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feat(design): {{DESIGN_DETECTOR}} wired into design-review, ship review-lite, review army, design-html
The user-installed impeccable engine becomes a deterministic pre-pass in four
skills, through one resolver with three renders: {{DESIGN_DETECTOR}} (the probe
block and how to read every sentinel), {{DESIGN_DETECTOR:phase0}} (design-
review's mechanical scan), {{DESIGN_DETECTOR:gate}} (design-html's bounded slop
gate). Every rendered invocation is `bun --no-env-file run <bin>/gstack-design-
detect.ts ... --host <host>` and every scan ends with the DETECT_EXIT_CODE echo
so exit 2 (findings) never aborts a block.
design-review: probe in Setup; Phase 0 picks DOM mode (URL target) or source
mode (diff-aware, no URL) once; source mode scans the changed frontend files in
Setup, DOM mode never reads source (Rule 4). Phase 3 gains a DOM-dump step per
page: both browser engines load the shared script from lib/dom-dump.js (Aside
splices it into a double-quoted repl script; the fallback engine copies it into
a temp dir for `$B eval --out --raw`), the dump is size-capped, run through
gstack-redact (a HIGH finding skips the page), and persisted under
$REPORT_DIR/dom/$RUN_ID/; one scan runs after the last page, labeled "static
scan of the rendered DOM; cross-origin CSS not resolved". REPORT_DIR honors
GSTACK_HOME so the wrapper's allow-list and the report dir agree; RUN_ID is set
once in Setup. design-baseline.json is schemaVersion 2 with runId, targetSet,
base, and a detector block (mode, engine, byRule, byPage), written temp+rename
with a per-run copy; Regression Output diffs ids only when mode and target set
match, caveats an engine change, and calls live-page count deltas advisory.
Phase 7 hands deferred detector findings to the `handoff=` command the scan
printed; Phase 9 recomputes the same way and deletes the dumps unless
--keep-dom; Phase 10 reports `Detector: N → M`.
ship review-lite gains step 0 (probe, `scan --changed <base>`, tier buckets,
detector + checklist dedupe, advisory and ignored never count) and a
`detector` count in its log payload; the PR body gets a Detector line (rule
ids and counts only). The Review Army Design specialist runs the mechanical
pass at the top of review/design-checklist.md, which now carries it. design-
html probes after DESIGN_SETUP and runs the one-pass gate before screenshots.
lib/dom-dump.js is generated by gen-skill-docs from lib/dom-dump-script.ts
(Claude host, --out-dir aware, dry-run freshness) and pinned byte-equal, so the
prose never carries the script. The contract gains DETECT_JSON, DOM_DUMP_OK,
and the self-describing set; its test now checks both directions.
Budget: design-review eager 25.6K → 28.5K. The plan's target was +2.5K; after
the levers it named (ids-only detector rules, no inline script, trimmed prose)
it lands at +2.87K, and the remainder is doctrine and detector wiring, so the
ceiling moves to the captured 31,319 for design-review only (the full capture
would also have loosened 21 ceilings this branch never touched; those stay).
design-html skeleton re-baselined to 54,000 (measured 53,592). Codex and
Factory ship goldens refreshed (review-lite step 0 and the PR-body line render
inline there).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5.1
parent
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@@ -678,7 +678,7 @@ export const CARVE_GUARDS: Record<string, CarveGuard> = {
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gateAfterStop: undefined, // operational skill, no plan-mode gate
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},
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behavioral: 'prompt',
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maxSkeletonBytes: 52_900, // + v1.78 AUQ spawned-trigger objectivity (explicit declaration + interactive fence); measured 52_492
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maxSkeletonBytes: 54_000, // + v1.82 design detector: {{DESIGN_DETECTOR}} probe + Step 4 slop gate + catalog id tags; measured 53_592
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minUnionBytes: 57_500, // Phase 4 wave 4; measured union 58,682
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mustContain: ["Don't make me think", "Users scan, they don't read", 'The Goodwill Reservoir', 'PRETEXT API CHEATSHEET', 'Pattern 3: Text around obstacles'],
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},
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