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fix(web): attack-graph canvas follows the app theme instead of forcing dark
Node/edge colors now use the same --sev-*-fg / --surface / --text / --border CSS custom properties as the rest of the console (set via inline style= attributes, since SVG presentation attributes don't resolve var()) — the graph reads correctly in light mode instead of always rendering as a dark canvas. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0129WdYHccPsH27k5GGuwijd
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co-authored by
Claude Sonnet 5
parent
7f365b4e88
commit
a083990ce4
@@ -311,14 +311,10 @@ textarea { resize: vertical; min-height: 72px; }
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/* Generative Attack Path Chaining */
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.attackpath-empty { font-size: 12.5px; color: var(--text-faint); padding: var(--sp-5); text-align: center; border: 1px dashed var(--border-strong); border-radius: var(--radius-sm); }
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/* The graph canvas is intentionally fixed-dark regardless of the app theme —
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a node/edge map reads better with bright severity colors against a near-
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black surface, the way NodeZero/attack-graph tools render it, and it stays
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legible whether the rest of the console is in light or dark mode. */
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.ap-canvas-wrap { border-radius: var(--radius-md); overflow: auto; background: #0f1115; border: 1px solid #24262d; }
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.ap-canvas-wrap { border-radius: var(--radius-md); overflow: auto; background: var(--surface-2); border: 1px solid var(--border); }
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.ap-canvas { display: block; min-width: 100%; }
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.ap-canvas text { font-family: var(--sans); }
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.ap-node-g:hover rect:first-child { filter: brightness(1.35); }
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.ap-node-g:hover rect:first-child { filter: brightness(0.97); }
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/* findings table */
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.data-table { width: 100%; border-collapse: collapse; font-size: 12.5px; }
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