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deflock-app/lib/models/osm_node.dart

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import 'package:latlong2/latlong.dart';
class OsmNode {
final int id;
final LatLng coord;
final Map<String, String> tags;
final bool isConstrained; // true if part of any way/relation
OsmNode({
required this.id,
required this.coord,
required this.tags,
this.isConstrained = false, // Default to unconstrained for backward compatibility
});
Map<String, dynamic> toJson() => {
'id': id,
'lat': coord.latitude,
'lon': coord.longitude,
'tags': tags,
'isConstrained': isConstrained,
};
factory OsmNode.fromJson(Map<String, dynamic> json) {
final tags = <String, String>{};
if (json['tags'] != null) {
(json['tags'] as Map<String, dynamic>).forEach((k, v) {
tags[k.toString()] = v.toString();
});
}
return OsmNode(
id: json['id'] is int ? json['id'] as int : int.tryParse(json['id'].toString()) ?? 0,
coord: LatLng((json['lat'] as num).toDouble(), (json['lon'] as num).toDouble()),
tags: tags,
isConstrained: json['isConstrained'] as bool? ?? false, // Default to false for backward compatibility
);
}
bool get hasDirection => directionDeg.isNotEmpty;
List<double> get directionDeg {
final raw = tags['direction'] ?? tags['camera:direction'];
if (raw == null) return [];
// Compass direction to degree mapping
const compassDirections = {
'N': 0.0, 'NNE': 22.5, 'NE': 45.0, 'ENE': 67.5,
'E': 90.0, 'ESE': 112.5, 'SE': 135.0, 'SSE': 157.5,
'S': 180.0, 'SSW': 202.5, 'SW': 225.0, 'WSW': 247.5,
'W': 270.0, 'WNW': 292.5, 'NW': 315.0, 'NNW': 337.5,
};
// Split on semicolons and parse each direction
final directions = <double>[];
final parts = raw.split(';');
for (final part in parts) {
final trimmed = part.trim().toUpperCase();
if (trimmed.isEmpty) continue;
// First try compass direction lookup
if (compassDirections.containsKey(trimmed)) {
directions.add(compassDirections[trimmed]!);
continue;
}
// Then try numeric parsing
final match = RegExp(r'[-+]?\d*\.?\d+').firstMatch(trimmed);
if (match == null) continue;
final numStr = match.group(0);
final val = double.tryParse(numStr ?? '');
if (val == null) continue;
// Normalize: wrap negative or >360 into 0359 range
final normalized = ((val % 360) + 360) % 360;
directions.add(normalized);
}
return directions;
}
}