Files
ctrld/cmd/cli/service_windows.go
Alex e573a490c9 ignore non physical ifaces in validInterfaces method on Windows
debugging

skip type 24 in nameserver detection

skip type 24 in nameserver detection

remove interface type check from valid interfaces for now

skip non hardware interfaces in DNS nameserver lookup

ignore win api log output

set retries to 5 and 1s backoff

reset DNS when upgrading to make sure we get the proper OS nameservers on start

init running iface for upgrade

update windows service options for auto restarts on failure

make upgrade use the actual stop and start commands

fix the windows service retry logic

fix the windows service retry logic

task debugging

more task debugging

windows service name fix

windows service name fix

fix start command args

fix restart delay

dont recover from non crash failures

fix upgrade flow
2025-01-30 17:06:43 +07:00

154 lines
3.7 KiB
Go

package cli
import (
"os"
"runtime"
"strings"
"syscall"
"time"
"unsafe"
"golang.org/x/sys/windows"
"golang.org/x/sys/windows/svc/mgr"
)
func hasElevatedPrivilege() (bool, error) {
var sid *windows.SID
if err := windows.AllocateAndInitializeSid(
&windows.SECURITY_NT_AUTHORITY,
2,
windows.SECURITY_BUILTIN_DOMAIN_RID,
windows.DOMAIN_ALIAS_RID_ADMINS,
0,
0,
0,
0,
0,
0,
&sid,
); err != nil {
return false, err
}
token := windows.Token(0)
return token.IsMember(sid)
}
// ConfigureWindowsServiceFailureActions checks if the given service
// has the correct failure actions configured, and updates them if not.
func ConfigureWindowsServiceFailureActions(serviceName string) error {
if runtime.GOOS != "windows" {
return nil // no-op on non-Windows
}
m, err := mgr.Connect()
if err != nil {
return err
}
defer m.Disconnect()
s, err := m.OpenService(serviceName)
if err != nil {
return err
}
defer s.Close()
// restart 3 times with a delay of 2 seconds
actions := []mgr.RecoveryAction{
{Type: mgr.ServiceRestart, Delay: time.Second * 2}, // 2 seconds
{Type: mgr.ServiceRestart, Delay: time.Second * 2}, // 2 seconds
{Type: mgr.ServiceRestart, Delay: time.Second * 2}, // 2 seconds
}
// Set the recovery actions (3 restarts, reset period = 120).
err = s.SetRecoveryActions(actions, 120)
if err != nil {
return err
}
// Ensure that failure actions are NOT triggered on user-initiated stops.
var failureActionsFlag windows.SERVICE_FAILURE_ACTIONS_FLAG
failureActionsFlag.FailureActionsOnNonCrashFailures = 0
if err := windows.ChangeServiceConfig2(
s.Handle,
windows.SERVICE_CONFIG_FAILURE_ACTIONS_FLAG,
(*byte)(unsafe.Pointer(&failureActionsFlag)),
); err != nil {
return err
}
return nil
}
func openLogFile(path string, mode int) (*os.File, error) {
if len(path) == 0 {
return nil, &os.PathError{Path: path, Op: "open", Err: syscall.ERROR_FILE_NOT_FOUND}
}
pathP, err := syscall.UTF16PtrFromString(path)
if err != nil {
return nil, err
}
var access uint32
switch mode & (os.O_RDONLY | os.O_WRONLY | os.O_RDWR) {
case os.O_RDONLY:
access = windows.GENERIC_READ
case os.O_WRONLY:
access = windows.GENERIC_WRITE
case os.O_RDWR:
access = windows.GENERIC_READ | windows.GENERIC_WRITE
}
if mode&os.O_CREATE != 0 {
access |= windows.GENERIC_WRITE
}
if mode&os.O_APPEND != 0 {
access &^= windows.GENERIC_WRITE
access |= windows.FILE_APPEND_DATA
}
shareMode := uint32(syscall.FILE_SHARE_READ | syscall.FILE_SHARE_WRITE | syscall.FILE_SHARE_DELETE)
var sa *syscall.SecurityAttributes
var createMode uint32
switch {
case mode&(os.O_CREATE|os.O_EXCL) == (os.O_CREATE | os.O_EXCL):
createMode = windows.CREATE_NEW
case mode&(os.O_CREATE|os.O_TRUNC) == (os.O_CREATE | os.O_TRUNC):
createMode = windows.CREATE_ALWAYS
case mode&os.O_CREATE == os.O_CREATE:
createMode = windows.OPEN_ALWAYS
case mode&os.O_TRUNC == os.O_TRUNC:
createMode = windows.TRUNCATE_EXISTING
default:
createMode = windows.OPEN_EXISTING
}
handle, err := syscall.CreateFile(pathP, access, shareMode, sa, createMode, syscall.FILE_ATTRIBUTE_NORMAL, 0)
if err != nil {
return nil, &os.PathError{Path: path, Op: "open", Err: err}
}
return os.NewFile(uintptr(handle), path), nil
}
const processEntrySize = uint32(unsafe.Sizeof(windows.ProcessEntry32{}))
// hasLocalDnsServerRunning reports whether we are on Windows and having Dns server running.
func hasLocalDnsServerRunning() bool {
h, e := windows.CreateToolhelp32Snapshot(windows.TH32CS_SNAPPROCESS, 0)
if e != nil {
return false
}
p := windows.ProcessEntry32{Size: processEntrySize}
for {
e := windows.Process32Next(h, &p)
if e != nil {
return false
}
if strings.ToLower(windows.UTF16ToString(p.ExeFile[:])) == "dns.exe" {
return true
}
}
}