60 lines
1.3 KiB
Lua
60 lines
1.3 KiB
Lua
local class = require 'class'
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ImagePool= class('ImagePool')
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require 'torch'
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require 'image'
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function ImagePool:__init(pool_size)
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self.pool_size = pool_size
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if pool_size > 0 then
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self.num_imgs = 0
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self.images = {}
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end
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end
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function ImagePool:model_name()
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return 'ImagePool'
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end
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--
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-- function ImagePool:Initialize(pool_size)
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-- -- torch.manualSeed(0)
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-- -- assert(pool_size > 0)
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-- self.pool_size = pool_size
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-- if pool_size > 0 then
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-- self.num_imgs = 0
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-- self.images = {}
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-- end
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-- end
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function ImagePool:Query(image)
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-- print('query image')
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if self.pool_size == 0 then
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-- print('get identical image')
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return image
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end
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if self.num_imgs < self.pool_size then
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-- self.images.insert(image:clone())
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self.num_imgs = self.num_imgs + 1
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self.images[self.num_imgs] = image
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return image
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else
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local p = math.random()
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-- print('p' ,p)
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-- os.exit()
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if p > 0.5 then
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-- print('use old image')
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-- random_id = torch.Tensor(1)
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-- random_id:random(1, self.pool_size)
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local random_id = math.random(self.pool_size)
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-- print('random_id', random_id)
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local tmp = self.images[random_id]:clone()
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self.images[random_id] = image:clone()
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return tmp
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else
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return image
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end
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end
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end
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