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feat(test): transcript-section-logger + ship-action fingerprint (T10)
Pure-analysis module over a SkillTestResult/NDJSON transcript: - extractSectionReads(): which sections/*.md a run opened (post-carve check) - extractShipActions(): observable action fingerprint (merge/test/bump/ changelog/commit/push/pr) that works on the MONOLITH too, so a baseline captured before the carve can detect a sectioned-ship regression - baseline read/write + compareShipActions() for baseline-first dogf(T10) Baseline-first answers the Codex outside-voice critique that a logger in the same PR as the carve is post-failure telemetry without a pre-carve reference. 11 unit tests, all green. Paid monolith baseline capture runs separately. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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/**
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* Transcript section logger (v2 plan T10).
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*
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* Two jobs, both pure analysis over a SkillTestResult / NDJSON transcript:
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*
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* 1. extractSectionReads() — which `sections/*.md` files a run actually Read.
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* Used by the sectioned world (post-carve) to verify the agent opened the
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* chapters its situation required.
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*
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* 2. extractShipActions() — an observable ACTION fingerprint of a /ship run
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* (ran tests, bumped VERSION, wrote CHANGELOG, created PR, ...). This works
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* on BOTH the monolith and the sectioned skill, which is the whole point:
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* capture a baseline on the current monolith ship FIRST, then assert the
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* sectioned ship still performs the same actions. A section-read check alone
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* can't catch "agent read the chapter but skipped the step"; the action
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* fingerprint can.
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*
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* Why baseline-first (Codex outside-voice critique on the T9 plan): a logger
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* shipped in the same PR as the carve is post-failure telemetry unless it has a
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* pre-carve reference. captureShipBaseline() records the monolith's action
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* fingerprint so compareShipActions() can flag a regression introduced by the
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* carve.
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*
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* Pure functions, no I/O except the explicit read/write baseline helpers. The
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* unit tests drive these with synthetic transcripts — no paid run needed to
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* validate the logic.
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*/
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import * as fs from 'fs';
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import * as path from 'path';
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import * as os from 'os';
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/** Minimal shape we need from SkillTestResult — kept structural so callers can
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* pass a full SkillTestResult or a hand-built fixture in unit tests. */
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export interface ToolCallLike {
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tool: string;
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input: unknown;
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output?: string;
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}
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export interface TranscriptResultLike {
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toolCalls: ToolCallLike[];
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output?: string;
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}
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/** Pull the file_path off a tool-call input, tolerating unknown shapes. */
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function readFilePath(input: unknown): string | null {
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if (input && typeof input === 'object') {
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const fp = (input as Record<string, unknown>).file_path;
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if (typeof fp === 'string') return fp;
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}
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return null;
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}
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/** Pull the command string off a Bash tool-call input. */
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function bashCommand(input: unknown): string | null {
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if (input && typeof input === 'object') {
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const cmd = (input as Record<string, unknown>).command;
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if (typeof cmd === 'string') return cmd;
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}
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return null;
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}
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/**
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* Every `sections/<name>.md` file the run Read, normalized to the section
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* basename (e.g. "version-bump.md"). Deduped, in first-Read order. Matching is
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* on the path segment `/sections/<file>.md` so it works regardless of whether
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* the host resolved a relative, absolute, or prefixed install path.
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*/
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export function extractSectionReads(result: TranscriptResultLike): string[] {
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const seen = new Set<string>();
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const ordered: string[] = [];
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for (const call of result.toolCalls) {
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if (call.tool !== 'Read') continue;
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const fp = readFilePath(call.input);
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if (!fp) continue;
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const m = fp.match(/(?:^|\/)sections\/([A-Za-z0-9._-]+\.md)$/);
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if (!m) continue;
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const name = m[1];
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if (!seen.has(name)) {
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seen.add(name);
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ordered.push(name);
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}
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}
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return ordered;
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}
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/**
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* The canonical /ship action vocabulary. Each action is detected from the Bash
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* commands the agent ran (plus a couple of Write/Edit signals). Order is the
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* rough ship sequence; detection is order-independent.
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*
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* Keep this list aligned with the ship skeleton's numbered steps. The
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* section-loading eval asserts the sectioned ship still triggers the same
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* actions a monolith run did for the same fixture situation.
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*/
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export const SHIP_ACTIONS = [
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'merged_base', // git merge <base>
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'ran_tests', // bun test / npm test / the project test cmd
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'bumped_version', // wrote VERSION / package.json version / ran gstack-version-bump
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'wrote_changelog', // edited CHANGELOG.md
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'committed', // git commit
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'pushed', // git push
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'opened_pr', // gh pr create / glab mr create
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] as const;
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export type ShipAction = (typeof SHIP_ACTIONS)[number];
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const BASH_ACTION_PATTERNS: Array<{ action: ShipAction; re: RegExp }> = [
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{ action: 'merged_base', re: /\bgit\s+merge\b/ },
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{ action: 'ran_tests', re: /\b(bun\s+test|npm\s+(run\s+)?test|yarn\s+test|pytest|go\s+test|cargo\s+test|rspec)\b/ },
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{ action: 'bumped_version', re: /gstack-version-bump\b|gstack-next-version\b|>\s*VERSION\b|npm\s+version\b/ },
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{ action: 'wrote_changelog', re: /CHANGELOG\.md/ },
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{ action: 'committed', re: /\bgit\s+commit\b/ },
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{ action: 'pushed', re: /\bgit\s+push\b/ },
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{ action: 'opened_pr', re: /\bgh\s+pr\s+create\b|\bglab\s+mr\s+create\b/ },
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];
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/**
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* The observable action fingerprint of a ship run. Works on monolith AND
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* sectioned skills because it reads what the agent DID (Bash + file writes),
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* not which prose it loaded.
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*/
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export function extractShipActions(result: TranscriptResultLike): ShipAction[] {
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const found = new Set<ShipAction>();
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for (const call of result.toolCalls) {
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if (call.tool === 'Bash') {
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const cmd = bashCommand(call.input);
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if (!cmd) continue;
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for (const { action, re } of BASH_ACTION_PATTERNS) {
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if (re.test(cmd)) found.add(action);
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}
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} else if (call.tool === 'Write' || call.tool === 'Edit') {
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const fp = readFilePath(call.input);
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if (fp && /CHANGELOG\.md$/.test(fp)) found.add('wrote_changelog');
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if (fp && /(?:^|\/)VERSION$/.test(fp)) found.add('bumped_version');
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}
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}
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// Preserve canonical order.
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return SHIP_ACTIONS.filter(a => found.has(a));
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}
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export interface ShipBaseline {
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tag: string;
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/** Fixture/situation id this baseline was captured for. */
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situation: string;
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/** Action fingerprint observed on the monolith ship. */
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actions: ShipAction[];
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/** Section reads observed (empty on the monolith — present after carve). */
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sectionReads: string[];
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capturedAt: string;
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}
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const DEFAULT_BASELINE_DIR = path.join(os.homedir(), '.gstack-dev', 'ship-baselines');
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/** Where a baseline for a given situation lives. */
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export function baselinePath(situation: string, dir = DEFAULT_BASELINE_DIR): string {
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return path.join(dir, `${situation}.json`);
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}
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/** Persist a ship baseline (used once on the monolith, before the carve). */
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export function writeShipBaseline(baseline: ShipBaseline, dir = DEFAULT_BASELINE_DIR): string {
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fs.mkdirSync(dir, { recursive: true });
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const p = baselinePath(baseline.situation, dir);
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fs.writeFileSync(p, JSON.stringify(baseline, null, 2) + '\n');
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return p;
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}
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/** Read a previously-captured baseline, or null if none exists yet. */
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export function readShipBaseline(situation: string, dir = DEFAULT_BASELINE_DIR): ShipBaseline | null {
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try {
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return JSON.parse(fs.readFileSync(baselinePath(situation, dir), 'utf-8')) as ShipBaseline;
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} catch {
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return null;
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}
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}
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export interface ShipActionDiff {
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/** Actions the baseline performed that the current run did NOT (the regression set). */
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missing: ShipAction[];
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/** Actions the current run performed that the baseline did not (usually fine). */
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added: ShipAction[];
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/** True when no baseline action was dropped. */
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ok: boolean;
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}
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/**
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* Compare a current sectioned-ship run against the monolith baseline. A dropped
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* action (in baseline, not in current) is the carve regression we care about:
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* the sectioned ship stopped doing something the monolith did.
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*/
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export function compareShipActions(baseline: ShipBaseline, current: ShipAction[]): ShipActionDiff {
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const cur = new Set(current);
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const base = new Set(baseline.actions);
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const missing = baseline.actions.filter(a => !cur.has(a));
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const added = current.filter(a => !base.has(a));
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return { missing, added, ok: missing.length === 0 };
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}
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