Files
ctrld/cmd/cli/nrpt_recovery_limiter_windows.go
T
Dev Scribe 3226c2d0e2 Port NRPT recovery limits to master
Also adapts the logging fields to the master branch logger API.
2026-07-13 20:18:26 +07:00

102 lines
2.2 KiB
Go

//go:build windows
package cli
import (
"sync"
"time"
"github.com/Control-D-Inc/ctrld"
)
const (
// Default to current behavior: keep recovering indefinitely unless configured.
defaultNRPTRecoveryMaxAttempts = 0
defaultNRPTRecoveryCooldown = 30 * time.Minute
// Require more than one good health tick before clearing the circuit. A probe can
// pass briefly after delete/re-add even when another agent recreates broken NRPT state.
nrptRecoveryStableSuccessesToReset = 2
)
type nrptRecoveryLimiter struct {
mu sync.Mutex
attempts int
stableSuccesses int
cooldownUntil time.Time
lastSkipLog time.Time
}
func nrptRecoveryMaxAttempts(cfg *ctrld.Config) int {
if cfg != nil && cfg.Service.NRPTRecoveryMaxAttempts != nil {
return *cfg.Service.NRPTRecoveryMaxAttempts
}
return defaultNRPTRecoveryMaxAttempts
}
func nrptRecoveryCooldown(cfg *ctrld.Config) time.Duration {
if cfg != nil && cfg.Service.NRPTRecoveryCooldown != nil {
return *cfg.Service.NRPTRecoveryCooldown
}
return defaultNRPTRecoveryCooldown
}
func (l *nrptRecoveryLimiter) allow(now time.Time, cfg *ctrld.Config) (bool, time.Duration) {
maxAttempts := nrptRecoveryMaxAttempts(cfg)
if maxAttempts <= 0 {
return true, 0
}
l.mu.Lock()
defer l.mu.Unlock()
if now.Before(l.cooldownUntil) {
return false, l.cooldownUntil.Sub(now)
}
return true, 0
}
func (l *nrptRecoveryLimiter) recordRecoveryFlow(now time.Time, cfg *ctrld.Config) {
maxAttempts := nrptRecoveryMaxAttempts(cfg)
if maxAttempts <= 0 {
return
}
cooldown := nrptRecoveryCooldown(cfg)
if cooldown <= 0 {
cooldown = defaultNRPTRecoveryCooldown
}
l.mu.Lock()
defer l.mu.Unlock()
l.stableSuccesses = 0
l.attempts++
if l.attempts >= maxAttempts {
l.cooldownUntil = now.Add(cooldown)
}
}
func (l *nrptRecoveryLimiter) recordStableSuccess() {
l.mu.Lock()
defer l.mu.Unlock()
l.stableSuccesses++
if l.stableSuccesses >= nrptRecoveryStableSuccessesToReset {
l.attempts = 0
l.cooldownUntil = time.Time{}
l.lastSkipLog = time.Time{}
}
}
func (l *nrptRecoveryLimiter) shouldLogSkip(now time.Time) bool {
l.mu.Lock()
defer l.mu.Unlock()
if l.lastSkipLog.IsZero() || now.Sub(l.lastSkipLog) >= 5*time.Minute {
l.lastSkipLog = now
return true
}
return false
}