Files
SpotiFLAC-Mobile/.github/workflows/release.yml

412 lines
14 KiB
YAML

name: Release
on:
push:
tags:
- "v*"
workflow_dispatch:
inputs:
version:
description: "Version tag (e.g., v1.0.0)"
required: true
default: "v1.0.0"
jobs:
# Get version first (quick job)
get-version:
runs-on: ubuntu-latest
outputs:
version: ${{ steps.version.outputs.version }}
is_prerelease: ${{ steps.version.outputs.is_prerelease }}
steps:
- name: Get version
id: version
run: |
if [ "${{ github.event_name }}" = "workflow_dispatch" ]; then
VERSION="${{ github.event.inputs.version }}"
else
VERSION="${GITHUB_REF#refs/tags/}"
fi
echo "version=$VERSION" >> $GITHUB_OUTPUT
# Check if version contains -preview, -beta, -rc, or -alpha (NOT -hotfix)
VERSION_LOWER=$(echo "$VERSION" | tr '[:upper:]' '[:lower:]')
if [[ "$VERSION_LOWER" == *"-preview"* ]] || [[ "$VERSION_LOWER" == *"-beta"* ]] || [[ "$VERSION_LOWER" == *"-rc"* ]] || [[ "$VERSION_LOWER" == *"-alpha"* ]]; then
echo "is_prerelease=true" >> $GITHUB_OUTPUT
echo "Detected pre-release version: $VERSION"
else
echo "is_prerelease=false" >> $GITHUB_OUTPUT
echo "Detected stable version: $VERSION"
fi
# Android and iOS build in PARALLEL
build-android:
runs-on: ubuntu-latest
needs: get-version
steps:
- name: Free disk space
run: |
# Remove large unused tools (~15GB total)
sudo rm -rf /usr/share/dotnet
sudo rm -rf /opt/ghc
sudo rm -rf /opt/hostedtoolcache/CodeQL
sudo rm -rf /usr/local/share/boost
sudo rm -rf /usr/share/swift
sudo rm -rf /usr/local/.ghcup
# Clean docker images
sudo docker image prune --all --force
# Show available space
df -h
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup Java
uses: actions/setup-java@v4
with:
distribution: "temurin"
java-version: "17"
- name: Setup Go
uses: actions/setup-go@v5
with:
go-version: "1.21"
cache-dependency-path: go_backend/go.sum
# Cache Gradle for faster builds
- name: Cache Gradle
uses: actions/cache@v4
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: gradle-${{ runner.os }}-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: gradle-${{ runner.os }}-
- name: Install Android SDK & NDK
run: |
# Use pre-installed Android SDK on GitHub runners
echo "ANDROID_HOME=$ANDROID_HOME"
echo "ANDROID_SDK_ROOT=$ANDROID_SDK_ROOT"
# Accept licenses
yes | $ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager --licenses || true
# Install NDK (required for gomobile)
$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager "ndk;25.2.9519653" "platforms;android-34" "build-tools;34.0.0"
# Set NDK path
echo "ANDROID_NDK_HOME=$ANDROID_HOME/ndk/25.2.9519653" >> $GITHUB_ENV
- name: Install gomobile
run: |
go install golang.org/x/mobile/cmd/gomobile@latest
gomobile init
- name: Build Go backend for Android
working-directory: go_backend
run: |
mkdir -p ../android/app/libs
gomobile bind -target=android -androidapi 24 -o ../android/app/libs/gobackend.aar .
env:
CGO_ENABLED: 1
- name: Setup Flutter
uses: subosito/flutter-action@v2
with:
channel: "stable"
cache: true
- name: Get Flutter dependencies
run: flutter pub get
- name: Generate app icons
run: dart run flutter_launcher_icons
- name: Build APK (Release - unsigned)
run: |
flutter build apk --release --split-per-abi || true
# Verify APKs were created
ls -la build/app/outputs/flutter-apk/
if [ ! -f "build/app/outputs/flutter-apk/app-arm64-v8a-release.apk" ]; then
echo "ERROR: APK not found!"
exit 1
fi
- name: Sign APKs
uses: r0adkll/sign-android-release@v1
id: sign_arm64
with:
releaseDirectory: build/app/outputs/flutter-apk
signingKeyBase64: ${{ secrets.KEYSTORE_BASE64 }}
alias: ${{ secrets.KEY_ALIAS }}
keyStorePassword: ${{ secrets.KEYSTORE_PASSWORD }}
keyPassword: ${{ secrets.KEY_PASSWORD }}
env:
BUILD_TOOLS_VERSION: "34.0.0"
- name: Rename APKs
run: |
VERSION=${{ needs.get-version.outputs.version }}
cd build/app/outputs/flutter-apk
# Signed files have -signed suffix
mv app-arm64-v8a-release-signed.apk SpotiFLAC-${VERSION}-arm64.apk || mv app-arm64-v8a-release.apk SpotiFLAC-${VERSION}-arm64.apk || true
mv app-armeabi-v7a-release-signed.apk SpotiFLAC-${VERSION}-arm32.apk || mv app-armeabi-v7a-release.apk SpotiFLAC-${VERSION}-arm32.apk || true
mv app-release-signed.apk SpotiFLAC-${VERSION}-universal.apk || mv app-release.apk SpotiFLAC-${VERSION}-universal.apk || true
ls -la
- name: Upload APK artifact
uses: actions/upload-artifact@v4
with:
name: android-apk
path: build/app/outputs/flutter-apk/SpotiFLAC-*.apk
build-ios:
runs-on: macos-latest
needs: get-version # Only depends on version, NOT android build!
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup Go
uses: actions/setup-go@v5
with:
go-version: "1.21"
cache-dependency-path: go_backend/go.sum
# Cache CocoaPods
- name: Cache CocoaPods
uses: actions/cache@v4
with:
path: ios/Pods
key: pods-${{ runner.os }}-${{ hashFiles('ios/Podfile.lock') }}
restore-keys: pods-${{ runner.os }}-
- name: Install gomobile
run: |
go install golang.org/x/mobile/cmd/gomobile@latest
gomobile init
- name: Build Go backend for iOS
working-directory: go_backend
run: |
mkdir -p ../ios/Frameworks
gomobile bind -target=ios -o ../ios/Frameworks/Gobackend.xcframework .
env:
CGO_ENABLED: 1
- name: Verify XCFramework created
run: |
ls -la ios/Frameworks/
ls -la ios/Frameworks/Gobackend.xcframework/ || (echo "ERROR: XCFramework not found!" && exit 1)
- name: Add XCFramework to Xcode project
run: |
# Install xcodeproj gem for modifying Xcode project
sudo gem install xcodeproj
# Create Ruby script to add framework
cat > add_framework.rb << 'EOF'
require 'xcodeproj'
project_path = 'ios/Runner.xcodeproj'
project = Xcodeproj::Project.open(project_path)
# Get the main target
target = project.targets.find { |t| t.name == 'Runner' }
# Get or create Frameworks group
frameworks_group = project.main_group.find_subpath('Frameworks', true)
frameworks_group ||= project.main_group.new_group('Frameworks')
# Add XCFramework reference
framework_path = 'Frameworks/Gobackend.xcframework'
framework_ref = frameworks_group.new_file(framework_path, :project)
# Add to frameworks build phase
frameworks_build_phase = target.frameworks_build_phase
frameworks_build_phase.add_file_reference(framework_ref)
# Add to embed frameworks build phase
embed_phase = target.build_phases.find { |p| p.is_a?(Xcodeproj::Project::Object::PBXCopyFilesBuildPhase) && p.name == 'Embed Frameworks' }
if embed_phase
build_file = embed_phase.add_file_reference(framework_ref)
build_file.settings = { 'ATTRIBUTES' => ['CodeSignOnCopy', 'RemoveHeadersOnCopy'] }
end
project.save
puts "Successfully added Gobackend.xcframework to Xcode project"
EOF
ruby add_framework.rb
- name: Setup Flutter
uses: subosito/flutter-action@v2
with:
channel: "stable"
cache: true
# Swap pubspec for iOS build (includes ffmpeg_kit_flutter)
- name: Use iOS pubspec with FFmpeg plugin
run: |
cp pubspec.yaml pubspec_android_backup.yaml
cp pubspec_ios.yaml pubspec.yaml
echo "Swapped to iOS pubspec with ffmpeg_kit_flutter"
# Swap FFmpeg service for iOS
- name: Use iOS FFmpeg service
run: |
cp lib/services/ffmpeg_service.dart lib/services/ffmpeg_service_android.dart
cp build_assets/ffmpeg_service_ios.dart lib/services/ffmpeg_service.dart
# Update class name in the swapped file
sed -i '' 's/FFmpegServiceIOS/FFmpegService/g' lib/services/ffmpeg_service.dart
sed -i '' 's/FFmpegResultIOS/FFmpegResult/g' lib/services/ffmpeg_service.dart
echo "Swapped to iOS FFmpeg service"
- name: Get Flutter dependencies
run: flutter pub get
- name: Generate app icons
run: dart run flutter_launcher_icons
- name: Build iOS (unsigned)
run: |
# Build Flutter iOS without codesigning
flutter build ios --release --no-codesign --config-only
# Use xcodebuild with code signing disabled
cd ios
xcodebuild -workspace Runner.xcworkspace \
-scheme Runner \
-configuration Release \
-sdk iphoneos \
-destination 'generic/platform=iOS' \
-archivePath build/Runner.xcarchive \
archive \
CODE_SIGNING_ALLOWED=NO \
CODE_SIGNING_REQUIRED=NO \
CODE_SIGN_IDENTITY="" \
DEVELOPMENT_TEAM=""
- name: Create IPA
run: |
VERSION=${{ needs.get-version.outputs.version }}
mkdir -p build/ios/ipa
cd ios/build/Runner.xcarchive/Products/Applications
mkdir Payload
cp -r Runner.app Payload/
# Use absolute path to avoid relative path issues
zip -r $GITHUB_WORKSPACE/build/ios/ipa/SpotiFLAC-${VERSION}-ios-unsigned.ipa Payload
rm -rf Payload
- name: Verify IPA created
run: |
ls -la build/ios/ipa/
VERSION=${{ needs.get-version.outputs.version }}
if [ ! -f "build/ios/ipa/SpotiFLAC-${VERSION}-ios-unsigned.ipa" ]; then
echo "ERROR: IPA not created!"
exit 1
fi
- name: Upload IPA artifact
uses: actions/upload-artifact@v4
with:
name: ios-ipa
path: build/ios/ipa/SpotiFLAC-*.ipa
create-release:
runs-on: ubuntu-latest
needs: [get-version, build-android, build-ios]
permissions:
contents: write
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Extract changelog for version
id: changelog
run: |
VERSION=${{ needs.get-version.outputs.version }}
VERSION_NUM=${VERSION#v} # Remove 'v' prefix
echo "Looking for version: $VERSION_NUM"
# Extract changelog section for this version using sed
# Find the line with version, then print until next version header or end
CHANGELOG=$(sed -n "/^## \[$VERSION_NUM\]/,/^## \[/{ /^## \[$VERSION_NUM\]/d; /^## \[/d; p; }" CHANGELOG.md)
# If no changelog found, use default message
if [ -z "$CHANGELOG" ]; then
echo "No changelog found for version $VERSION_NUM"
CHANGELOG="See CHANGELOG.md for details."
else
echo "Found changelog content"
fi
# Save to file for multiline support
echo "$CHANGELOG" > /tmp/changelog.txt
echo "Extracted changelog:"
cat /tmp/changelog.txt
- name: Download Android APK
uses: actions/download-artifact@v4
with:
name: android-apk
path: ./release
- name: Download iOS IPA
uses: actions/download-artifact@v4
with:
name: ios-ipa
path: ./release
- name: Prepare release body
run: |
VERSION=${{ needs.get-version.outputs.version }}
cat > /tmp/release_body.txt << 'HEADER'
### What's New
HEADER
cat /tmp/changelog.txt >> /tmp/release_body.txt
REPO_OWNER="${{ github.repository_owner }}"
REPO_NAME="${{ github.event.repository.name }}"
cat >> /tmp/release_body.txt << FOOTER
---
### Downloads
#### Android
- **arm64**: \`SpotiFLAC-${VERSION}-arm64.apk\` (recommended for modern devices)
- **arm32**: \`SpotiFLAC-${VERSION}-arm32.apk\` (older devices)
#### iOS
- **iOS**: \`SpotiFLAC-${VERSION}-ios-unsigned.ipa\` (sideload required)
### Installation
**Android**: Enable "Install from unknown sources" and install the APK
**iOS**: Use AltStore, Sideloadly, or similar tools to sideload the IPA
![arm64](https://img.shields.io/github/downloads/${REPO_OWNER}/${REPO_NAME}/${VERSION}/SpotiFLAC-${VERSION}-arm64.apk?style=flat-square&logo=android&label=arm64&color=3DDC84) ![arm32](https://img.shields.io/github/downloads/${REPO_OWNER}/${REPO_NAME}/${VERSION}/SpotiFLAC-${VERSION}-arm32.apk?style=flat-square&logo=android&label=arm32&color=3DDC84) ![iOS](https://img.shields.io/github/downloads/${REPO_OWNER}/${REPO_NAME}/${VERSION}/SpotiFLAC-${VERSION}-ios-unsigned.ipa?style=flat-square&logo=apple&label=iOS&color=0078D6)
FOOTER
echo "Release body:"
cat /tmp/release_body.txt
- name: Create Release
uses: softprops/action-gh-release@v1
with:
tag_name: ${{ needs.get-version.outputs.version }}
name: SpotiFLAC ${{ needs.get-version.outputs.version }}
body_path: /tmp/release_body.txt
files: ./release/*
draft: false
prerelease: ${{ needs.get-version.outputs.is_prerelease == 'true' }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}