Files
GLEGram-iOS/submodules/PremiumUI/Sources/BadgeStarsView.swift
T
Leeksov 4647310322 GLEGram 12.5 — Initial public release
Based on Swiftgram 12.5 (Telegram iOS 12.5).
All GLEGram features ported and organized in GLEGram/ folder.

Features: Ghost Mode, Saved Deleted Messages, Content Protection Bypass,
Font Replacement, Fake Profile, Chat Export, Plugin System, and more.

See CHANGELOG_12.5.md for full details.
2026-04-06 09:48:12 +03:00

169 lines
6.2 KiB
Swift

import Foundation
import UIKit
import SceneKit
import Display
import AppBundle
import PremiumStarComponent
final class BadgeStarsView: UIView, PhoneDemoDecorationView {
private let sceneView: SCNView
private var leftParticles: SCNNode?
private var rightParticles: SCNNode?
override init(frame: CGRect) {
self.sceneView = SCNView(frame: CGRect(origin: .zero, size: frame.size))
self.sceneView.backgroundColor = .clear
if let scene = loadCompressedScene(name: "badge", version: 1) {
self.sceneView.scene = scene
}
self.sceneView.isUserInteractionEnabled = false
self.sceneView.preferredFramesPerSecond = 60
super.init(frame: frame)
self.alpha = 0.0
self.addSubview(self.sceneView)
self.leftParticles = self.sceneView.scene?.rootNode.childNode(withName: "leftParticles", recursively: false)
self.rightParticles = self.sceneView.scene?.rootNode.childNode(withName: "rightParticles", recursively: false)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func setVisible(_ visible: Bool) {
if visible, let leftParticles = self.leftParticles, let rightParticles = self.rightParticles, leftParticles.parent == nil {
self.sceneView.scene?.rootNode.addChildNode(leftParticles)
self.sceneView.scene?.rootNode.addChildNode(rightParticles)
}
let transition = ContainedViewLayoutTransition.animated(duration: 0.3, curve: .linear)
transition.updateAlpha(layer: self.layer, alpha: visible ? 0.5 : 0.0, completion: { [weak self] finished in
if let strongSelf = self, finished && !visible && strongSelf.leftParticles?.parent != nil {
strongSelf.leftParticles?.removeFromParentNode()
strongSelf.rightParticles?.removeFromParentNode()
}
})
}
func resetAnimation() {
}
override func layoutSubviews() {
super.layoutSubviews()
self.sceneView.frame = CGRect(origin: .zero, size: frame.size)
}
}
final class EmojiStarsView: UIView, PhoneDemoDecorationView {
private let sceneView: SCNView
private var leftParticles: SCNNode?
private var rightParticles: SCNNode?
override init(frame: CGRect) {
self.sceneView = SCNView(frame: CGRect(origin: .zero, size: frame.size))
self.sceneView.backgroundColor = .clear
if let scene = loadCompressedScene(name: "emoji", version: 1) {
self.sceneView.scene = scene
}
self.sceneView.isUserInteractionEnabled = false
self.sceneView.preferredFramesPerSecond = 60
super.init(frame: frame)
self.alpha = 0.0
self.addSubview(self.sceneView)
self.leftParticles = self.sceneView.scene?.rootNode.childNode(withName: "leftParticles", recursively: false)
self.rightParticles = self.sceneView.scene?.rootNode.childNode(withName: "rightParticles", recursively: false)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func setVisible(_ visible: Bool) {
if visible, let leftParticles = self.leftParticles, let rightParticles = self.rightParticles, leftParticles.parent == nil {
self.sceneView.scene?.rootNode.addChildNode(leftParticles)
self.sceneView.scene?.rootNode.addChildNode(rightParticles)
}
let transition = ContainedViewLayoutTransition.animated(duration: 0.3, curve: .linear)
transition.updateAlpha(layer: self.layer, alpha: visible ? 0.5 : 0.0, completion: { [weak self] finished in
if let strongSelf = self, finished && !visible && strongSelf.leftParticles?.parent != nil {
strongSelf.leftParticles?.removeFromParentNode()
strongSelf.rightParticles?.removeFromParentNode()
}
})
}
func resetAnimation() {
}
override func layoutSubviews() {
super.layoutSubviews()
self.sceneView.frame = CGRect(origin: .zero, size: frame.size)
}
}
final class TagStarsView: UIView, PhoneDemoDecorationView {
private let sceneView: SCNView
private var leftParticles: SCNNode?
private var rightParticles: SCNNode?
override init(frame: CGRect) {
self.sceneView = SCNView(frame: CGRect(origin: .zero, size: frame.size))
self.sceneView.backgroundColor = .clear
if let scene = loadCompressedScene(name: "tag", version: 1) {
self.sceneView.scene = scene
}
self.sceneView.isUserInteractionEnabled = false
self.sceneView.preferredFramesPerSecond = 60
super.init(frame: frame)
self.alpha = 0.0
self.addSubview(self.sceneView)
self.leftParticles = self.sceneView.scene?.rootNode.childNode(withName: "leftParticles", recursively: false)
self.rightParticles = self.sceneView.scene?.rootNode.childNode(withName: "rightParticles", recursively: false)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func setVisible(_ visible: Bool) {
if visible, let leftParticles = self.leftParticles, let rightParticles = self.rightParticles, leftParticles.parent == nil {
self.sceneView.scene?.rootNode.addChildNode(leftParticles)
self.sceneView.scene?.rootNode.addChildNode(rightParticles)
}
let transition = ContainedViewLayoutTransition.animated(duration: 0.3, curve: .linear)
transition.updateAlpha(layer: self.layer, alpha: visible ? 0.5 : 0.0, completion: { [weak self] finished in
if let strongSelf = self, finished && !visible && strongSelf.leftParticles?.parent != nil {
strongSelf.leftParticles?.removeFromParentNode()
strongSelf.rightParticles?.removeFromParentNode()
}
})
}
func resetAnimation() {
}
override func layoutSubviews() {
super.layoutSubviews()
self.sceneView.frame = CGRect(origin: .zero, size: frame.size)
}
}