Optimise queues and rendering

This commit is contained in:
Niellune
2025-05-21 01:49:30 +03:00
parent 7f3ea88b21
commit 64f709072f
23 changed files with 585 additions and 476 deletions
+13 -13
View File
@@ -1,20 +1,20 @@
# Dongle configuration
# Note that vendor id and product id are in decimals, not hex here
vendor-id = 4884 # 0x1314
product-id = 5408 # 0x1520
#vendor-id = 4884 # 0x1314
#product-id = 5408 # 0x1520
# Application starts in full screen
fullscreen = true
#fullscreen = true
# Application drawing settings widthxheight
width = 720
height = 576
fps = 30
#width = 720
#height = 576
#fps = 60
# Requested image from phone
source-width = 1080
source-height = 864
source-fps = 30
#source-width = 720
#source-height = 576
#source-fps = 30
# Scaler algorithm if application drawing is differen from source image
# It's recommended to keep application and source values same cause scaling
@@ -31,13 +31,13 @@ source-fps = 30
# SWS_SINC 256
# SWS_LANCZOS 512
# SWS_SPLINE 1024
scaler = 1024
#scaler = 2
# Enable logging
logging = false
logging = true
# Size of video and audio buffers. Increase if you see artifacts
queue-size = 32
#queue-size = 32
# Font size for messgaes on screen
font-size = 30
#font-size = 30