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@@ -215,7 +215,18 @@ class NodeDataManager extends ChangeNotifier {
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}
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}
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/// Fetch nodes with automatic area splitting if needed
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/// Fetch nodes, splitting the query area into quadrants only when Overpass
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/// reports the query would exceed its hard 50k node limit ([NodeLimitError]).
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///
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/// Splitting is deliberately NOT used for other failure modes:
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/// - [RateLimitError] (HTTP 429): the server explicitly asked us to slow
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/// down, so firing off up to 4x more requests would be counterproductive.
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/// We back off instead, while still surfacing the "slow" status
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/// indicator to the user (same UI feedback as the splitting case).
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/// - Timeouts / other transient failures now surface as [NetworkError]
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/// (see [OverpassService]) and are not caught here at all — they're
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/// handled by the normal retry/backoff/fallback logic and reported as a
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/// plain timeout/error status by the caller.
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Future<List<OsmNode>> fetchWithSplitting(
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LatLngBounds bounds,
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List<NodeProfile> profiles, {
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@@ -238,7 +249,7 @@ class NodeDataManager extends ChangeNotifier {
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return nodes;
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} on NodeLimitError {
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// Hit node limit or timeout - split area if not too deep
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// Hit the deterministic 50k node limit - split area if not too deep
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if (splitDepth >= maxSplitDepth) {
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debugPrint('[NodeDataManager] Max split depth reached, giving up');
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return [];
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@@ -254,13 +265,20 @@ class NodeDataManager extends ChangeNotifier {
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return _fetchSplitAreas(bounds, profiles, splitDepth + 1, isUserInitiated: isUserInitiated);
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} on RateLimitError {
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// Rate limited - wait and return empty
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debugPrint('[NodeDataManager] Rate limited, backing off');
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// Rate limited - back off without splitting the area. Splitting here
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// would multiply request volume against a server that just told us to
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// slow down. We still show the same "slow" status indicator so the
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// user gets feedback, but there is no recursive quadrant fetching.
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debugPrint('[NodeDataManager] Rate limited, backing off (no area splitting)');
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if (isUserInitiated) {
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NetworkStatus.instance.setSplitting();
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}
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await Future.delayed(const Duration(seconds: 30));
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return [];
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}
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}
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/// Fetch data by splitting area into quadrants
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Future<List<OsmNode>> _fetchSplitAreas(
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LatLngBounds bounds,
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