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44 lines
1.4 KiB
Objective-C
44 lines
1.4 KiB
Objective-C
//
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// JGProgressHUDAnimation.h
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// JGProgressHUD
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//
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// Created by Jonas Gessner on 20.7.14.
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// Copyright (c) 2014 Jonas Gessner. All rights reserved.
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//
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#import <Foundation/Foundation.h>
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#import <UIKit/UIKit.h>
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@class JGProgressHUD;
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/**
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You may subclass this class to create a custom progress indicator view.
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*/
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@interface JGProgressHUDAnimation : NSObject
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/** Convenience initializer. */
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+ (instancetype __nonnull)animation;
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/** The HUD using this animation. */
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@property (nonatomic, weak, readonly, nullable) JGProgressHUD *progressHUD;
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/**
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The @c progressHUD is hidden from screen with @c alpha = 1 and @c hidden = @c YES. Ideally, you should prepare the HUD for presentation, then set @c hidden to @c NO on the @c progressHUD and then perform the animation.
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@post Call @c animationFinished.
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*/
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- (void)show NS_REQUIRES_SUPER;
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/**
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The @c progressHUD wis visible on screen with @c alpha = 1 and @c hidden = @c NO. You should only perform the animation in this method, the @c progressHUD itself will take care of hiding itself and removing itself from superview.
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@post Call @c animationFinished.
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*/
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- (void)hide NS_REQUIRES_SUPER;
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/**
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@pre This method should only be called at the end of a @c show or @c hide animaiton.
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@attention ALWAYS call this method after completing a @c show or @c hide animation.
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*/
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- (void)animationFinished NS_REQUIRES_SUPER;
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@end
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