* Rename calcXXX to calculateXXX

* Add migraphx support

* Add migraphx support

* Add migraphx support

* Add migraphx support

* Add migraphx support

* Add migraphx support

* Use True for the flags

* Add migraphx support

* add face-swapper-weight

* add face-swapper-weight to facefusion.ini

* changes

* change choice

* Fix typing for xxxWeight

* Feat/log inference session (#906)

* Log inference session, Introduce time helper

* Log inference session, Introduce time helper

* Log inference session, Introduce time helper

* Log inference session, Introduce time helper

* Mark as NEXT

* Follow industry standard x1, x2, y1 and y2

* Follow industry standard x1, x2, y1 and y2

* Follow industry standard in terms of naming (#908)

* Follow industry standard in terms of naming

* Improve xxx_embedding naming

* Fix norm vs. norms

* Reduce timeout to 5

* Sort out voice_extractor once again

* changes

* Introduce many to the occlusion mask (#910)

* Introduce many to the occlusion mask

* Then we use minimum

* Add support for wmv

* Run platform tests before has_execution_provider (#911)

* Add support for wmv

* Introduce benchmark mode (#912)

* Honestly makes no difference to me

* Honestly makes no difference to me

* Fix wording

* Bring back YuNet (#922)

* Reintroduce YuNet without cv2 dependency

* Fix variable naming

* Avoid RGB to YUV colorshift using libx264rgb

* Avoid RGB to YUV colorshift using libx264rgb

* Make libx264 the default again

* Make libx264 the default again

* Fix types in ffmpeg builder

* Fix quality stuff in ffmpeg builder

* Fix quality stuff in ffmpeg builder

* Add libx264rgb to test

* Revamp Processors (#923)

* Introduce new concept of pure target frames

* Radical refactoring of process flow

* Introduce new concept of pure target frames

* Fix webcam

* Minor improvements

* Minor improvements

* Use deque for video processing

* Use deque for video processing

* Extend the video manager

* Polish deque

* Polish deque

* Deque is not even used

* Improve speed with multiple futures

* Fix temp frame mutation and

* Fix RAM usage

* Remove old types and manage method

* Remove execution_queue_count

* Use init_state for benchmarker to avoid issues

* add voice extractor option

* Change the order of voice extractor in code

* Use official download urls

* Use official download urls

* add gui

* fix preview

* Add remote updates for voice extractor

* fix crash on headless-run

* update test_job_helper.py

* Fix it for good

* Remove pointless method

* Fix types and unused imports

* Revamp reference (#925)

* Initial revamp of face references

* Initial revamp of face references

* Initial revamp of face references

* Terminate find_similar_faces

* Improve find mutant faces

* Improve find mutant faces

* Move sort where it belongs

* Forward reference vision frame

* Forward reference vision frame also in preview

* Fix reference selection

* Use static video frame

* Fix CI

* Remove reference type from frame processors

* Improve some naming

* Fix types and unused imports

* Fix find mutant faces

* Fix find mutant faces

* Fix imports

* Correct naming

* Correct naming

* simplify pad

* Improve webcam performance on highres

* Camera manager (#932)

* Introduce webcam manager

* Fix order

* Rename to camera manager, improve video manager

* Fix CI

* Remove optional

* Fix naming in webcam options

* Avoid using temp faces (#933)

* output video scale

* Fix imports

* output image scale

* upscale fix (not limiter)

* add unit test scale_resolution & remove unused methods

* fix and add test

* fix

* change pack_resolution

* fix tests

* Simplify output scale testing

* Fix benchmark UI

* Fix benchmark UI

* Update dependencies

* Introduce REAL multi gpu support using multi dimensional inference pool (#935)

* Introduce REAL multi gpu support using multi dimensional inference pool

* Remove the MULTI:GPU flag

* Restore "processing stop"

* Restore "processing stop"

* Remove old templates

* Go fill in with caching

* add expression restorer areas

* re-arrange

* rename method

* Fix stop for extract frames and merge video

* Replace arcface_converter models with latest crossface models

* Replace arcface_converter models with latest crossface models

* Move module logs to debug mode

* Refactor/streamer (#938)

* Introduce webcam manager

* Fix order

* Rename to camera manager, improve video manager

* Fix CI

* Fix naming in webcam options

* Move logic over to streamer

* Fix streamer, improve webcam experience

* Improve webcam experience

* Revert method

* Revert method

* Improve webcam again

* Use release on capture instead

* Only forward valid frames

* Fix resolution logging

* Add AVIF support

* Add AVIF support

* Limit avif to unix systems

* Drop avif

* Drop avif

* Drop avif

* Default to Documents in the UI if output path is not set

* Update wording.py (#939)

"succeed" is grammatically incorrect in the given context. To succeed is the infinitive form of the verb. Correct would be either "succeeded" or alternatively a form involving the noun "success".

* Fix more grammar issue

* Fix more grammar issue

* Sort out caching

* Move webcam choices back to UI

* Move preview options to own file (#940)

* Fix Migraphx execution provider

* Fix benchmark

* Reuse blend frame method

* Fix CI

* Fix CI

* Fix CI

* Hotfix missing check in face debugger, Enable logger for preview

* Fix reference selection (#942)

* Fix reference selection

* Fix reference selection

* Fix reference selection

* Fix reference selection

* Side by side preview (#941)

* Initial side by side preview

* More work on preview, remove UI only stuff from vision.py

* Improve more

* Use fit frame

* Add different fit methods for vision

* Improve preview part2

* Improve preview part3

* Improve preview part4

* Remove none as choice

* Remove useless methods

* Fix CI

* Fix naming

* use 1024 as preview resolution default

* Fix fit_cover_frame

* Uniform fit_xxx_frame methods

* Add back disabled logger

* Use ui choices alias

* Extract select face logic from processors (#943)

* Extract select face logic from processors to use it for face by face in preview

* Fix order

* Remove old code

* Merge methods

* Refactor face debugger (#944)

* Refactor huge method of face debugger

* Remove text metrics from face debugger

* Remove useless copy of temp frame

* Resort methods

* Fix spacing

* Remove old method

* Fix hard exit to work without signals

* Prevent upscaling for face-by-face

* Switch to version

* Improve exiting

---------

Co-authored-by: harisreedhar <h4harisreedhar.s.s@gmail.com>
Co-authored-by: Harisreedhar <46858047+harisreedhar@users.noreply.github.com>
Co-authored-by: Rafael Tappe Maestro <rafael@tappemaestro.com>
This commit is contained in:
Henry Ruhs
2025-09-08 10:43:58 +02:00
committed by GitHub
co-authored by harisreedhar Harisreedhar Rafael Tappe Maestro
parent 7b8bea4e0a
commit da0da3a4b4
97 changed files with 2113 additions and 1934 deletions
+54 -55
View File
@@ -6,26 +6,25 @@ import cv2
import numpy
from cv2.typing import Size
import facefusion.choices
from facefusion.common_helper import is_windows
from facefusion.filesystem import get_file_extension, is_image, is_video
from facefusion.thread_helper import thread_semaphore
from facefusion.types import Duration, Fps, Orientation, Resolution, VisionFrame
from facefusion.types import Duration, Fps, Orientation, Resolution, Scale, VisionFrame
from facefusion.video_manager import get_video_capture
@lru_cache()
def read_static_image(image_path : str) -> Optional[VisionFrame]:
return read_image(image_path)
def read_static_images(image_paths : List[str]) -> List[VisionFrame]:
frames = []
vision_frames = []
if image_paths:
for image_path in image_paths:
frames.append(read_static_image(image_path))
return frames
vision_frames.append(read_static_image(image_path))
return vision_frames
@lru_cache(maxsize = 1024)
def read_static_image(image_path : str) -> Optional[VisionFrame]:
return read_image(image_path)
def read_image(image_path : str) -> Optional[VisionFrame]:
@@ -66,19 +65,9 @@ def restrict_image_resolution(image_path : str, resolution : Resolution) -> Reso
return resolution
def create_image_resolutions(resolution : Resolution) -> List[str]:
resolutions = []
temp_resolutions = []
if resolution:
width, height = resolution
temp_resolutions.append(normalize_resolution(resolution))
for image_template_size in facefusion.choices.image_template_sizes:
temp_resolutions.append(normalize_resolution((width * image_template_size, height * image_template_size)))
temp_resolutions = sorted(set(temp_resolutions))
for temp_resolution in temp_resolutions:
resolutions.append(pack_resolution(temp_resolution))
return resolutions
@lru_cache(maxsize = 1024)
def read_static_video_frame(video_path : str, frame_number : int = 0) -> Optional[VisionFrame]:
return read_video_frame(video_path, frame_number)
def read_video_frame(video_path : str, frame_number : int = 0) -> Optional[VisionFrame]:
@@ -192,22 +181,10 @@ def restrict_video_resolution(video_path : str, resolution : Resolution) -> Reso
return resolution
def create_video_resolutions(resolution : Resolution) -> List[str]:
resolutions = []
temp_resolutions = []
if resolution:
width, height = resolution
temp_resolutions.append(normalize_resolution(resolution))
for video_template_size in facefusion.choices.video_template_sizes:
if width > height:
temp_resolutions.append(normalize_resolution((video_template_size * width / height, video_template_size)))
else:
temp_resolutions.append(normalize_resolution((video_template_size, video_template_size * height / width)))
temp_resolutions = sorted(set(temp_resolutions))
for temp_resolution in temp_resolutions:
resolutions.append(pack_resolution(temp_resolution))
return resolutions
def scale_resolution(resolution : Resolution, scale : Scale) -> Resolution:
resolution = (int(resolution[0] * scale), int(resolution[1] * scale))
resolution = normalize_resolution(resolution)
return resolution
def normalize_resolution(resolution : Tuple[float, float]) -> Resolution:
@@ -250,26 +227,48 @@ def restrict_frame(vision_frame : VisionFrame, resolution : Resolution) -> Visio
return vision_frame
def fit_frame(vision_frame : VisionFrame, resolution: Resolution) -> VisionFrame:
fit_width, fit_height = resolution
def fit_contain_frame(vision_frame : VisionFrame, resolution : Resolution) -> VisionFrame:
contain_width, contain_height = resolution
height, width = vision_frame.shape[:2]
scale = min(fit_height / height, fit_width / width)
scale = min(contain_height / height, contain_width / width)
new_width = int(width * scale)
new_height = int(height * scale)
paste_vision_frame = cv2.resize(vision_frame, (new_width, new_height))
x_pad = (fit_width - new_width) // 2
y_pad = (fit_height - new_height) // 2
temp_vision_frame = numpy.pad(paste_vision_frame, ((y_pad, fit_height - new_height - y_pad), (x_pad, fit_width - new_width - x_pad), (0, 0)))
start_x = max(0, (contain_width - new_width) // 2)
start_y = max(0, (contain_height - new_height) // 2)
end_x = max(0, contain_width - new_width - start_x)
end_y = max(0, contain_height - new_height - start_y)
temp_vision_frame = cv2.resize(vision_frame, (new_width, new_height))
temp_vision_frame = numpy.pad(temp_vision_frame, ((start_y, end_y), (start_x, end_x), (0, 0)))
return temp_vision_frame
def normalize_frame_color(vision_frame : VisionFrame) -> VisionFrame:
return cv2.cvtColor(vision_frame, cv2.COLOR_BGR2RGB)
def fit_cover_frame(vision_frame : VisionFrame, resolution : Resolution) -> VisionFrame:
cover_width, cover_height = resolution
height, width = vision_frame.shape[:2]
scale = max(cover_width / width, cover_height / height)
new_width = int(width * scale)
new_height = int(height * scale)
start_x = max(0, (new_width - cover_width) // 2)
start_y = max(0, (new_height - cover_height) // 2)
end_x = min(new_width, start_x + cover_width)
end_y = min(new_height, start_y + cover_height)
temp_vision_frame = cv2.resize(vision_frame, (new_width, new_height))
temp_vision_frame = temp_vision_frame[start_y:end_y, start_x:end_x]
return temp_vision_frame
def obscure_frame(vision_frame : VisionFrame) -> VisionFrame:
return cv2.GaussianBlur(vision_frame, (99, 99), 0)
def blend_frame(source_vision_frame : VisionFrame, target_vision_frame : VisionFrame, blend_factor : float) -> VisionFrame:
blend_vision_frame = cv2.addWeighted(source_vision_frame, 1 - blend_factor, target_vision_frame, blend_factor, 0)
return blend_vision_frame
def conditional_match_frame_color(source_vision_frame : VisionFrame, target_vision_frame : VisionFrame) -> VisionFrame:
histogram_factor = calc_histogram_difference(source_vision_frame, target_vision_frame)
target_vision_frame = blend_vision_frames(target_vision_frame, match_frame_color(source_vision_frame, target_vision_frame), histogram_factor)
histogram_factor = calculate_histogram_difference(source_vision_frame, target_vision_frame)
target_vision_frame = blend_frame(target_vision_frame, match_frame_color(source_vision_frame, target_vision_frame), histogram_factor)
return target_vision_frame
@@ -291,7 +290,7 @@ def equalize_frame_color(source_vision_frame : VisionFrame, target_vision_frame
return target_vision_frame
def calc_histogram_difference(source_vision_frame : VisionFrame, target_vision_frame : VisionFrame) -> float:
def calculate_histogram_difference(source_vision_frame : VisionFrame, target_vision_frame : VisionFrame) -> float:
histogram_source = cv2.calcHist([cv2.cvtColor(source_vision_frame, cv2.COLOR_BGR2HSV)], [ 0, 1 ], None, [ 50, 60 ], [ 0, 180, 0, 256 ])
histogram_target = cv2.calcHist([cv2.cvtColor(target_vision_frame, cv2.COLOR_BGR2HSV)], [ 0, 1 ], None, [ 50, 60 ], [ 0, 180, 0, 256 ])
histogram_difference = float(numpy.interp(cv2.compareHist(histogram_source, histogram_target, cv2.HISTCMP_CORREL), [ -1, 1 ], [ 0, 1 ]))
@@ -304,11 +303,11 @@ def blend_vision_frames(source_vision_frame : VisionFrame, target_vision_frame :
def create_tile_frames(vision_frame : VisionFrame, size : Size) -> Tuple[List[VisionFrame], int, int]:
vision_frame = numpy.pad(vision_frame, ((size[1], size[1]), (size[1], size[1]), (0, 0)))
tile_width = size[0] - 2 * size[2]
pad_size_bottom = size[2] + tile_width - vision_frame.shape[0] % tile_width
pad_size_right = size[2] + tile_width - vision_frame.shape[1] % tile_width
pad_vision_frame = numpy.pad(vision_frame, ((size[2], pad_size_bottom), (size[2], pad_size_right), (0, 0)))
pad_size_top = size[1] + size[2]
pad_size_bottom = pad_size_top + tile_width - (vision_frame.shape[0] + 2 * size[1]) % tile_width
pad_size_right = pad_size_top + tile_width - (vision_frame.shape[1] + 2 * size[1]) % tile_width
pad_vision_frame = numpy.pad(vision_frame, ((pad_size_top, pad_size_bottom), (pad_size_top, pad_size_right), (0, 0)))
pad_height, pad_width = pad_vision_frame.shape[:2]
row_range = range(size[2], pad_height - size[2], tile_width)
col_range = range(size[2], pad_width - size[2], tile_width)