diff --git a/App Bundle Extension/custom/make_bundle.sh b/App Bundle Extension/custom/make_bundle.sh
new file mode 100755
index 0000000..91092cd
--- /dev/null
+++ b/App Bundle Extension/custom/make_bundle.sh
@@ -0,0 +1,87 @@
+#!/bin/bash
+
+### --- CREATE APP ICON --- ###
+# Create a red icon using Python
+python3 -c "from PIL import Image; Image.new('RGB', (1024, 1024), 'red').save('red_icon.png')"
+
+# Prepare iconset directory
+mkdir -p red_icon.iconset
+
+# Convert the red icon to all necessary sizes and place them in the iconset directory
+sips -z 16 16 red_icon.png --out red_icon.iconset/icon_16x16.png
+sips -z 32 32 red_icon.png --out red_icon.iconset/icon_16x16@2x.png
+sips -z 32 32 red_icon.png --out red_icon.iconset/icon_32x32.png
+sips -z 64 64 red_icon.png --out red_icon.iconset/icon_32x32@2x.png
+sips -z 128 128 red_icon.png --out red_icon.iconset/icon_128x128.png
+sips -z 256 256 red_icon.png --out red_icon.iconset/icon_128x128@2x.png
+sips -z 256 256 red_icon.png --out red_icon.iconset/icon_256x256.png
+sips -z 512 512 red_icon.png --out red_icon.iconset/icon_256x256@2x.png
+sips -z 512 512 red_icon.png --out red_icon.iconset/icon_512x512.png
+sips -z 1024 1024 red_icon.png --out red_icon.iconset/icon_512x512@2x.png
+
+# Convert iconset to icns
+iconutil -c icns red_icon.iconset
+
+# Clean up temporary files
+rm -r red_icon.iconset red_icon.png
+
+### --- MAKING BUNDLE --- ###
+# Prepare a minimal bundle structure
+mkdir -p bare_bone.app/Contents/MacOS
+
+# Create a simple script that opens Calculator
+echo '#!/bin/bash\nopen -a Calculator' > bare_bone.app/Contents/MacOS/bare_bone
+
+# Add executable permissions to binary/script
+chmod +x bare_bone.app/Contents/MacOS/bare_bone
+
+# Creating Info.plist
+echo '
+
+
+
+ CFBundleExecutable
+ bare_bone_exe
+
+' > bare_bone.app/Contents/Info.plist
+
+# Renaming executable
+mv bare_bone.app/Contents/MacOS/bare_bone bare_bone.app/Contents/MacOS/bare_bone_exe
+
+# Creating Resources directory
+mkdir -p bare_bone.app/Contents/Resources
+
+# Move icon to Resources
+mv red_icon.icns bare_bone.app/Contents/Resources/red_icon.icns
+
+# Update Info.plist to use new icon
+plutil -insert CFBundleIconFile -string "red_icon" bare_bone.app/Contents/Info.plist
+
+# Creating Frameworks directory
+mkdir -p bare_bone.app/Contents/Frameworks/ClockOpen.framework/Versions/A/Resources
+
+# Create a script in the framework that opens Clock
+echo '#!/bin/bash\nopen -a Clock' > bare_bone.app/Contents/Frameworks/ClockOpen.framework/Versions/A/ClockOpen
+chmod +x bare_bone.app/Contents/Frameworks/ClockOpen.framework/Versions/A/ClockOpen
+
+# Create necessary symbolic links in the framework
+ln -s A bare_bone.app/Contents/Frameworks/ClockOpen.framework/Versions/Current
+ln -s Versions/Current/ClockOpen bare_bone.app/Contents/Frameworks/ClockOpen.framework/ClockOpen
+ln -s Versions/Current/Resources bare_bone.app/Contents/Frameworks/ClockOpen.framework/Resources
+
+# Creating Info.plist for Framework
+echo '
+
+
+
+ CFBundleExecutable
+ ClockOpen
+
+' > bare_bone.app/Contents/Frameworks/ClockOpen.framework/Versions/A/Resources/Info.plist
+
+# Modify the main executable to use the script from ClockOpen Framework
+echo 'SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"' >> bare_bone.app/Contents/MacOS/bare_bone_exe
+echo '"$SCRIPT_DIR/../Frameworks/ClockOpen.framework/ClockOpen"' >> bare_bone.app/Contents/MacOS/bare_bone_exe
+
+# Sign the application
+codesign -f -s - --deep bare_bone.app
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