- single-track convert sheet now reuses BatchConvertSheet
(confirmLabelBuilder + sourceIsLossless params) instead of a
full inline copy
- provider priority page migrated to PrioritySettingsScaffold;
shared showDiscardChangesDialog and ReorderablePriorityItem
replace per-page copies
- home tab search rows unified into one _SearchResultRowItem;
_parseTrack copies rebuilt on Track.fromBackendMap with only
the load-bearing local overrides kept; loading/error scaffold
extracted
- PlayerArtwork widget shared by now-playing and mini player
- LocalOrNetworkCoverImage dispatches file vs network cover in
one place (playlist picker, queue nav, library folder)
The local/downloaded album screens had drifted copies of the album
header, selection bottom bar, disc chip, batch convert/ReplayGain trio,
and assorted small helpers. All now delegate to the shared widgets, with
the online album screen's design as the reference, and both album screens
run batch actions through the queue_tab engine via UnifiedLibraryItem
(strict-superset implementation covering both DB writebacks and SAF
paths). Also folds the remaining per-screen helper copies (cover URL,
error card, byte/clock formatting, readPositiveInt) into their shared
homes.
Intentional deltas: selection-bar strings follow queue_tab's l10n keys,
both providers reload after a conversion, and audio-analysis durations
round instead of floor.
track_metadata_screen.dart was 5,470 lines, most of it one State class
mixing five surfaces. Move four cohesive method clusters into private
extensions on _TrackMetadataScreenState in new part files: header/info
cards, lyrics + save/re-enrich flows, audio conversion + CUE split, and
file actions. Same library, so private state access is unchanged;
setState goes through a _setState forwarder as in queue_tab. The screen
file is now 1,575 lines.