v1.71.0.0 feat: token-load reduction — preamble runtime scripts, gated onboarding, 20 skill carves, CLAUDE.md trim (#2691)

* feat(gen): strip gen-time-only frontmatter keys from Claude renders

interactive + benefits-from are read from the .tmpl by buildContext at
generation time; no runtime, host, or test reader consumes them from the
generated SKILL.md (e2e-harness-audit reads .tmpl; benefits-from tests
assert rendered prose). gbrain: stays (bin/gstack-brain-context-load reads
it from the installed render); hooks: stays (Claude Code host wires
PreToolUse from it).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate SKILL.md — dead frontmatter keys removed

Mechanical regen after hosts/claude.ts stripFields change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(test): context-budget ratchet — CI ceilings on always-on + eager token ledgers

New free test grades the two ledgers nothing else guards: the full-frontmatter
always-on catalog (aggregate) and per-skill eager tokens (SKILL.md +
forced-read refs), via checkBudget from lib/context-bill.ts. Ceilings live in
test/fixtures/context-budget.json with x1.05/x1.10 headroom; regenerate with
bun test/helpers/capture-context-budget.ts. New skills fail until consciously
budgeted; removed skills fail until the fixture is refreshed; reductions
ratchet the ceilings down so wins lock in.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(todos): file output-template carve wave + plan-ceo doctrine revisit; mark preamble-carve P3 in flight

Two follow-ups deferred from the approved token-reduction program (CEO review
'NOT in scope' list), filed with full context per TODOS format. The existing
P3 preamble-carve entry gets a status update pointing at the program that
supersedes it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): review findings — Windows path normalization, full totals rebuild, ratchet coverage

Pre-landing review (5 specialists) found one critical: the ratchet test runs
in the curated Windows lane, where path.relative yields backslash skill names
that miss the test/ filter and mismatch every POSIX fixture key. Names are now
normalized once in buildRatchetBill (toPosixName) and the fixture filter is
tightened to test/fixtures/. All eight Bill.totals fields are rebuilt from the
filtered list (no fixture-polluted perInvocation/totalMd numbers for future
consumers). New coverage: Windows-separator normalization pins, a
captureContextBudget round-trip against tree-a (headroom math exact), a
stripFields regression pin (interactive/benefits-from absent from renders,
hooks/gbrain preserved), and the ceilings test no longer double-reports
stale-fixture entries.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): adversarial findings — stable root key, symlink-alias dedupe, fixture-shape guard

Adversarial review (Claude subagent) verified the fixture's root-skill key was
the capture machine's checkout dirname: any non-gstack-named clone (every
Conductor worktree) failed the free suite, and the documented re-run-the-capture
recovery baked the local dirname into the committed fixture — silent corruption
through the tool's own protocol. The root skill is now pinned to ROOT_SKILL_KEY
('gstack', its frontmatter name). Symlink aliases are realpath-deduped (census
precedent): connect-chrome no longer gets its own ceiling, so Windows checkouts
that materialize the symlink as a plain file can't fail the stale-ceiling
set-equality test. New guards: fixture-shape validation (a string alwaysOnTotal
can no longer silently disable the ceiling), a mutation pin that the filter
shrinks the always-on ledger vs the raw bill, an alwaysOnTotal violation test
(the branch was load-bearing with only under-budget coverage), and an atomic
temp+rename fixture write. Fixture regenerated: 59 ceilings, alwaysOnTotal 6344.
Deferred with a TODO: anchoring transformFrontmatter's denylist strip to the
frontmatter block (latent, zero live collisions, pre-existing path).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore: bump version and changelog (v1.69.1.0)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: update project documentation for v1.69.1.0

CLAUDE.md: Token ceiling section documents the context-budget ratchet as
the third guard (test file, fixture, new-skill budgeting, capture command).
CONTRIBUTING.md: Tier 1 guard list gains a Context-budget ratchet bullet;
the Adding-a-new-skill checklist gains the budget-capture step.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: pin exact guard semantics for the context-budget ratchet in CLAUDE.md

Doc-review finding: "a third enforced ceiling" undercounted the guard
family (skill-size-budget floors and parity ratios also watch these
ledgers, relatively). Rephrased to match the ratchet test's own header:
absolute ceilings vs relative floors/ratios.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(changelog): heaviest-skill claim matches the fixture (land-and-deploy edges review by 0.2%)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(bin): gstack-skill-start + gstack-skill-end — the preamble runtime, consolidated

Absorbs the ~13KB of bash every tier-2+ SKILL.md inlined twice over (bootstrap
fence + artifacts-sync fence) and the skill-end telemetry/sync fences. Same
KEY: value STATUS-line contract the prose interprets, plus SKILL_START_PROTO
handshake (OV5), SESSION_ID/TEL_START echoes, GSTACK_HOME-normalized state
paths (EOV7), --parent-pid session identity (EOV5: $PPID inside the script is
the ephemeral tool-call shell), OV4 sanitization of passthrough output, and a
receipted daily artifacts pull (_receipted_git, brain-sync class, fail-closed).
Per-line || true error style throughout (F3) — a mid-script failure never drops
later STATUS lines.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(gen): preamble resolvers emit a script invocation fence instead of inline bash

generate-preamble-bash: ~6.3KB fence -> 4-line gstack-skill-start invocation
(quoted-tilde pitfall handled: leading ~ interpolates through $HOME; env-var
hosts keep $GSTACK_BIN) + degraded-mode prose (F1/EOV8: safe defaults, consent
gates deferred-never-lost; OV5: proto rule). generate-brain-sync-block: ~6.8KB
bash -> interpretation prose + the privacy stop-gate (stays inline until
Phase 2's gated emission). generate-completion-status: telemetry fence -> one
gstack-skill-end call with SESSION_ID/TEL_START handoff.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate all skills + golden fixtures — inline preamble bash removed

Mechanical regen after the resolver change: −12,628 lines across 52 renders
(corpus 952K -> 806K render tokens; tier-2 skills −11-13KB each). Golden
per-host ship fixtures refreshed from the fresh claude/codex/factory renders.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: skill-start contract suite + preamble A/B eval + touchfiles registration

test/gstack-skill-start.test.ts (11 free tests): STATUS-key contract vs the
prose (F2), per-host fence resolution shapes (E1), proto-first, OV4 marker
sanitization, --parent-pid identity, headless suppression, skill-end duration
math + pending cleanup. test/skill-e2e-preamble-script-ab.test.ts (gate tier,
OV7): inline-bash render (pinned from 29785978) vs script render with the
fence redirected at the worktree bin (EOV2 — hermetic evals otherwise resolve
the operator install and silently exercise degraded mode). 21 touchfiles dep
lists gain the two bin scripts (EOV9) so future script edits select the
preamble evals; selection-count pin updated 23->24.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: repin ~70 assertions to the script contract — every literal gets a successor

Assertions that pinned inline-bash internals (update-check guard, _SESSIONS
reaping, telemetry start/end blocks, routing probe, repo-strip producer,
first-task gating, EXPLAIN_LEVEL/QUESTION_TUNING echoes, #2499 jq scope
resolution, Issue-8 CONDUCTOR gate) now pin the same invariants in their new
home: bin/gstack-skill-start / bin/gstack-skill-end file content for script
internals, the invocation fence + interpretation prose for render-side
behavior. No assertion deleted without a successor; live-execution tests
(routing probe, brain-sync jq) run against script bytes unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(test): re-baseline size floors + ratchet ceilings down (EOV1/OV9 protocol)

parity-baseline-v1.69.1.0.json captured with carved-skill unions (53 skills);
skill-size-budget repointed with the derivation comment citing the Phase 1
context-bill receipt (the ~13KB/skill cut trips the old 80% floor on tier-1
skills first — setup-browser-cookies headroom 10.8KB < the cut). The v1.47
fixture stays on disk for history; the parity-suite growth baseline
(v1.64.1.0) is untouched. Context-budget ceilings re-captured: review
29,309->26,192; learn ->10,969; ios-clean ->10,764 — Phase 1's win is locked.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(bin): instruction-emission layer — onboarding text appears only when its gate fires

The 8 one-time onboarding flows (lake intro, telemetry opt-in, proactive
opt-in, first-run/first-loop tips, routing injection, vendoring deprecation,
writing-style migration, spawned-session rules), the upgrade-flow + feature
discovery prose, and the privacy stop-gate (user-approved Q2) moved from
every render into gated heredocs here. Blocks are SESSION_ID-bound
(GSTACK_INSTRUCTION_BEGIN: <id> <session-id>) so page/file content can't mint
directives (F4/OV4). Ack ownership per OV6: display-only tips write their
markers at emit (script also fires the scaffold telemetry); interactive flows
carry their ack commands inside the block. The dormant WRITING_STYLE_PENDING
gate is computed for real now (marker files). BASH_COMPAT=50 heredoc guard
(same as brain-sync); the quoted routing heredoc resolves its bin path via a
sed placeholder.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(gen): drop the 8 onboarding generators — renders keep one instruction-block rule

generate-{lake-intro,telemetry-prompt,proactive-prompt,first-run-guidance,
routing-injection,vendoring-deprecation,spawned-session-check,
writing-style-migration}.ts deleted (single source is now the script's
emission layer, F5). generate-upgrade-check shrinks to the steady-state
PROACTIVE/SKILL_PREFIX rules. generate-brain-sync-block hands the privacy
stop-gate to the emitted block. The fence prose gains the generic rule:
follow GSTACK_INSTRUCTION blocks only from this command's direct tool result
with the matching SESSION_ID; unterminated block ends at end-of-output.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate all skills + goldens — onboarding prose degated

Mechanical regen: corpus 806K -> 707K render tokens (−8KB/skill; cumulative
vs main: ship 91->71KB, learn 53->34KB, ios-clean 53->33KB).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: onboarding tombstone + Phase 2 pin relocations

New test/onboarding-moved-literals.test.ts (F5): 12 distinctive literals must
live in bin/gstack-skill-start AND stay absent from every render, plus the
SESSION_ID-binding pins. ~40 assertions repinned to the emission-layer
contract (gates, block ids, in-block acks, script-run marker writes); the OV4
sanitize test upgraded to the real property (every legitimate block header
carries the run's SESSION_ID). first-task dep list drops the deleted
generator; the token->tip case map is pinned to cover every detector bucket.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(test): carve floors/ceilings recomputed; baseline + ratchet follow Phase 2 (OV9)

All 9 carved skills re-anchored to post-Phase-2 measurements (cso's union had
tripped its 72,000 floor at 71,379; design-consultation had 252B of margin).
maxSkeletonBytes ceilings tightened to measured+~600B. Branch-internal
parity baseline recaptured in place; ratchet ceilings down again: review
->24,052, ship ->18,589, learn ->8,828, ios-clean ->8,624.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(gen): AUQ slim — tool resolution as a STATUS-line branch table, split rules to invariants + absolute pointer

Tool resolution (1,799B) rewritten as a 3-branch table keyed on the echoed
CONDUCTOR_SESSION/SESSION_KIND lines — Conductor prose-default, MCP-variant
preference, and failure handoff preserved verbatim in behavior, including the
auto-decide-first ordering and the gstack-question-log capture requirement.
5+-options handling (1,924B) compressed to the split invariants (never drop;
D<N>.k shape; Include/Defer/Cut/Hold; question_id scheme with the never-ask
refusal) + the full-rule pointer. Both doc pointers now interpolate the
absolute install root (Codex outside-voice #7 convention) instead of the bare
'in the gstack repo'. Failure-fallback, Format, and self-check sections are
byte-identical — all 14 MANDATORY always-loaded pins pass with zero test
edits.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate all skills + goldens — AUQ slim

Mechanical regen: −1.3KB per tier-2+ skill (ship 69.9KB, learn 32.5KB).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(test): baseline + ratchet follow Phase 3 (OV9); OV8 evaluated — shrink floor stays

Branch-internal baseline recaptured; ratchet ceilings down again. OV8's
floor-retirement question, evaluated as planned after Phase 3: the 80% shrink
floor stays — it uniquely catches accidental body deletion in non-carved
skills BETWEEN ratchet recaptures, and the capture command has amortized the
fixture-refresh cost that motivated retiring it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(review): carve adversarial, plan-completion, and review-army into sections

The three resolver macros ship already carves as siblings now load on demand
for /review too: skeleton 100.2KB -> 55.0KB (-45%), union 93.4KB. Resolvers
stay the single source of truth (sections wrap the macros). Step 0/1, scope
drift, critical pass, confidence calibration, and fix-first stay always-loaded.
Fixtures and pins follow the moved content (codex-hardening wrapped-sites,
review-army E2E fixture builds skeleton+sections with an empty-fixture guard).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(codex): carve the three mutually exclusive modes into sections

Review/Challenge/Consult mode bodies (34.7KB where at most one ever runs)
load on demand: skeleton 81.0KB -> 55.2KB, union 1.04x the monolith. The mode
dispatch, filesystem boundary, and a new always-loaded 'Synthesis
recommendation (REQUIRED) — all modes' block stay skeleton-side (the AUQ
per-skill pins pass unchanged); the plan-file report + exit gate render after
the last section pointer per the gateAfterStop pattern.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(land-and-deploy): carve first-run validation, readiness gate, and merge/deploy into sections

The once-per-repo dry-run validation, the pre-merge readiness gate, and the
merge + deploy-strategy steps (37.8KB) load on demand: skeleton 91.1KB ->
55.7KB. Step 1.5 keeps its detection bash as the dispatch; the first-run
section's fingerprint-save block gained {{SLUG_EVAL}} so it is self-contained.
Zero content lost (line-coverage checked against HEAD).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(ios): demote the four ios skills to preamble-tier 2 (Phase 5)

They never consume the tier-3 sections (repo-mode ownership, search-before-
building) but do fire AskUserQuestion, which tier >=2 provides — verified by
grep before the plan review. -2.2KB per skill. Render assertions pin the
demotion (tier-3 sections absent, AUQ format present).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(guards): register wave-1 carves; monolith invariants retire; baselines + ratchet follow

CARVE_GUARDS gains review/codex/land-and-deploy (12 carved skills total);
their MONOLITH_INVARIANTS entries retire (invariants now generate from the
registry, cso precedent). Touchfiles: carve-section-loading covers the three
new carves; the codex + land-and-deploy LLM-judge dep lists widen to their
sections. Regen + goldens + branch-internal baseline + ratchet ceilings
recaptured (review 24,052 -> skeleton-based ceiling; union floors hold).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(gen-skill-docs): review render pins read the carved union

The review carve's readSkillUnion conversions (same pattern its neighbor
carved-skill pins already use).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(autoplan): carve the four review phases + tasks aggregator into sections

Phase bodies (CEO/Design/Eng/DX consensus flows) and the Implementation Tasks
aggregator load on demand; Design and DX stay separate sections because each
is independently conditional on scope. Skeleton 83.7KB -> 58.7KB (-30%
always-loaded); the 6 decision principles, classification, sequencing, and
explicit skip-condition dispatch stay always-loaded. The chain E2E's
phase-complete markers now live only in sections, so its assertions double as
section-read proof (behavioral: external).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(spec): carve the post-confirmation gate-and-file tail into one section

Phases 1-4 are the turn-1 conversational spine — carving them would force the
Read on the first user message for zero real savings. The mechanical tail
(4.5/4.5a/4.5b redaction gates + Phase 5 filing + TTHW telemetry) fires only
after draft confirmation: a genuine lazy boundary, kept as ONE section so the
gh-issue-create bash can never load without the fail-closed redaction gate
that precedes it. Skeleton 65.4KB -> 50.7KB; all ~85 phase-structure
invariants migrated location-aware plus a new carve-shape suite (56 tests).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(setup-gbrain): carve the branch-exclusive install paths into sections

Brain-init (Paths 1/2/3/4 bodies), engine remediation, transcript gate, and
CLAUDE.md persist load on demand — at most one install route ever runs.
Skeleton 75.3KB -> 57.0KB; the Step 1 detect and Step 2 path dispatch stay
always-loaded. New buildSetupGbrainFixture helper gives the periodic E2Es
extract-don't-copy fixtures with a non-empty guard; the voyage-code-3 gate
counts scan the tmpl union (the third init site lives in engine-remediation).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(guards): register wave-2 carves (15 carved skills); autoplan monolith retires; baselines follow

CARVE_GUARDS gains autoplan (behavioral: external via the chain eval), spec,
and setup-gbrain; autoplan's MONOLITH_INVARIANTS entry retires. Touchfiles:
setup-gbrain periodic dep lists gain the section tmpls + fixture helper; the
stale-brain-refs scan covers setup-gbrain/sections. Regen + goldens + branch
baseline + ratchet recaptured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(qa): carve QA patterns + health rubric into on-demand sections (68→48KB skeleton)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(browse): carve full command list + snapshot flags into sections/command-list.md (39→27KB skeleton)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(retro): absorb inline git/awk metrics into bin/gstack-retro-metrics + carve report format

RETRO_METRICS_PROTO: 1 contract, local git reads only (fetch stays in the
skill prose), degraded path documented in the skeleton.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: register wave-3 carves (qa, browse, retro) — guards, touchfiles, pins, baselines

CARVE_GUARDS gains the three entries; qa's monolith invariant retires.
auq-format carve-safety now keys on the skeleton+sections union shipping
the AUQ block (first tier-1 carve: browse never renders it by design).
Baselines: parity v1.69.1.0 at 18 sectioned skills; ratchet recaptured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): drop stale generate-lake-intro import (generator deleted in the emission-layer move)

Sol scope discipline stays pinned via the model overlay + completeness
section; the lake intro is now a single script-emitted blurb.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(office-hours): carve Phase 2A/2B into mode-exclusive sections (81→67KB skeleton)

A session runs exactly one mode, so a builder session never loads the
13KB startup diagnostic. Mode mapping and the vibe-shift upgrade rule
stay in the skeleton.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(design): carve UX doctrine + Pretext patterns into read-on-demand sections

design-html 57→49KB, design-shotgun 53→50KB. Sections wrap
{{UX_PRINCIPLES}} so scripts/resolvers/design.ts stays the source of
truth; the pretext-patterns STOP sits at the top of Step 3 so the read
provably precedes the Write.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: register wave-4 carves (office-hours ext, design-html, design-shotgun) — 20 carved skills

Both design entries carry requiredReads + loading-eval scenarios (D3A
condition). office-hours phase sections are mode-exclusive, so only the
always-reached design/handoff section is a deterministic requiredRead.
Baselines and ratchet recaptured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: trim CLAUDE.md 66.4→44.9KB — verbatim moves to docs/, pointers stay inline

Moved: browser/sidebar/server internals, CHANGELOG release-summary format
spec, project tree, hermetic-E2E detail, slop-scan reference, OpenClaw
publishing. Kept inline: every hard behavioral rule (dist/ ban, redaction
scan-at-sink, egress receipts, bisect commits, eval detach, CHANGELOG
entry rules), the machine-managed GBrain block (byte-identical), and the
'## Deploying to the active skill' header with gbrain-refresh in range
(pinned by test/gbrain-refresh-install-render.test.ts). No voice rewrites.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): seed onboarding markers into the hermetic child GSTACK_HOME

EOV7 made bin/gstack-skill-start honor GSTACK_HOME, so the operator-HOME
seeding in e2e-helpers.ts no longer reaches hermetic children — the
emission layer fired lake-intro/telemetry prompts that burned turns and
stalled PTY tests waiting on an answer (observed: plan-mode-no-op derailed
by the telemetry question). Onboarding-specific tests pin their own
GSTACK_HOME per-test, which merges over this seed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: raise carve-section-loading wall clock to 480s SDK / 540s bun

The heavy full-workflow scenarios satisfy their required section reads
inside 60s but need 300-450s to finish the report on slower sandboxes;
the 300s default read as a loading failure when the carve invariant held
(traces: plan-eng-review read its section at 8s, office-hours all three
at 24s, design-html both at 50s — all timed out mid-report).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(security): harden the skill-start trust boundary — review-army findings

Session ID gains a urandom suffix (block binding unforgeable by reflected
content); _sanitize also neutralizes spoofed SESSION_ID: lines; branch
names are charset-clamped before JSON embedding (skill-start + skill-end);
.brain-last-push reads first line only with a charset clamp; the artifacts
URL echo routes through _sanitize; the privacy consent gate fires in
interactive sessions only (spawned auto-choose could accept consent no
human gave — emission order is not a safety property); the daily pull gets
non-interactive + slow-network git guards and stamps only when the
receipted path ran; ~/.claude.json gets a grep pre-filter before the jq
parse.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(resolvers): question-log session_id becomes a substitution placeholder + stale-comment sweep

The question-log block bound $_SESSION_ID, a shell variable the
consolidated fence never sets — hook-less hosts logged empty session_id,
breaking /plan-tune per-session grouping. It now uses the same
substitute-from-the-skill-start-echoes contract as the telemetry block.
Also: retired the pre-Phase-2 stop-gate docstring, repointed the
gbrain-local-status cross-reference at the script's inline jq, dropped an
orphaned section comment, documented retro-metrics' suffix-only census.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore: regenerate renders for the question-log placeholder; goldens + baselines follow

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: hermetic update-check, onboarding gate sequencing, seeding parity

The contract test's child did a live git ls-remote + curl to github.com on
every bun run test (update_check config now gates it off); the headless
test gets a fresh GSTACK_HOME so the suppression is actually exercised; a
new OV6 test drives the script three times to pin ack-at-emit and gate
sequencing; hermetic seeding covers the config-keyed privacy gate; the
EVALS_HERMETIC=0 debug seeding reaches marker parity.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(ci): demote the preamble A/B to periodic (OV7) and add it to the periodic matrix

Post-Phase-3 demotion per the plan; the eval needs fetch-depth 0 (it git
shows a pre-Phase-1 sha), which only the periodic workflow provides — and
a static matrix entry so it can't silently never run.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore: bump version and changelog (v1.70.0.0)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: update project documentation for v1.70.0.0

ARCHITECTURE.md: the preamble section now describes the v1.70 runtime —
the rendered {{PREAMBLE}} block invokes bin/gstack-skill-start and reads
STATUS lines, gstack-skill-end logs telemetry, and one-time onboarding
text arrives as gated GSTACK_INSTRUCTION blocks instead of riding in
every render.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: doc-review fixes — repair moved-file links, drop unbacked session-count claim

docs/BROWSER_INTERNALS.md: the two ARCHITECTURE.md anchor links broke when
the section moved from repo-root CLAUDE.md into docs/ — now ../ARCHITECTURE.md.
ARCHITECTURE.md: the preamble's session-tracking item claimed an active-session
count and an "ELI16 mode" that no shipped code implements (the count
computation was deleted with the inline preamble); describe the real
touch-and-prune behavior instead.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(changelog): correct numeric claims against measured counts

50 of 62 installed skills dropped (fixture/alias entries have no preamble);
11 new carves + a deeper office-hours carve = 9→20; test counts match the
files (13 / 11 / 3 / 7).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: repoint the preamble-runtime version reference after the queue rebump (v1.71.0.0)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(e2e-design): widen the Aesthetic synonym set — vocabulary variance, not a regression

Both attempts in run 33090283032 produced judge-praised DESIGN.md files
phrased as 'design principles'/'design language' without any of the four
original literals; inputs were identical to the prior passing run
32899975845 (design-consultation untouched by the intervening merge).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): stage design-consultation's sections/ into the E2E fixture

The skill has been carved since v1.57.0.0 — the DESIGN.md structure
prescription (the AESTHETIC proposal template) lives in
sections/proposal-and-preview.md behind a STOP-read. The fixture only
copied SKILL.md, so the agent improvised structure from the skeleton and
the section-synonym check has been a coin flip since the carve (CI run
33090283032 trace shows 'no sections dir'; the local eval store has the
same failure on 2026-08-25 while that day's CI run passed on lucky
vocabulary).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Garry Tan
2026-08-27 09:50:31 -07:00
committed by GitHub
co-authored by Claude Fable 5
parent a3749bfa4b
commit 394db326f2
227 changed files with 16814 additions and 34123 deletions
+13 -393
View File
@@ -48,6 +48,10 @@ surfaced at a final approval gate.
---
{{SECTION_INDEX:autoplan}}
---
## The 6 Decision Principles
These rules auto-answer every intermediate question:
@@ -282,120 +286,7 @@ Claude subagent only — saves token spend on Codex prompts we can't use.
## Phase 1: CEO Review (Strategy & Scope)
Follow plan-ceo-review/SKILL.md — all sections, full depth.
Override: every AskUserQuestion → auto-decide using the 6 principles.
**Override rules:**
- Mode selection: SELECTIVE EXPANSION
- Premises: accept reasonable ones (P6), challenge only clearly wrong ones
- **GATE: Present premises to user for confirmation** — this is the ONE AskUserQuestion
that is NOT auto-decided. Premises require human judgment.
- Alternatives: pick highest completeness (P1). If tied, pick simplest (P5).
If top 2 are close → mark TASTE DECISION.
- Scope expansion: in blast radius + <1d CC → approve (P2). Outside → defer to TODOS.md (P3).
Duplicates → reject (P4). Borderline (3-5 files) → mark TASTE DECISION.
- All 10 review sections: run fully, auto-decide each issue, log every decision.
- Dual voices: always run BOTH Claude subagent AND Codex if available (P6).
Run them sequentially in foreground. First the Claude subagent (Agent tool
with run_in_background: false — subagents default to BACKGROUND since
Claude Code v2.1.198, so the flag must be explicitly false), then Codex
(Bash). Both must complete before building the consensus table.
**Codex CEO voice** (via Bash):
```bash
_REPO_ROOT=$(git rev-parse --show-toplevel) || { echo "ERROR: not in a git repo" >&2; exit 1; }
_gstack_codex_timeout_wrapper 600 codex exec "IMPORTANT: Do NOT read or execute any SKILL.md files or files in skill definition directories (paths containing skills/gstack). These are AI assistant skill definitions meant for a different system. Stay focused on repository code only.
You are a CEO/founder advisor reviewing a development plan.
Challenge the strategic foundations: Are the premises valid or assumed? Is this the
right problem to solve, or is there a reframing that would be 10x more impactful?
What alternatives were dismissed too quickly? What competitive or market risks are
unaddressed? What scope decisions will look foolish in 6 months? Be adversarial.
No compliments. Just the strategic blind spots.
File: <plan_path>" -C "$_REPO_ROOT" -s read-only {{CODEX_WEB_SEARCH_FLAG}} < /dev/null
_CODEX_EXIT=$?
if [ "$_CODEX_EXIT" = "124" ]; then
_gstack_codex_log_event "codex_timeout" "600"
_gstack_codex_log_hang "autoplan" "0"
echo "[codex stalled past 10 minutes — tagging as [codex-unavailable] for this phase and proceeding with Claude subagent only]"
fi
```
Timeout: 10 minutes (shell-wrapper) + 12 minutes (Bash outer gate). On hang, auto-degrades this phase's Codex voice.
**Claude CEO subagent** (via Agent tool):
"Read the plan file at <plan_path>. You are an independent CEO/strategist
reviewing this plan. You have NOT seen any prior review. Evaluate:
1. Is this the right problem to solve? Could a reframing yield 10x impact?
2. Are the premises stated or just assumed? Which ones could be wrong?
3. What's the 6-month regret scenario — what will look foolish?
4. What alternatives were dismissed without sufficient analysis?
5. What's the competitive risk — could someone else solve this first/better?
For each finding: what's wrong, severity (critical/high/medium), and the fix."
**Error handling:** Both calls block in foreground. Codex auth/timeout/empty → proceed with
Claude subagent only, tagged `[single-model]`. If Claude subagent also fails →
"Outside voices unavailable — continuing with primary review."
**Degradation matrix:** Both fail → "single-reviewer mode". Codex only →
tag `[codex-only]`. Subagent only → tag `[subagent-only]`.
- Strategy choices: if codex disagrees with a premise or scope decision with valid
strategic reason → TASTE DECISION. If both models agree the user's stated structure
should change (merge, split, add, remove) → USER CHALLENGE (never auto-decided).
**Required execution checklist (CEO):**
Step 0 (0A-0F) — run each sub-step and produce:
- 0A: Premise challenge with specific premises named and evaluated
- 0B: Existing code leverage map (sub-problems → existing code)
- 0C: Dream state diagram (CURRENT → THIS PLAN → 12-MONTH IDEAL)
- 0C-bis: Implementation alternatives table (2-3 approaches with effort/risk/pros/cons)
- 0D: Mode-specific analysis with scope decisions logged
- 0E: Temporal interrogation (HOUR 1 → HOUR 6+)
- 0F: Mode selection confirmation
Step 0.5 (Dual Voices): Run Claude subagent (foreground Agent tool) first, then
Codex (Bash). Present Codex output under CODEX SAYS (CEO — strategy challenge)
header. Present subagent output under CLAUDE SUBAGENT (CEO — strategic independence)
header. Produce CEO consensus table:
```
CEO DUAL VOICES — CONSENSUS TABLE:
═══════════════════════════════════════════════════════════════
Dimension Claude Codex Consensus
──────────────────────────────────── ─────── ─────── ─────────
1. Premises valid? — — —
2. Right problem to solve? — — —
3. Scope calibration correct? — — —
4. Alternatives sufficiently explored?— — —
5. Competitive/market risks covered? — — —
6. 6-month trajectory sound? — — —
═══════════════════════════════════════════════════════════════
CONFIRMED = both agree. DISAGREE = models differ (→ taste decision).
Missing voice = N/A (not CONFIRMED). Single critical finding from one voice = flagged regardless.
```
Sections 1-10 — for EACH section, run the evaluation criteria from the loaded skill file:
- Sections WITH findings: full analysis, auto-decide each issue, log to audit trail
- Sections with NO findings: 1-2 sentences stating what was examined and why nothing
was flagged. NEVER compress a section to just its name in a table row.
- Section 11 (Design): run only if UI scope was detected in Phase 0
**Mandatory outputs from Phase 1:**
- "NOT in scope" section with deferred items and rationale
- "What already exists" section mapping sub-problems to existing code
- Error & Rescue Registry table (from Section 2)
- Failure Modes Registry table (from review sections)
- Dream state delta (where this plan leaves us vs 12-month ideal)
- Completion Summary (the full summary table from the CEO skill)
**PHASE 1 COMPLETE.** Emit phase-transition summary:
> **Phase 1 complete.** Codex: [N concerns]. Claude subagent: [N issues].
> Consensus: [X/6 confirmed, Y disagreements → surfaced at gate].
> Passing to Phase 2.
Do NOT begin Phase 2 until all Phase 1 outputs are written to the plan file
and the premise gate has been passed.
{{SECTION:ceo-phase}}
---
@@ -408,78 +299,10 @@ and the premise gate has been passed.
## Phase 2: Design Review (conditional — skip if no UI scope)
Follow plan-design-review/SKILL.md — all 7 dimensions, full depth.
Override: every AskUserQuestion → auto-decide using the 6 principles.
**Skip condition:** If UI scope was NOT detected in Phase 0, skip this phase
entirely — do NOT read its section. Log: "Phase 2 skipped — no UI scope detected."
**Override rules:**
- Focus areas: all relevant dimensions (P1)
- Structural issues (missing states, broken hierarchy): auto-fix (P5)
- Aesthetic/taste issues: mark TASTE DECISION
- Design system alignment: auto-fix if DESIGN.md exists and fix is obvious
- Dual voices: always run BOTH Claude subagent AND Codex if available (P6).
**Codex design voice** (via Bash):
```bash
_REPO_ROOT=$(git rev-parse --show-toplevel) || { echo "ERROR: not in a git repo" >&2; exit 1; }
_gstack_codex_timeout_wrapper 600 codex exec "IMPORTANT: Do NOT read or execute any SKILL.md files or files in skill definition directories (paths containing skills/gstack). These are AI assistant skill definitions meant for a different system. Stay focused on repository code only.
Read the plan file at <plan_path>. Evaluate this plan's
UI/UX design decisions.
Also consider these findings from the CEO review phase:
<insert CEO dual voice findings summary — key concerns, disagreements>
Does the information hierarchy serve the user or the developer? Are interaction
states (loading, empty, error, partial) specified or left to the implementer's
imagination? Is the responsive strategy intentional or afterthought? Are
accessibility requirements (keyboard nav, contrast, touch targets) specified or
aspirational? Does the plan describe specific UI decisions or generic patterns?
What design decisions will haunt the implementer if left ambiguous?
Be opinionated. No hedging." -C "$_REPO_ROOT" -s read-only {{CODEX_WEB_SEARCH_FLAG}} < /dev/null
_CODEX_EXIT=$?
if [ "$_CODEX_EXIT" = "124" ]; then
_gstack_codex_log_event "codex_timeout" "600"
_gstack_codex_log_hang "autoplan" "0"
echo "[codex stalled past 10 minutes — tagging as [codex-unavailable] for this phase and proceeding with Claude subagent only]"
fi
```
Timeout: 10 minutes (shell-wrapper) + 12 minutes (Bash outer gate). On hang, auto-degrades this phase's Codex voice.
**Claude design subagent** (via Agent tool):
"Read the plan file at <plan_path>. You are an independent senior product designer
reviewing this plan. You have NOT seen any prior review. Evaluate:
1. Information hierarchy: what does the user see first, second, third? Is it right?
2. Missing states: loading, empty, error, success, partial — which are unspecified?
3. User journey: what's the emotional arc? Where does it break?
4. Specificity: does the plan describe SPECIFIC UI or generic patterns?
5. What design decisions will haunt the implementer if left ambiguous?
For each finding: what's wrong, severity (critical/high/medium), and the fix."
NO prior-phase context — subagent must be truly independent.
Error handling: same as Phase 1 (both foreground/blocking, degradation matrix applies).
- Design choices: if codex disagrees with a design decision with valid UX reasoning
→ TASTE DECISION. Scope changes both models agree on → USER CHALLENGE.
**Required execution checklist (Design):**
1. Step 0 (Design Scope): Rate completeness 0-10. Check DESIGN.md. Map existing patterns.
2. Step 0.5 (Dual Voices): Run Claude subagent (foreground) first, then Codex. Present under
CODEX SAYS (design — UX challenge) and CLAUDE SUBAGENT (design — independent review)
headers. Produce design litmus scorecard (consensus table). Use the litmus scorecard
format from plan-design-review. Include CEO phase findings in Codex prompt ONLY
(not Claude subagent — stays independent).
3. Passes 1-7: Run each from loaded skill. Rate 0-10. Auto-decide each issue.
DISAGREE items from scorecard → raised in the relevant pass with both perspectives.
**PHASE 2 COMPLETE.** Emit phase-transition summary:
> **Phase 2 complete.** Codex: [N concerns]. Claude subagent: [N issues].
> Consensus: [X/Y confirmed, Z disagreements → surfaced at gate].
> Passing to Phase 3.
Do NOT begin Phase 3 until all Phase 2 outputs (if run) are written to the plan file.
{{SECTION:design-phase}}
---
@@ -492,219 +315,16 @@ Do NOT begin Phase 3 until all Phase 2 outputs (if run) are written to the plan
## Phase 3: Eng Review + Dual Voices
Follow plan-eng-review/SKILL.md — all sections, full depth.
Override: every AskUserQuestion → auto-decide using the 6 principles.
**Override rules:**
- Scope challenge: never reduce (P2)
- Dual voices: always run BOTH Claude subagent AND Codex if available (P6).
**Codex eng voice** (via Bash):
```bash
_REPO_ROOT=$(git rev-parse --show-toplevel) || { echo "ERROR: not in a git repo" >&2; exit 1; }
_gstack_codex_timeout_wrapper 600 codex exec "IMPORTANT: Do NOT read or execute any SKILL.md files or files in skill definition directories (paths containing skills/gstack). These are AI assistant skill definitions meant for a different system. Stay focused on repository code only.
Review this plan for architectural issues, missing edge cases,
and hidden complexity. Be adversarial.
Also consider these findings from prior review phases:
CEO: <insert CEO consensus table summary — key concerns, DISAGREEs>
Design: <insert Design consensus table summary, or 'skipped, no UI scope'>
File: <plan_path>" -C "$_REPO_ROOT" -s read-only {{CODEX_WEB_SEARCH_FLAG}} < /dev/null
_CODEX_EXIT=$?
if [ "$_CODEX_EXIT" = "124" ]; then
_gstack_codex_log_event "codex_timeout" "600"
_gstack_codex_log_hang "autoplan" "0"
echo "[codex stalled past 10 minutes — tagging as [codex-unavailable] for this phase and proceeding with Claude subagent only]"
fi
```
Timeout: 10 minutes (shell-wrapper) + 12 minutes (Bash outer gate). On hang, auto-degrades this phase's Codex voice.
**Claude eng subagent** (via Agent tool):
"Read the plan file at <plan_path>. You are an independent senior engineer
reviewing this plan. You have NOT seen any prior review. Evaluate:
1. Architecture: Is the component structure sound? Coupling concerns?
2. Edge cases: What breaks under 10x load? What's the nil/empty/error path?
3. Tests: What's missing from the test plan? What would break at 2am Friday?
4. Security: New attack surface? Auth boundaries? Input validation?
5. Hidden complexity: What looks simple but isn't?
For each finding: what's wrong, severity, and the fix."
NO prior-phase context — subagent must be truly independent.
Error handling: same as Phase 1 (both foreground/blocking, degradation matrix applies).
- Architecture choices: explicit over clever (P5). If codex disagrees with valid reason → TASTE DECISION. Scope changes both models agree on → USER CHALLENGE.
- Evals: always include all relevant suites (P1)
- Test plan: generate artifact at `~/.gstack/projects/$SLUG/{user}-{branch}-test-plan-{datetime}.md`
- TODOS.md: collect all deferred scope expansions from Phase 1, auto-write
**Required execution checklist (Eng):**
1. Step 0 (Scope Challenge): Read actual code referenced by the plan. Map each
sub-problem to existing code. Run the complexity check. Produce concrete findings.
2. Step 0.5 (Dual Voices): Run Claude subagent (foreground) first, then Codex. Present
Codex output under CODEX SAYS (eng — architecture challenge) header. Present subagent
output under CLAUDE SUBAGENT (eng — independent review) header. Produce eng consensus
table:
```
ENG DUAL VOICES — CONSENSUS TABLE:
═══════════════════════════════════════════════════════════════
Dimension Claude Codex Consensus
──────────────────────────────────── ─────── ─────── ─────────
1. Architecture sound? — — —
2. Test coverage sufficient? — — —
3. Performance risks addressed? — — —
4. Security threats covered? — — —
5. Error paths handled? — — —
6. Deployment risk manageable? — — —
═══════════════════════════════════════════════════════════════
CONFIRMED = both agree. DISAGREE = models differ (→ taste decision).
Missing voice = N/A (not CONFIRMED). Single critical finding from one voice = flagged regardless.
```
3. Section 1 (Architecture): Produce ASCII dependency graph showing new components
and their relationships to existing ones. Evaluate coupling, scaling, security.
4. Section 2 (Code Quality): Identify DRY violations, naming issues, complexity.
Reference specific files and patterns. Auto-decide each finding.
5. **Section 3 (Test Review) — NEVER SKIP OR COMPRESS.**
This section requires reading actual code, not summarizing from memory.
- Read the diff or the plan's affected files
- Build the test diagram: list every NEW UX flow, data flow, codepath, and branch
- For EACH item in the diagram: what type of test covers it? Does one exist? Gaps?
- For LLM/prompt changes: which eval suites must run?
- Auto-deciding test gaps means: identify the gap → decide whether to add a test
or defer (with rationale and principle) → log the decision. It does NOT mean
skipping the analysis.
- Write the test plan artifact to disk
6. Section 4 (Performance): Evaluate N+1 queries, memory, caching, slow paths.
**Mandatory outputs from Phase 3:**
- "NOT in scope" section
- "What already exists" section
- Architecture ASCII diagram (Section 1)
- Test diagram mapping codepaths to coverage (Section 3)
- Test plan artifact written to disk (Section 3)
- Failure modes registry with critical gap flags
- Completion Summary (the full summary from the Eng skill)
- TODOS.md updates (collected from all phases)
**PHASE 3 COMPLETE.** Emit phase-transition summary:
> **Phase 3 complete.** Codex: [N concerns]. Claude subagent: [N issues].
> Consensus: [X/6 confirmed, Y disagreements → surfaced at gate].
> Passing to Phase 3.5 (DX Review) or Phase 4 (Final Gate).
{{SECTION:eng-phase}}
---
## Phase 3.5: DX Review (conditional — skip if no developer-facing scope)
Follow plan-devex-review/SKILL.md — all 8 DX dimensions, full depth.
Override: every AskUserQuestion → auto-decide using the 6 principles.
**Skip condition:** If DX scope was NOT detected in Phase 0, skip this phase
entirely — do NOT read its section. Log: "Phase 3.5 skipped — no developer-facing scope detected."
**Skip condition:** If DX scope was NOT detected in Phase 0, skip this phase entirely.
Log: "Phase 3.5 skipped — no developer-facing scope detected."
**Override rules:**
- Mode selection: DX POLISH
- Persona: infer from README/docs, pick the most common developer type (P6)
- Competitive benchmark: run searches if WebSearch available, use reference benchmarks otherwise (P1)
- Magical moment: pick the lowest-effort delivery vehicle that achieves the competitive tier (P5)
- Getting started friction: always optimize toward fewer steps (P5, simpler over clever)
- Error message quality: always require problem + cause + fix (P1, completeness)
- API/CLI naming: consistency wins over cleverness (P5)
- DX taste decisions (e.g., opinionated defaults vs flexibility): mark TASTE DECISION
- Dual voices: always run BOTH Claude subagent AND Codex if available (P6).
**Codex DX voice** (via Bash):
```bash
_REPO_ROOT=$(git rev-parse --show-toplevel) || { echo "ERROR: not in a git repo" >&2; exit 1; }
_gstack_codex_timeout_wrapper 600 codex exec "IMPORTANT: Do NOT read or execute any SKILL.md files or files in skill definition directories (paths containing skills/gstack). These are AI assistant skill definitions meant for a different system. Stay focused on repository code only.
Read the plan file at <plan_path>. Evaluate this plan's developer experience.
Also consider these findings from prior review phases:
CEO: <insert CEO consensus summary>
Eng: <insert Eng consensus summary>
You are a developer who has never seen this product. Evaluate:
1. Time to hello world: how many steps from zero to working? Target is under 5 minutes.
2. Error messages: when something goes wrong, does the dev know what, why, and how to fix?
3. API/CLI design: are names guessable? Are defaults sensible? Is it consistent?
4. Docs: can a dev find what they need in under 2 minutes? Are examples copy-paste-complete?
5. Upgrade path: can devs upgrade without fear? Migration guides? Deprecation warnings?
Be adversarial. Think like a developer who is evaluating this against 3 competitors." -C "$_REPO_ROOT" -s read-only {{CODEX_WEB_SEARCH_FLAG}} < /dev/null
_CODEX_EXIT=$?
if [ "$_CODEX_EXIT" = "124" ]; then
_gstack_codex_log_event "codex_timeout" "600"
_gstack_codex_log_hang "autoplan" "0"
echo "[codex stalled past 10 minutes — tagging as [codex-unavailable] for this phase and proceeding with Claude subagent only]"
fi
```
Timeout: 10 minutes (shell-wrapper) + 12 minutes (Bash outer gate). On hang, auto-degrades this phase's Codex voice.
**Claude DX subagent** (via Agent tool):
"Read the plan file at <plan_path>. You are an independent DX engineer
reviewing this plan. You have NOT seen any prior review. Evaluate:
1. Getting started: how many steps from zero to hello world? What's the TTHW?
2. API/CLI ergonomics: naming consistency, sensible defaults, progressive disclosure?
3. Error handling: does every error path specify problem + cause + fix + docs link?
4. Documentation: copy-paste examples? Information architecture? Interactive elements?
5. Escape hatches: can developers override every opinionated default?
For each finding: what's wrong, severity (critical/high/medium), and the fix."
NO prior-phase context — subagent must be truly independent.
Error handling: same as Phase 1 (both foreground/blocking, degradation matrix applies).
- DX choices: if codex disagrees with a DX decision with valid developer empathy reasoning
→ TASTE DECISION. Scope changes both models agree on → USER CHALLENGE.
**Required execution checklist (DX):**
1. Step 0 (DX Scope Assessment): Auto-detect product type. Map the developer journey.
Rate initial DX completeness 0-10. Assess TTHW.
2. Step 0.5 (Dual Voices): Run Claude subagent (foreground) first, then Codex. Present
under CODEX SAYS (DX — developer experience challenge) and CLAUDE SUBAGENT
(DX — independent review) headers. Produce DX consensus table:
```
DX DUAL VOICES — CONSENSUS TABLE:
═══════════════════════════════════════════════════════════════
Dimension Claude Codex Consensus
──────────────────────────────────── ─────── ─────── ─────────
1. Getting started < 5 min? — — —
2. API/CLI naming guessable? — — —
3. Error messages actionable? — — —
4. Docs findable & complete? — — —
5. Upgrade path safe? — — —
6. Dev environment friction-free? — — —
═══════════════════════════════════════════════════════════════
CONFIRMED = both agree. DISAGREE = models differ (→ taste decision).
Missing voice = N/A (not CONFIRMED). Single critical finding from one voice = flagged regardless.
```
3. Passes 1-8: Run each from loaded skill. Rate 0-10. Auto-decide each issue.
DISAGREE items from consensus table → raised in the relevant pass with both perspectives.
4. DX Scorecard: Produce the full scorecard with all 8 dimensions scored.
**Mandatory outputs from Phase 3.5:**
- Developer journey map (9-stage table)
- Developer empathy narrative (first-person perspective)
- DX Scorecard with all 8 dimension scores
- DX Implementation Checklist
- TTHW assessment with target
**PHASE 3.5 COMPLETE.** Emit phase-transition summary:
> **Phase 3.5 complete.** DX overall: [N]/10. TTHW: [N] min → [target] min.
> Codex: [N concerns]. Claude subagent: [N issues].
> Consensus: [X/6 confirmed, Y disagreements → surfaced at gate].
> Passing to Phase 4 (Final Gate).
{{SECTION:dx-phase}}
---
@@ -783,7 +403,7 @@ noting which items are incomplete. Do not loop indefinitely.
## Phase 4: Final Approval Gate
{{TASKS_SECTION_AGGREGATE}}
{{SECTION:tasks-aggregator}}
**STOP here and present the final state to the user.**