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Fixes for 360-deg FOVs
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@@ -1,4 +1,10 @@
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{
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"2.4.3": {
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"content": [
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"• Fixed 360° FOV rendering - devices with full circle coverage now render as complete rings instead of having a wedge cut out or being a line",
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"• Fixed 360° FOV submission - now correctly submits '0-360' to OpenStreetMap instead of incorrect '180-180' values, disables direction slider"
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]
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},
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"2.4.1": {
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"content": [
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"• Save button moved to top-right corner of profile editor screens",
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