Files
SpotiFLAC-Mobile/go_backend/progress.go
2026-01-01 19:28:15 +07:00

138 lines
3.4 KiB
Go

package gobackend
import (
"sync"
)
// DownloadProgress represents current download progress
type DownloadProgress struct {
CurrentFile string `json:"current_file"`
Progress float64 `json:"progress"`
Speed float64 `json:"speed_mbps"`
BytesTotal int64 `json:"bytes_total"`
BytesReceived int64 `json:"bytes_received"`
IsDownloading bool `json:"is_downloading"`
}
var (
currentProgress DownloadProgress
progressMu sync.RWMutex
downloadDir string
downloadDirMu sync.RWMutex
)
// getProgress returns current download progress
func getProgress() DownloadProgress {
progressMu.RLock()
defer progressMu.RUnlock()
return currentProgress
}
// SetDownloadProgress sets the current download progress (MB downloaded)
func SetDownloadProgress(mbDownloaded float64) {
progressMu.Lock()
defer progressMu.Unlock()
currentProgress.Progress = mbDownloaded
currentProgress.IsDownloading = true
}
// SetDownloadSpeed sets the current download speed
func SetDownloadSpeed(speedMBps float64) {
progressMu.Lock()
defer progressMu.Unlock()
currentProgress.Speed = speedMBps
}
// SetCurrentFile sets the current file being downloaded and resets progress
func SetCurrentFile(filename string) {
progressMu.Lock()
defer progressMu.Unlock()
// Reset progress for new file
currentProgress.BytesReceived = 0
currentProgress.BytesTotal = 0
currentProgress.Progress = 0
currentProgress.CurrentFile = filename
currentProgress.IsDownloading = true
}
// ResetProgress resets the download progress
func ResetProgress() {
progressMu.Lock()
defer progressMu.Unlock()
currentProgress = DownloadProgress{}
}
// setDownloadDir sets the default download directory
func setDownloadDir(path string) error {
downloadDirMu.Lock()
defer downloadDirMu.Unlock()
downloadDir = path
return nil
}
// getDownloadDir returns the default download directory
func getDownloadDir() string {
downloadDirMu.RLock()
defer downloadDirMu.RUnlock()
return downloadDir
}
// SetDownloading sets the download status
func SetDownloading(status bool) {
progressMu.Lock()
defer progressMu.Unlock()
currentProgress.IsDownloading = status
}
// SetBytesTotal sets total bytes to download
func SetBytesTotal(total int64) {
progressMu.Lock()
defer progressMu.Unlock()
currentProgress.BytesTotal = total
}
// SetBytesReceived sets bytes received so far
func SetBytesReceived(received int64) {
progressMu.Lock()
defer progressMu.Unlock()
currentProgress.BytesReceived = received
if currentProgress.BytesTotal > 0 {
currentProgress.Progress = float64(received) / float64(currentProgress.BytesTotal) * 100
}
}
// ProgressWriter wraps io.Writer to track download progress
type ProgressWriter struct {
writer interface{ Write([]byte) (int, error) }
total int64
current int64
}
// NewProgressWriter creates a new progress writer wrapping an io.Writer
func NewProgressWriter(w interface{ Write([]byte) (int, error) }) *ProgressWriter {
// Reset bytes received when starting new download
SetBytesReceived(0)
return &ProgressWriter{
writer: w,
current: 0,
total: 0,
}
}
// Write implements io.Writer
func (pw *ProgressWriter) Write(p []byte) (int, error) {
n, err := pw.writer.Write(p)
if err != nil {
return n, err
}
pw.current += int64(n)
pw.total += int64(n)
SetBytesReceived(pw.current)
return n, nil
}
// GetTotal returns total bytes written
func (pw *ProgressWriter) GetTotal() int64 {
return pw.total
}