mirror of
https://github.com/ichmagmaus111/ghostgram.git
synced 2026-05-30 23:09:33 +02:00
1128 lines
34 KiB
C++
1128 lines
34 KiB
C++
/*
|
|
* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
|
|
/*
|
|
* The FreeType Project LICENSE
|
|
* ----------------------------
|
|
|
|
* 2006-Jan-27
|
|
|
|
* Copyright 1996-2002, 2006 by
|
|
* David Turner, Robert Wilhelm, and Werner Lemberg
|
|
|
|
|
|
|
|
* Introduction
|
|
* ============
|
|
|
|
* The FreeType Project is distributed in several archive packages;
|
|
* some of them may contain, in addition to the FreeType font engine,
|
|
* various tools and contributions which rely on, or relate to, the
|
|
* FreeType Project.
|
|
|
|
* This license applies to all files found in such packages, and
|
|
* which do not fall under their own explicit license. The license
|
|
* affects thus the FreeType font engine, the test programs,
|
|
* documentation and makefiles, at the very least.
|
|
|
|
* This license was inspired by the BSD, Artistic, and IJG
|
|
* (Independent JPEG Group) licenses, which all encourage inclusion
|
|
* and use of free software in commercial and freeware products
|
|
* alike. As a consequence, its main points are that:
|
|
|
|
* o We don't promise that this software works. However, we will be
|
|
* interested in any kind of bug reports. (`as is' distribution)
|
|
|
|
* o You can use this software for whatever you want, in parts or
|
|
* full form, without having to pay us. (`royalty-free' usage)
|
|
|
|
* o You may not pretend that you wrote this software. If you use
|
|
* it, or only parts of it, in a program, you must acknowledge
|
|
* somewhere in your documentation that you have used the
|
|
* FreeType code. (`credits')
|
|
|
|
* We specifically permit and encourage the inclusion of this
|
|
* software, with or without modifications, in commercial products.
|
|
* We disclaim all warranties covering The FreeType Project and
|
|
* assume no liability related to The FreeType Project.
|
|
|
|
|
|
* Finally, many people asked us for a preferred form for a
|
|
* credit/disclaimer to use in compliance with this license. We thus
|
|
* encourage you to use the following text:
|
|
|
|
* """
|
|
* Portions of this software are copyright � <year> The FreeType
|
|
* Project (www.freetype.org). All rights reserved.
|
|
* """
|
|
|
|
* Please replace <year> with the value from the FreeType version you
|
|
* actually use.
|
|
|
|
* Legal Terms
|
|
* ===========
|
|
|
|
* 0. Definitions
|
|
* --------------
|
|
|
|
* Throughout this license, the terms `package', `FreeType Project',
|
|
* and `FreeType archive' refer to the set of files originally
|
|
* distributed by the authors (David Turner, Robert Wilhelm, and
|
|
* Werner Lemberg) as the `FreeType Project', be they named as alpha,
|
|
* beta or final release.
|
|
|
|
* `You' refers to the licensee, or person using the project, where
|
|
* `using' is a generic term including compiling the project's source
|
|
* code as well as linking it to form a `program' or `executable'.
|
|
* This program is referred to as `a program using the FreeType
|
|
* engine'.
|
|
|
|
* This license applies to all files distributed in the original
|
|
* FreeType Project, including all source code, binaries and
|
|
* documentation, unless otherwise stated in the file in its
|
|
* original, unmodified form as distributed in the original archive.
|
|
* If you are unsure whether or not a particular file is covered by
|
|
* this license, you must contact us to verify this.
|
|
|
|
* The FreeType Project is copyright (C) 1996-2000 by David Turner,
|
|
* Robert Wilhelm, and Werner Lemberg. All rights reserved except as
|
|
* specified below.
|
|
|
|
* 1. No Warranty
|
|
* --------------
|
|
|
|
* THE FREETYPE PROJECT IS PROVIDED `AS IS' WITHOUT WARRANTY OF ANY
|
|
* KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
* PURPOSE. IN NO EVENT WILL ANY OF THE AUTHORS OR COPYRIGHT HOLDERS
|
|
* BE LIABLE FOR ANY DAMAGES CAUSED BY THE USE OR THE INABILITY TO
|
|
* USE, OF THE FREETYPE PROJECT.
|
|
|
|
* 2. Redistribution
|
|
* -----------------
|
|
|
|
* This license grants a worldwide, royalty-free, perpetual and
|
|
* irrevocable right and license to use, execute, perform, compile,
|
|
* display, copy, create derivative works of, distribute and
|
|
* sublicense the FreeType Project (in both source and object code
|
|
* forms) and derivative works thereof for any purpose; and to
|
|
* authorize others to exercise some or all of the rights granted
|
|
* herein, subject to the following conditions:
|
|
|
|
* o Redistribution of source code must retain this license file
|
|
* (`FTL.TXT') unaltered; any additions, deletions or changes to
|
|
* the original files must be clearly indicated in accompanying
|
|
* documentation. The copyright notices of the unaltered,
|
|
* original files must be preserved in all copies of source
|
|
* files.
|
|
|
|
* o Redistribution in binary form must provide a disclaimer that
|
|
* states that the software is based in part of the work of the
|
|
* FreeType Team, in the distribution documentation. We also
|
|
* encourage you to put an URL to the FreeType web page in your
|
|
* documentation, though this isn't mandatory.
|
|
|
|
* These conditions apply to any software derived from or based on
|
|
* the FreeType Project, not just the unmodified files. If you use
|
|
* our work, you must acknowledge us. However, no fee need be paid
|
|
* to us.
|
|
|
|
* 3. Advertising
|
|
* --------------
|
|
|
|
* Neither the FreeType authors and contributors nor you shall use
|
|
* the name of the other for commercial, advertising, or promotional
|
|
* purposes without specific prior written permission.
|
|
|
|
* We suggest, but do not require, that you use one or more of the
|
|
* following phrases to refer to this software in your documentation
|
|
* or advertising materials: `FreeType Project', `FreeType Engine',
|
|
* `FreeType library', or `FreeType Distribution'.
|
|
|
|
* As you have not signed this license, you are not required to
|
|
* accept it. However, as the FreeType Project is copyrighted
|
|
* material, only this license, or another one contracted with the
|
|
* authors, grants you the right to use, distribute, and modify it.
|
|
* Therefore, by using, distributing, or modifying the FreeType
|
|
* Project, you indicate that you understand and accept all the terms
|
|
* of this license.
|
|
|
|
* 4. Contacts
|
|
* -----------
|
|
|
|
* There are two mailing lists related to FreeType:
|
|
|
|
* o freetype@nongnu.org
|
|
|
|
* Discusses general use and applications of FreeType, as well as
|
|
* future and wanted additions to the library and distribution.
|
|
* If you are looking for support, start in this list if you
|
|
* haven't found anything to help you in the documentation.
|
|
|
|
* o freetype-devel@nongnu.org
|
|
|
|
* Discusses bugs, as well as engine internals, design issues,
|
|
* specific licenses, porting, etc.
|
|
|
|
* Our home page can be found at
|
|
|
|
* http://www.freetype.org
|
|
*/
|
|
|
|
#include <setjmp.h>
|
|
#include <limits.h>
|
|
#include <memory.h>
|
|
#include "tvgSwCommon.h"
|
|
|
|
/************************************************************************/
|
|
/* Internal Class Implementation */
|
|
/************************************************************************/
|
|
|
|
constexpr auto MAX_SPANS = 256;
|
|
constexpr auto PIXEL_BITS = 8; //must be at least 6 bits!
|
|
constexpr auto ONE_PIXEL = (1L << PIXEL_BITS);
|
|
|
|
using Area = long;
|
|
|
|
struct Band
|
|
{
|
|
SwCoord min, max;
|
|
};
|
|
|
|
struct Cell
|
|
{
|
|
SwCoord x;
|
|
SwCoord cover;
|
|
Area area;
|
|
Cell *next;
|
|
};
|
|
|
|
struct RleWorker
|
|
{
|
|
SwRleData* rle;
|
|
|
|
SwPoint cellPos;
|
|
SwPoint cellMin;
|
|
SwPoint cellMax;
|
|
SwCoord cellXCnt;
|
|
SwCoord cellYCnt;
|
|
|
|
Area area;
|
|
SwCoord cover;
|
|
|
|
Cell* cells;
|
|
ptrdiff_t maxCells;
|
|
ptrdiff_t cellsCnt;
|
|
|
|
SwPoint pos;
|
|
|
|
SwPoint bezStack[32 * 3 + 1];
|
|
int levStack[32];
|
|
|
|
SwOutline* outline;
|
|
|
|
SwSpan spans[MAX_SPANS];
|
|
int spansCnt;
|
|
int ySpan;
|
|
|
|
int bandSize;
|
|
int bandShoot;
|
|
|
|
jmp_buf jmpBuf;
|
|
|
|
void* buffer;
|
|
long bufferSize;
|
|
|
|
Cell** yCells;
|
|
SwCoord yCnt;
|
|
|
|
bool invalid;
|
|
bool antiAlias;
|
|
};
|
|
|
|
|
|
static inline SwPoint UPSCALE(const SwPoint& pt)
|
|
{
|
|
return {SwCoord(((unsigned long) pt.x) << (PIXEL_BITS - 6)), SwCoord(((unsigned long) pt.y) << (PIXEL_BITS - 6))};
|
|
}
|
|
|
|
|
|
static inline SwPoint TRUNC(const SwPoint& pt)
|
|
{
|
|
return {pt.x >> PIXEL_BITS, pt.y >> PIXEL_BITS};
|
|
}
|
|
|
|
|
|
static inline SwCoord TRUNC(const SwCoord x)
|
|
{
|
|
return x >> PIXEL_BITS;
|
|
}
|
|
|
|
|
|
static inline SwPoint SUBPIXELS(const SwPoint& pt)
|
|
{
|
|
return {SwCoord(((unsigned long) pt.x) << PIXEL_BITS), SwCoord(((unsigned long) pt.y) << PIXEL_BITS)};
|
|
}
|
|
|
|
|
|
static inline SwCoord SUBPIXELS(const SwCoord x)
|
|
{
|
|
return SwCoord(((unsigned long) x) << PIXEL_BITS);
|
|
}
|
|
|
|
/*
|
|
* Approximate sqrt(x*x+y*y) using the `alpha max plus beta min'
|
|
* algorithm. We use alpha = 1, beta = 3/8, giving us results with a
|
|
* largest error less than 7% compared to the exact value.
|
|
*/
|
|
static inline SwCoord HYPOT(SwPoint pt)
|
|
{
|
|
if (pt.x < 0) pt.x = -pt.x;
|
|
if (pt.y < 0) pt.y = -pt.y;
|
|
return ((pt.x > pt.y) ? (pt.x + (3 * pt.y >> 3)) : (pt.y + (3 * pt.x >> 3)));
|
|
}
|
|
|
|
static void _genSpan(SwRleData* rle, const SwSpan* spans, uint32_t count)
|
|
{
|
|
auto newSize = rle->size + count;
|
|
|
|
/* allocate enough memory for new spans */
|
|
/* alloc is required to prevent free and reallocation */
|
|
/* when the rle needs to be regenerated because of attribute change. */
|
|
if (rle->alloc < newSize) {
|
|
rle->alloc = (newSize * 2);
|
|
//OPTIMIZE: use mempool!
|
|
rle->spans = static_cast<SwSpan*>(realloc(rle->spans, rle->alloc * sizeof(SwSpan)));
|
|
}
|
|
|
|
//copy the new spans to the allocated memory
|
|
SwSpan* lastSpan = rle->spans + rle->size;
|
|
memcpy(lastSpan, spans, count * sizeof(SwSpan));
|
|
|
|
rle->size = newSize;
|
|
}
|
|
|
|
|
|
static void _horizLine(RleWorker& rw, SwCoord x, SwCoord y, SwCoord area, SwCoord acount)
|
|
{
|
|
x += rw.cellMin.x;
|
|
y += rw.cellMin.y;
|
|
|
|
//Clip Y range
|
|
if (y < rw.cellMin.y || y >= rw.cellMax.y) return;
|
|
|
|
/* compute the coverage line's coverage, depending on the outline fill rule */
|
|
/* the coverage percentage is area/(PIXEL_BITS*PIXEL_BITS*2) */
|
|
auto coverage = static_cast<int>(area >> (PIXEL_BITS * 2 + 1 - 8)); //range 0 - 255
|
|
|
|
if (coverage < 0) coverage = -coverage;
|
|
|
|
if (rw.outline->fillRule == FillRule::EvenOdd) {
|
|
coverage &= 511;
|
|
if (coverage > 255) coverage = 511 - coverage;
|
|
} else {
|
|
//normal non-zero winding rule
|
|
if (coverage > 255) coverage = 255;
|
|
}
|
|
|
|
//span has ushort coordinates. check limit overflow
|
|
if (x >= SHRT_MAX) {
|
|
TVGERR("SW_ENGINE", "X-coordiante overflow!");
|
|
x = SHRT_MAX;
|
|
}
|
|
if (y >= SHRT_MAX) {
|
|
TVGERR("SW_ENGINE", "Y Coordiante overflow!");
|
|
y = SHRT_MAX;
|
|
}
|
|
|
|
if (coverage > 0) {
|
|
if (!rw.antiAlias) coverage = 255;
|
|
auto count = rw.spansCnt;
|
|
auto span = rw.spans + count - 1;
|
|
|
|
//see whether we can add this span to the current list
|
|
if ((count > 0) && (rw.ySpan == y) &&
|
|
(span->x + span->len == x) && (span->coverage == coverage)) {
|
|
|
|
//Clip x range
|
|
SwCoord xOver = 0;
|
|
if (x + acount >= rw.cellMax.x) xOver -= (x + acount - rw.cellMax.x);
|
|
if (x < rw.cellMin.x) xOver -= (rw.cellMin.x - x);
|
|
|
|
//span->len += (acount + xOver) - 1;
|
|
span->len += (acount + xOver);
|
|
return;
|
|
}
|
|
|
|
if (count >= MAX_SPANS) {
|
|
_genSpan(rw.rle, rw.spans, count);
|
|
rw.spansCnt = 0;
|
|
rw.ySpan = 0;
|
|
span = rw.spans;
|
|
} else {
|
|
++span;
|
|
}
|
|
|
|
//Clip x range
|
|
SwCoord xOver = 0;
|
|
if (x + acount >= rw.cellMax.x) xOver -= (x + acount - rw.cellMax.x);
|
|
if (x < rw.cellMin.x) {
|
|
xOver -= (rw.cellMin.x - x);
|
|
x = rw.cellMin.x;
|
|
}
|
|
|
|
//Nothing to draw
|
|
if (acount + xOver <= 0) return;
|
|
|
|
//add a span to the current list
|
|
span->x = x;
|
|
span->y = y;
|
|
span->len = (acount + xOver);
|
|
span->coverage = coverage;
|
|
++rw.spansCnt;
|
|
rw.ySpan = y;
|
|
}
|
|
}
|
|
|
|
|
|
static void _sweep(RleWorker& rw)
|
|
{
|
|
if (rw.cellsCnt == 0) return;
|
|
|
|
rw.spansCnt = 0;
|
|
rw.ySpan = 0;
|
|
|
|
for (int y = 0; y < rw.yCnt; ++y) {
|
|
auto cover = 0;
|
|
auto x = 0;
|
|
auto cell = rw.yCells[y];
|
|
|
|
while (cell) {
|
|
if (cell->x > x && cover != 0) _horizLine(rw, x, y, cover * (ONE_PIXEL * 2), cell->x - x);
|
|
cover += cell->cover;
|
|
auto area = cover * (ONE_PIXEL * 2) - cell->area;
|
|
if (area != 0 && cell->x >= 0) _horizLine(rw, cell->x, y, area, 1);
|
|
x = cell->x + 1;
|
|
cell = cell->next;
|
|
}
|
|
|
|
if (cover != 0) _horizLine(rw, x, y, cover * (ONE_PIXEL * 2), rw.cellXCnt - x);
|
|
}
|
|
|
|
if (rw.spansCnt > 0) _genSpan(rw.rle, rw.spans, rw.spansCnt);
|
|
}
|
|
|
|
|
|
static Cell* _findCell(RleWorker& rw)
|
|
{
|
|
auto x = rw.cellPos.x;
|
|
if (x > rw.cellXCnt) x = rw.cellXCnt;
|
|
|
|
auto pcell = &rw.yCells[rw.cellPos.y];
|
|
|
|
while(true) {
|
|
Cell* cell = *pcell;
|
|
if (!cell || cell->x > x) break;
|
|
if (cell->x == x) return cell;
|
|
pcell = &cell->next;
|
|
}
|
|
|
|
if (rw.cellsCnt >= rw.maxCells) longjmp(rw.jmpBuf, 1);
|
|
|
|
auto cell = rw.cells + rw.cellsCnt++;
|
|
cell->x = x;
|
|
cell->area = 0;
|
|
cell->cover = 0;
|
|
cell->next = *pcell;
|
|
*pcell = cell;
|
|
|
|
return cell;
|
|
}
|
|
|
|
|
|
static void _recordCell(RleWorker& rw)
|
|
{
|
|
if (rw.area | rw.cover) {
|
|
auto cell = _findCell(rw);
|
|
cell->area += rw.area;
|
|
cell->cover += rw.cover;
|
|
}
|
|
}
|
|
|
|
|
|
static void _setCell(RleWorker& rw, SwPoint pos)
|
|
{
|
|
/* Move the cell pointer to a new position. We set the `invalid' */
|
|
/* flag to indicate that the cell isn't part of those we're interested */
|
|
/* in during the render phase. This means that: */
|
|
/* */
|
|
/* . the new vertical position must be within min_ey..max_ey-1. */
|
|
/* . the new horizontal position must be strictly less than max_ex */
|
|
/* */
|
|
/* Note that if a cell is to the left of the clipping region, it is */
|
|
/* actually set to the (min_ex-1) horizontal position. */
|
|
|
|
/* All cells that are on the left of the clipping region go to the
|
|
min_ex - 1 horizontal position. */
|
|
pos.x -= rw.cellMin.x;
|
|
pos.y -= rw.cellMin.y;
|
|
|
|
if (pos.x > rw.cellMax.x) pos.x = rw.cellMax.x;
|
|
|
|
//Are we moving to a different cell?
|
|
if (pos != rw.cellPos) {
|
|
//Record the current one if it is valid
|
|
if (!rw.invalid) _recordCell(rw);
|
|
}
|
|
|
|
rw.area = 0;
|
|
rw.cover = 0;
|
|
rw.cellPos = pos;
|
|
rw.invalid = ((unsigned)pos.y >= (unsigned)rw.cellYCnt || pos.x >= rw.cellXCnt);
|
|
}
|
|
|
|
|
|
static void _startCell(RleWorker& rw, SwPoint pos)
|
|
{
|
|
if (pos.x > rw.cellMax.x) pos.x = rw.cellMax.x;
|
|
if (pos.x < rw.cellMin.x) pos.x = rw.cellMin.x;
|
|
|
|
rw.area = 0;
|
|
rw.cover = 0;
|
|
rw.cellPos = pos - rw.cellMin;
|
|
rw.invalid = false;
|
|
|
|
_setCell(rw, pos);
|
|
}
|
|
|
|
|
|
static void _moveTo(RleWorker& rw, const SwPoint& to)
|
|
{
|
|
//record current cell, if any */
|
|
if (!rw.invalid) _recordCell(rw);
|
|
|
|
//start to a new position
|
|
_startCell(rw, TRUNC(to));
|
|
|
|
rw.pos = to;
|
|
}
|
|
|
|
|
|
static void _lineTo(RleWorker& rw, const SwPoint& to)
|
|
{
|
|
#define SW_UDIV(a, b) \
|
|
static_cast<SwCoord>(((unsigned long)(a) * (unsigned long)(b)) >> \
|
|
(sizeof(long) * CHAR_BIT - PIXEL_BITS))
|
|
|
|
auto e1 = TRUNC(rw.pos);
|
|
auto e2 = TRUNC(to);
|
|
|
|
//vertical clipping
|
|
if ((e1.y >= rw.cellMax.y && e2.y >= rw.cellMax.y) || (e1.y < rw.cellMin.y && e2.y < rw.cellMin.y)) {
|
|
rw.pos = to;
|
|
return;
|
|
}
|
|
|
|
auto diff = to - rw.pos;
|
|
auto f1 = rw.pos - SUBPIXELS(e1);
|
|
SwPoint f2;
|
|
|
|
//inside one cell
|
|
if (e1 == e2) {
|
|
;
|
|
//any horizontal line
|
|
} else if (diff.y == 0) {
|
|
e1.x = e2.x;
|
|
_setCell(rw, e1);
|
|
} else if (diff.x == 0) {
|
|
//vertical line up
|
|
if (diff.y > 0) {
|
|
do {
|
|
f2.y = ONE_PIXEL;
|
|
rw.cover += (f2.y - f1.y);
|
|
rw.area += (f2.y - f1.y) * f1.x * 2;
|
|
f1.y = 0;
|
|
++e1.y;
|
|
_setCell(rw, e1);
|
|
} while(e1.y != e2.y);
|
|
//vertical line down
|
|
} else {
|
|
do {
|
|
f2.y = 0;
|
|
rw.cover += (f2.y - f1.y);
|
|
rw.area += (f2.y - f1.y) * f1.x * 2;
|
|
f1.y = ONE_PIXEL;
|
|
--e1.y;
|
|
_setCell(rw, e1);
|
|
} while(e1.y != e2.y);
|
|
}
|
|
//any other line
|
|
} else {
|
|
Area prod = diff.x * f1.y - diff.y * f1.x;
|
|
|
|
/* These macros speed up repetitive divisions by replacing them
|
|
with multiplications and right shifts. */
|
|
auto dx_r = static_cast<long>(ULONG_MAX >> PIXEL_BITS) / (diff.x);
|
|
auto dy_r = static_cast<long>(ULONG_MAX >> PIXEL_BITS) / (diff.y);
|
|
|
|
/* The fundamental value `prod' determines which side and the */
|
|
/* exact coordinate where the line exits current cell. It is */
|
|
/* also easily updated when moving from one cell to the next. */
|
|
do {
|
|
auto px = diff.x * ONE_PIXEL;
|
|
auto py = diff.y * ONE_PIXEL;
|
|
|
|
//left
|
|
if (prod <= 0 && prod - px > 0) {
|
|
f2 = {0, SW_UDIV(-prod, -dx_r)};
|
|
prod -= py;
|
|
rw.cover += (f2.y - f1.y);
|
|
rw.area += (f2.y - f1.y) * (f1.x + f2.x);
|
|
f1 = {ONE_PIXEL, f2.y};
|
|
--e1.x;
|
|
//up
|
|
} else if (prod - px <= 0 && prod - px + py > 0) {
|
|
prod -= px;
|
|
f2 = {SW_UDIV(-prod, dy_r), ONE_PIXEL};
|
|
rw.cover += (f2.y - f1.y);
|
|
rw.area += (f2.y - f1.y) * (f1.x + f2.x);
|
|
f1 = {f2.x, 0};
|
|
++e1.y;
|
|
//right
|
|
} else if (prod - px + py <= 0 && prod + py >= 0) {
|
|
prod += py;
|
|
f2 = {ONE_PIXEL, SW_UDIV(prod, dx_r)};
|
|
rw.cover += (f2.y - f1.y);
|
|
rw.area += (f2.y - f1.y) * (f1.x + f2.x);
|
|
f1 = {0, f2.y};
|
|
++e1.x;
|
|
//down
|
|
} else {
|
|
f2 = {SW_UDIV(prod, -dy_r), 0};
|
|
prod += px;
|
|
rw.cover += (f2.y - f1.y);
|
|
rw.area += (f2.y - f1.y) * (f1.x + f2.x);
|
|
f1 = {f2.x, ONE_PIXEL};
|
|
--e1.y;
|
|
}
|
|
|
|
_setCell(rw, e1);
|
|
|
|
} while(e1 != e2);
|
|
}
|
|
|
|
f2 = {to.x - SUBPIXELS(e2.x), to.y - SUBPIXELS(e2.y)};
|
|
rw.cover += (f2.y - f1.y);
|
|
rw.area += (f2.y - f1.y) * (f1.x + f2.x);
|
|
rw.pos = to;
|
|
}
|
|
|
|
|
|
static void _cubicTo(RleWorker& rw, const SwPoint& ctrl1, const SwPoint& ctrl2, const SwPoint& to)
|
|
{
|
|
auto arc = rw.bezStack;
|
|
arc[0] = to;
|
|
arc[1] = ctrl2;
|
|
arc[2] = ctrl1;
|
|
arc[3] = rw.pos;
|
|
|
|
//Short-cut the arc that crosses the current band
|
|
auto min = arc[0].y;
|
|
auto max = arc[0].y;
|
|
|
|
SwCoord y;
|
|
for (auto i = 1; i < 4; ++i) {
|
|
y = arc[i].y;
|
|
if (y < min) min = y;
|
|
if (y > max) max = y;
|
|
}
|
|
|
|
if (TRUNC(min) >= rw.cellMax.y || TRUNC(max) < rw.cellMin.y) goto draw;
|
|
|
|
/* Decide whether to split or draw. See `Rapid Termination */
|
|
/* Evaluation for Recursive Subdivision of Bezier Curves' by Thomas */
|
|
/* F. Hain, at */
|
|
/* http://www.cis.southalabama.edu/~hain/general/Publications/Bezier/Camera-ready%20CISST02%202.pdf */
|
|
while (true) {
|
|
{
|
|
//diff is the P0 - P3 chord vector
|
|
auto diff = arc[3] - arc[0];
|
|
auto L = HYPOT(diff);
|
|
|
|
//avoid possible arithmetic overflow below by splitting
|
|
if (L > SHRT_MAX) goto split;
|
|
|
|
//max deviation may be as much as (s/L) * 3/4 (if Hain's v = 1)
|
|
auto sLimit = L * (ONE_PIXEL / 6);
|
|
|
|
auto diff1 = arc[1] - arc[0];
|
|
auto s = diff.y * diff1.x - diff.x * diff1.y;
|
|
if (s < 0) s = -s;
|
|
if (s > sLimit) goto split;
|
|
|
|
//s is L * the perpendicular distance from P2 to the line P0 - P3
|
|
auto diff2 = arc[2] - arc[0];
|
|
s = diff.y * diff2.x - diff.x * diff2.y;
|
|
if (s < 0) s = -s;
|
|
if (s > sLimit) goto split;
|
|
|
|
/* Split super curvy segments where the off points are so far
|
|
from the chord that the angles P0-P1-P3 or P0-P2-P3 become
|
|
acute as detected by appropriate dot products */
|
|
if (diff1.x * (diff1.x - diff.x) + diff1.y * (diff1.y - diff.y) > 0 ||
|
|
diff2.x * (diff2.x - diff.x) + diff2.y * (diff2.y - diff.y) > 0)
|
|
goto split;
|
|
|
|
//no reason to split
|
|
goto draw;
|
|
}
|
|
split:
|
|
mathSplitCubic(arc);
|
|
arc += 3;
|
|
continue;
|
|
|
|
draw:
|
|
_lineTo(rw, arc[0]);
|
|
if (arc == rw.bezStack) return;
|
|
arc -= 3;
|
|
}
|
|
}
|
|
|
|
|
|
static void _decomposeOutline(RleWorker& rw)
|
|
{
|
|
auto outline = rw.outline;
|
|
auto first = 0; //index of first point in contour
|
|
|
|
for (auto cntr = outline->cntrs.begin(); cntr < outline->cntrs.end(); ++cntr) {
|
|
auto last = *cntr;
|
|
auto limit = outline->pts.data + last;
|
|
auto start = UPSCALE(outline->pts[first]);
|
|
auto pt = outline->pts.data + first;
|
|
auto types = outline->types.data + first;
|
|
|
|
_moveTo(rw, UPSCALE(outline->pts[first]));
|
|
|
|
while (pt < limit) {
|
|
++pt;
|
|
++types;
|
|
|
|
//emit a single line_to
|
|
if (types[0] == SW_CURVE_TYPE_POINT) {
|
|
_lineTo(rw, UPSCALE(*pt));
|
|
//types cubic
|
|
} else {
|
|
pt += 2;
|
|
types += 2;
|
|
|
|
if (pt <= limit) {
|
|
_cubicTo(rw, UPSCALE(pt[-2]), UPSCALE(pt[-1]), UPSCALE(pt[0]));
|
|
continue;
|
|
}
|
|
_cubicTo(rw, UPSCALE(pt[-2]), UPSCALE(pt[-1]), start);
|
|
goto close;
|
|
}
|
|
}
|
|
_lineTo(rw, start);
|
|
close:
|
|
first = last + 1;
|
|
}
|
|
}
|
|
|
|
|
|
static int _genRle(RleWorker& rw)
|
|
{
|
|
if (setjmp(rw.jmpBuf) == 0) {
|
|
_decomposeOutline(rw);
|
|
if (!rw.invalid) _recordCell(rw);
|
|
return 0;
|
|
}
|
|
return -1; //lack of cell memory
|
|
}
|
|
|
|
|
|
static SwSpan* _intersectSpansRegion(const SwRleData *clip, const SwRleData *target, SwSpan *outSpans, uint32_t outSpansCnt)
|
|
{
|
|
auto out = outSpans;
|
|
auto spans = target->spans;
|
|
auto end = target->spans + target->size;
|
|
auto clipSpans = clip->spans;
|
|
auto clipEnd = clip->spans + clip->size;
|
|
|
|
while (spans < end && clipSpans < clipEnd) {
|
|
//align y cooridnates.
|
|
if (clipSpans->y > spans->y) {
|
|
++spans;
|
|
continue;
|
|
}
|
|
if (spans->y > clipSpans->y) {
|
|
++clipSpans;
|
|
continue;
|
|
}
|
|
|
|
//Try clipping with all clip spans which have a same y coordinate.
|
|
auto temp = clipSpans;
|
|
while(temp < clipEnd && outSpansCnt > 0 && temp->y == clipSpans->y) {
|
|
auto sx1 = spans->x;
|
|
auto sx2 = sx1 + spans->len;
|
|
auto cx1 = temp->x;
|
|
auto cx2 = cx1 + temp->len;
|
|
|
|
//The span must be left(x1) to right(x2) direction. Not intersected.
|
|
if (cx2 < sx1 || sx2 < cx1) {
|
|
++temp;
|
|
continue;
|
|
}
|
|
|
|
//clip span region.
|
|
auto x = sx1 > cx1 ? sx1 : cx1;
|
|
auto len = (sx2 < cx2 ? sx2 : cx2) - x;
|
|
if (len > 0) {
|
|
out->x = x;
|
|
out->y = temp->y;
|
|
out->len = len;
|
|
out->coverage = (uint8_t)(((spans->coverage * temp->coverage) + 0xff) >> 8);
|
|
++out;
|
|
--outSpansCnt;
|
|
}
|
|
++temp;
|
|
}
|
|
++spans;
|
|
}
|
|
return out;
|
|
}
|
|
|
|
|
|
static SwSpan* _intersectSpansRect(const SwBBox *bbox, const SwRleData *targetRle, SwSpan *outSpans, uint32_t outSpansCnt)
|
|
{
|
|
auto out = outSpans;
|
|
auto spans = targetRle->spans;
|
|
auto end = targetRle->spans + targetRle->size;
|
|
auto minx = static_cast<int16_t>(bbox->min.x);
|
|
auto miny = static_cast<int16_t>(bbox->min.y);
|
|
auto maxx = minx + static_cast<int16_t>(bbox->max.x - bbox->min.x) - 1;
|
|
auto maxy = miny + static_cast<int16_t>(bbox->max.y - bbox->min.y) - 1;
|
|
|
|
while (outSpansCnt > 0 && spans < end) {
|
|
if (spans->y > maxy) {
|
|
spans = end;
|
|
break;
|
|
}
|
|
if (spans->y < miny || spans->x > maxx || spans->x + spans->len <= minx) {
|
|
++spans;
|
|
continue;
|
|
}
|
|
if (spans->x < minx) {
|
|
out->len = (spans->len - (minx - spans->x)) < (maxx - minx + 1) ? (spans->len - (minx - spans->x)) : (maxx - minx + 1);
|
|
out->x = minx;
|
|
}
|
|
else {
|
|
out->x = spans->x;
|
|
out->len = spans->len < (maxx - spans->x + 1) ? spans->len : (maxx - spans->x + 1);
|
|
}
|
|
if (out->len > 0) {
|
|
out->y = spans->y;
|
|
out->coverage = spans->coverage;
|
|
++out;
|
|
--outSpansCnt;
|
|
}
|
|
++spans;
|
|
}
|
|
return out;
|
|
}
|
|
|
|
|
|
static SwSpan* _mergeSpansRegion(const SwRleData *clip1, const SwRleData *clip2, SwSpan *outSpans)
|
|
{
|
|
auto out = outSpans;
|
|
auto spans1 = clip1->spans;
|
|
auto end1 = clip1->spans + clip1->size;
|
|
auto spans2 = clip2->spans;
|
|
auto end2 = clip2->spans + clip2->size;
|
|
|
|
//list two spans up in y order
|
|
//TODO: Remove duplicated regions?
|
|
while (spans1 < end1 && spans2 < end2) {
|
|
while (spans1 < end1 && spans1->y <= spans2->y) {
|
|
*out = *spans1;
|
|
++spans1;
|
|
++out;
|
|
}
|
|
if (spans1 >= end1) break;
|
|
while (spans2 < end2 && spans2->y <= spans1->y) {
|
|
*out = *spans2;
|
|
++spans2;
|
|
++out;
|
|
}
|
|
}
|
|
|
|
//Leftovers
|
|
while (spans1 < end1) {
|
|
*out = *spans1;
|
|
++spans1;
|
|
++out;
|
|
}
|
|
while (spans2 < end2) {
|
|
*out = *spans2;
|
|
++spans2;
|
|
++out;
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
|
|
void _replaceClipSpan(SwRleData *rle, SwSpan* clippedSpans, uint32_t size)
|
|
{
|
|
free(rle->spans);
|
|
rle->spans = clippedSpans;
|
|
rle->size = rle->alloc = size;
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
/* External Class Implementation */
|
|
/************************************************************************/
|
|
|
|
SwRleData* rleRender(SwRleData* rle, const SwOutline* outline, const SwBBox& renderRegion, bool antiAlias)
|
|
{
|
|
constexpr auto RENDER_POOL_SIZE = 16384L;
|
|
constexpr auto BAND_SIZE = 40;
|
|
|
|
//TODO: We can preserve several static workers in advance
|
|
RleWorker rw;
|
|
Cell buffer[RENDER_POOL_SIZE / sizeof(Cell)];
|
|
|
|
//Init Cells
|
|
rw.buffer = buffer;
|
|
rw.bufferSize = sizeof(buffer);
|
|
rw.yCells = reinterpret_cast<Cell**>(buffer);
|
|
rw.cells = nullptr;
|
|
rw.maxCells = 0;
|
|
rw.cellsCnt = 0;
|
|
rw.area = 0;
|
|
rw.cover = 0;
|
|
rw.invalid = true;
|
|
rw.cellMin = renderRegion.min;
|
|
rw.cellMax = renderRegion.max;
|
|
rw.cellXCnt = rw.cellMax.x - rw.cellMin.x;
|
|
rw.cellYCnt = rw.cellMax.y - rw.cellMin.y;
|
|
rw.ySpan = 0;
|
|
rw.outline = const_cast<SwOutline*>(outline);
|
|
rw.bandSize = rw.bufferSize / (sizeof(Cell) * 8); //bandSize: 64
|
|
rw.bandShoot = 0;
|
|
rw.antiAlias = antiAlias;
|
|
|
|
if (!rle) rw.rle = reinterpret_cast<SwRleData*>(calloc(1, sizeof(SwRleData)));
|
|
else rw.rle = rle;
|
|
|
|
//Generate RLE
|
|
Band bands[BAND_SIZE];
|
|
Band* band;
|
|
|
|
/* set up vertical bands */
|
|
auto bandCnt = static_cast<int>((rw.cellMax.y - rw.cellMin.y) / rw.bandSize);
|
|
if (bandCnt == 0) bandCnt = 1;
|
|
else if (bandCnt >= BAND_SIZE) bandCnt = (BAND_SIZE - 1);
|
|
|
|
auto min = rw.cellMin.y;
|
|
auto yMax = rw.cellMax.y;
|
|
SwCoord max;
|
|
int ret;
|
|
|
|
for (int n = 0; n < bandCnt; ++n, min = max) {
|
|
max = min + rw.bandSize;
|
|
if (n == bandCnt -1 || max > yMax) max = yMax;
|
|
|
|
bands[0].min = min;
|
|
bands[0].max = max;
|
|
band = bands;
|
|
|
|
while (band >= bands) {
|
|
rw.yCells = static_cast<Cell**>(rw.buffer);
|
|
rw.yCnt = band->max - band->min;
|
|
|
|
int cellStart = sizeof(Cell*) * (int)rw.yCnt;
|
|
int cellMod = cellStart % sizeof(Cell);
|
|
|
|
if (cellMod > 0) cellStart += sizeof(Cell) - cellMod;
|
|
|
|
auto cellEnd = rw.bufferSize;
|
|
cellEnd -= cellEnd % sizeof(Cell);
|
|
|
|
auto cellsMax = reinterpret_cast<Cell*>((char*)rw.buffer + cellEnd);
|
|
rw.cells = reinterpret_cast<Cell*>((char*)rw.buffer + cellStart);
|
|
|
|
if (rw.cells >= cellsMax) goto reduce_bands;
|
|
|
|
rw.maxCells = cellsMax - rw.cells;
|
|
if (rw.maxCells < 2) goto reduce_bands;
|
|
|
|
for (int y = 0; y < rw.yCnt; ++y)
|
|
rw.yCells[y] = nullptr;
|
|
|
|
rw.cellsCnt = 0;
|
|
rw.invalid = true;
|
|
rw.cellMin.y = band->min;
|
|
rw.cellMax.y = band->max;
|
|
rw.cellYCnt = band->max - band->min;
|
|
|
|
ret = _genRle(rw);
|
|
if (ret == 0) {
|
|
_sweep(rw);
|
|
--band;
|
|
continue;
|
|
} else if (ret == 1) {
|
|
goto error;
|
|
}
|
|
|
|
reduce_bands:
|
|
/* render pool overflow: we will reduce the render band by half */
|
|
auto bottom = band->min;
|
|
auto top = band->max;
|
|
auto middle = bottom + ((top - bottom) >> 1);
|
|
|
|
/* This is too complex for a single scanline; there must
|
|
be some problems */
|
|
if (middle == bottom) goto error;
|
|
|
|
if (bottom - top >= rw.bandSize) ++rw.bandShoot;
|
|
|
|
band[1].min = bottom;
|
|
band[1].max = middle;
|
|
band[0].min = middle;
|
|
band[0].max = top;
|
|
++band;
|
|
}
|
|
}
|
|
|
|
if (rw.bandShoot > 8 && rw.bandSize > 16)
|
|
rw.bandSize = (rw.bandSize >> 1);
|
|
|
|
return rw.rle;
|
|
|
|
error:
|
|
free(rw.rle);
|
|
rw.rle = nullptr;
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
SwRleData* rleRender(const SwBBox* bbox)
|
|
{
|
|
auto width = static_cast<uint16_t>(bbox->max.x - bbox->min.x);
|
|
auto height = static_cast<uint16_t>(bbox->max.y - bbox->min.y);
|
|
|
|
auto rle = static_cast<SwRleData*>(malloc(sizeof(SwRleData)));
|
|
rle->spans = static_cast<SwSpan*>(malloc(sizeof(SwSpan) * height));
|
|
rle->size = height;
|
|
rle->alloc = height;
|
|
|
|
auto span = rle->spans;
|
|
for (uint16_t i = 0; i < height; ++i, ++span) {
|
|
span->x = bbox->min.x;
|
|
span->y = bbox->min.y + i;
|
|
span->len = width;
|
|
span->coverage = 255;
|
|
}
|
|
|
|
return rle;
|
|
}
|
|
|
|
|
|
void rleReset(SwRleData* rle)
|
|
{
|
|
if (!rle) return;
|
|
rle->size = 0;
|
|
}
|
|
|
|
|
|
void rleFree(SwRleData* rle)
|
|
{
|
|
if (!rle) return;
|
|
if (rle->spans) free(rle->spans);
|
|
free(rle);
|
|
}
|
|
|
|
|
|
void rleMerge(SwRleData* rle, SwRleData* clip1, SwRleData* clip2)
|
|
{
|
|
if (!rle || (!clip1 && !clip2)) return;
|
|
if (clip1 && clip1->size == 0 && clip2 && clip2->size == 0) return;
|
|
|
|
TVGLOG("SW_ENGINE", "Unifying Rle!");
|
|
|
|
//clip1 is empty, just copy clip2
|
|
if (!clip1 || clip1->size == 0) {
|
|
if (clip2) {
|
|
auto spans = static_cast<SwSpan*>(malloc(sizeof(SwSpan) * (clip2->size)));
|
|
memcpy(spans, clip2->spans, clip2->size);
|
|
_replaceClipSpan(rle, spans, clip2->size);
|
|
} else {
|
|
_replaceClipSpan(rle, nullptr, 0);
|
|
}
|
|
return;
|
|
}
|
|
|
|
//clip2 is empty, just copy clip1
|
|
if (!clip2 || clip2->size == 0) {
|
|
if (clip1) {
|
|
auto spans = static_cast<SwSpan*>(malloc(sizeof(SwSpan) * (clip1->size)));
|
|
memcpy(spans, clip1->spans, clip1->size);
|
|
_replaceClipSpan(rle, spans, clip1->size);
|
|
} else {
|
|
_replaceClipSpan(rle, nullptr, 0);
|
|
}
|
|
return;
|
|
}
|
|
|
|
auto spanCnt = clip1->size + clip2->size;
|
|
auto spans = static_cast<SwSpan*>(malloc(sizeof(SwSpan) * spanCnt));
|
|
auto spansEnd = _mergeSpansRegion(clip1, clip2, spans);
|
|
|
|
_replaceClipSpan(rle, spans, spansEnd - spans);
|
|
}
|
|
|
|
|
|
void rleClipPath(SwRleData *rle, const SwRleData *clip)
|
|
{
|
|
if (rle->size == 0 || clip->size == 0) return;
|
|
auto spanCnt = rle->size > clip->size ? rle->size : clip->size;
|
|
auto spans = static_cast<SwSpan*>(malloc(sizeof(SwSpan) * (spanCnt)));
|
|
auto spansEnd = _intersectSpansRegion(clip, rle, spans, spanCnt);
|
|
|
|
_replaceClipSpan(rle, spans, spansEnd - spans);
|
|
|
|
TVGLOG("SW_ENGINE", "Using ClipPath!");
|
|
}
|
|
|
|
|
|
void rleClipRect(SwRleData *rle, const SwBBox* clip)
|
|
{
|
|
if (rle->size == 0) return;
|
|
auto spans = static_cast<SwSpan*>(malloc(sizeof(SwSpan) * (rle->size)));
|
|
auto spansEnd = _intersectSpansRect(clip, rle, spans, rle->size);
|
|
|
|
_replaceClipSpan(rle, spans, spansEnd - spans);
|
|
|
|
TVGLOG("SW_ENGINE", "Using ClipRect!");
|
|
} |