chore: migrate to new version + fixed several critical bugs

- Migrated project to latest Telegram iOS base (v12.3.2+)
- Fixed circular dependency between GhostModeManager and MiscSettingsManager
- Fixed multiple Bazel build configuration errors (select() default conditions)
- Fixed duplicate type definitions in PeerInfoScreen
- Fixed swiftmodule directory resolution in build scripts
- Added Ghostgram Settings tab in main Settings menu with all 5 features
- Cleared sensitive credentials from config.json (template-only now)
- Excluded bazel-cache from version control
This commit is contained in:
ichmagmaus 812
2026-02-23 23:04:32 +01:00
parent 703e291bcb
commit db53826061
1017 changed files with 62337 additions and 40559 deletions
@@ -0,0 +1,34 @@
load("@build_bazel_rules_swift//swift:swift.bzl", "swift_library")
swift_library(
name = "TranslateHeaderPanelComponent",
module_name = "TranslateHeaderPanelComponent",
srcs = glob([
"Sources/**/*.swift",
]),
copts = [
"-warnings-as-errors",
],
deps = [
"//submodules/Display",
"//submodules/AsyncDisplayKit",
"//submodules/TelegramPresentationData",
"//submodules/AccountContext",
"//submodules/SSignalKit/SwiftSignalKit",
"//submodules/Postbox",
"//submodules/TelegramCore",
"//submodules/LocalizedPeerData",
"//submodules/TelegramStringFormatting",
"//submodules/TextFormat",
"//submodules/Markdown",
"//submodules/MoreButtonNode",
"//submodules/ContextUI",
"//submodules/TranslateUI",
"//submodules/TelegramUIPreferences",
"//submodules/TelegramNotices",
"//submodules/PremiumUI",
],
visibility = [
"//visibility:public",
],
)
@@ -0,0 +1,137 @@
import Foundation
import UIKit
import Display
import TelegramPresentationData
import ComponentFlow
import ComponentDisplayAdapters
import AccountContext
import TelegramCore
import SwiftSignalKit
import Postbox
import PresentationDataUtils
public final class TranslateHeaderPanelComponent: Component {
public struct Info: Equatable {
public let isPremium: Bool
public let isActive: Bool
public let fromLang: String
public let toLang: String?
public let peer: EnginePeer?
public init(isPremium: Bool, isActive: Bool, fromLang: String, toLang: String?, peer: EnginePeer?) {
self.isPremium = isPremium
self.isActive = isActive
self.fromLang = fromLang
self.toLang = toLang
self.peer = peer
}
}
public let context: AccountContext
public let theme: PresentationTheme
public let strings: PresentationStrings
public let info: Info
public let close: () -> Void
public let toggle: () -> Void
public let changeLanguage: (String) -> Void
public let addDoNotTranslateLanguage: (String) -> Void
public let controller: () -> ViewController?
public init(
context: AccountContext,
theme: PresentationTheme,
strings: PresentationStrings,
info: Info,
close: @escaping () -> Void,
toggle: @escaping () -> Void,
changeLanguage: @escaping (String) -> Void,
addDoNotTranslateLanguage: @escaping (String) -> Void,
controller: @escaping () -> ViewController?
) {
self.context = context
self.theme = theme
self.strings = strings
self.info = info
self.close = close
self.toggle = toggle
self.changeLanguage = changeLanguage
self.addDoNotTranslateLanguage = addDoNotTranslateLanguage
self.controller = controller
}
public static func ==(lhs: TranslateHeaderPanelComponent, rhs: TranslateHeaderPanelComponent) -> Bool {
if lhs.context !== rhs.context {
return false
}
if lhs.theme !== rhs.theme {
return false
}
if lhs.strings !== rhs.strings {
return false
}
if lhs.info != rhs.info {
return false
}
return true
}
public final class View: UIView {
private var panel: ChatTranslationPanelNode?
private var component: TranslateHeaderPanelComponent?
private weak var state: EmptyComponentState?
public override init(frame: CGRect) {
super.init(frame: frame)
}
required public init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
}
func update(component: TranslateHeaderPanelComponent, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
self.component = component
self.state = state
let panel: ChatTranslationPanelNode
if let current = self.panel {
panel = current
} else {
panel = ChatTranslationPanelNode(
context: component.context,
close: component.close,
toggle: component.toggle,
changeLanguage: component.changeLanguage,
addDoNotTranslateLanguage: component.addDoNotTranslateLanguage,
controller: component.controller
)
self.panel = panel
self.addSubview(panel.view)
}
let size = CGSize(width: availableSize.width, height: 40.0)
let panelFrame = CGRect(origin: CGPoint(), size: size)
transition.setFrame(view: panel.view, frame: panelFrame)
let _ = panel.updateLayout(
width: panelFrame.width,
info: component.info,
theme: component.theme,
strings: component.strings,
transition: transition.containedViewLayoutTransition
)
return size
}
}
public func makeView() -> View {
return View(frame: CGRect())
}
public func update(view: View, availableSize: CGSize, state: EmptyComponentState, environment: Environment<Empty>, transition: ComponentTransition) -> CGSize {
return view.update(component: self, availableSize: availableSize, state: state, environment: environment, transition: transition)
}
}