mirror of
https://github.com/ichmagmaus111/ghostgram.git
synced 2026-08-11 08:40:17 +02:00
chore: migrate to new version + fixed several critical bugs
- Migrated project to latest Telegram iOS base (v12.3.2+) - Fixed circular dependency between GhostModeManager and MiscSettingsManager - Fixed multiple Bazel build configuration errors (select() default conditions) - Fixed duplicate type definitions in PeerInfoScreen - Fixed swiftmodule directory resolution in build scripts - Added Ghostgram Settings tab in main Settings menu with all 5 features - Cleared sensitive credentials from config.json (template-only now) - Excluded bazel-cache from version control
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+5
-5
@@ -419,13 +419,13 @@ public final class EmojiKeyboardItemLayer: MultiAnimationRenderTarget {
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context.setFillColor(color.withMultipliedAlpha(0.2).cgColor)
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context.addPath(UIBezierPath(roundedRect: CGRect(origin: .zero, size: size), cornerRadius: 21.0).cgPath)
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context.addPath(UIBezierPath(roundedRect: CGRect(origin: .zero, size: size), cornerRadius: 30.0).cgPath)
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context.fillPath()
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context.setFillColor(color.cgColor)
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let plusSize = CGSize(width: 3.5, height: 28.0)
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context.addPath(UIBezierPath(roundedRect: CGRect(x: floorToScreenPixels((size.width - plusSize.width) / 2.0), y: floorToScreenPixels((size.height - plusSize.height) / 2.0), width: plusSize.width, height: plusSize.height).offsetBy(dx: 0.0, dy: -17.0), cornerRadius: plusSize.width / 2.0).cgPath)
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context.addPath(UIBezierPath(roundedRect: CGRect(x: floorToScreenPixels((size.width - plusSize.height) / 2.0), y: floorToScreenPixels((size.height - plusSize.width) / 2.0), width: plusSize.height, height: plusSize.width).offsetBy(dx: 0.0, dy: -17.0), cornerRadius: plusSize.width / 2.0).cgPath)
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let plusSize = CGSize(width: 4.0, height: 27.0)
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context.addPath(UIBezierPath(roundedRect: CGRect(x: floorToScreenPixels((size.width - plusSize.width) / 2.0), y: floorToScreenPixels((size.height - plusSize.height) / 2.0), width: plusSize.width, height: plusSize.height).offsetBy(dx: 0.0, dy: -18.0), cornerRadius: plusSize.width / 2.0).cgPath)
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context.addPath(UIBezierPath(roundedRect: CGRect(x: floorToScreenPixels((size.width - plusSize.height) / 2.0), y: floorToScreenPixels((size.height - plusSize.width) / 2.0), width: plusSize.height, height: plusSize.width).offsetBy(dx: 0.0, dy: -18.0), cornerRadius: plusSize.width / 2.0).cgPath)
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context.fillPath()
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context.translateBy(x: size.width / 2.0, y: size.height / 2.0)
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@@ -437,7 +437,7 @@ public final class EmojiKeyboardItemLayer: MultiAnimationRenderTarget {
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let components = string.components(separatedBy: "\n")
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for component in components {
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context.saveGState()
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let attributedString = NSAttributedString(string: component, attributes: [NSAttributedString.Key.font: Font.medium(17.0), NSAttributedString.Key.foregroundColor: color])
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let attributedString = NSAttributedString(string: component, attributes: [NSAttributedString.Key.font: Font.medium(16.0), NSAttributedString.Key.foregroundColor: color])
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let line = CTLineCreateWithAttributedString(attributedString)
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let lineBounds = CTLineGetBoundsWithOptions(line, .useGlyphPathBounds)
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