static second:

  1. Break on the live target and prove what the code does.
  2. Hack it live in the debugger and watch the output change.
  3. Resolve the functions in Binary Ninja using the ELF symbol map.
  4. Patch the bytes, export, convert, and flash.
Project Prints Also does The hacks
0x0014_static-variables regular_fav_num: 42, then static_fav_num: incrementing reads button GPIO 15, drives LED GPIO 16 change 42 to 43, invert the button/LED logic, (optional) rename the label

Addresses come from your build. Every address here is from the Release build produced in Step 3. Confirm against your own .elf with the command in Step 4.

static_fav_num is the star of this week. regular_fav_num is an automatic (stack) variable that the compiler bakes into a constant; static_fav_num is a function-local static that the linker parks at a fixed RAM address (0x200005a8) in .data. That fixed address is why it persists across loop iterations, and why you can read and patch it like a global.


Part 1: Build, Flash, and Get the Symbol Map

Step 1: Install the toolchain

Windows x64

  • Install the Raspberry Pi Pico extension in VS Code. It installs the ARM GNU toolchain, CMake, Ninja, and the Pico SDK.
  • Install Binary Ninja Personal and complete its license activation.
  • Install PuTTY for the serial monitor.

macOS Apple Silicon

brew install cmake ninja
  • Install Binary Ninja Personal and complete its license activation.
  • Install the Arm GNU Toolchain, or let the VS Code Pico extension manage it.

Linux x64

sudo apt install cmake ninja-build gcc-arm-none-eabi libnewlib-arm-none-eabi git python3 openocd minicom
  • Install Binary Ninja Personal and complete its license activation.

Step 2: Verify your tools are the right architecture (do not skip this)

On macOS Apple Silicon, the most common failure is an Intel x86_64 tool on your PATH:

zsh: bad CPU type in executable: cmake

You may have two Homebrews: the arm64 one at /opt/homebrew and the Intel one at /usr/local. If /usr/local/bin wins, every brew tool is x86_64. Check:

file "$(which cmake)"
file "$(which ninja)"
file "$(which arm-none-eabi-gdb)"
file "$(which arm-none-eabi-nm)"
file "$(which openocd)"
file "$(which telnet)"

All must report arm64. If any is x86_64, put the Apple Silicon prefix first for the session and check again:

export PATH="/opt/homebrew/bin:$PATH"
hash -r
file "$(which cmake)"

To make it permanent, add that export to ~/.zshrc. Do not use Rosetta as a fix; OpenOCD and GDB are exactly the kind of programs where a translation layer produces failures that look like debugger bugs.

telnet is special — and optional. The GDB MI workflow does not need it; it is only used by the command-port fallback. macOS no longer ships telnet, and the Homebrew build is often the Intel one, so telnet 127.0.0.1 4444 fails with bad CPU type in executable. Your brew command itself may also be the Intel one: if brew install telnet fails with .../portable-ruby/.../ruby: Bad CPU type in executable, you are running the Intel Homebrew. Call the Apple Silicon Homebrew explicitly:

/opt/homebrew/bin/brew install telnet

If you would rather not install anything, macOS ships an arm64 nc, which can connect to the same OpenOCD port:

nc 127.0.0.1 4444

Windows x64 and Linux x64 do not have this problem. Skip to Step 3.

Step 3: Build the project with Release

Run this inside 0x0014_static-variables/:

cmake -B build -G Ninja -DPICO_BOARD=pico2 -DPICO_PLATFORM=rp2350 -DCMAKE_BUILD_TYPE=Release
cmake --build build

Point Binary Ninja at this repository (once). Every console snippet below reads the repo root from ~/.embedded-hacking-repo, so Binary Ninja never needs a database open and nothing is hardcoded. From the repo root, run once:

macOS / Linux:

pwd > ~/.embedded-hacking-repo

Windows (PowerShell):

(Get-Location).Path | Set-Content "$env:USERPROFILE\.embedded-hacking-repo"

Then build from the Binary Ninja console, so the whole build -> patch -> flash loop stays inside Binary Ninja. The console inherits a minimal PATH — on macOS just /usr/bin:/bin:/usr/sbin:/sbin — so it does not see Homebrew; add your package manager's bin first, then run plain cmake.

macOS Apple Silicon:

import os, subprocess
root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip()
os.environ["PATH"] = "/opt/homebrew/bin:" + os.environ["PATH"]  # the console's PATH omits Homebrew
proj = os.path.join(root, "0x0014_static-variables")
subprocess.run(["cmake", "-B", "build", "-G", "Ninja", "-DPICO_BOARD=pico2",
                "-DPICO_PLATFORM=rp2350", "-DCMAKE_BUILD_TYPE=Release"], cwd=proj)
subprocess.run(["cmake", "--build", "build"], cwd=proj)

Linux x64:

import os, subprocess
root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip()
proj = os.path.join(root, "0x0014_static-variables")
subprocess.run(["cmake", "-B", "build", "-G", "Ninja", "-DPICO_BOARD=pico2",
                "-DPICO_PLATFORM=rp2350", "-DCMAKE_BUILD_TYPE=Release"], cwd=proj)
subprocess.run(["cmake", "--build", "build"], cwd=proj)

Windows x64:

import os, subprocess
root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip()
proj = os.path.join(root, "0x0014_static-variables")
subprocess.run(["cmake", "-B", "build", "-G", "Ninja", "-DPICO_BOARD=pico2",
                "-DPICO_PLATFORM=rp2350", "-DCMAKE_BUILD_TYPE=Release"], cwd=proj)
subprocess.run(["cmake", "--build", "build"], cwd=proj)

The build directory now contains the pair we need:

  • 0x0014_static-variables/build/0x0014_static-variables.elf and .bin — the .bin is 15516 bytes (0x3c9c)

If the ARM toolchain is not on your PATH, add -DPICO_TOOLCHAIN_PATH=...:

OS Typical toolchain path
Windows x64 C:/Program Files/Arm GNU Toolchain arm-none-eabi/14.2 rel1/bin
macOS Apple Silicon ~/.pico-sdk/toolchain/14_2_Rel1/bin
Linux x64 /usr

This guide's toolchain lives at ~/.pico-sdk/toolchain/14_2_Rel1/bin. All of arm-none-eabi-nm, arm-none-eabi-objdump, and arm-none-eabi-gdb resolved in this document come from there. If your install is elsewhere, which arm-none-eabi-nm tells you where to point.

Step 4: Dump the ELF symbol map

This is the ground truth for the whole lesson. Run arm-none-eabi-nm on the ELF and keep the output in a terminal or a text file:

macOS Apple Silicon / Linux x64:

arm-none-eabi-nm -n --defined-only build/0x0014_static-variables.elf | grep -E ' [Tt] '

Windows x64:

arm-none-eabi-nm -n --defined-only build\0x0014_static-variables.elf | Select-String ' [Tt] '

Each line is address type name. The T/t type is a function. Here are the functions this lesson uses. The signatures come from the ELF's DWARF debug info queried with arm-none-eabi-gdb -batch -ex "ptype <name>", so they are exact.

Our code and the startup chain:

Address ELF symbol Signature Role
0x1000015c _reset_handler void _reset_handler(void) reset entry
0x10000186 platform_entry void platform_entry(void) calls runtime_init, main, exit
0x1000019a data_cpy void data_cpy(void*, void*, void*) copies .data from flash to SRAM
0x100001e4 _init void _init(void) runs .init_array
0x10000210 frame_dummy void frame_dummy(void) C runtime boilerplate
0x10000234 main int main(void) the lesson function (demo_static_variable inlined)

The GPIO functions main calls (or that are inlined into it):

Address ELF symbol Signature Role
0x1000029c gpio_set_function void gpio_set_function(uint, gpio_function_t) SDK GPIO function select (UART pins)
0x100002d8 gpio_set_pulls void gpio_set_pulls(uint, bool, bool) SDK pull config (gpio_pull_up inlined)
0x10000300 gpio_init void gpio_init(uint) SDK GPIO init

The stdio/UART and printf chain main reaches:

Address ELF symbol Signature Role
0x10000e60 time_us_64 uint64_t time_us_64(void) SDK microsecond clock
0x10000ed0 uart_init uint uart_init(uart_inst_t*, uint) SDK UART init
0x10002dbc exit void exit(int) C runtime exit
0x10002dc4 runtime_init void runtime_init(void) SDK runtime init
0x10002df0 stdio_out_chars_crlf void stdio_out_chars_crlf(stdio_driver_t*, const char*, int) CRLF output driver
0x10002f00 stdio_put_string int stdio_put_string(const char*, int, bool, bool) buffered string output
0x10002fec stdio_set_driver_enabled void stdio_set_driver_enabled(stdio_driver_t*, bool) enable the UART driver
0x10003014 stdio_init_all bool stdio_init_all(void) SDK serial init
0x100030e0 __wrap_vprintf int __wrap_vprintf(const char*, va_list) printf core
0x100031a4 __wrap_printf int __wrap_printf(const char*, ...) the printf wrapper
0x10003360 stdio_uart_init void stdio_uart_init(void) SDK UART stdio init
0x100034a0 strlen size_t strlen(const char*) C runtime string length

SDK helpers the printf and uart_init paths reach:

Address ELF symbol Signature Role
0x10002d60 vfctprintf int vfctprintf(void (*)(char, void*), void*, const char*, va_list) printf format engine
0x1000237c _vsnprintf int _vsnprintf(out_fct_type, char*, size_t, const char*, va_list) the format dispatcher
0x10001760 _ntoa_format unsigned _ntoa_format(out_fct_type, char*, size_t, size_t, char*, size_t, bool, unsigned, unsigned, unsigned, unsigned) number formatter
0x100016c4 _out_rev unsigned _out_rev(out_fct_type, char*, size_t, size_t, const char*, size_t, unsigned, unsigned) reversed-digit output
0x10001934 _out_char void _out_char(char, void*, size_t, size_t) single-char sink
0x10000e74 busy_wait_us void busy_wait_us(uint64_t) UART timing loop
0x100010a4 clock_get_hz unsigned long clock_get_hz(clock_handle_t) UART clock lookup

Two things in this project have no symbol of their own, because the compiler inlined them into main:

  • demo_static_variable — the static helper in our own source is inlined, so there is no demo_static_variable address to rename. You see its body directly inside main.
  • init_gpio, gpio_set_dir, gpio_get, gpio_put, and gpio_pull_up — these are static inline in the SDK headers, so they compile to the mcrr/SIO writes and the ldr/ubfx reads you see in main rather than to calls. gpio_pull_up(15) becomes the direct call to gpio_set_pulls at 0x1000024e.

static_fav_num is a t symbol, not a function. arm-none-eabi-nm -n lists 200005a8 t static_fav_num.0. That lowercase t is a local data symbol: the linker named the function-local static static_fav_num.0 and parked it at RAM address 0x200005a8. There is no pool entry for regular_fav_num because it is an automatic (stack) variable — and here the compiler never gave it a stack slot at all, folding it into a constant.

Step 5: Flash and confirm the output

A .bin has no headers, so OpenOCD must be told the base address 0x10000000. From the repository root:

macOS Apple Silicon / Linux x64:

./flash.sh 0x0014_static-variables/build/0x0014_static-variables.bin

Windows x64 (PowerShell):

.\flash.ps1 -Bin 0x0014_static-variables\build\0x0014_static-variables.bin

Or flash from the Binary Ninja console (the console reads the repo root from the marker file, so it works with no database open):

macOS Apple Silicon / Linux x64:

import os, subprocess
root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip()  # set once (Step 3)
bin_path = os.path.join(root, "0x0014_static-variables", "build", "0x0014_static-variables.bin")
log = os.path.join(os.path.dirname(bin_path), "flash.log")
subprocess.run(["pkill", "-TERM", "-f", "openocd"])  # free the probe first
subprocess.Popen([os.path.join(root, "flash.sh"), bin_path],
                 stdout=open(log, "w"), stderr=subprocess.STDOUT, start_new_session=True)
print("flashing in the background; log:", log)

Windows x64:

import os, subprocess
root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip()  # set once (Step 3)
bin_path = os.path.join(root, "0x0014_static-variables", "build", "0x0014_static-variables.bin")
log = os.path.join(os.path.dirname(bin_path), "flash.log")
subprocess.run(["taskkill", "/F", "/IM", "openocd.exe"])  # free the probe first
subprocess.Popen(["powershell", "-ExecutionPolicy", "Bypass", "-File",
                  os.path.join(root, "flash.ps1"), "-Bin", bin_path],
                 stdout=open(log, "w"), stderr=subprocess.STDOUT)
print("flashing in the background; log:", log)

Wait for wrote 15516 bytes ... and ** Verified OK **. Open a serial monitor at 115200 baud:

  • Windows x64: PuTTY -> Connection type Serial, the Pico's COM port, speed 115200.
  • macOS Apple Silicon: screen /dev/tty.usbmodem* 115200 (quit with Ctrl-A then K).
  • Linux x64: minicom -D /dev/ttyACM0 -b 115200.
regular_fav_num: 42
static_fav_num: 42
regular_fav_num: 42
static_fav_num: 43
regular_fav_num: 42
static_fav_num: 44
...

regular_fav_num stays at 42 every pass (it is recreated as 42 each loop), while static_fav_num keeps climbing (it persists at 0x200005a8). Wire a push button from GPIO 15 to GND and an LED from GPIO 16 (through a resistor) to GND. With the stock image, the LED is off when the button is released and on when you press it — the pull-up holds GPIO 15 high when released, and the code inverts that with eor.w r3, r3, #1. We will flip that behavior in Step 18b.


Part 2: Load the Raw .bin into Binary Ninja

Start from a fresh Binary Ninja state. If you already have a .bndb for this lesson, close it and start over; a stale database keeps old names and patches.

Step 6: Bring the raw .bin into Binary Ninja

A raw .bin has no headers, so Binary Ninja cannot know where it belongs or what architecture it is. You must supply both. If you just double-click the .bin, Binary Ninja may load it at address 0x0 with a guessed architecture, and every address in this lesson will be wrong.

  1. Choose File -> Open with Options... (do not use plain File -> Open).
  2. Select 0x0014_static-variables/build/0x0014_static-variables.bin.
  3. In the loader options, set:
    • Architecture: thumb2 (the ARMv7-M / ARMv8-M Thumb-2 architecture, which covers the Cortex-M33)
    • Platform: thumb2
    • Base Address: 0x10000000 (the XIP flash base)
  4. Click Open.

Binary Ninja analyzes the image and opens the linear view.

Verify the load before going further. Press G, type 0x10000000, and read the first two words:

0x10000000   0x20082000   initial stack pointer
0x10000004   0x1000015d   reset vector (bit 0 = Thumb)

If you instead see data at 0x00000000, or a vector word without bit 0 set, close the tab and repeat with Open with Options. The Cortex-M33 only executes Thumb-2, so thumb2 is the only correct architecture.

Console equivalent:

import os
root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip()  # set once (Step 3)
load(os.path.join(root, "0x0014_static-variables", "build", "0x0014_static-variables.bin"),
     options={"loader.imageBase": 0x10000000, "loader.platform": "thumb2"})

Step 7: Save it as a Binary Ninja database (.bndb)

Binary Ninja never writes back into the .bin. Your names, comments, types, and patches live in a separate .bndb database. Save one now, before you make any changes:

  1. Choose File -> Save As....
  2. Save it next to the image as 0x0014_static-variables.bndb.
  3. From now on, save with File -> Save (Cmd+S on macOS, Ctrl+S on Windows/Linux) whenever you rename or patch.

The two files have different roles:

File Role
0x0014_static-variables.bin the raw firmware image; Binary Ninja never modifies it
0x0014_static-variables.bndb your analysis database: names, types, comments, and patches

When you come back later, open the .bndb, not the .bin; that restores all your work. If a database gets messy, delete the .bndb and re-import the .bin from Step 6 — the firmware is never at risk. You export the patched image out of this view later, in Step 19.

Step 8: The views you will use

  • Linear view: the disassembly listing. You navigate, read, and patch here.
  • Graph view: the control-flow graph of the current function.
  • Decompiler (HLIL): the pseudo-C decompilation.
  • Hex view: raw bytes, used for patching.
  • Function list: the sidebar list of every detected function.

Navigation: G go to address, N rename, Y set type or signature, ; add a comment. Breakpoints are set from the GUI through the GDB MI adapter — see Step 12.

macOS function keys: the top-row F keys are usually mapped to system functions. Every step here uses menu paths that work without them.


Part 3: Dynamic — Break at main and Hack Live

Step 9: Start OpenOCD as a live debug server

Make sure no other OpenOCD is running; a forgotten server holds port 3333.

macOS / Linux:

ps aux | grep -i openocd

Windows (PowerShell):

Get-Process | Where-Object { $_.ProcessName -like '*openocd*' }

Stop any leftover server gracefully:

macOS / Linux:

pkill -TERM -f openocd

Windows (PowerShell):

Get-Process openocd -ErrorAction SilentlyContinue | Stop-Process

Start the server parked at main:

macOS Apple Silicon / Linux x64:

BP_ADDR=0x10000234 ./debug-server.sh

Windows x64 (PowerShell):

$env:BP_ADDR="0x10000234"; .\debug-server.ps1

Or start it from the Binary Ninja console, freeing the probe first and launching the server in the background so the console returns immediately:

macOS Apple Silicon / Linux x64:

import os, subprocess
root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip()  # set once (Step 3)
subprocess.run(["pkill", "-TERM", "-f", "openocd"])  # stop any running server first
log = os.path.join(root, "openocd.log")
p = subprocess.Popen([os.path.join(root, "debug-server.sh")], cwd=root,
                     env=dict(os.environ, BP_ADDR="0x10000234"),
                     stdout=open(log, "w"), stderr=subprocess.STDOUT, start_new_session=True)
print("OpenOCD started (pid", p.pid, "); log:", log)

Windows x64:

import os, subprocess
root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip()  # set once (Step 3)
subprocess.run(["taskkill", "/F", "/IM", "openocd.exe"])  # stop any running server first
log = os.path.join(root, "openocd.log")
p = subprocess.Popen(["powershell", "-ExecutionPolicy", "Bypass", "-File",
                      os.path.join(root, "debug-server.ps1")], cwd=root,
                     env=dict(os.environ, BP_ADDR="0x10000234"),
                     stdout=open(log, "w"), stderr=subprocess.STDOUT)
print("OpenOCD started (pid", p.pid, "); log:", log)

Popen returns in a few milliseconds; the server keeps running in the background. Check openocd.log for Listening on port 3333, then connect in Step 10.

Wait for:

Info : [rp2350.dap.core0] Examination succeed
Startup breakpoint at 0x10000234 (2-byte hardware execute, one-shot).
Info : starting gdb server for rp2350.dap.core0 on 3333
Info : Listening on port 3333 for gdb connections

BP_ADDR parks the core at main before any client connects. The script arms a 2-byte hardware breakpoint and then does the startup reset run, so the core runs from the vector table and stops at your address with no debugger attached yet. When Binary Ninja connects a moment later, the first thing it reads is already the truth: Stopped at 0x10000234. This is the whole reason the lab works cleanly — you never have to drive a reset from outside the GUI.

Use the address you actually want to stop at:

What you want to stop at Address Command
main (once per reset) 0x10000234 BP_ADDR=0x10000234 ./debug-server.sh
The loop — the first printf call, hit every iteration 0x10000268 BP_ADDR=0x10000268 ./debug-server.sh
BP_ADDR=0x10000234 ./debug-server.sh   # park at main
BP_ADDR=0x10000268 ./debug-server.sh   # park in the loop instead
$env:BP_ADDR="0x10000234"; .\debug-server.ps1   # park at main
$env:BP_ADDR="0x10000268"; .\debug-server.ps1   # park in the loop

This startup stop is single-use. OpenOCD flushes breakpoints when a client connects, so this one is gone once Binary Ninja attaches — fine for main, which only runs once per reset. Every breakpoint after that is set from the Binary Ninja GUI (Step 12) and is repeatable. To stop at main again, restart the server with BP_ADDR and reconnect.

Exactly one core. The line must say core0 and must not mention core1. Core1 is never started by this firmware; exposing it makes Binary Ninja read core1's reset-state registers, which are not real addresses, and OpenOCD floods the log with Failed to read memory at 0xf0000000. The scripts already use USE_CORE=0; do not change it.

Windows driver note: the Debug Probe must use the WinUSB driver. If OpenOCD reports unable to open CMSIS-DAP device, install it with Zadig (select Debug Probe (CMSIS-DAP) -> WinUSB).

Step 10: Connect Binary Ninja to the GDB server

  1. Make sure the image is open and analyzed (Part 2) and the server from Step 9 is running (parked at main).
  2. Choose Debugger -> Connect to Remote Process.
  3. In the adapter dropdown, select GDB MI.
  4. In the connect settings group, set IP Address to 127.0.0.1 and Port to 3333.
  5. Set Full GDB Executable Path to your arm-none-eabi-gdb. On macOS the build that works is the 14.2.rel1 toolchain:
    ~/.pico-sdk/toolchain/14_2_Rel1/bin/arm-none-eabi-gdb
    
  6. Click Accept.

Use the GDB MI adapter. It launches a real arm-none-eabi-gdb --interpreter=mi2 and lets Binary Ninja drive it, so breakpoints and stepping go through real GDB — which sends the correct 2-byte breakpoint length and handles step-over itself. Verified working end to end: connect, GUI breakpoints (Add Hardware Breakpoint..., hardware execute), Step Into / Step Over, and register edits. Stops are reported as Breakpoint (not SingleStep).

Do NOT have any breakpoints set in Binary Ninja before you connect. With the GDB MI adapter, attaching while Binary Ninja already has a breakpoint hangs the session. Start the server parked with BP_ADDR (Step 9), connect, and only add hardware breakpoints after the connection is up. This is a Binary Ninja bug; it is the single most common GDB MI failure.

The GDB executable path matters. Use the 14.2.rel1 build above. The 13.3.rel1 build did not connect in testing.

Do not pick Corellium. Binary Ninja's adapter dropdown also lists Corellium, which is for Corellium's virtual devices and expects an API token, not a local OpenOCD server. It is not the adapter for this lab. The dropdown is a combo box, so an accidental arrow-key press can land on it — always read the label back and confirm it says GDB MI before clicking Accept.

The adapter and port are not saved in the .bndb. Every time you relaunch Binary Ninja you must re-select GDB MI, re-enter port 3333, and re-set the GDB path.

Watch for an off-screen error dialog. When a connection fails, Binary Ninja pops a Binary Ninja critical alert window that can be positioned mostly outside the main window, which makes it look like nothing happened. If the connect seems to do nothing, check your other display.

The target keeps running. Open the Registers tab (bug icon) and confirm you see live values. pc inside 0x10003xxx and sp just below 0x20082000 are healthy.

If pc is 0x00000088, 0x000000ec, or sp is 0xf0000000, the session is bad. Restart the server, then restart Binary Ninja (a server restart while attached leaves Binary Ninja in a stale session), and connect again.

Step 11: Find main without relying on its address

main can move between programs, so we do not guess it. We follow the one fixed path to it. Press G and go to 0x10000000:

0x10000000   0x20082000   initial stack pointer (top of SRAM)
0x10000004   0x1000015d   reset vector

Bit 0 of a vector is the Thumb bit, so 0x1000015d means "start at 0x1000015c". That is _reset_handler. Follow the reset path to 0x10000186, platform_entry:

10000186: 4914   ldr  r1, [pc, #80] ; @ 0x100001d8
10000188: 4788   blx  r1            ; runtime_init
1000018a: 4914   ldr  r1, [pc, #80] ; @ 0x100001dc
1000018c: 4788   blx  r1            ; main  <-- the fixed anchor
1000018e: 4914   ldr  r1, [pc, #80] ; @ 0x100001e0
10000190: 4788   blx  r1            ; exit
10000192: be00   bkpt 0x0000
10000194: e7fd   b.n  0x10000192

The middle blx at 0x1000018c is the call to main. platform_entry is byte-identical in every project, so 0x1000018c catches main no matter where the linker placed it. The literal pool at 0x100001dc holds main | 1; clearing bit 0 gives 0x10000234.

Step 12: Set a hardware breakpoint in the GUI

With the GDB MI adapter, Binary Ninja sets breakpoints through real GDB, which sends the correct 2-byte length, so you set them in the UI. There is no command port here.

Why older drafts used the command port. Binary Ninja's GDB RSP adapter is its own minimal RSP client and sends a 1-byte breakpoint (Z0,<addr>,1); the Cortex-M33 FPB comparators need 2 bytes, so OpenOCD rejected it with only breakpoints of two bytes length supported. The old workaround was to arm breakpoints by hand over telnet. The GDB MI adapter does not have this problem — it drives real arm-none-eabi-gdb, which sends the right length. So everything below is done in the GUI. The command port still exists as a fallback (see the end of this step), but you do not need it.

Where you can stop

You want to stop at Address How Repeatable?
main 0x10000234 The server starts parked there with BP_ADDR=0x10000234 (Step 9), so Binary Ninja is already stopped at main when it connects. No — main runs once per reset.
The regular printf call 0x10000268 Set a hardware breakpoint in the GUI, then click Resume. Yes — fires on every iteration.
The static printf call 0x10000270 Set a hardware breakpoint in the GUI, then click Resume. Yes — fires on every iteration.

Set the loop breakpoint in the GUI

  1. Press G, type the loop address (0x10000268), and press Enter.
  2. Set a hardware execution breakpoint at that address, either way:
    • Debugger -> Add Hardware Breakpoint... — a hardware execute (HE) breakpoint. Use this one.
    • click the line and press F2 (Debugger -> Toggle Breakpoint) — a software breakpoint. It will not work here: the code is in read-only flash, so GDB cannot install it and the core just keeps running.
  3. Click Resume. The core is already running the loop, so the breakpoint fires on the next iteration. Binary Ninja stops with the PC at the loop address and reports it as a Breakpoint — verified: Stopped (Breakpoint) at 0x10000268.

No breakpoints before you connect. With GDB MI, a breakpoint set before the connection hangs the session (Step 10). Start parked with BP_ADDR, connect, then add breakpoints.

Stepping

With the target halted at the breakpoint, Step Into (F7) and Step Over (F8) run through real GDB and move the PC. Verified: 0x10000268 -> 0x100031a4 -> 0x100031a6 -> ....

Step Over on the raw .bin steps into calls. The raw image has no symbol for __wrap_printf, so Step Over at the printf call behaves like Step Into. When the lab needs to execute the call and then stop, it moves the breakpoint to the return site and clicks Resume instead (Step 13 shows this).

Never use Binary Ninja's Restart button. On RP2350 it resets and halts inside the boot ROM (pc=0x88, sp=0xf0000000). To reset cleanly, restart the server with BP_ADDR and reconnect.

If you ever need the command port. It is still there — nc 127.0.0.1 4444, and bp <addr> 2 hw still arms a breakpoint, rbp <addr> / rbp all still remove them. It is the fallback if you switch back to the GDB RSP adapter, whose 1-byte breakpoints the GUI cannot set. With GDB MI you do not need it for this lab.

Step 13: HACK IT LIVE — change the printed value

main loads the constant 0x2a (42) into r1 and calls printf for the regular variable on every iteration. We break on that call and change it live:

  1. Press G, go to 0x10000268 (the first bl __wrap_printf).

  2. Set a hardware execute breakpoint there: Debugger -> Add Hardware Breakpoint.... (Do not use F2 — that is a software breakpoint and will not work on read-only flash.)

  3. Click Resume in Binary Ninja. The target is already running the loop, so the breakpoint fires on the next iteration. Binary Ninja stops with the program counter at 0x10000268 and r1 = 0x2a.

  4. Open the Registers widget (bug icon -> Registers).

  5. Find r1. Its value is 0x2a (42), loaded by the movs r1, #42 at 0x10000264.

  6. Set r1 to 0x2b (43). From Binary Ninja's Python console (Plugins -> Python Console):

    dbg.set_reg_value("r1", 0x2b)
    

    dbg.set_reg_value(name, value) writes one register (returns True on success). You can also right-click r1 in the Registers widget, press E (edit), type 2b, and press Enter. The widget may not repaint the value, but the write reaches the target — you confirm it by the printed output in the next steps.

  7. Move the breakpoint past the call. You want printf to run once and then stop, so move the breakpoint from 0x10000268 to the instruction after the call, 0x1000026c (the ldrb r1, [r4] that begins the static-variable half of the loop): remove the breakpoint at 0x10000268 and set a hardware breakpoint at 0x1000026c. Two reasons not to just click Step Over here: a breakpoint left on the current PC re-traps the step, and Binary Ninja's Step Over steps into __wrap_printf on this raw .bin because the image carries no symbol for the call. Moving the breakpoint to the return site is deterministic.

  8. Click Resume in Binary Ninja. The core executes bl __wrap_printf with r1 = 0x2b, so this iteration prints regular_fav_num: 43, then stops at 0x1000026c.

  9. Look at your serial monitor — the screen session on the Pico's USB serial port — and at the Target tab in Binary Ninja:

    regular_fav_num: 43
    

You changed a running program's output without touching the binary.

Step 13b: HACK THE STRING LIVE — change regular_fav_num: to patched_fav_num: (optional)

The text "regular_fav_num: %d\r\n" lives in flash (.rodata) at 0x10003560, and flash is read-only at runtime — a debugger write there does not stick. So instead of overwriting the text in place, redirect the pointer: at the printf call, r0 holds the string address, so point r0 at a replacement string you place in RAM.

  1. Arm the breakpoint at the printf call and hit it, exactly as in Step 13 steps 1-3. At the stop, r0 = 0x10003560 and r1 = 0x2a.
  2. Put the replacement string into free RAM at 0x20080000 from Binary Ninja's Python console (Plugins -> Python Console) — no command port needed:
    dbg.write_memory(0x20080000, b"patched_fav_num: %d\r\n\x00")
    
    dbg.write_memory(address, bytes) is Binary Ninja's debugger memory-write API; it returns True on success. That writes patched_fav_num: %d\r\n\0.
  3. Point r0 at that string:
    dbg.set_reg_value("r0", 0x20080000)
    
    (Or right-click r0 in the Registers widget, press E, type 0x20080000, and press Enter.)
  4. If you want the value hack too, set r1 to 0x2b as in Step 13. Then move the breakpoint past the call in the GUI (remove it at 0x10000268, set one at 0x1000026c) and click Resume. The core runs printf with r0 pointing at your RAM string and r1 = 0x2b, so this iteration prints:
    patched_fav_num: 43
    
    then stops at 0x1000026c.

Like the value hack, this is one iteration only: the loop reloads r0 (and r1) from flash on every pass, so the next line is regular_fav_num: 42 again. The permanent version is the static patch in Step 18c.

Step 14: Why the hack reverts (and why we patch next)

Press Resume. The loop branches back to 0x10000264, which reloads movs r1, #42, so the next line is regular_fav_num: 42. The live edit changed one iteration only. There is no stack variable in memory to change; the value is baked into the instruction. To make regular_fav_num: 43 permanent we must patch the instruction. That is the static pass.

Press Pause to stop the output flood.

Step 15: Kill the debugger and OpenOCD

The live hack is done. Do this before the static pass.

  1. In the Debugger sidebar, click the X (Kill) (or Debugger -> Kill) to disconnect Binary Ninja.

  2. Kill does not stop the OpenOCD process — debug-server.sh started it separately, and it keeps running and holding the probe. Stop it from the Binary Ninja console:

    macOS / Linux:

    import subprocess
    subprocess.run(["pkill", "-TERM", "-f", "openocd"])  # stop the debug server, free the probe
    

    Windows:

    import subprocess
    subprocess.run(["taskkill", "/F", "/IM", "openocd.exe"])  # stop the debug server, free the probe
    
  3. Confirm nothing is left: pgrep -fl openocd (macOS/Linux) prints nothing.

From a terminal it is the same: pkill -TERM -f openocd, or Get-Process openocd | Stop-Process on Windows.


Part 4: Static — Resolve the Functions in Binary Ninja and Patch

Step 16: Resolve the functions in the Binary Ninja GUI

We now name the functions in Binary Ninja using the ELF symbol map from Step 4. Binary Ninja loaded the raw .bin with no symbols, so every function shows as sub_<addr> — resolving means giving each one its real name and signature.

Three keys do all the work:

Key Binary Ninja action Use it for
G Go to address Jump to a function's address
Y Change Type Set the function's signature. The dialog shows the full prototype, so this sets the name and the type in one step.
N Rename Rename only, when you just want the name and not the type

For each function below: G to its address, then Y (Change Type) and type the prototype from the table.

How to resolve a function in Binary Ninja (Y)

Y is the Change Type key, and it is what actually resolves the function — it turns void sub_10003014() into bool stdio_init_all(void). The Change Type dialog shows the full declaration (name and type), so typing the prototype sets both:

  1. G to the function's address. The cursor lands on the function.
  2. Press Y. In the Change Type dialog, type the prototype from the table exactly — for example bool stdio_init_all(void) — and press Enter.

The decompiler header then shows the real prototype, and calls to the function read cleanly instead of sub_<addr>(). N is only for renaming without touching the type; Y alone sets both the name and the type.

If Y seems to do nothing, confirm the cursor is on the function, or right-click it and pick Change Type.... Binary Ninja parses what you type and silently keeps the old type if it does not parse, so glance at the header after each Y.

Worked example: main

  1. Press G, type 0x10000234, press Enter. The view jumps there; the cursor lands on sub_10000234.
  2. Press Y (Change Type), type int main(void), press Enter. That sets the name to main and the type to int(void).

Binary Ninja shows int32_t where Ghidra shows int. After you set int main(void), the decompiler header may read int32_t main(void). That is the same type — on this platform int is 32 bits and Binary Ninja's parser normalises it to int32_t. Do not fight it; it is not an error.

Worked example: gpio_init

  1. G -> 0x10000300.
  2. Y -> void gpio_init(uint gpio).

Worked example: gpio_set_pulls

  1. G -> 0x100002d8.
  2. Y -> void gpio_set_pulls(uint gpio, bool up, bool down).

This is what gpio_pull_up(15) in our source compiles to: the SDK's static inline gpio_pull_up disappears, and main calls gpio_set_pulls(15, true, false) directly at 0x1000024e.

Worked example: gpio_set_function

  1. G -> 0x1000029c.
  2. Y -> void gpio_set_function(uint gpio, gpio_function_t fn).

Worked example: __wrap_printf

  1. G -> 0x100031a4.
  2. Y -> int __wrap_printf(const char *fmt, ...). Keep the ... — printf is variadic.

printf in our source is __wrap_printf in the binary. The SDK links our printf calls to its __wrap_printf wrapper.

The rest of the chain is the same two keystrokes per function (G, then Y). This is our code plus the library functions it actually calls — not the whole SDK. main calls stdio_init_all, gpio_init, gpio_set_pulls, and printf, so we follow that chain down: stdio_init_all pulls in the stdio/UART setup, printf lands in the SDK's __wrap_printf, and uart_init reaches clock_get_hz and busy_wait_us.

The call chain for this project:

main
├── stdio_init_all
│   └── stdio_uart_init ── gpio_set_function, uart_init, stdio_set_driver_enabled
│                              └── uart_init ── clock_get_hz, busy_wait_us
├── gpio_init
├── gpio_set_pulls              (gpio_pull_up inlined)
├── __wrap_printf ── __wrap_vprintf
│   ├── vfctprintf ── _vsnprintf
│   │   └── _ntoa_format / _out_rev / _out_char
│   ├── stdio_out_chars_crlf
│   └── time_us_64
└── gpio_set_dir / gpio_get / gpio_put   (inlined; no calls)

Resolve every function in that chain:

Address Rename to (N) Signature (Y)
0x1000015c _reset_handler void _reset_handler(void)
0x10000186 platform_entry void platform_entry(void)
0x1000019a data_cpy void data_cpy(void*, void*, void*)
0x100001e4 _init void _init(void)
0x10000210 frame_dummy void frame_dummy(void)
0x10000234 main int main(void)
0x1000029c gpio_set_function void gpio_set_function(uint, gpio_function_t)
0x100002d8 gpio_set_pulls void gpio_set_pulls(uint, bool, bool)
0x10000300 gpio_init void gpio_init(uint)
0x10000e60 time_us_64 uint64_t time_us_64(void)
0x10000ed0 uart_init uint uart_init(uart_inst_t*, uint)
0x10002dbc exit void exit(int)
0x10002dc4 runtime_init void runtime_init(void)
0x10002df0 stdio_out_chars_crlf void stdio_out_chars_crlf(stdio_driver_t*, const char*, int)
0x10002f00 stdio_put_string int stdio_put_string(const char*, int, bool, bool)
0x10002fec stdio_set_driver_enabled void stdio_set_driver_enabled(stdio_driver_t*, bool)
0x10003014 stdio_init_all bool stdio_init_all(void)
0x100030e0 __wrap_vprintf int __wrap_vprintf(const char*, va_list)
0x100031a4 __wrap_printf int __wrap_printf(const char*, ...)
0x10003360 stdio_uart_init void stdio_uart_init(void)
0x100034a0 strlen size_t strlen(const char*)

Resolve the SDK helpers the printf and uart_init paths reach:

Address Rename to (N) Signature (Y)
0x10002d60 vfctprintf int vfctprintf(void (*)(char, void*), void*, const char*, va_list)
0x1000237c _vsnprintf int _vsnprintf(out_fct_type, char*, size_t, const char*, va_list)
0x10001760 _ntoa_format unsigned _ntoa_format(out_fct_type, char*, size_t, size_t, char*, size_t, bool, unsigned, unsigned, unsigned, unsigned)
0x100016c4 _out_rev unsigned _out_rev(out_fct_type, char*, size_t, size_t, const char*, size_t, unsigned, unsigned)
0x10001934 _out_char void _out_char(char, void*, size_t, size_t)
0x10000e74 busy_wait_us void busy_wait_us(uint64_t)
0x100010a4 clock_get_hz unsigned long clock_get_hz(clock_handle_t)

A void return type may not stick — here is the fix. Binary Ninja treats void as low-confidence, and its analysis can override it with an inferred type — most often int32_t on this 32-bit target. It is most visible on _reset_handler (a hand-written assembly entry that never returns normally), but it can happen to any function whose return type Binary Ninja thinks it can infer.

Setting the full signature with Y reproduces the unwanted int32_t, and fn.return_type = ... fails too. What works is the return-value setter:

from binaryninja import ReturnValue, Type
fn = bv.get_function_at(0x1000015c)
if fn is not None:
    fn.return_value = ReturnValue(Type.void())

That holds _reset_handler at void even after reanalysis. If it still will not stick, leave it — it does not affect the rest of the lesson.

__wrap_printf is the real symbol. printf in our source compiles to the SDK's __wrap_printf (which forwards to __wrap_vprintf). Rename it printf if you prefer the lesson's shorthand, but __wrap_printf is what the ELF says.

stdio_init_all returns bool, not void — _Bool stdio_init_all(void) in the ELF.

Shortcut — resolves name and type for every function. Instead of doing N + Y by hand, paste this into Binary Ninja's Python console (Plugins -> Python Console). It sets each function's name and signature programmatically:

from binaryninja import Symbol, SymbolType
# The raw .bin has no headers, so these SDK types don't exist. set_user_type()
# re-parses each signature as C, so an undefined name raises
# "SyntaxError: unknown type name '...'". Define them first.
sdk = bv.parse_types_from_string("""
typedef unsigned int uint;
typedef char* va_list;
typedef unsigned long clock_handle_t;
typedef void (*out_fct_type)(char, void*, size_t, size_t);
struct stdio_driver;
typedef struct stdio_driver stdio_driver_t;
struct uart_inst;
typedef struct uart_inst uart_inst_t;
enum gpio_function {
    GPIO_FUNC_XIP = 0, GPIO_FUNC_SPI = 1, GPIO_FUNC_UART = 2, GPIO_FUNC_I2C = 3,
    GPIO_FUNC_PWM = 4, GPIO_FUNC_SIO = 5, GPIO_FUNC_PIO0 = 6, GPIO_FUNC_PIO1 = 7,
    GPIO_FUNC_GPCK = 8, GPIO_FUNC_USB = 9, GPIO_FUNC_NULL = 0x1f,
};
typedef enum gpio_function gpio_function_t;
""")
for name, ty in sdk.types.items():
    bv.define_user_type(name, ty)

# address: (name, signature)
funcs = {
    0x1000015c: ("_reset_handler",            "void _reset_handler(void)"),
    0x10000186: ("platform_entry",            "void platform_entry(void)"),
    0x1000019a: ("data_cpy",                  "void data_cpy(void*, void*, void*)"),
    0x100001e4: ("_init",                     "void _init(void)"),
    0x10000210: ("frame_dummy",               "void frame_dummy(void)"),
    0x10000234: ("main",                      "int main(void)"),
    0x1000029c: ("gpio_set_function",         "void gpio_set_function(uint, gpio_function_t)"),
    0x100002d8: ("gpio_set_pulls",            "void gpio_set_pulls(uint, bool, bool)"),
    0x10000300: ("gpio_init",                 "void gpio_init(uint)"),
    0x10000e60: ("time_us_64",                "uint64_t time_us_64(void)"),
    0x10000ed0: ("uart_init",                 "uint uart_init(uart_inst_t*, uint)"),
    0x10002dbc: ("exit",                      "void exit(int)"),
    0x10002dc4: ("runtime_init",              "void runtime_init(void)"),
    0x10002df0: ("stdio_out_chars_crlf",      "void stdio_out_chars_crlf(stdio_driver_t*, const char*, int)"),
    0x10002f00: ("stdio_put_string",          "int stdio_put_string(const char*, int, bool, bool)"),
    0x10002fec: ("stdio_set_driver_enabled",  "void stdio_set_driver_enabled(stdio_driver_t*, bool)"),
    0x10003014: ("stdio_init_all",            "bool stdio_init_all(void)"),
    0x100030e0: ("__wrap_vprintf",            "int __wrap_vprintf(const char*, va_list)"),
    0x100031a4: ("__wrap_printf",             "int __wrap_printf(const char*, ...)"),
    0x10003360: ("stdio_uart_init",           "void stdio_uart_init(void)"),
    0x100034a0: ("strlen",                    "size_t strlen(const char*)"),
    0x10002d60: ("vfctprintf",                "int vfctprintf(void (*)(char, void*), void*, const char*, va_list)"),
    0x1000237c: ("_vsnprintf",                "int _vsnprintf(out_fct_type, char*, size_t, const char*, va_list)"),
    0x10001760: ("_ntoa_format",              "unsigned _ntoa_format(out_fct_type, char*, size_t, size_t, char*, size_t, bool, unsigned, unsigned, unsigned, unsigned)"),
    0x100016c4: ("_out_rev",                  "unsigned _out_rev(out_fct_type, char*, size_t, size_t, const char*, size_t, unsigned, unsigned)"),
    0x10001934: ("_out_char",                 "void _out_char(char, void*, size_t, size_t)"),
    0x10000e74: ("busy_wait_us",              "void busy_wait_us(uint64_t)"),
    0x100010a4: ("clock_get_hz",              "unsigned long clock_get_hz(clock_handle_t)"),
}
for addr, (name, sig) in funcs.items():
    bv.define_user_symbol(Symbol(SymbolType.FunctionSymbol, addr, name))
    f = bv.get_function_at(addr)
    if f is not None:
        f.set_user_type(sig)

SDK type names (stdio_driver_t, gpio_function_t, uart_inst_t, plus uint, va_list, out_fct_type, and clock_handle_t) are not in the raw .bin. set_user_type re-parses each signature as C, so an undefined name raises SyntaxError: unknown type name '...' and stops the loop — it is not harmless. The sdk block above defines them first (an opaque struct/enum/typedef is enough to parse). If you add a function that uses another SDK type, add a definition for it to that block too.

Step 17: Read main in the decompiler

Open the Decompiler view on main. Once the functions above are typed, it reads roughly:

int32_t main(void)
{
    stdio_init_all();
    gpio_init(0xf);
    gpio_set_dir(0xf, GPIO_IN);          // inlined: mcrr 0, 4, r0, r3, cr4
    gpio_set_pulls(0xf, true, false);    // gpio_pull_up(15)
    gpio_init(0x10);
    gpio_set_dir(0x10, GPIO_OUT);        // inlined
    do
    {
        __wrap_printf("regular_fav_num: %d\r\n", 0x2a);
        __wrap_printf("static_fav_num: %d\r\n", *(uint8_t*)0x200005a8);
        *(uint8_t*)0x200005a8 = *(uint8_t*)0x200005a8 + 1;   // static_fav_num++
        gpio_put(0x10, gpio_get(0xf) ^ 1);                    // inlined SIO read/write
    } while (true);
}

The 0x2a is the value we edited live; 0x200005a8 is the fixed RAM address of static_fav_num. The gpio_get(0xf) ^ 1 is the eor.w r3, r3, #1 we will patch in Step 18b. Now make the hacks permanent.

Step 18: Patch 1 — change regular_fav_num from 42 to 43

Go to 0x10000264:

10000264: 212a   movs  r1, #42 ; 0x2a

The halfword is 0x212a, stored little-endian as 2a 21. The immediate is the low byte, so the byte at the instruction's own address is 0x2a. Change it to 0x2b (43).

Project Address Before After Effect
0x0014 0x10000264 2a 2b movs r1, #42 -> #43, prints regular_fav_num: 43

Option A — Hex view:

  1. Switch to the Hex view (View -> Hex).
  2. Toggle the lock off so editing is enabled.
  3. Go to 0x10000264 and change the byte 2A to 2B.
  4. Return to the linear view, right-click the function -> Reanalyze.

Option B — Python console:

bv.write(0x10000264, b"\x2b")
print(hex(bv.read(0x10000264, 1)[0]))  # -> 0x2b

After reanalysis the instruction reads movs r1, #43.

Step 18b: Patch 2 — invert the button/LED logic

The stock code inverts the raw button bit with eor.w r3, r3, #1 at 0x10000286. Its four bytes are 83 f0 01 03; the immediate #1 is the third byte, at 0x10000288. Change 01 to 00 so the XOR becomes #0 (a no-op) and the LED follows the raw pin state instead:

10000286: f083 0301   eor.w  r3, r3, #1 ; immediate byte at 0x10000288
Project Address Before After Effect
0x0014 0x10000288 01 00 eor.w r3, r3, #1 -> #0, inverts the LED behavior

Option A — Hex view:

  1. Switch to the Hex view (View -> Hex).
  2. Go to 0x10000288 and change the byte 01 to 00.
  3. Return to the linear view and reanalyze.

Option B — Python console:

bv.write(0x10000288, b"\x00")
print(bv.read(0x10000286, 4).hex())  # -> 83f00003

Now the logic is permanently changed:

  • Button released (GPIO 15 reads 1): 1 XOR 0 = 1 -> LED ON
  • Button pressed (GPIO 15 reads 0): 0 XOR 0 = 0 -> LED OFF

This is the opposite of the original behavior. The gpio_get and gpio_put are inlined, so the only byte that controls the inversion is this immediate.

Step 18c: Patch 3 — rename the printed label (optional)

The format string "regular_fav_num: %d\r\n" starts at 0x10003560. Its first 16 bytes are 72 65 67 75 6c 61 72 5f 66 61 76 5f 6e 75 6d 3a (regular_fav_num:). Change them to 70 61 74 63 68 65 64 5f 66 61 76 5f 6e 75 6d 3a (patched_fav_num:), leaving the %d\r\n tail untouched, so the line prints patched_fav_num: 43.

Project Address Before After Effect
0x0014 0x10003560 72 65 67 75 6c 61 72 5f 66 61 76 5f 6e 75 6d 3a 70 61 74 63 68 65 64 5f 66 61 76 5f 6e 75 6d 3a regular_fav_num: -> patched_fav_num:

Option A — Hex view:

  1. Switch to the Hex view (View -> Hex).
  2. Go to 0x10003560 and change the sixteen bytes 72 65 67 75 6c 61 72 5f 66 61 76 5f 6e 75 6d 3a to 70 61 74 63 68 65 64 5f 66 61 76 5f 6e 75 6d 3a.
  3. Return to the linear view and reanalyze.

Option B — Python console:

bv.write(0x10003560, b"patched_fav_num:")
print(bv.read(0x10003560, 22))  # -> b'patched_fav_num: %d\r\n\x00'

Keep the replacement exactly sixteen bytes — the same length as regular_fav_num:. If you use a shorter string you must pad it, or %d shifts and printf reads the wrong argument. A longer string would overwrite the %d tail.

Step 19: Export the patched .bin

import os
seg = next(s for s in bv.segments if s.data_length)  # the loadable image segment
data = bv.read(seg.start, seg.data_length)  # base + size come from the view itself
out = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "0x0014_static-variables-h.bin")
open(out, "wb").write(data)
print(len(data), out)  # -> 15516 /.../build/0x0014_static-variables-h.bin

Where the two numbers come from — nothing is hardcoded:

  • seg.start is the image base Binary Ninja loaded the .bin at (0x10000000), the same value you pass to uf2conv --base.
  • seg.data_length is the segment's size in the file (0x3c9c = 15516). Exactly one segment carries data (the image); every peripheral and synthetic segment has data_length == 0, so next(...) picks the image.
  • Reading seg.start for seg.data_length bytes therefore grabs exactly the image.

Two gotchas this avoids:

  • No relative path. Binary Ninja's Python console runs with a read-only working directory (inside the app bundle), so open("0x0014_static-variables-h.bin", "wb") fails with OSError: [Errno 30] Read-only file system. root (from ~/.embedded-hacking-repo, Step 3) is the repo, so the file is written into the project's build/ — no machine-specific path and no database needed.
  • Read the image, not the whole view. bv.read(bv.start, bv.length) spans the entire mapped range, which is not the image. The segment's data_length is the image size.

A different size means you exported a partial view.

Step 20: Convert to UF2

Run from the project directory:

macOS Apple Silicon / Linux x64:

python3 ../uf2conv.py 0x0014_static-variables-h.bin \
  --base 0x10000000 --family 0xe48bff59 --output hacked.uf2

Windows x64:

python ..\uf2conv.py 0x0014_static-variables-h.bin ^
  --base 0x10000000 --family 0xe48bff59 --output hacked.uf2

Or convert from the Binary Ninja console — it is a normal Python interpreter, so you never have to leave the app. chdir to a writable directory first (the default one is read-only), then run the script:

import os, sys, runpy
os.chdir(os.path.join(root, "0x0014_static-variables", "build"))   # the project build dir (writable)
sys.argv = ["uf2conv.py", "0x0014_static-variables-h.bin",
            "--base", "0x10000000", "--family", "0xe48bff59", "--output", "hacked.uf2"]
runpy.run_path("../../uf2conv.py", run_name="__main__")   # path to your uf2conv.py

This writes hacked.uf2 next to the .bin, ready to drag onto the Pico.

Step 21: Flash and verify

Hold BOOTSEL, plug in the Pico 2, and drag hacked.uf2 onto the RP2350 drive. Open the serial monitor:

patched_fav_num: 43
static_fav_num: 42
patched_fav_num: 43
static_fav_num: 43
patched_fav_num: 43
static_fav_num: 44
...

and the LED is on by default (button released) and turns off when you press the button — the opposite of the stock image.

The regular value is now 43, the label reads patched_fav_num:, and the button/LED logic is inverted — with eighteen bytes changed and no source code. (static_fav_num keeps incrementing from 42, unchanged: we left the static variable itself alone so you can watch it persist.)

Faster: flash over the Debug Probe (no BOOTSEL). The repo's flash.sh writes the raw .bin straight into XIP flash over SWD (program <bin> 0x10000000 verify reset exit), so you never touch BOOTSEL or a UF2. Run it from a terminal (./flash.sh <bin>), or from the Binary Ninja console without freezing it — use subprocess.Popen, which returns immediately, and send OpenOCD's output to a log file. (subprocess.run blocks the console until the flash finishes; do not use it here.)

import os, subprocess
root = open(os.path.expanduser("~/.embedded-hacking-repo")).read().strip()
bin_path = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "0x0014_static-variables-h.bin")
log = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "flash.log")
subprocess.run(["pkill", "-TERM", "-f", "openocd"])  # free the probe first
p = subprocess.Popen([os.path.join(root, "flash.sh"), bin_path],
                     stdout=open(log, "w"), stderr=subprocess.STDOUT, start_new_session=True)
print("flashing in the background; log:", log)

The pkill frees the probe first; on Windows use subprocess.run(["taskkill", "/F", "/IM", "openocd.exe"]).

The console is free the moment this returns. Check it with print(p.poll()) (None = still running, 0 = done) or read flash.log — success ends with ** Verified OK **.

The same non-blocking form without the script:

import os, subprocess
ocd = os.path.expanduser("~/.pico-sdk/openocd/0.12.0+dev")
bin_path = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "0x0014_static-variables-h.bin")
log = os.path.join(os.path.join(root, "0x0014_static-variables", "build"), "flash.log")
subprocess.run(["pkill", "-TERM", "-f", "openocd"])  # free the probe first
p = subprocess.Popen([f"{ocd}/openocd", "-s", f"{ocd}/scripts",
    "-f", "interface/cmsis-dap.cfg", "-f", "target/rp2350.cfg",
    "-c", "adapter speed 5000",
    "-c", f"program {bin_path} 0x10000000 verify reset exit"],
    stdout=open(log, "w"), stderr=subprocess.STDOUT, start_new_session=True)
print("flashing in the background; log:", log)

The Debug Probe is single-owner. If Binary Ninja is still attached (the debug-server.sh OpenOCD is running), the flash cannot grab the probe. Detach in Binary Ninja and stop that OpenOCD first:

# macOS / Linux
pkill -TERM -f openocd
# Windows
Get-Process openocd -ErrorAction SilentlyContinue | Stop-Process

Success looks like Programming Finished -> Verified OK -> Resetting Target. On Windows use flash.ps1 (.\flash.ps1 -Bin <path>) the same way.


Cheatsheet

Binary Ninja GUI actions

Action How
Go to address G
Rename function/symbol N
Set type or signature Y
Add comment ;
Open Hex view View -> Hex
Enable hex editing Toggle the lock in the status bar
Reanalyze after a patch Right-click function -> Reanalyze
Edit a register live dbg.set_reg_value("r1", 0x2b) in the Python console (or right-click the register, press E, type hex, Enter)
Write a RAM string live dbg.write_memory(0x20080000, b"patched_fav_num: %d\r\n\x00")
Set a breakpoint Debugger -> Add Hardware Breakpoint... (hardware execute). Do not use F2 — software breakpoints cannot be written to read-only flash.
Move a breakpoint Remove it and set it at the new address in the GUI (command-port fallback: rbp <old addr> then bp <new addr> 2 hw)
Confirm what is armed The Breakpoints widget lists it (command-port fallback: mdw 0xE0002000 8, each armed breakpoint shows as <addr | 1>)
Apply the ELF symbol map Paste the Python snippet from Step 16 into the Python Console

OpenOCD server and reset

The server runs with gdb_breakpoint_override hard so that flash-writes are never attempted. Breakpoints in this lab are set in the Binary Ninja GUI through the GDB MI adapter (Step 12). The command-port rows below are the fallback if you use the GDB RSP adapter instead.

Action Command
Connect to the OpenOCD prompt (fallback) nc 127.0.0.1 4444 (or telnet 127.0.0.1 4444)
Reset and run (command port) reset run
Check core state (command port) targets
Set a breakpoint in the GUI Debugger -> Add Hardware Breakpoint... (hardware execute; F2 software breakpoints do not work on flash)
(fallback) Add a breakpoint without the GUI bp <addr> 2 hw
Remove one breakpoint rbp <addr> — address only, no length, no hw
Remove every breakpoint rbp all
Start the server parked at main macOS/Linux: BP_ADDR=0x10000234 ./debug-server.sh — Windows: $env:BP_ADDR="0x10000234"; .\debug-server.ps1 (one-shot)
Start the server parked in the loop macOS/Linux: BP_ADDR=0x10000268 ./debug-server.sh — Windows: $env:BP_ADDR="0x10000268"; .\debug-server.ps1
Break on the loop in a running target set a hardware breakpoint in the GUI at the loop address, then Resume — repeatable
Make Binary Ninja stepping work rp2350.dap.core0 configure -rtos none (already in the scripts)
Step without re-trapping move the breakpoint off the current PC first, then Step Into/Step Over
Reset without desyncing Binary Ninja Detach, reset run on the port, reconnect — never reset run while attached

Every address and byte we changed

Project Address Before After Effect
0x0014 0x10000264 2a 2b movs r1, #42 -> #43, prints regular_fav_num: 43
0x0014 0x10000288 01 00 eor.w r3, r3, #1 -> #0, inverts the button/LED logic
0x0014 0x10003560 72 65 67 75 6c 61 72 5f 66 61 76 5f 6e 75 6d 3a 70 61 74 63 68 65 64 5f 66 61 76 5f 6e 75 6d 3a string prints patched_fav_num: instead of regular_fav_num:

The static-variable memory map

Item Address Notes
static_fav_num 0x200005a8 RAM .data, fixed for the life of the program; initial value 42 copied from flash at boot
Literal-pool word 1 0x10000290 0x200005a8 — the RAM address r4 holds
Literal-pool word 2 0x10000294 0x10003560 — pointer to "regular_fav_num: %d\r\n"
Literal-pool word 3 0x10000298 0x10003578 — pointer to "static_fav_num: %d\r\n"
regular_fav_num (no address) inlined to movs r1, #42; never given a stack slot

Raw image facts

Item Value
Build type Release
Load base address 0x10000000
Project size 15516 bytes (0x3c9c)
Fixed main anchor 0x1000018c (reset handler middle blx)
main 0x10000234
printf call / return, regular_fav_num 0x10000268 / 0x1000026c
printf call, static_fav_num 0x10000270
static_fav_num RAM address 0x200005a8
regular_fav_num format string 0x10003560
static_fav_num format string 0x10003578
RP2350 UF2 family ID 0xe48bff59

Troubleshooting

Binary Ninja hangs or crashes when you connect (macOS 27)

Three different causes have been seen on this setup; check them in this order.

  • A breakpoint set before connecting. With the GDB MI adapter, if the binary view already has a breakpoint, the session hangs. Start parked with BP_ADDR, connect, then add breakpoints (see the next entry).
  • The wrong GDB executable. Point Full GDB Executable Path at the 14.2.rel1 toolchain (Step 10). The 13.3.rel1 build did not connect in testing.
  • The LLDB adapter. A crash report with libdebuggercore.dylib -> std::terminate() -> abort() and liblldb in the stack is the LLDB adapter, not GDB MI. Avoid LLDB on this setup.

Use GDB MI, with the 14.2.rel1 path above. If it still fails, fall back to plain arm-none-eabi-gdb against the same server — the addresses and register values are identical to the GUI steps.

If Binary Ninja hangs, force-quit it; the connect dialog has no working Cancel. The static steps (resolve, patch, export, flash) never touch the debugger and always work.

The GUI refuses to set a breakpoint (GDB RSP adapter only)

If you are on the GDB RSP adapter, the GUI cannot set breakpoints on this target. That adapter is Binary Ninja's own minimal RSP client and sends a 1-byte breakpoint (Z0,<addr>,1); the Cortex-M33 comparators need 2 bytes, so OpenOCD answers only breakpoints of two bytes length supported. It affects every address, both Toggle Breakpoint and Add Hardware Breakpoint, and the dialog's Size field is disabled. gdb_breakpoint_override makes no difference.

Fix: use the GDB MI adapter (Step 10). It drives real GDB, which sends the correct length, so GUI breakpoints just work. If you must stay on GDB RSP, arm breakpoints from the command port after connecting (bp <addr> 2 hw) — but the lab uses GDB MI and does not need that.

GDB MI hangs when you connect (a breakpoint already existed)

With the GDB MI adapter, if Binary Ninja already has a breakpoint set when you connect, the session hangs. This is a Binary Ninja bug. The working order is:

  1. Start the server parked, e.g. BP_ADDR=0x10000234 ./debug-server.sh (Windows: $env:BP_ADDR="0x10000234"; .\debug-server.ps1).
  2. Connect with the GDB MI adapter.
  3. Only then set hardware breakpoints in the UI.

Never have a breakpoint in the binary view before the GDB MI connection. If it hangs, quit Binary Ninja, restart the server with BP_ADDR, and connect again before adding any breakpoints.

Step Into / Step Over does nothing (PC never moves)

Two causes have been seen on this target.

  1. A breakpoint on the current PC re-traps the step. OpenOCD's step-over-breakpoint logic fails with Duplicate Breakpoint address and the PC stays put. Fix: move the breakpoint off the current PC (in the GUI), then step.
  2. The hwthread RTOS (GDB RSP adapter only). With the GDB RSP adapter, OpenOCD can log fake step thread 0 and reply without stepping, because the RP2350 config's -rtos hwthread makes the current thread id 1 while Binary Ninja sends thread id 0. Fix: rp2350.dap.core0 configure -rtos none (the launcher scripts already pass this). GDB MI does not hit this.

To tell them apart, turn on OpenOCD logging (log_output /tmp/ocd.log, then debug_level 3 on the command port) and look for fake step versus Duplicate Breakpoint.

zsh: bad CPU type in executable: cmake

An Intel x86_64 tool is on your PATH on Apple Silicon. Run Step 2: export PATH="/opt/homebrew/bin:$PATH", then hash -r. Add it to ~/.zshrc to make it permanent.

My addresses do not match this guide

You probably built Debug. This lesson is a Release build. Re-run Step 3 with -DCMAKE_BUILD_TYPE=Release. A Debug build moves the SDK functions and keeps demo_static_variable separate, so main is not at 0x10000234.

A breakpoint never fires

First, confirm you actually set one, and that it is a hardware breakpoint. With the GDB MI adapter, Debugger -> Add Hardware Breakpoint... (hardware execute) should land in the Breakpoints widget. If nothing lands, or the core keeps running, you probably used F2 (Toggle Breakpoint) — that is a software breakpoint and cannot be written to read-only flash, so it never installs. Also check you are on GDB MI, not GDB RSP (the GDB RSP adapter cannot set breakpoints on this target at all).

Then check the order and the state:

  • Arm it only after Binary Ninja is connected. OpenOCD flushes every breakpoint when a client attaches, so anything armed earlier is gone. This also applies to BP_ADDR on the startup command line.
  • Verify it is armed: mdw 0xE0002000 8. You should see your address with the low bit set (0x10000234 -> 0x10000235). All zeros means nothing is armed — re-read this first, because it distinguishes "not armed" from "armed but never reached".
  • Is the core running? poll on the command port should not report a halt. If it is stopped, click Resume.
  • Does the address get reached again? main runs once per reset, so use BP_ADDR at startup (Step 9) rather than reset run while attached. Loop addresses such as 0x10000268 fire on the next pass with no reset — arm them and click Resume in Binary Ninja.
  • With GDB MI the stop is reported as Breakpoint and appears in the Breakpoints widget, because GDB really did set it.

I edit r1 (or another register) and it reverts

main reloads the value at the top of every loop iteration — movs r1, #42 at 0x10000264 runs right before the printf at 0x10000268. So r1 is only 0x2b for the instant between your edit and the next pass; then it is 0x2a again. The edit sticks only if the core is genuinely stopped at the breakpoint and stays stopped.

If it keeps reverting, the core is running, which almost always means the breakpoint is not installed — usually because it is a software breakpoint (F2) that cannot be written to read-only flash. Use Debugger -> Add Hardware Breakpoint... (hardware execute).

The Registers widget is a snapshot, not a live view. Binary Ninja reads the registers at each stop and shows that snapshot; it does not poll the target, and there is no "refresh registers" command. So a value changed outside Binary Ninja will not appear until the next stop.

The static variable shows a wrong value in GDB / Binary Ninja

static_fav_num is a function-local static, so it does not appear in the global symbol table as static_fav_num; arm-none-eabi-nm names it static_fav_num.0. A 4-byte read at 0x200005a8 returns 0x0000122a, whose low byte 0x2a (42) is the variable — the upper bytes belong to whatever is in adjacent RAM. Read one byte (x/1ub 0x200005a8) to see 42, and never add a * (that would treat the value as a pointer). In Binary Ninja, define a uint8_t at 0x200005a8 if you want the decompiler to show the byte cleanly.

The serial capture is garbage on macOS

Reading /dev/cu.usbmodem* with a bare read() returns garbage. Set raw termios at 115200 first: clear canonical/echo flags, set CLOCAL|CREAD, and B115200 on input and output. screen /dev/cu.usbmodem* 115200 does all of this for you; a script must call tcsetattr itself. Once set, the capture reads clean regular_fav_num: 42 lines.

It worked for a second, then stopped (Binary Ninja's view desyncs)

This is the most common failure, and it has one main cause: driving the core from the OpenOCD command port while Binary Ninja is connected.

  • If you send reset run from the port while attached, the core resets, runs, and halts at your breakpoint — but Binary Ninja never receives the stop event. Its sidebar keeps showing the previous location, so Step and Resume act on a stale PC and appear to do nothing.
  • If the OpenOCD process dies (or you restart it) while attached, Binary Ninja keeps believing it is connected: the sidebar stays, but the menu shows Pause enabled and Resume/Step disabled because Binary Ninja last saw the target running.

Recovery: Detach, then reconnect. If Detach does nothing (the connection is already dead), restart Binary Ninja — its menu still shows a session that no longer exists.

Prevention:

  • Stop at main with BP_ADDR on a fresh server start, not with reset run while attached.
  • For loop addresses, set the breakpoint in the GUI and click Resume. Let Binary Ninja be the thing that starts the core.
  • If you must reset, Detach first, reset run, then reconnect.
  • Never leave a breakpoint on the PC you are about to step or resume from.

The target "blows past" main and stops at 0x100032cc instead

0x100032cc is inside stdio_uart_out_flush:

100032c8: 4b02   ldr  r3, [pc, #8]  ; @ 0x100032d4
100032ca: 681a   ldr  r2, [r3]
100032cc: 6993   ldr  r3, [r2, #24] ; the core sits here while the UART drains
100032ce: 071b   lsls r3, r3, #28
100032d0: d4fc   bmi.n 0x100032cc
100032d2: 4770   bx lr
100032d4: 20000850 .word 0x20000850

That is the UART transmit-FIFO drain loop inside printf, so the core is running main's loop and simply spends nearly all its time there. The breakpoint at main did not fire because main's entry runs exactly once per reset. If you arm the breakpoint after the reset, or set it while the target is already running and just resume, the core is already past main and will never re-execute it. Either arm the breakpoint before resetting, or break inside the loop at 0x10000268, which fires every iteration.

0x100032cc is not a function. It is one instruction inside stdio_uart_out_flush, which starts at 0x100032c8. If Binary Ninja has created a function at 0x100032cc (for example because the debugger stopped at that PC), the decompiler shows garbage. Delete that bogus function (right-click it -> Delete Function, or put the cursor on it and press U to undefine) and reanalyze. The real function is stdio_uart_out_flush at 0x100032c8.

The console floods with Failed to read memory at 0xf0000000

Core1 is exposed. The scripts must run with USE_CORE=0. Stop the server, confirm only core0 is reported, restart, then restart Binary Ninja.

Connect to Remote Process is greyed out and Pause does nothing

Binary Ninja is in a stale session, usually because the debug server restarted while attached. Quit and reopen Binary Ninja (or the .bndb) and connect again.

The decompiler still shows the old value after patching

Right-click the function and choose Reanalyze.

The LED does not change after patching

You patched the wrong byte. The inversion immediate is the third byte of the 4-byte eor.w instruction: the instruction is at 0x10000286, so the byte to change is 0x10000288. Confirm it now reads 00, not 01.


Fallback: do the dynamic steps with GDB (macOS 27)

If Binary Ninja's debugger crashes on attach on macOS 27 (see Troubleshooting), you can still do the live hack with the ARM GDB from the toolchain, against the same OpenOCD server. The addresses and register values are identical to the GUI steps.

Start the debug server (Step 9), then in a new terminal:

arm-none-eabi-gdb

At the (gdb) prompt:

set architecture armv8-m.main
target extended-remote :3333
hbreak *0x10000268
continue

Do not run monitor reset run before hbreak. 0x10000268 is inside main's loop, so the breakpoint fires on the next iteration with no reset. If you reset first, the core runs main and you will not catch it.

GDB stops at the printf call. Confirm the value, change it, and let it run:

info registers pc r1  # pc = 0x10000268, r1 = 0x2a
set $r1 = 0x2b
stepi
continue

The serial monitor prints regular_fav_num: 43 for the iteration you changed — the same temporary live hack as editing r1 in the Binary Ninja Registers widget. When you are done, press Ctrl-C, then detach and quit.

If you specifically want to stop at main (0x10000234), remember its entry runs only once per reset, so the breakpoint must be armed before the reset:

monitor reset halt
hbreak *0x10000234
continue

If you instead set it while the target is running and just continue, you will "blow past" main and catch the core inside printf — in this build at 0x100032cc, the stdio_uart_out_flush UART-drain loop.

hbreak sets a hardware breakpoint, which is required for read-only flash. It works from plain GDB because GDB sends the 2-byte length the Cortex-M33 comparators need. Binary Ninja's GDB MI adapter goes through the same GDB, so its GUI breakpoints work too; the old GDB RSP adapter was the one that sent a 1-byte length and could not set breakpoints here.

Glossary

Term Definition
.bss Section for uninitialized (or zero-initialized) static/global variables; zeroed by startup code
.data Section for initialized static/global variables; copied from flash to SRAM at boot
.elf Linked image with the symbol table; the ground truth for addresses and names
.rodata Read-only section for constants and string literals; stays in flash
Automatic variable A local variable created and destroyed with its block; lives on the stack (or is optimized away)
eor / XOR Exclusive OR — flips bits where the operands differ
GPIO General Purpose Input/Output — controllable pins on the microcontroller
Hardware breakpoint A breakpoint serviced by the CPU comparators, required for read-only flash
Inlining The optimizer replacing a function call with the function body; why demo_static_variable disappears
Literal pool A block of 32-bit constants that Thumb-2 code reaches with PC-relative ldr
MMIO Memory-mapped I/O — hardware registers accessed as memory addresses
Pull-up / pull-down A resistor that holds an input pin at a defined level when nothing drives it
SIO Single-cycle I/O — the fast GPIO block in the RP2350, at 0xd0000000
Static variable A variable with static storage duration; persists for the whole program and keeps a fixed address
Ternary operator condition ? value_if_true : value_if_false
Thumb bit Bit 0 of a Cortex-M function pointer; selects Thumb instruction mode
ubfx Unsigned Bit Field Extract — pulls a bit field out of a register
UF2 USB Flashing Format — the file format the Pico 2 bootloader accepts
Vector table The first words of flash: initial stack pointer and exception vectors

Remember: the ELF tells you what every address is, and the .bin is what you actually patch. Prove the behavior dynamically, read r1 at the printf call, resolve the names from the ELF, then patch the bytes — the constant 42, the inversion immediate, and (optionally) the label — and flash.