update multi gpu

This commit is contained in:
chenxuanhong
2022-02-09 12:46:34 +08:00
parent 6f92dbc896
commit 5271a9f3c2
4 changed files with 49 additions and 100 deletions
+2 -64
View File
@@ -5,7 +5,7 @@
# Created Date: Sunday February 6th 2022
# Author: Chen Xuanhong
# Email: chenxuanhongzju@outlook.com
# Last Modified: Tuesday, 8th February 2022 1:50:00 pm
# Last Modified: Tuesday, 8th February 2022 10:26:54 pm
# Modified By: Chen Xuanhong
# Copyright (c) 2022 Shanghai Jiao Tong University
#############################################################
@@ -181,66 +181,4 @@ def GetLoader( dataset_roots,
def denorm(x):
out = (x + 1) / 2
return out.clamp_(0, 1)
if __name__ == "__main__":
from torchvision.utils import save_image
style_class = ["vangogh","picasso","samuel"]
categories_names = \
['a/abbey', 'a/arch', 'a/amphitheater', 'a/aqueduct', 'a/arena/rodeo', 'a/athletic_field/outdoor',
'b/badlands', 'b/balcony/exterior', 'b/bamboo_forest', 'b/barn', 'b/barndoor', 'b/baseball_field',
'b/basilica', 'b/bayou', 'b/beach', 'b/beach_house', 'b/beer_garden', 'b/boardwalk', 'b/boathouse',
'b/botanical_garden', 'b/bullring', 'b/butte', 'c/cabin/outdoor', 'c/campsite', 'c/campus',
'c/canal/natural', 'c/canal/urban', 'c/canyon', 'c/castle', 'c/church/outdoor', 'c/chalet',
'c/cliff', 'c/coast', 'c/corn_field', 'c/corral', 'c/cottage', 'c/courtyard', 'c/crevasse',
'd/dam', 'd/desert/vegetation', 'd/desert_road', 'd/doorway/outdoor', 'f/farm', 'f/fairway',
'f/field/cultivated', 'f/field/wild', 'f/field_road', 'f/fishpond', 'f/florist_shop/indoor',
'f/forest/broadleaf', 'f/forest_path', 'f/forest_road', 'f/formal_garden', 'g/gazebo/exterior',
'g/glacier', 'g/golf_course', 'g/greenhouse/indoor', 'g/greenhouse/outdoor', 'g/grotto', 'g/gorge',
'h/hayfield', 'h/herb_garden', 'h/hot_spring', 'h/house', 'h/hunting_lodge/outdoor', 'i/ice_floe',
'i/ice_shelf', 'i/iceberg', 'i/inn/outdoor', 'i/islet', 'j/japanese_garden', 'k/kasbah',
'k/kennel/outdoor', 'l/lagoon', 'l/lake/natural', 'l/lawn', 'l/library/outdoor', 'l/lighthouse',
'm/mansion', 'm/marsh', 'm/mausoleum', 'm/moat/water', 'm/mosque/outdoor', 'm/mountain',
'm/mountain_path', 'm/mountain_snowy', 'o/oast_house', 'o/ocean', 'o/orchard', 'p/park',
'p/pasture', 'p/pavilion', 'p/picnic_area', 'p/pier', 'p/pond', 'r/raft', 'r/railroad_track',
'r/rainforest', 'r/rice_paddy', 'r/river', 'r/rock_arch', 'r/roof_garden', 'r/rope_bridge',
'r/ruin', 's/schoolhouse', 's/sky', 's/snowfield', 's/swamp', 's/swimming_hole',
's/synagogue/outdoor', 't/temple/asia', 't/topiary_garden', 't/tree_farm', 't/tree_house',
'u/underwater/ocean_deep', 'u/utility_room', 'v/valley', 'v/vegetable_garden', 'v/viaduct',
'v/village', 'v/vineyard', 'v/volcano', 'w/waterfall', 'w/watering_hole', 'w/wave',
'w/wheat_field', 'z/zen_garden', 'a/alcove', 'a/apartment-building/outdoor', 'a/artists_loft',
'b/building_facade', 'c/cemetery']
s_datapath = "D:\\F_Disk\\data_set\\Art_Data\\data_art_backup"
c_datapath = "D:\\Downloads\\data_large"
savepath = "D:\\PatchFace\\PleaseWork\\multi-style-gan\\StyleTransfer\\dataloader_test"
imsize = 512
s_datasetloader= getLoader(s_datapath,c_datapath,
style_class, categories_names,
crop_size=imsize, batch_size=16, num_workers=4)
wocao = iter(s_datasetloader)
for i in range(500):
print("new batch")
s_image,c_image,label = next(wocao)
print(label)
# print(label)
# saved_image1 = torch.cat([denorm(image.data),denorm(hahh.data)],3)
# save_image(denorm(image), "%s\\%d-label-%d.jpg"%(savepath,i), nrow=1, padding=1)
pass
# import cv2
# import os
# for dir_item in categories_names:
# join_path = Path(contentdatapath,dir_item)
# if join_path.exists():
# print("processing %s"%dir_item,end='\r')
# images = join_path.glob('*.%s'%("jpg"))
# for item in images:
# temp_path = str(item)
# # temp = cv2.imread(temp_path)
# temp = Image.open(temp_path)
# if temp.layers<3:
# print("remove broken image...")
# print("image name:%s"%temp_path)
# del temp
# os.remove(item)
return out.clamp_(0, 1)