Merge commit '7621e2f8dec938cf48181c8b10afc9b01f444e68' into beta

This commit is contained in:
Ilya Laktyushin
2025-12-06 02:17:48 +04:00
commit 8344b97e03
28070 changed files with 7995182 additions and 0 deletions
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//
// ASPendingStateController.h
// Texture
//
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <Foundation/Foundation.h>
#import <AsyncDisplayKit/ASBaseDefines.h>
@class ASDisplayNode;
NS_ASSUME_NONNULL_BEGIN
/**
A singleton that is responsible for applying changes to
UIView/CALayer properties of display nodes when they
have been set on background threads.
This controller will enqueue run-loop events to flush changes
but if you need them flushed now you can call `flush` from the main thread.
*/
AS_SUBCLASSING_RESTRICTED
@interface ASPendingStateController : NSObject
+ (ASPendingStateController *)sharedInstance;
@property (nonatomic, readonly) BOOL hasChanges;
/**
Flush all pending states for nodes now. Any UIView/CALayer properties
that have been set in the background will be applied to their
corresponding views/layers before this method returns.
You must call this method on the main thread.
*/
- (void)flush;
/**
Register this node as having pending state that needs to be copied
over to the view/layer. This is called automatically by display nodes
when their view/layer properties are set post-load on background threads.
*/
- (void)registerNode:(ASDisplayNode *)node;
@end
NS_ASSUME_NONNULL_END