mirror of
https://github.com/Control-D-Inc/ctrld.git
synced 2026-10-12 01:58:46 +02:00
fix(mobile): serialize controller session teardown
Co-authored-by: Ginder Singh <ginder@windscribe.com>
This commit is contained in:
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3127212eca
commit
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2 files changed
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@@ -1,18 +1,32 @@
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package ctrld_library
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import (
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"sync"
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"time"
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"github.com/Control-D-Inc/ctrld/cmd/cli"
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)
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// Controller holds global state
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// stopTimeout bounds how long Stop waits for ctrld to release its resources.
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const stopTimeout = 15 * time.Second
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var (
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runMobile = cli.RunMobile
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checkDeactivationPin = cli.CheckDeactivationPin
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)
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// Controller holds global state. Start, Stop and IsRunning are safe for
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// concurrent use. AppCallback and Config must not be accessed concurrently.
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type Controller struct {
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mu sync.Mutex
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pinMu sync.Mutex // Serializes PIN checks, which use CLI global state.
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stopCh chan struct{}
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doneCh chan struct{}
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AppCallback AppCallback
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Config cli.AppConfig
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}
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// NewController provides reference to global state to be managed by android vpn service and iOS network extension.
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// reference is not safe for concurrent use.
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func NewController(appCallback AppCallback) *Controller {
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return &Controller{AppCallback: appCallback}
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}
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@@ -26,23 +40,36 @@ type AppCallback interface {
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}
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// Start configures utility with config.toml from provided directory.
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// This function will block until Stop is called
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// This function blocks until the run exits, including teardown after Stop.
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// A call made while a run is active or stopping returns immediately.
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// Check port availability prior to calling it.
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func (c *Controller) Start(CdUID string, ProvisionID string, CustomHostname string, HomeDir string, UpstreamProto string, logLevel int, logPath string) {
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if c.stopCh == nil {
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c.stopCh = make(chan struct{})
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c.Config = cli.AppConfig{
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CdUID: CdUID,
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ProvisionID: ProvisionID,
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CustomHostname: CustomHostname,
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HomeDir: HomeDir,
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UpstreamProto: UpstreamProto,
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Verbose: logLevel,
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LogPath: logPath,
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}
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appCallback := mapCallback(c.AppCallback)
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cli.RunMobile(&c.Config, &appCallback, c.stopCh)
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c.mu.Lock()
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if c.stopCh != nil {
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c.mu.Unlock()
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return
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}
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stopCh, doneCh := make(chan struct{}), make(chan struct{})
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c.stopCh, c.doneCh = stopCh, doneCh
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c.Config = cli.AppConfig{
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CdUID: CdUID,
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ProvisionID: ProvisionID,
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CustomHostname: CustomHostname,
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HomeDir: HomeDir,
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UpstreamProto: UpstreamProto,
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Verbose: logLevel,
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LogPath: logPath,
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}
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appCallback := mapCallback(c.AppCallback)
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c.mu.Unlock()
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defer func() {
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c.mu.Lock()
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defer c.mu.Unlock()
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// Only the completed run releases the guard, even if Stop timed out.
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close(doneCh)
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c.stopCh, c.doneCh = nil, nil
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}()
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runMobile(&c.Config, &appCallback, stopCh)
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}
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// As workaround to avoid circular dependency between cli and ctrld_library module
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@@ -63,20 +90,49 @@ func mapCallback(callback AppCallback) cli.AppCallback {
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}
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}
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// Stop requests shutdown after validating pin, unless restart bypasses the check.
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// A zero result means the stop request was accepted, not that teardown finished.
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// After cancellation it waits up to 15 seconds. Callers must check IsRunning
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// after Stop: while it remains true, teardown still owns the session and Start
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// will be rejected. PIN failure codes are returned unchanged.
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func (c *Controller) Stop(restart bool, pin int64) int {
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var errorCode = 0
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// Keep this request bound to its original run while PIN validation blocks.
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c.mu.Lock()
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stopCh, doneCh := c.stopCh, c.doneCh
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c.mu.Unlock()
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// Force disconnect without checking pin.
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// In iOS restart is required if vpn detects no connectivity after network change.
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if !restart {
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errorCode = cli.CheckDeactivationPin(pin, c.stopCh)
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c.pinMu.Lock()
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errorCode := checkDeactivationPin(pin, stopCh)
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c.pinMu.Unlock()
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if errorCode != 0 {
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return errorCode
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}
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}
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if errorCode == 0 && c.stopCh != nil {
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close(c.stopCh)
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c.stopCh = nil
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if stopCh != nil {
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c.mu.Lock()
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select {
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case <-stopCh:
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default:
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close(stopCh)
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}
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c.mu.Unlock()
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timer := time.NewTimer(stopTimeout)
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defer timer.Stop()
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select {
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case <-doneCh:
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case <-timer.C:
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}
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}
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return errorCode
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return 0
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}
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// IsRunning remains true until the run has finished releasing its resources.
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func (c *Controller) IsRunning() bool {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.stopCh != nil
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}
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@@ -0,0 +1,275 @@
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package ctrld_library
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import (
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"runtime"
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"sync"
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"sync/atomic"
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"testing"
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"testing/synctest"
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"time"
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"github.com/Control-D-Inc/ctrld/cmd/cli"
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)
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// Tests replace the first host-touching calls, not the Controller methods.
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// They must not run in parallel because these seams are package globals.
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func stubMobile(t *testing.T, run func(*cli.AppConfig, *cli.AppCallback, chan struct{}), check func(int64, chan struct{}) int) {
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t.Helper()
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oldRun, oldCheck := runMobile, checkDeactivationPin
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runMobile, checkDeactivationPin = run, check
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t.Cleanup(func() { runMobile, checkDeactivationPin = oldRun, oldCheck })
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}
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func startController(c *Controller) <-chan struct{} {
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done := make(chan struct{})
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go func() {
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c.Start("uid", "provision", "hostname", "home", "doh", 2, "log")
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close(done)
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}()
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return done
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}
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func TestControllerConcurrentLifecycle(t *testing.T) {
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synctest.Test(t, func(t *testing.T) {
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c := NewController(nil)
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var runs, active atomic.Int32
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var pinCalls int // Deliberately non-atomic: PIN checks must be serialized.
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stubMobile(t, func(config *cli.AppConfig, _ *cli.AppCallback, stop chan struct{}) {
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if active.Add(1) != 1 {
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t.Error("overlapping mobile runs")
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}
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defer active.Add(-1)
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runs.Add(1)
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want := cli.AppConfig{CdUID: "uid", ProvisionID: "provision", CustomHostname: "hostname", HomeDir: "home", UpstreamProto: "doh", Verbose: 2, LogPath: "log"}
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if *config != want {
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t.Errorf("config = %+v, want %+v", *config, want)
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}
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<-stop
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}, func(_ int64, _ chan struct{}) int {
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pinCalls++
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return 0
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})
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if c.IsRunning() || c.Stop(true, 0) != 0 {
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t.Fatal("new controller must be stopped")
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}
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for cycle := 0; cycle < 25; cycle++ {
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var starters sync.WaitGroup
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for i := 0; i < 16; i++ {
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starters.Add(1)
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go func() { defer starters.Done(); <-startController(c) }()
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}
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synctest.Wait()
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if !c.IsRunning() || runs.Load() != int32(cycle+1) {
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t.Fatal("concurrent Starts did not claim exactly one run")
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}
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var stoppers sync.WaitGroup
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for i := 0; i < 16; i++ {
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stoppers.Add(1)
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go func() {
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defer stoppers.Done()
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c.IsRunning()
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if code := c.Stop(false, 1234); code != 0 {
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t.Errorf("Stop = %d", code)
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}
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c.IsRunning()
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}()
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}
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stoppers.Wait()
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starters.Wait()
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if c.IsRunning() || active.Load() != 0 {
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t.Fatal("Stop returned before run completion")
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}
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}
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if pinCalls != 25*16 {
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t.Fatalf("PIN checks = %d, want %d", pinCalls, 25*16)
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}
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})
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}
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func TestControllerStopWaitsAndTimeoutKeepsGuard(t *testing.T) {
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synctest.Test(t, func(t *testing.T) {
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c := NewController(nil)
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release := make(chan struct{})
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var runs int
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stubMobile(t, func(_ *cli.AppConfig, _ *cli.AppCallback, stop chan struct{}) {
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runs++
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<-stop
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<-release
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}, func(int64, chan struct{}) int { t.Error("restart checked PIN"); return 1 })
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started := startController(c)
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synctest.Wait()
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stopped := make(chan struct{})
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before := time.Now()
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go func() {
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var stoppers sync.WaitGroup
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for i := 0; i < 8; i++ {
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stoppers.Add(1)
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go func() { defer stoppers.Done(); c.Stop(true, 0) }()
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}
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stoppers.Wait()
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close(stopped)
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}()
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synctest.Wait()
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select {
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case <-stopped:
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t.Fatal("Stop did not wait for teardown")
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default:
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}
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c.Start("", "", "", "", "", 0, "")
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if !c.IsRunning() || runs != 1 {
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t.Fatal("guard released during teardown")
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}
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<-stopped // synctest advances virtual time, not wall time.
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if elapsed := time.Since(before); elapsed != stopTimeout {
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t.Fatalf("Stop timeout = %v, want %v", elapsed, stopTimeout)
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}
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c.Start("", "", "", "", "", 0, "")
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if !c.IsRunning() || runs != 1 {
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t.Fatal("timeout released a live run's guard")
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}
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close(release)
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<-started
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if c.IsRunning() {
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t.Fatal("completed teardown retained guard")
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}
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started = startController(c)
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synctest.Wait()
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c.Stop(true, 0)
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<-started
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if runs != 2 || c.IsRunning() {
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t.Fatal("could not restart after timed-out teardown completed")
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}
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})
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}
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func TestControllerPinBehavior(t *testing.T) {
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synctest.Test(t, func(t *testing.T) {
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c := NewController(nil)
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var runStop chan struct{}
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var pins []int64
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stubMobile(t, func(_ *cli.AppConfig, _ *cli.AppCallback, stop chan struct{}) {
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runStop = stop
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<-stop
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}, func(pin int64, stop chan struct{}) int {
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pins = append(pins, pin)
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if stop != runStop {
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t.Error("PIN check received wrong run")
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}
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if pin == 1234 {
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return 0
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}
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return 42
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})
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if code := c.Stop(false, 9); code != 42 {
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t.Fatalf("idle Stop PIN result = %d, want 42", code)
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}
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started := startController(c)
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synctest.Wait()
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if code := c.Stop(false, 8); code != 42 || !c.IsRunning() {
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t.Fatalf("invalid PIN Stop = %d, running = %v", code, c.IsRunning())
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}
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select {
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case <-runStop:
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t.Fatal("invalid PIN stopped run")
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default:
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}
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if code := c.Stop(false, 1234); code != 0 {
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t.Fatalf("valid PIN Stop = %d", code)
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}
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<-started
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started = startController(c)
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synctest.Wait()
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c.Stop(true, 9999)
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<-started
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if len(pins) != 3 || pins[0] != 9 || pins[1] != 8 || pins[2] != 1234 {
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t.Fatalf("PIN calls = %v", pins)
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}
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})
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}
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func TestControllerSlowPinCannotStopReplacement(t *testing.T) {
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synctest.Test(t, func(t *testing.T) {
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c := NewController(nil)
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pinStarted, releasePin := make(chan struct{}), make(chan struct{})
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var currentStop chan struct{}
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stubMobile(t, func(_ *cli.AppConfig, _ *cli.AppCallback, stop chan struct{}) {
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currentStop = stop
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<-stop
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}, func(_ int64, stop chan struct{}) int {
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if stop != currentStop {
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t.Error("wrong PIN session")
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}
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close(pinStarted)
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<-releasePin
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return 0
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})
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first := startController(c)
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synctest.Wait()
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oldStop := make(chan struct{})
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go func() { c.Stop(false, 1234); close(oldStop) }()
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<-pinStarted
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c.Stop(true, 0)
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<-first
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second := startController(c)
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synctest.Wait()
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close(releasePin)
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<-oldStop
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if !c.IsRunning() {
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t.Fatal("old Stop cleared replacement guard")
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}
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select {
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case <-currentStop:
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t.Fatal("old Stop cancelled replacement")
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default:
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}
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c.Stop(true, 0)
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<-second
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})
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}
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func TestControllerMixedConcurrentCalls(t *testing.T) {
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c := NewController(nil)
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var active atomic.Int32
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stubMobile(t, func(config *cli.AppConfig, _ *cli.AppCallback, _ chan struct{}) {
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if active.Add(1) != 1 {
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t.Error("overlapping mobile runs")
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}
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defer active.Add(-1)
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runtime.Gosched()
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if config.CdUID != "uid" {
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t.Error("active config changed")
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}
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}, func(int64, chan struct{}) int { return 0 })
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var workers sync.WaitGroup
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for i := 0; i < 12; i++ {
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workers.Add(1)
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go func() {
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defer workers.Done()
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for j := 0; j < 100; j++ {
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c.Start("uid", "", "", "", "", 0, "")
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c.IsRunning()
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c.Stop(j%2 == 0, 1234)
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}
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}()
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}
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workers.Wait()
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if c.IsRunning() || active.Load() != 0 {
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t.Fatal("concurrent calls left a run active")
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}
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}
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func TestControllerRunReturnReleasesGuard(t *testing.T) {
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c := NewController(nil)
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var runs int
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stubMobile(t, func(*cli.AppConfig, *cli.AppCallback, chan struct{}) { runs++ }, func(int64, chan struct{}) int { return 0 })
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for i := 0; i < 2; i++ {
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c.Start("", "", "", "", "", 0, "")
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if c.IsRunning() {
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t.Fatal("returned run retained guard")
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}
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}
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if runs != 2 {
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t.Fatalf("runs = %d, want 2", runs)
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}
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}
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