Files
ctrld/resolver.go
T
Dev Scribe 8013bb72d2 dns intercept: handle DNS-less networks and canceled-recovery state leak
macOS intercept mode fails totally on networks that provide no usable
IPv4 DNS (e.g. IPv6-only iPhone tethering with 464XLAT): the pf ruleset
blocks all outbound IPv6 port 53, and with no IPv4 DNS configured
mDNSResponder emits no DNS packets at all, so pf has nothing to
intercept while the Control D upstream stays provably healthy.

When network-change recovery discovers no usable IPv4 DNS on the
default-route service, set 127.0.0.1 as that service DNS so macOS can
emit queries that land directly on the listener. The entry is removed
when the network regains IPv4 DNS and on intercept shutdown; networks
that provide IPv4 DNS are never modified. Runs on the already-debounced
recovery path so interface flaps do not churn networksetup.

Also fix the canceled-recovery state leak: the cancellation early
return never reset recoveryBypass/recoveryRunning, so a flap burst
ending in a canceled recovery left the daemon in bypass forever with
the DNS watchdog disabled. Cleanup is generation-gated so a superseded
recovery never clears state owned by its successor.
2026-09-01 11:08:13 +07:00

956 lines
28 KiB
Go

package ctrld
import (
"context"
"errors"
"fmt"
"io"
"net"
"net/netip"
"runtime"
"slices"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/miekg/dns"
"github.com/rs/zerolog"
"golang.org/x/sync/singleflight"
"tailscale.com/net/netmon"
"tailscale.com/net/tsaddr"
"github.com/Control-D-Inc/ctrld/internal/dnscache"
ctrldnet "github.com/Control-D-Inc/ctrld/internal/net"
)
const (
// ResolverTypeDOH specifies DoH resolver.
ResolverTypeDOH = "doh"
// ResolverTypeDOH3 specifies DoH3 resolver.
ResolverTypeDOH3 = "doh3"
// ResolverTypeDOT specifies DoT resolver.
ResolverTypeDOT = "dot"
// ResolverTypeDOQ specifies DoQ resolver.
ResolverTypeDOQ = "doq"
// ResolverTypeOS specifies OS resolver.
ResolverTypeOS = "os"
// ResolverTypeLegacy specifies legacy resolver.
ResolverTypeLegacy = "legacy"
// ResolverTypePrivate is like ResolverTypeOS, but use for private resolver only.
ResolverTypePrivate = "private"
// ResolverTypeLocal is like ResolverTypeOS, but use for local resolver only.
ResolverTypeLocal = "local"
// ResolverTypeSDNS specifies resolver with information encoded using DNS Stamps.
// See: https://dnscrypt.info/stamps-specifications/
ResolverTypeSDNS = "sdns"
)
const controldPublicDns = "76.76.2.0"
const maxConcurrentOSResolverExchanges = 128
var controldPublicDnsWithPort = net.JoinHostPort(controldPublicDns, "53")
var osResolverExchangeSem = make(chan struct{}, maxConcurrentOSResolverExchanges)
var localResolver Resolver
func init() {
// Initializing ProxyLogger here, so other places don't have to do nil check.
l := zerolog.New(io.Discard)
ProxyLogger.Store(&l)
localResolver = newLocalResolver()
}
var (
resolverMutex sync.Mutex
or *osResolver
defaultLocalIPv4 atomic.Value // holds net.IP (IPv4)
defaultLocalIPv6 atomic.Value // holds net.IP (IPv6)
)
func newLocalResolver() Resolver {
var nss []string
for _, addr := range Rfc1918Addresses() {
nss = append(nss, net.JoinHostPort(addr, "53"))
}
return NewResolverWithNameserver(nss)
}
// LanQueryCtxKey is the context.Context key to indicate that the request is for LAN network.
type LanQueryCtxKey struct{}
// LanQueryCtx returns a context.Context with LanQueryCtxKey set.
func LanQueryCtx(ctx context.Context) context.Context {
return context.WithValue(ctx, LanQueryCtxKey{}, true)
}
// defaultNameservers is like nameservers with each element formed "ip:53".
func defaultNameservers() []string {
ns := nameservers()
nss := make([]string, len(ns))
for i := range ns {
nss[i] = net.JoinHostPort(ns[i], "53")
}
return nss
}
// availableNameservers returns list of current available DNS servers of the system.
func availableNameservers() []string {
var nss []string
// Ignore local addresses to prevent loop.
regularIPs, loopbackIPs, _ := netmon.LocalAddresses()
machineIPsMap := make(map[string]struct{}, len(regularIPs))
//load the logger
logger := *ProxyLogger.Load()
Log(context.Background(), logger.Debug(),
"Got local addresses - regular IPs: %v, loopback IPs: %v", regularIPs, loopbackIPs)
for _, v := range slices.Concat(regularIPs, loopbackIPs) {
ipStr := v.String()
machineIPsMap[ipStr] = struct{}{}
Log(context.Background(), logger.Debug(),
"Added local IP to OS resolverexclusion map: %s", ipStr)
}
systemNameservers := nameservers()
Log(context.Background(), logger.Debug(),
"Got system nameservers: %v", systemNameservers)
for _, ns := range systemNameservers {
if _, ok := machineIPsMap[ns]; ok {
Log(context.Background(), logger.Debug(),
"Skipping local nameserver: %s", ns)
continue
}
nss = append(nss, ns)
Log(context.Background(), logger.Debug(),
"Added non-local nameserver: %s", ns)
}
Log(context.Background(), logger.Debug(),
"Final available nameservers: %v", nss)
return nss
}
// InitializeOsResolver initializes OS resolver using the current system DNS settings.
// It returns the nameservers that is going to be used by the OS resolver.
//
// It's the caller's responsibility to ensure the system DNS is in a clean state before
// calling this function.
func InitializeOsResolver(guardAgainstNoNameservers bool) []string {
ns, _ := InitializeOsResolverWithSystemNameservers(guardAgainstNoNameservers)
return ns
}
// InitializeOsResolverWithSystemNameservers initializes the OS resolver and
// returns both the effective resolver list and the unmodified nameservers
// discovered from the system. The latter deliberately excludes synthetic
// fallbacks added by initializeOsResolver.
func InitializeOsResolverWithSystemNameservers(guardAgainstNoNameservers bool) (effective, system []string) {
resolverMutex.Lock()
defer resolverMutex.Unlock()
system = availableNameservers()
if system == nil {
// A non-nil empty slice means discovery completed and found no DNS.
// Callers use nil to mean that discovery was not attempted.
system = []string{}
}
effective, system, skip := osResolverNameserverSets(system, guardAgainstNoNameservers)
if skip {
return effective, system
}
or = newResolverWithNameserver(effective)
return effective, system
}
func osResolverNameserverSets(system []string, guardAgainstNoNameservers bool) (effective, discovered []string, skip bool) {
// if no nameservers, return empty slice so we dont remove all nameservers
if len(system) == 0 && guardAgainstNoNameservers {
return []string{}, system, true
}
return initializeOsResolver(system), system, false
}
// initializeOsResolver performs logic for choosing OS resolver nameserver.
// The logic:
//
// - First available LAN servers are saved and store.
// - Later calls, if no LAN servers available, the saved servers above will be used.
func initializeOsResolver(servers []string) []string {
var lanNss, publicNss []string
// First categorize servers
for _, ns := range servers {
addr, err := netip.ParseAddr(ns)
if err != nil {
continue
}
server := net.JoinHostPort(ns, "53")
if isLanAddr(addr) {
lanNss = append(lanNss, server)
} else {
publicNss = append(publicNss, server)
}
}
if len(publicNss) == 0 {
publicNss = []string{controldPublicDnsWithPort}
}
return slices.Concat(lanNss, publicNss)
}
// Resolver is the interface that wraps the basic DNS operations.
//
// Resolve resolves the DNS query, return the result and the corresponding error.
type Resolver interface {
Resolve(ctx context.Context, msg *dns.Msg) (*dns.Msg, error)
}
var errUnknownResolver = errors.New("unknown resolver")
// NewResolver creates a Resolver based on the given upstream config.
func NewResolver(uc *UpstreamConfig) (Resolver, error) {
typ := uc.Type
switch typ {
case ResolverTypeDOH, ResolverTypeDOH3:
return newDohResolver(uc), nil
case ResolverTypeDOT:
return &dotResolver{uc: uc}, nil
case ResolverTypeDOQ:
return &doqResolver{uc: uc}, nil
case ResolverTypeOS:
resolverMutex.Lock()
if or == nil {
ProxyLogger.Load().Debug().Msgf("Initialize new OS resolver")
or = newResolverWithNameserver(defaultNameservers())
}
resolverMutex.Unlock()
return or, nil
case ResolverTypeLegacy:
return &legacyResolver{uc: uc}, nil
case ResolverTypePrivate:
return NewPrivateResolver(), nil
case ResolverTypeLocal:
return localResolver, nil
}
return nil, fmt.Errorf("%w: %s", errUnknownResolver, typ)
}
type osResolver struct {
lanServers atomic.Pointer[[]string]
publicServers atomic.Pointer[[]string]
group *singleflight.Group
cache *sync.Map
// Per-resolver seams let tests exercise the production Resolve path without
// mutating process-wide resolver state.
exchangeDNS dnsExchangeFunc
localIP func(string) net.IP
}
type osResolverResult struct {
answer *dns.Msg
err error
server string
lan bool
}
type publicResponse struct {
answer *dns.Msg
server string
}
// OsResolverNameservers returns the current OS resolver nameservers (host:port format).
// Returns nil if the OS resolver has not been initialized.
func OsResolverNameservers() []string {
resolverMutex.Lock()
r := or
resolverMutex.Unlock()
if r == nil {
return nil
}
var nss []string
if lan := r.lanServers.Load(); lan != nil {
nss = append(nss, *lan...)
}
if pub := r.publicServers.Load(); pub != nil {
nss = append(nss, *pub...)
}
return nss
}
// AppendOsResolverNameservers adds additional nameservers to the existing OS resolver
// without reinitializing it. This is used for late-arriving nameservers such as AD
// domain controller IPs discovered via background retry.
// Returns true if nameservers were actually added.
func AppendOsResolverNameservers(servers []string) bool {
if len(servers) == 0 {
return false
}
resolverMutex.Lock()
defer resolverMutex.Unlock()
if or == nil {
return false
}
// Collect existing nameservers to avoid duplicates.
existing := make(map[string]bool)
if lan := or.lanServers.Load(); lan != nil {
for _, s := range *lan {
existing[s] = true
}
}
if pub := or.publicServers.Load(); pub != nil {
for _, s := range *pub {
existing[s] = true
}
}
var added bool
for _, s := range servers {
// Normalize to host:port format.
if _, _, err := net.SplitHostPort(s); err != nil {
s = net.JoinHostPort(s, "53")
}
if existing[s] {
continue
}
existing[s] = true
added = true
ip, _, _ := net.SplitHostPort(s)
addr, _ := netip.ParseAddr(ip)
if isLanAddr(addr) {
lan := or.lanServers.Load()
newLan := append(append([]string{}, (*lan)...), s)
or.lanServers.Store(&newLan)
} else {
pub := or.publicServers.Load()
newPub := append(append([]string{}, (*pub)...), s)
or.publicServers.Store(&newPub)
}
}
return added
}
// SetDefaultLocalIPv4 updates the stored local IPv4.
func SetDefaultLocalIPv4(ip net.IP) {
Log(context.Background(), ProxyLogger.Load().Debug(), "SetDefaultLocalIPv4: %s", ip)
defaultLocalIPv4.Store(ip)
}
// SetDefaultLocalIPv6 updates the stored local IPv6.
func SetDefaultLocalIPv6(ip net.IP) {
Log(context.Background(), ProxyLogger.Load().Debug(), "SetDefaultLocalIPv6: %s", ip)
defaultLocalIPv6.Store(ip)
}
// GetDefaultLocalIPv4 returns the stored local IPv4 or nil if none.
func GetDefaultLocalIPv4() net.IP {
if v := defaultLocalIPv4.Load(); v != nil {
return v.(net.IP)
}
return nil
}
// GetDefaultLocalIPv6 returns the stored local IPv6 or nil if none.
func GetDefaultLocalIPv6() net.IP {
if v := defaultLocalIPv6.Load(); v != nil {
return v.(net.IP)
}
return nil
}
type dnsExchangeFunc func(context.Context, *dns.Msg, string, net.IP) (*dns.Msg, time.Duration, error)
func exchangeDNS(ctx context.Context, msg *dns.Msg, server string, localIP net.IP) (*dns.Msg, time.Duration, error) {
baseDialer := &net.Dialer{
Timeout: 3 * time.Second,
Resolver: &net.Resolver{PreferGo: true},
}
if localIP != nil {
baseDialer.LocalAddr = &net.UDPAddr{IP: localIP, Port: 0}
}
dnsClient := &dns.Client{Net: "udp"}
dnsClient.Dialer = baseDialer
return dnsClient.ExchangeContext(ctx, msg, server)
}
func defaultLocalIPForServer(server string) net.IP {
if runtime.GOOS != "darwin" {
return nil
}
host, _, err := net.SplitHostPort(server)
if err != nil {
return nil
}
ip := net.ParseIP(host)
if ip != nil && ip.To4() == nil {
return GetDefaultLocalIPv6()
}
return GetDefaultLocalIPv4()
}
func preSendUnreachable(err error) bool {
var opErr *net.OpError
if !errors.As(err, &opErr) || (opErr.Op != "dial" && opErr.Op != "write") {
return false
}
return ctrldnet.IsUnreachable(err)
}
// customDNSExchangeWith preserves the preferred source first. A route-selected
// retry is allowed only when the caller knows the server is an OS-selected resolver,
// not ctrld's synthetic public fallback. This includes public DNS pushed by a VPN:
// unbinding changes the source route, not the recipient.
func customDNSExchangeWith(ctx context.Context, msg *dns.Msg, server string, desiredLocalIP net.IP, allowRouteSelectedRetry bool, exchange dnsExchangeFunc) (*dns.Msg, time.Duration, error) {
answer, rtt, err := exchange(ctx, msg, server, desiredLocalIP)
if answer != nil || err == nil || ctx.Err() != nil || desiredLocalIP == nil || !allowRouteSelectedRetry || !preSendUnreachable(err) {
return answer, rtt, err
}
Log(ctx, ProxyLogger.Load().Debug(), "OS resolver source binding is unreachable; retrying with route-selected source")
return exchange(ctx, msg.Copy(), server, nil)
}
// allowRouteSelectedRetryForOSServer excludes only ctrld's synthetic public
// fallback. System-provided resolvers remain eligible even when their addresses
// are public, as with VPNs that push public DNS servers.
func allowRouteSelectedRetryForOSServer(server string) bool {
return server != controldPublicDnsWithPort
}
const hotCacheTTL = time.Second
// Resolve resolves DNS queries using pre-configured nameservers.
// The Query is sent to all nameservers concurrently, and the first
// success response will be returned.
//
// To guard against unexpected DoS to upstreams, multiple queries of
// the same Qtype to a domain will be shared, so there's only 1 qps
// for each upstream at any time.
//
// Further, a hot cache will be used, so repeated queries will be cached
// for a short period (currently 1 second), reducing unnecessary traffics
// sent to upstreams.
func (o *osResolver) Resolve(ctx context.Context, msg *dns.Msg) (*dns.Msg, error) {
if err := validateMsg(msg); err != nil {
return nil, err
}
if len(msg.Question) == 0 {
return nil, errors.New("no question found")
}
domain := strings.TrimSuffix(msg.Question[0].Name, ".")
qtype := msg.Question[0].Qtype
// Unique key for the singleflight group. The EDNS Client Subnet is part of
// the key so subnet-specific answers are neither coalesced nor hot-cached
// across different subnets (RFC 7871 §7.3).
key := fmt.Sprintf("%s:%d:%s", domain, qtype, dnscache.CanonicalECS(msg))
// Checking the cache first.
if val, ok := o.cache.Load(key); ok {
if val, ok := val.(*dns.Msg); ok {
Log(ctx, ProxyLogger.Load().Debug(), "hit hot cached result: %s - %s", domain, dns.TypeToString[qtype])
res := val.Copy()
SetCacheReply(res, msg, val.Rcode)
return res, nil
}
}
// Ensure only one DNS query is in flight for the key.
v, err, shared := o.group.Do(key, func() (interface{}, error) {
msg, err := o.resolve(ctx, msg)
if err != nil {
return nil, err
}
// If we got an answer, storing it to the hot cache for hotCacheTTL
// This prevents possible DoS to upstream, ensuring there's only 1 QPS.
o.cache.Store(key, msg)
// Depends on go runtime scheduling, the result may end up in hot cache longer
// than hotCacheTTL duration. However, this is fine since we only want to guard
// against DoS attack. The result will be cleaned from the cache eventually.
time.AfterFunc(hotCacheTTL, func() {
o.removeCache(key)
})
return msg, nil
})
if err != nil {
return nil, err
}
sharedMsg, ok := v.(*dns.Msg)
if !ok {
return nil, fmt.Errorf("invalid answer for key: %s", key)
}
res := sharedMsg.Copy()
SetCacheReply(res, msg, sharedMsg.Rcode)
if shared {
Log(ctx, ProxyLogger.Load().Debug(), "shared result: %s - %s", domain, dns.TypeToString[qtype])
}
return res, nil
}
// resolve sends the query to current nameservers.
func (o *osResolver) resolve(ctx context.Context, msg *dns.Msg) (*dns.Msg, error) {
publicServers := *o.publicServers.Load()
var nss []string
if p := o.lanServers.Load(); p != nil {
nss = append(nss, (*p)...)
}
numServers := len(nss) + len(publicServers)
// If this is a LAN query, skip public DNS.
lan, ok := ctx.Value(LanQueryCtxKey{}).(bool)
// remove controldPublicDnsWithPort from publicServers for LAN queries
// this is to prevent DoS for high frequency local requests
if ok && lan {
if index := slices.Index(publicServers, controldPublicDnsWithPort); index != -1 {
publicServers = slices.Delete(publicServers, index, index+1)
numServers--
}
}
question := ""
if msg != nil && len(msg.Question) > 0 {
question = msg.Question[0].Name
}
Log(ctx, ProxyLogger.Load().Debug(), "os resolver query for %s with nameservers: %v public: %v", question, nss, publicServers)
// New check: If no resolvers are available, return an error.
if numServers == 0 {
return nil, errors.New("no nameservers available for query")
}
ctx, cancel := context.WithCancel(ctx)
defer cancel()
ch := make(chan *osResolverResult, numServers)
wg := &sync.WaitGroup{}
exchange := o.exchangeDNS
if exchange == nil {
exchange = exchangeDNS
}
localIPForServer := o.localIP
if localIPForServer == nil {
localIPForServer = defaultLocalIPForServer
}
wg.Add(numServers)
go func() {
wg.Wait()
close(ch)
}()
do := func(servers []string, isLan bool) {
for _, server := range servers {
go func(server string) {
defer wg.Done()
release, ok := acquireOSResolverExchangeSlot(ctx)
if !ok {
ch <- &osResolverResult{err: ctx.Err(), server: server, lan: isLan}
return
}
defer release()
var answer *dns.Msg
var err error
localOSResolverIP := localIPForServer(server)
answer, _, err = customDNSExchangeWith(ctx, msg.Copy(), server, localOSResolverIP, allowRouteSelectedRetryForOSServer(server), exchange)
ch <- &osResolverResult{answer: answer, err: err, server: server, lan: isLan}
}(server)
}
}
logAnswer := func(server string) {
host, _, err := net.SplitHostPort(server)
if err != nil {
// If splitting fails, fallback to the original server string
host = server
}
Log(ctx, ProxyLogger.Load().Debug(), "got answer from nameserver: %s", host)
}
// try local nameservers
if len(nss) > 0 {
do(nss, true)
}
// we must always try the public servers too, since DCHP may have only public servers
// this is okay to do since we always prefer LAN nameserver responses
if len(publicServers) > 0 {
do(publicServers, false)
}
var (
nonSuccessAnswer *dns.Msg
nonSuccessServer string
controldSuccessAnswer *dns.Msg
publicResponses []publicResponse
)
errs := make([]error, 0, numServers)
for res := range ch {
switch {
case res.answer != nil && res.answer.Rcode == dns.RcodeSuccess:
switch {
case res.lan:
// Always prefer LAN responses immediately
Log(ctx, ProxyLogger.Load().Debug(), "using LAN answer from: %s", res.server)
cancel()
logAnswer(res.server)
return res.answer, nil
case res.server == controldPublicDnsWithPort:
controldSuccessAnswer = res.answer
case !res.lan:
// if there are no LAN nameservers, we should not wait
// just use the first response
if len(nss) == 0 {
Log(ctx, ProxyLogger.Load().Debug(), "using public answer from: %s", res.server)
cancel()
logAnswer(res.server)
return res.answer, nil
}
publicResponses = append(publicResponses, publicResponse{
answer: res.answer,
server: res.server,
})
}
case res.answer != nil:
Log(ctx, ProxyLogger.Load().Debug(), "got non-success answer from: %s with code: %d",
res.server, res.answer.Rcode)
// When there are no LAN nameservers, we should not wait
// for other nameservers to respond.
if len(nss) == 0 {
Log(ctx, ProxyLogger.Load().Debug(), "no lan nameservers using public non success answer")
cancel()
logAnswer(res.server)
return res.answer, nil
}
nonSuccessAnswer = res.answer
nonSuccessServer = res.server
}
errs = append(errs, res.err)
}
if len(publicResponses) > 0 {
resp := publicResponses[0]
Log(ctx, ProxyLogger.Load().Debug(), "using public answer from: %s", resp.server)
logAnswer(resp.server)
return resp.answer, nil
}
if controldSuccessAnswer != nil {
Log(ctx, ProxyLogger.Load().Debug(), "using ControlD answer from: %s", controldPublicDnsWithPort)
logAnswer(controldPublicDnsWithPort)
return controldSuccessAnswer, nil
}
if nonSuccessAnswer != nil {
Log(ctx, ProxyLogger.Load().Debug(), "using non-success answer from: %s", nonSuccessServer)
logAnswer(nonSuccessServer)
return nonSuccessAnswer, nil
}
return nil, errors.Join(errs...)
}
func acquireOSResolverExchangeSlot(ctx context.Context) (func(), bool) {
select {
case osResolverExchangeSem <- struct{}{}:
return func() { <-osResolverExchangeSem }, true
case <-ctx.Done():
return nil, false
}
}
func (o *osResolver) removeCache(key string) {
o.cache.Delete(key)
}
type legacyResolver struct {
uc *UpstreamConfig
}
func (r *legacyResolver) Resolve(ctx context.Context, msg *dns.Msg) (*dns.Msg, error) {
if err := validateMsg(msg); err != nil {
return nil, err
}
// See comment in (*dotResolver).resolve method.
dialer := newDialer(net.JoinHostPort(controldPublicDns, "53"))
dnsTyp := uint16(0)
if msg != nil && len(msg.Question) > 0 {
dnsTyp = msg.Question[0].Qtype
}
_, udpNet := r.uc.netForDNSType(dnsTyp)
dnsClient := &dns.Client{
Net: udpNet,
Dialer: dialer,
}
endpoint := r.uc.Endpoint
if r.uc.BootstrapIP != "" {
dnsClient.Net = "udp"
_, port, _ := net.SplitHostPort(endpoint)
endpoint = net.JoinHostPort(r.uc.BootstrapIP, port)
}
answer, _, err := dnsClient.ExchangeContext(ctx, msg, endpoint)
return answer, err
}
type dummyResolver struct{}
func (d dummyResolver) Resolve(ctx context.Context, msg *dns.Msg) (*dns.Msg, error) {
if err := validateMsg(msg); err != nil {
return nil, err
}
ans := new(dns.Msg)
ans.SetReply(msg)
return ans, nil
}
// LookupIP looks up domain using current system nameservers settings.
// It returns a slice of that host's IPv4 and IPv6 addresses.
func LookupIP(domain string) []string {
nss := initDefaultOsResolver()
return lookupIP(domain, -1, nss)
}
// initDefaultOsResolver initializes the default OS resolver with system's default nameservers if it hasn't been initialized yet.
// It returns the combined list of LAN and public nameservers currently held by the resolver.
func initDefaultOsResolver() []string {
resolverMutex.Lock()
defer resolverMutex.Unlock()
if or == nil {
ProxyLogger.Load().Debug().Msgf("Initialize new OS resolver with default nameservers")
or = newResolverWithNameserver(defaultNameservers())
}
nss := *or.lanServers.Load()
nss = append(nss, *or.publicServers.Load()...)
return nss
}
// lookupIP looks up domain with given timeout and bootstrapDNS.
// If the timeout is negative, default timeout 2000 ms will be used.
// It returns nil if bootstrapDNS is nil or empty.
func lookupIP(domain string, timeout int, bootstrapDNS []string) (ips []string) {
if net.ParseIP(domain) != nil {
return []string{domain}
}
if bootstrapDNS == nil {
ProxyLogger.Load().Debug().Msgf("empty bootstrap DNS")
return nil
}
resolver := newResolverWithNameserver(bootstrapDNS)
ProxyLogger.Load().Debug().Msgf("resolving %q using bootstrap DNS %q", domain, bootstrapDNS)
timeoutMs := 2000
if timeout > 0 && timeout < timeoutMs {
timeoutMs = timeout
}
questionDomain := dns.Fqdn(domain)
// Getting the real target domain name from CNAME if presents.
targetDomain := func(answers []dns.RR) string {
for _, a := range answers {
switch ar := a.(type) {
case *dns.CNAME:
return ar.Target
}
}
return questionDomain
}
// Getting ip address from A or AAAA record.
ipFromRecord := func(record dns.RR, target string) string {
switch ar := record.(type) {
case *dns.A:
if ar.Hdr.Name != target || len(ar.A) == 0 {
return ""
}
return ar.A.String()
case *dns.AAAA:
if ar.Hdr.Name != target || len(ar.AAAA) == 0 {
return ""
}
return ar.AAAA.String()
}
return ""
}
lookup := func(dnsType uint16) {
ctx, cancel := context.WithTimeout(context.Background(), time.Duration(timeoutMs)*time.Millisecond)
defer cancel()
m := new(dns.Msg)
m.SetQuestion(questionDomain, dnsType)
m.RecursionDesired = true
r, err := resolver.Resolve(ctx, m)
if err != nil {
ProxyLogger.Load().Error().Err(err).Msgf("could not lookup %q record for domain %q", dns.TypeToString[dnsType], domain)
return
}
if r.Rcode != dns.RcodeSuccess {
ProxyLogger.Load().Error().Msgf("could not resolve domain %q, return code: %s", domain, dns.RcodeToString[r.Rcode])
return
}
if len(r.Answer) == 0 {
ProxyLogger.Load().Error().Msg("no answer from OS resolver")
return
}
target := targetDomain(r.Answer)
for _, a := range r.Answer {
if ip := ipFromRecord(a, target); ip != "" {
ips = append(ips, ip)
}
}
}
// Find all A, AAAA records of the domain.
for _, dnsType := range []uint16{dns.TypeAAAA, dns.TypeA} {
lookup(dnsType)
}
return ips
}
// NewBootstrapResolver returns an OS resolver, which use following nameservers:
//
// - Gateway IP address (depends on OS).
// - Input servers.
func NewBootstrapResolver(servers ...string) Resolver {
logger := *ProxyLogger.Load()
Log(context.Background(), logger.Debug(), "NewBootstrapResolver called with servers: %v", servers)
nss := defaultNameservers()
nss = append([]string{controldPublicDnsWithPort}, nss...)
for _, ns := range servers {
nss = append([]string{net.JoinHostPort(ns, "53")}, nss...)
}
return NewResolverWithNameserver(nss)
}
// NewPrivateResolver returns an OS resolver, which includes only private DNS servers,
// excluding:
//
// - Nameservers from /etc/resolv.conf file.
// - Nameservers which is local RFC1918 addresses.
//
// This is useful for doing PTR lookup in LAN network.
func NewPrivateResolver() Resolver {
nss := initDefaultOsResolver()
resolveConfNss := currentNameserversFromResolvconf()
localRfc1918Addrs := Rfc1918Addresses()
n := 0
for _, ns := range nss {
host, _, _ := net.SplitHostPort(ns)
// Ignore nameserver from resolve.conf file, because the nameserver can be either:
//
// - ctrld itself.
// - Direct listener that has ctrld as an upstream (e.g: dnsmasq).
//
// causing the query always succeed.
if slices.Contains(resolveConfNss, host) {
continue
}
// Ignoring local RFC 1918 addresses.
if slices.Contains(localRfc1918Addrs, host) {
continue
}
ip := net.ParseIP(host)
if ip != nil && ip.IsPrivate() && !ip.IsLoopback() {
nss[n] = ns
n++
}
}
nss = nss[:n]
return newResolverWithNameserver(nss)
}
// NewResolverWithNameserver returns a Resolver which uses the given nameservers
// for resolving DNS queries. If nameservers is empty, a dummy resolver will be returned.
//
// Each nameserver must be form "host:port". It's the caller responsibility to ensure all
// nameservers are well formatted by using net.JoinHostPort function.
func NewResolverWithNameserver(nameservers []string) Resolver {
if len(nameservers) == 0 {
return &dummyResolver{}
}
return newResolverWithNameserver(nameservers)
}
// newResolverWithNameserver returns an OS resolver from given nameservers list.
// The caller must ensure each server in list is formed "ip:53".
func newResolverWithNameserver(nameservers []string) *osResolver {
r := &osResolver{
group: &singleflight.Group{},
cache: &sync.Map{},
}
var publicNss []string
var lanNss []string
for _, ns := range slices.Sorted(slices.Values(nameservers)) {
ip, _, _ := net.SplitHostPort(ns)
addr, _ := netip.ParseAddr(ip)
if isLanAddr(addr) {
lanNss = append(lanNss, ns)
} else {
publicNss = append(publicNss, ns)
}
}
r.lanServers.Store(&lanNss)
r.publicServers.Store(&publicNss)
return r
}
// Rfc1918Addresses returns the list of local physical interfaces private IP addresses
func Rfc1918Addresses() []string {
vis := validInterfaces()
var res []string
netmon.ForeachInterface(func(i netmon.Interface, prefixes []netip.Prefix) {
// Skip virtual interfaces.
if _, existed := vis[i.Name]; !existed {
return
}
addrs, _ := i.Addrs()
for _, addr := range addrs {
ipNet, ok := addr.(*net.IPNet)
if !ok || !ipNet.IP.IsPrivate() {
continue
}
res = append(res, ipNet.IP.String())
}
})
return res
}
func newDialer(dnsAddress string) *net.Dialer {
return &net.Dialer{
Resolver: &net.Resolver{
PreferGo: true,
Dial: func(ctx context.Context, network, address string) (net.Conn, error) {
d := net.Dialer{}
return d.DialContext(ctx, network, dnsAddress)
},
},
}
}
// isLanAddr reports whether addr is considered a LAN ip address.
func isLanAddr(addr netip.Addr) bool {
return addr.IsPrivate() ||
addr.IsLoopback() ||
addr.IsLinkLocalUnicast() ||
tsaddr.CGNATRange().Contains(addr)
}
func validateMsg(msg *dns.Msg) error {
if msg == nil {
return errors.New("nil DNS message")
}
if len(msg.Question) == 0 {
return errors.New("no question found")
}
return nil
}