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refactor(windows): clean up Chrome ABE module (#574)
* refactor(abe): remove --abe-key flag and its global state * refactor(abe): rework scratch protocol and Go/C structure
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@@ -1,50 +1,9 @@
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// SPDX-License-Identifier: Apache-2.0
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#ifndef HBD_ABE_BOOTSTRAP_H
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#define HBD_ABE_BOOTSTRAP_H
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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// Scratch layout inside imageBase (the raw-file payload region in the
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// target process). Shared contract with the Go injector — keep the
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// offsets and meanings in sync with utils/injector/reflective_windows.go.
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//
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// 0x28 step marker (written by Bootstrap)
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// 0x29 key status (0x01 = ready, written by DllMain)
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// 0x40..0x67 pre-Bootstrap: 5 pre-resolved Win32 fn pointers
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// post-DllMain : 32-byte master key at 0x40..0x5F
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//
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// Windows' PE loader ignores the DOS stub region (0x40..0x77), and
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// Bootstrap only reads the imports once at function start, so DllMain
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// can safely overwrite 0x40..0x5F with the key afterwards.
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#define BOOTSTRAP_MARKER_OFFSET 0x28
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#define BOOTSTRAP_KEY_STATUS_OFFSET 0x29
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#define BOOTSTRAP_KEY_STATUS_READY 0x01
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#define BOOTSTRAP_KEY_OFFSET 0x40
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#define BOOTSTRAP_KEY_LEN 32
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#define BOOTSTRAP_IMPORT_LOADLIBRARYA_OFFSET 0x40
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#define BOOTSTRAP_IMPORT_GETPROCADDRESS_OFFSET 0x48
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#define BOOTSTRAP_IMPORT_VIRTUALALLOC_OFFSET 0x50
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#define BOOTSTRAP_IMPORT_VIRTUALPROTECT_OFFSET 0x58
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#define BOOTSTRAP_IMPORT_NTFLUSHIC_OFFSET 0x60
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#define BOOTSTRAP_MARK_MZ_FOUND 0x02
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#define BOOTSTRAP_MARK_IMPORTS_OK 0x05
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#define BOOTSTRAP_MARK_ALLOC_OK 0x06
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#define BOOTSTRAP_MARK_COPIED 0x07
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#define BOOTSTRAP_MARK_RELOCATED 0x08
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#define BOOTSTRAP_MARK_IMPORTS_FIXED 0x09
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#define BOOTSTRAP_MARK_PERMISSIONS 0x0A
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#define BOOTSTRAP_MARK_CACHE_FLUSHED 0x0B
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#define BOOTSTRAP_MARK_DONE 0xFF
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#define BOOTSTRAP_MARK_ERR_IMPORTS 0xE3
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#define BOOTSTRAP_MARK_ERR_ALLOC 0xE4
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#include "bootstrap_layout.h"
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#ifdef __cplusplus
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extern "C" {
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