mirror of
https://github.com/zarzet/SpotiFLAC-Mobile.git
synced 2026-08-23 19:32:29 +02:00
feat: add FLAC/ALAC bidirectional lossless conversion support
- Add _convertToAlac() and _convertToFlac() in ffmpeg_service with single-pass FFmpeg encoding, metadata tags, and cover art embedding - Wire lossless formats (ALAC, FLAC) into single-track convert sheet with dynamic format list based on source format, hidden bitrate for lossless targets, and lossless hint text - Add lossless conversion to batch convert UI in downloaded_album, local_album, and queue_tab screens with lossy-source filtering - Fix M4A quality probe in Go backend: increase audio sample entry buffer from 24 to 32 bytes, read sample rate from correct offset (bytes 28-29) and bit depth from samplesize field (bytes 22-23) - Add l10n keys for lossless confirm dialogs and hints (en, id)
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+19
-6
@@ -743,15 +743,28 @@ func GetM4AQuality(filePath string) (AudioQuality, error) {
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return AudioQuality{}, err
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}
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buf := make([]byte, 24)
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buf := make([]byte, 32)
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if _, err := f.ReadAt(buf, sampleOffset); err != nil {
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return AudioQuality{}, fmt.Errorf("failed to read audio sample entry: %w", err)
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}
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sampleRate := int(buf[22])<<8 | int(buf[23])
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bitDepth := 16
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if atomType == "alac" {
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bitDepth = 24
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// AudioSampleEntry layout from the box type field:
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// [0:4] type ("mp4a"/"alac")
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// [4:10] SampleEntry.reserved
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// [10:12] data_reference_index
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// [12:20] reserved[8]
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// [20:22] channelcount
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// [22:24] samplesize (bit depth)
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// [24:26] pre_defined
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// [26:28] reserved
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// [28:32] samplerate (16.16 fixed-point)
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sampleRate := int(buf[28])<<8 | int(buf[29])
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bitDepth := int(buf[22])<<8 | int(buf[23])
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if bitDepth <= 0 {
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bitDepth = 16
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if atomType == "alac" {
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bitDepth = 24
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}
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}
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return AudioQuality{BitDepth: bitDepth, SampleRate: sampleRate}, nil
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@@ -874,7 +887,7 @@ func findAudioSampleEntry(f *os.File, start, end, fileSize int64) (int64, string
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if bestIdx >= 0 {
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absolute := readPos - int64(len(tail)) + int64(bestIdx)
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if absolute+24 > fileSize {
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if absolute+32 > fileSize {
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return 0, "", fmt.Errorf("audio info not found in M4A file")
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}
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return absolute, bestType, nil
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