Files
FocusGram-Android/lib/screens/bait_me_button.dart
T
2026-06-09 23:39:43 +05:45

269 lines
7.9 KiB
Dart

import 'dart:async';
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:provider/provider.dart';
import 'package:url_launcher/url_launcher.dart';
import '../services/bait_engine.dart';
import '../services/credit_store.dart';
import '../services/level_service.dart';
import '../services/session_manager.dart';
/// The Bait Me button widget.
///
/// Shows a gamble-themed button that triggers random outcomes.
/// Gated behind Level 3. Cooldown prevents spam.
class BaitMeButton extends StatefulWidget {
const BaitMeButton({super.key});
@override
State<BaitMeButton> createState() => _BaitMeButtonState();
}
class _BaitMeButtonState extends State<BaitMeButton>
with SingleTickerProviderStateMixin {
bool _isSpinning = false;
late AnimationController _spinController;
late Animation<double> _spinAnimation;
@override
void initState() {
super.initState();
_spinController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 1200),
);
_spinAnimation = Tween<double>(begin: 0, end: 1).animate(
CurvedAnimation(parent: _spinController, curve: Curves.easeOutBack),
);
}
@override
void dispose() {
_spinController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
final levelService = context.watch<LevelService>();
final baitEngine = context.read<BaitEngine>();
final isUnlocked = levelService.isFeatureUnlocked(AppFeature.baitMe);
if (!isUnlocked) {
return const SizedBox.shrink();
}
final isDark = Theme.of(context).brightness == Brightness.dark;
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 4, vertical: 2),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
// The button
SizedBox(
width: 48,
height: 48,
child: Stack(
children: [
AnimatedBuilder(
animation: _spinAnimation,
builder: (context, child) {
return Transform.rotate(
angle: _isSpinning
? _spinAnimation.value * 2 * pi * 3
: 0,
child: child,
);
},
child: Container(
decoration: BoxDecoration(
shape: BoxShape.circle,
color: baitEngine.isOnCooldown
? Colors.grey.withValues(alpha: 0.3)
: Colors.purpleAccent.withValues(alpha: 0.2),
border: Border.all(
color: baitEngine.isOnCooldown
? Colors.grey
: Colors.purpleAccent,
width: 2,
),
),
child: Material(
color: Colors.transparent,
child: InkWell(
borderRadius: BorderRadius.circular(24),
onTap: baitEngine.isOnCooldown
? null
: _onBaitMe,
child: Center(
child: Icon(
Icons.casino_rounded,
color: baitEngine.isOnCooldown
? Colors.grey
: Colors.purpleAccent,
size: 22,
),
),
),
),
),
),
// Cooldown badge
if (baitEngine.isOnCooldown)
Positioned(
right: 0,
bottom: 0,
child: Container(
padding: const EdgeInsets.all(2),
decoration: BoxDecoration(
color: Colors.black87,
borderRadius: BorderRadius.circular(8),
),
child: Text(
'${baitEngine.cooldownRemainingMinutes}m',
style: const TextStyle(
color: Colors.white,
fontSize: 8,
fontWeight: FontWeight.bold,
),
),
),
),
],
),
),
const SizedBox(height: 2),
Text(
'Bait Me',
style: TextStyle(
fontSize: 9,
color: isDark ? Colors.white60 : Colors.black54,
),
),
],
),
);
}
Future<void> _onBaitMe() async {
HapticFeedback.mediumImpact();
setState(() {
_isSpinning = true;
});
_spinController.forward(from: 0);
// Wait for spin animation
await Future.delayed(const Duration(milliseconds: 1200));
if (!mounted) return;
final baitEngine = context.read<BaitEngine>();
final creditStore = context.read<CreditStore>();
final sessionManager = context.read<SessionManager>();
// Wire callbacks
baitEngine.onAddMinutes = (minutes) {
creditStore.addBonusMinutes(minutes);
HapticFeedback.heavyImpact();
};
baitEngine.onResetSession = () {
creditStore.resetBalances();
sessionManager.endSession();
HapticFeedback.heavyImpact();
};
baitEngine.onReduceSessionTime = (minutes) {
// Deduct from reel credits
for (var i = 0; i < minutes; i++) {
creditStore.drainReelsMinute();
}
HapticFeedback.heavyImpact();
};
baitEngine.onIncreaseCooldown = (minutes) {
// Increase cooldown by adding to the last session end time
// Session manager handles cooldown via _lastSessionEnd
HapticFeedback.heavyImpact();
};
baitEngine.onEndReelSession = () {
sessionManager.endSession();
HapticFeedback.heavyImpact();
};
baitEngine.onEndAppSession = () {
sessionManager.endAppSession();
HapticFeedback.heavyImpact();
};
baitEngine.onOpenUrl = (url) async {
final uri = Uri.tryParse(url);
if (uri != null) {
await launchUrl(uri, mode: LaunchMode.externalApplication);
}
};
// Activate
final outcome = await baitEngine.activate();
if (!mounted) return;
setState(() {
_isSpinning = false;
});
// Show result dialog
_showOutcomeDialog(context, outcome);
}
void _showOutcomeDialog(BuildContext context, BaitOutcome outcome) {
final isDark = Theme.of(context).brightness == Brightness.dark;
showDialog(
context: context,
barrierDismissible: false,
builder: (ctx) => AlertDialog(
backgroundColor: isDark ? const Color(0xFF1C1C1E) : Colors.white,
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20)),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
BaitEngine.outcomeLabel(outcome),
style: TextStyle(
fontSize: 24,
fontWeight: FontWeight.bold,
color: outcome == BaitOutcome.addTenMinutes
? Colors.greenAccent
: Colors.redAccent,
),
),
const SizedBox(height: 12),
Text(
BaitEngine.outcomeSubtext(outcome),
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 14,
color: isDark ? Colors.white70 : Colors.black87,
height: 1.4,
),
),
],
),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx),
child: const Text('OK'),
),
],
),
);
}
}