Files
ctrld/cmd/ctrld_library/main.go

83 lines
2.2 KiB
Go

package ctrld_library
import (
"github.com/Control-D-Inc/ctrld/cmd/cli"
)
// Controller holds global state
type Controller struct {
stopCh chan struct{}
AppCallback AppCallback
Config cli.AppConfig
}
// NewController provides reference to global state to be managed by android vpn service and iOS network extension.
// reference is not safe for concurrent use.
func NewController(appCallback AppCallback) *Controller {
return &Controller{AppCallback: appCallback}
}
// AppCallback provides access to app instance.
type AppCallback interface {
Hostname() string
LanIp() string
MacAddress() string
Exit(error string)
}
// Start configures utility with config.toml from provided directory.
// This function will block until Stop is called
// Check port availability prior to calling it.
func (c *Controller) Start(CdUID string, ProvisionID string, CustomHostname string, HomeDir string, UpstreamProto string, logLevel int, logPath string) {
if c.stopCh == nil {
c.stopCh = make(chan struct{})
c.Config = cli.AppConfig{
CdUID: CdUID,
ProvisionID: ProvisionID,
CustomHostname: CustomHostname,
HomeDir: HomeDir,
UpstreamProto: UpstreamProto,
Verbose: logLevel,
LogPath: logPath,
}
appCallback := mapCallback(c.AppCallback)
cli.RunMobile(&c.Config, &appCallback, c.stopCh)
}
}
// As workaround to avoid circular dependency between cli and ctrld_library module
func mapCallback(callback AppCallback) cli.AppCallback {
return cli.AppCallback{
HostName: func() string {
return callback.Hostname()
},
LanIp: func() string {
return callback.LanIp()
},
MacAddress: func() string {
return callback.MacAddress()
},
Exit: func(err string) {
callback.Exit(err)
},
}
}
func (c *Controller) Stop(restart bool, pin int64) int {
var errorCode = 0
// Force disconnect without checking pin.
// In iOS restart is required if vpn detects no connectivity after network change.
if !restart {
errorCode = cli.CheckDeactivationPin(pin, c.stopCh)
}
if errorCode == 0 && c.stopCh != nil {
close(c.stopCh)
c.stopCh = nil
}
return errorCode
}
func (c *Controller) IsRunning() bool {
return c.stopCh != nil
}