Port the pinned Material quantizer and Dart RNG compatibility to Rust while keeping Material Score and final color schemes in Dart. Include exact palette fixtures, licenses, and Kotlin worker ABI coverage.
Introduce Android, iOS, and Dart worker dispatch with queued cancellation, binary inputs, and background JSON codecs. Move APK verification to streamed native SHA256 while retaining the isolated fallback.
Replace the Go backend with the Rust workspace and route Android/iOS through
UniFFI bindings. Include the migrated extension runtime, network, providers,
media metadata, downloads and library operations, with version 5.0.0+147.
Remove Go sources, adapters, native build selection and CI dependencies.
Build Rust unconditionally and lock the iOS Rust pod using a relative path.
Retain legacy source and migration evidence in a local ignored archive.
Validation: Android Kotlin compile and 53 native tests; Swift Rust-branch
equivalence and syntax; CocoaPods install; workflow, shell, Ruby, plist and
diff checks. Reuse the preceding 100 Rust tests, fmt/Clippy and five-ABI
build checkpoint; no new APK or iOS application build for this cleanup.
Known follow-up: URL/URLSearchParams globals are missing from the Rust JS
runtime. A controlled extension replay confirms a URL-resolution regression;
this commit does not fix that runtime gap.