import Foundation import UIKit import AsyncDisplayKit import Display import GradientBackground import EdgeEffect import SwiftSignalKit import ComponentFlow import ComponentDisplayAdapters final class WallpaperEdgeEffectNodeImpl: ASDisplayNode, WallpaperEdgeEffectNode { private struct Params: Equatable { let rect: CGRect let edge: WallpaperEdgeEffectEdge let alpha: CGFloat let blur: Bool let containerSize: CGSize init(rect: CGRect, edge: WallpaperEdgeEffectEdge, alpha: CGFloat, blur: Bool, containerSize: CGSize) { self.rect = rect self.edge = edge self.alpha = alpha self.blur = blur self.containerSize = containerSize } } private var gradientNode: GradientBackgroundNode.CloneNode? private let patternImageLayer: EffectImageLayer.CloneLayer private let contentNode: ASDisplayNode private let containerNode: ASDisplayNode private let containerMaskingNode: ASDisplayNode private let overlayNode: ASDisplayNode private let maskView: UIImageView private var blurView: VariableBlurView? private weak var parentNode: WallpaperBackgroundNodeImpl? private var index: Int? private var params: Params? private var isInverted: Bool = false init(parentNode: WallpaperBackgroundNodeImpl) { self.parentNode = parentNode if let gradientBackgroundNode = parentNode.gradientBackgroundNode { self.gradientNode = GradientBackgroundNode.CloneNode(parentNode: gradientBackgroundNode, isDimmed: false) } else { self.gradientNode = nil } self.patternImageLayer = EffectImageLayer.CloneLayer(parentLayer: parentNode.patternImageLayer) self.contentNode = ASDisplayNode() self.containerNode = ASDisplayNode() self.containerNode.anchorPoint = CGPoint() self.containerNode.clipsToBounds = true self.containerMaskingNode = ASDisplayNode() self.containerMaskingNode.layer.allowsGroupOpacity = true self.containerMaskingNode.addSubnode(self.containerNode) self.overlayNode = ASDisplayNode() self.maskView = UIImageView() super.init() self.containerNode.addSubnode(self.contentNode) if let gradientNode = self.gradientNode { self.containerNode.addSubnode(gradientNode) } //self.containerMaskingNode.layer.addSublayer(self.patternImageLayer) self.addSubnode(self.containerMaskingNode) self.containerMaskingNode.view.mask = self.maskView self.containerNode.addSubnode(self.overlayNode) self.index = parentNode.edgeEffectNodes.add(Weak(self)) } deinit { if let index = self.index, let parentNode = self.parentNode { parentNode.edgeEffectNodes.remove(index) } } func updateGradientNode() { if let gradientBackgroundNode = self.parentNode?.gradientBackgroundNode { if self.gradientNode == nil { let gradientNode = GradientBackgroundNode.CloneNode(parentNode: gradientBackgroundNode, isDimmed: false) self.gradientNode = gradientNode self.containerNode.insertSubnode(gradientNode, at: 0) if let params = self.params { self.updateImpl(rect: params.rect, edge: params.edge, alpha: params.alpha, blur: params.blur, containerSize: params.containerSize, transition: .immediate) } } } else { if let gradientNode = self.gradientNode { self.gradientNode = nil gradientNode.removeFromSupernode() } } } func updatePattern(isInverted: Bool) { if self.isInverted != isInverted { self.isInverted = isInverted self.overlayNode.backgroundColor = isInverted ? .black : .clear } } func updateContents() { guard let parentNode = self.parentNode else { return } self.contentNode.contents = parentNode.contentNode.contents self.contentNode.contentMode = parentNode.contentNode.contentMode self.contentNode.backgroundColor = parentNode.contentNode.backgroundColor self.contentNode.alpha = parentNode.contentNode.alpha self.contentNode.isHidden = parentNode.contentNode.isHidden } func update(rect: CGRect, edge: WallpaperEdgeEffectEdge, alpha: CGFloat, blur: Bool, containerSize: CGSize, transition: ContainedViewLayoutTransition) { let params = Params(rect: rect, edge: edge, alpha: alpha, blur: blur, containerSize: containerSize) if self.params != params { self.params = params self.updateImpl(rect: params.rect, edge: params.edge, alpha: params.alpha, blur: params.blur, containerSize: params.containerSize, transition: transition) } } private func updateImpl(rect: CGRect, edge: WallpaperEdgeEffectEdge, alpha: CGFloat, blur: Bool, containerSize: CGSize, transition: ContainedViewLayoutTransition) { transition.updateFrame(node: self.containerMaskingNode, frame: CGRect(origin: CGPoint(), size: rect.size)) transition.updateBounds(node: self.containerNode, bounds: CGRect(origin: CGPoint(x: rect.minX, y: rect.minY), size: rect.size)) if self.maskView.image?.size.height != edge.size { self.maskView.image = EdgeEffectView.generateEdgeGradient(baseHeight: edge.size, isInverted: edge.edge == .bottom) } self.containerMaskingNode.alpha = alpha let maskFrame = CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: rect.size) ComponentTransition(transition).setPosition(view: self.maskView, position: maskFrame.center) ComponentTransition(transition).setBounds(view: self.maskView, bounds: CGRect(origin: CGPoint(), size: maskFrame.size)) transition.updateFrame(node: self.overlayNode, frame: CGRect(origin: CGPoint(), size: containerSize)) if let gradientNode = self.gradientNode { transition.updateFrame(node: gradientNode, frame: CGRect(origin: CGPoint(), size: containerSize)) } transition.updateFrame(layer: self.patternImageLayer, frame: CGRect(origin: CGPoint(x: -rect.minX, y: -rect.minY), size: containerSize)) transition.updateFrame(node: self.contentNode, frame: CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: containerSize)) if blur { let blurHeight: CGFloat = max(edge.size, bounds.height - 24.0) let blurFrame = CGRect(origin: CGPoint(x: 0.0, y: edge.edge == .bottom ? (bounds.height - blurHeight) : 0.0), size: CGSize(width: bounds.width, height: blurHeight)) let blurView: VariableBlurView if let current = self.blurView { blurView = current } else { blurView = VariableBlurView(maxBlurRadius: 1.0) self.view.addSubview(blurView) self.blurView = blurView } blurView.update( size: blurFrame.size, constantHeight: edge.size, isInverted: edge.edge == .bottom, gradient: EdgeEffectView.generateEdgeGradientData(baseHeight: edge.size), transition: transition ) transition.updateFrame(view: blurView, frame: blurFrame) } else if let blurView = self.blurView { self.blurView = nil blurView.removeFromSuperview() } } }