Commit Graph
20 Commits
Author SHA1 Message Date
zarzet 04a8700a65 fix(player): restore playback position reliably 2026-07-29 21:03:11 +07:00
zarzet d4bed9c643 feat(player): polish actions and synced lyrics 2026-07-29 19:29:59 +07:00
zarzet 24b9d7ba80 fix(player): preserve audio quality across track changes 2026-07-29 19:29:19 +07:00
zarzet eed48a5fec fix(a11y): improve compact control readability 2026-07-29 17:12:30 +07:00
zarzet 662558e3e6 fix(ui): sanitize user-facing errors 2026-07-29 01:43:04 +07:00
zarzet 50375b751e feat(player): animate track changes and open queue with a swipe up
Crossfade+scale the artwork and fade+slide title/artist on track change.
Make the player page non-scrollable and route vertical gestures instead:
swipe up on the content or bottom tab strip opens the queue sheet, swipe
down still forwards to the route's drag-to-dismiss.
2026-07-27 01:50:47 +07:00
zarzet 8d077ae2da feat(player): add repeat off/all/one modes
The internal player handles setRepeatMode: repeat-one replays the
current track, repeat-all wraps the queue (and keeps a single-track
shuffle queue alive). The mode is broadcast in playback state,
persisted with the playback session, and toggleable from the Now
Playing transport row and the up-next sheet; a small shuffle toggle
joins the transport row for symmetry.
2026-07-26 19:00:50 +07:00
zarzet 6f566a9f03 perf(player): isolate high-frequency playback updates 2026-07-15 22:09:20 +07:00
zarzet 7f1c3e60db fix(player): prevent stale playback and clean SAF temps 2026-07-15 21:32:07 +07:00
zarzet fd423e3095 perf(player): narrow now-playing queue sheet to shuffle-mode selector
The sheet watched the whole playbackStateProvider, which re-emits every 500ms
during playback, rebuilding the entire ReorderableListView twice a second just
to recompute an unchanged shuffle toggle. Watch a .select of shuffleMode only.
2026-07-14 18:26:33 +07:00
zarzet f5b5af6eea feat(tablet): navigation rail, landscape now-playing, clamped track lists
- shell switches to a NavigationRail at >=600dp (same destinations,
  badges included); the bottom bar and its blur stay phone-only while
  the mini player remains anchored bottom in both modes
- now-playing gains a two-pane landscape layout (artwork left,
  metadata/controls right) built from the same widget pieces
- track lists on album/playlist/library-folder screens and search
  result sections center at 720dp via wideListInset instead of
  stretching across the full tablet width; explore carousels stay
  full-bleed intentionally
2026-07-14 09:10:00 +07:00
zarzet 23488a9c05 feat(player): fade the sheet in place on close, letting only the cover travel
Button/back pops no longer slide the sheet down: it dissolves where it
stands while the Hero artwork flies back to the mini player. Drag
dismissals keep sliding from the finger's position since freezing a
half-dragged sheet mid-screen would look broken.
2026-07-14 09:09:51 +07:00
zarzet 8610f18ff7 fix(player): dissolve the sheet while it slides down on close
After the content fade, popping left an empty dark scaffold traveling
the full screen. The sheet now fades out over the second half of the
pop; opening and dragging keep it fully opaque.
2026-07-14 09:09:51 +07:00
zarzet 8a332c566a fix(player): fade Now Playing content with the expand transition
The app bar and body slid up as a block while the Hero artwork flew its
own path, so the title/controls looked detached from the cover. Content
now fades in over the last 60% of the transition (and fades out first on
pop/drag), leaving only the sheet surface and the flying cover in motion.
2026-07-14 09:09:50 +07:00
zarzet 702fc9825e feat(player): expand transition from mini player with drag-to-dismiss
Slide-up route with M3 emphasized easing, live finger-tracking dismissal
on the app bar and artwork, and a shared-element Hero on the artwork so
the mini player cover grows into the full player.
2026-07-14 09:09:48 +07:00
zarzet 4b9853eef7 refactor(ui): consolidate duplicated sheets, rows, and cover widgets
- single-track convert sheet now reuses BatchConvertSheet
  (confirmLabelBuilder + sourceIsLossless params) instead of a
  full inline copy
- provider priority page migrated to PrioritySettingsScaffold;
  shared showDiscardChangesDialog and ReorderablePriorityItem
  replace per-page copies
- home tab search rows unified into one _SearchResultRowItem;
  _parseTrack copies rebuilt on Track.fromBackendMap with only
  the load-bearing local overrides kept; loading/error scaffold
  extracted
- PlayerArtwork widget shared by now-playing and mini player
- LocalOrNetworkCoverImage dispatches file vs network cover in
  one place (playlist picker, queue nav, library folder)
2026-07-12 18:58:16 +07:00
zarzet 05415d96d5 refactor(screens): unify album header, selection UI, and batch engine
The local/downloaded album screens had drifted copies of the album
header, selection bottom bar, disc chip, batch convert/ReplayGain trio,
and assorted small helpers. All now delegate to the shared widgets, with
the online album screen's design as the reference, and both album screens
run batch actions through the queue_tab engine via UnifiedLibraryItem
(strict-superset implementation covering both DB writebacks and SAF
paths). Also folds the remaining per-screen helper copies (cover URL,
error card, byte/clock formatting, readPositiveInt) into their shared
homes.

Intentional deltas: selection-bar strings follow queue_tab's l10n keys,
both providers reload after a conversion, and audio-analysis durations
round instead of floor.
2026-07-11 16:36:29 +07:00
zarzet 1cd668c869 l10n: localize library settings and announcements
Move hardcoded strings in library settings, announcement link errors,
and unknown track title/artist fallbacks to AppLocalizations. Sync
locale-dependent fallback strings from MainShell.
2026-06-30 05:10:34 +07:00
zarzet 1550eedc12 feat: reorderable up-next queue + playback stability
- Up Next sheet supports drag-to-reorder via ReorderableListView with
  drag handles; MusicPlayerHandler.moveQueueItem keeps current track active
- Active lyric line centers higher in viewport (0.35) so it sits visually
  centered instead of leaning low
- Audio focus rework: explicit music AudioContext, ignore duck
  interruptions, drop the fragile ignore-complete timer, recover playback
  on transient stop/complete during track switches
2026-06-29 06:46:31 +07:00
zarzet 3a2481e8b2 feat: add new playback experience and media integration 2026-06-28 22:22:33 +07:00