Files
P4RS3LT0NGV3/src/transformers/cipher/adfgx.js
T

187 lines
6.6 KiB
JavaScript

// ADFGX cipher transform (WWI German cipher)
import BaseTransformer from '../BaseTransformer.js';
export default new BaseTransformer({
name: 'ADFGX Cipher',
priority: 60,
category: 'cipher',
key: 'KEYWORD',
configurableOptions: [
{
id: 'key',
label: 'Transposition keyword',
type: 'text',
default: 'KEYWORD'
}
],
_transKey: function(options) {
const k = options && options.key !== undefined && options.key !== null
? String(options.key)
: null;
return (k || this.key || 'KEYWORD').toUpperCase().replace(/[^A-Z]/g, '');
},
// ADFGX uses a 5x5 Polybius square with letters A, D, F, G, X as coordinates
// Standard square (I and J share position)
square: [
['A', 'B', 'C', 'D', 'E'],
['F', 'G', 'H', 'I', 'K'],
['L', 'M', 'N', 'O', 'P'],
['Q', 'R', 'S', 'T', 'U'],
['V', 'W', 'X', 'Y', 'Z']
],
// Coordinate labels
coords: ['A', 'D', 'F', 'G', 'X'],
func: function(text, options) {
options = options || {};
const transKey = this._transKey(options);
if (transKey.length === 0) return text;
const cleaned = text.toUpperCase().replace(/[^A-Z]/g, '');
if (cleaned.length === 0) return text;
// Step 1: Convert to ADFGX coordinates (two letters per character)
let adfgxText = '';
for (const char of cleaned) {
let found = false;
for (let row = 0; row < 5; row++) {
for (let col = 0; col < 5; col++) {
if (this.square[row][col] === char || (char === 'J' && this.square[row][col] === 'I')) {
adfgxText += this.coords[row] + this.coords[col];
found = true;
break;
}
}
if (found) break;
}
}
// Step 2: Columnar transposition using the key
const keyLength = transKey.length;
const numCols = keyLength;
const numRows = Math.ceil(adfgxText.length / numCols);
// Create grid
const grid = [];
let textIdx = 0;
for (let row = 0; row < numRows; row++) {
grid[row] = [];
for (let col = 0; col < numCols; col++) {
grid[row][col] = textIdx < adfgxText.length ? adfgxText[textIdx++] : '';
}
}
// Sort columns by key
const keyOrder = [];
for (let i = 0; i < transKey.length; i++) {
keyOrder.push({ char: transKey[i], index: i });
}
keyOrder.sort((a, b) => {
if (a.char < b.char) return -1;
if (a.char > b.char) return 1;
return a.index - b.index;
});
// Read columns in sorted order
let result = '';
for (const keyItem of keyOrder) {
const col = keyItem.index;
for (let row = 0; row < numRows; row++) {
if (grid[row][col]) {
result += grid[row][col];
}
}
}
return result;
},
reverse: function(text, options) {
options = options || {};
const transKey = this._transKey(options);
if (transKey.length === 0) return text;
// Only process ADFGX characters
const cleaned = text.toUpperCase().replace(/[^ADFGX]/g, '');
if (cleaned.length === 0) return text;
if (cleaned.length % 2 !== 0) return text; // Must be even length
// Step 1: Reverse columnar transposition
const keyLength = transKey.length;
const numCols = keyLength;
const numRows = Math.ceil(cleaned.length / numCols);
// Determine column order (same as encoding)
const keyOrder = [];
for (let i = 0; i < transKey.length; i++) {
keyOrder.push({ char: transKey[i], index: i });
}
keyOrder.sort((a, b) => {
if (a.char < b.char) return -1;
if (a.char > b.char) return 1;
return a.index - b.index;
});
// Calculate how many characters each original column has
// When writing row by row, column i gets chars at positions: i, i+numCols, i+2*numCols, ...
// So column i has: Math.ceil((totalLength - i) / numCols) characters
// Fill grid: write into columns in sorted order
const grid = [];
for (let row = 0; row < numRows; row++) {
grid[row] = new Array(numCols);
}
let textIdx = 0;
for (const keyItem of keyOrder) {
const col = keyItem.index;
// This column originally had this many characters when written row by row
const colLength = Math.ceil((cleaned.length - col) / numCols);
// Write characters into this column, filling top to bottom
for (let row = 0; row < colLength && textIdx < cleaned.length; row++) {
grid[row][col] = cleaned[textIdx++];
}
}
// Read row by row to get ADFGX text
let adfgxText = '';
for (let row = 0; row < numRows; row++) {
for (let col = 0; col < numCols; col++) {
if (grid[row] && grid[row][col]) {
adfgxText += grid[row][col];
}
}
}
// Step 2: Convert ADFGX coordinates back to letters
let result = '';
for (let i = 0; i < adfgxText.length; i += 2) {
if (i + 1 < adfgxText.length) {
const rowChar = adfgxText[i];
const colChar = adfgxText[i + 1];
const row = this.coords.indexOf(rowChar);
const col = this.coords.indexOf(colChar);
if (row >= 0 && row < 5 && col >= 0 && col < 5) {
result += this.square[row][col];
}
}
}
return result;
},
preview: function(text, options) {
if (!text) return '[adfgx]';
const result = this.func(text.slice(0, 5), options);
return result.substring(0, 12) + (result.length > 12 ? '...' : '');
},
detector: function(text) {
// ADFGX produces only A, D, F, G, X characters
const cleaned = text.replace(/[\s]/g, '').toUpperCase();
if (cleaned.length < 10) return false;
if (!/^[ADFGX]+$/.test(cleaned)) return false;
// Must be even length (pairs of coordinates)
return cleaned.length % 2 === 0;
}
});