Each alert toast had a 5-second auto-dismiss timer that fired even
while the user was reading the card. This adds pause-on-hover: the
dismiss timer stops while the mouse is over a toast and restarts (full
lifetime) on mouse leave. The progress bar animation pauses with it,
so the visual matches the actual remaining time.
All other behavior is preserved: same cyber/mono styling, same spring
slide-in, same risk-color border + glow, same warning icon, same
LVL X/10 readout, same title/source layout, same click-to-fly + dismiss
on body click, same × dismiss button.
Implementation notes:
- Extract a ToastCard sub-component so each card can own its own
paused state (useState can't be array-indexed in the parent).
- Move the auto-dismiss timer out of useAlertToasts.ts and into
ToastCard. The hook previously scheduled the dismiss itself, which
meant the UI couldn't pause it — only the component knows whether
the user is interacting.
- Add tests covering: title/source/severity render, auto-dismiss
fires at 5s, hover pauses indefinitely, mouse-leave restarts the
full lifetime, × dismisses without flying, body-click flies +
dismisses.
This implements the genuine UX improvement that PR #234 was reaching
for, without #234's broken syntax, missing-field bug, duplicate
timer logic, or design regression.
Refs: #234
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>