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perf(player): suspend covered pages and streamline transitions
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@@ -155,7 +155,8 @@ class _ShimmerLoadingState extends State<ShimmerLoading>
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child: child,
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);
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},
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child: widget.child,
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// The mask moves every frame; the skeleton beneath it does not.
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child: RepaintBoundary(child: widget.child),
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);
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}
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}
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