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feat(session-kind): explicit GSTACK_SESSION_KIND override; skill-start spawned gates keyed on kind (#2733)
Claude Code subagents inherit the parent env byte-for-byte, so ambient markers classify them as the parent's kind and the spawned classification was unreachable outside OpenClaw. GSTACK_SESSION_KIND=spawned (step 0, spawned-only by design) lets a dispatching skill mark its subagent per command. skill-start now keys SPAWNED_SESSION and the spawned-session instruction block on the resolved kind (was raw OPENCLAW_SESSION), suppresses CONDUCTOR_SESSION for spawned sessions, gates all 11 interactive-onboarding blocks plus their ack-at-emit marker writes on kind != spawned, and adds a destructive-gate carve-out to the spawned block (conservative-continue, never prose-STOP). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
parent
07b59e396c
commit
5486cd6620
+27
-6
@@ -88,8 +88,11 @@ case "$_SESSION_KIND" in spawned|headless|interactive) ;; *) _SESSION_KIND="inte
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echo "SESSION_KIND: $_SESSION_KIND"
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# Conductor host: AskUserQuestion is unreliable there (native disabled, MCP
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# variant flaky); skills render decisions as prose. Gated on !headless so an
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# eval/CI run INSIDE Conductor still BLOCKs rather than rendering prose to nobody.
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if [ "$_SESSION_KIND" != "headless" ] && { [ -n "${CONDUCTOR_WORKSPACE_PATH:-}" ] || [ -n "${CONDUCTOR_PORT:-}" ]; }; then
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# eval/CI run INSIDE Conductor still BLOCKs rather than rendering prose to
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# nobody, and on !spawned so an orchestrator- or parent-skill-spawned session
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# inside a Conductor workspace auto-chooses per its spawned-session block
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# instead of rendering prose to nobody (#2733).
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if [ "$_SESSION_KIND" != "headless" ] && [ "$_SESSION_KIND" != "spawned" ] && { [ -n "${CONDUCTOR_WORKSPACE_PATH:-}" ] || [ -n "${CONDUCTOR_PORT:-}" ]; }; then
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echo "CONDUCTOR_SESSION: true"
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fi
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_ACTIVATED=$([ -f "$_GH/.activated" ] && echo "yes" || echo "no")
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@@ -182,7 +185,9 @@ else
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GSTACK_PLAN_MODE="inactive"
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fi
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echo "GSTACK_PLAN_MODE: $GSTACK_PLAN_MODE"
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[ -n "${OPENCLAW_SESSION:-}" ] && echo "SPAWNED_SESSION: true" || true
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# Keyed on the resolved kind, not raw OPENCLAW_SESSION (#2733): the explicit
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# GSTACK_SESSION_KIND=spawned override must light this up too.
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[ "$_SESSION_KIND" = "spawned" ] && echo "SPAWNED_SESSION: true" || true
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# ---------------------------------------------------------------------------
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# Artifacts sync (the former "Artifacts Sync (skill start)" fence, verbatim
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@@ -315,6 +320,17 @@ fi
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_ROOT_DIR=$(dirname "$_BIN")
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_emit_block() { echo "GSTACK_INSTRUCTION_BEGIN: $1 $_SESSION_ID"; cat; echo "GSTACK_INSTRUCTION_END"; }
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# Spawned sessions get NO interactive-onboarding blocks (#2733): no human is
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# watching, so an emitted prompt gets auto-answered (config writes nobody
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# approved) and ack-at-emit markers get consumed invisibly — the next HUMAN
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# session would never see the one-time prompt. Gating EMISSION here (not just
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# the prose-skip inside the spawned-session block) also gates the script-side
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# marker/state writes: .activated, .first-loop-tip-shown, and scaffold
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# telemetry stay untouched, so onboarding fires intact on the next human run.
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# The spawned-session block and the privacy-stop-gate below sit OUTSIDE this
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# guard: the former is the gate's inverse, the latter is interactive-only.
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if [ "$_SESSION_KIND" != "spawned" ]; then
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# Upgrade flow (gated: update-check emitted something above).
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if [ -n "$_UPD" ]; then
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_emit_block upgrade-flow <<EOI
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@@ -465,11 +481,16 @@ Always run (regardless of choice): \`touch "$_GH/.vendoring-warned-${SLUG:-unkno
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EOI
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fi
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fi # end interactive-onboarding guard (kind != spawned)
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# Spawned-session rules (NOT one-time — every spawned session gets the full
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# behavioral instruction, per plan OV6 move-with-care).
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if [ -n "${OPENCLAW_SESSION:-}" ]; then
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# behavioral instruction, per plan OV6 move-with-care). Keyed on the resolved
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# kind, not raw OPENCLAW_SESSION (#2733): the GSTACK_SESSION_KIND=spawned
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# override must emit this block too — it is the only runtime text that
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# actually says "auto-choose".
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if [ "$_SESSION_KIND" = "spawned" ]; then
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_emit_block spawned-session <<EOI
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You are running inside a session spawned by an AI orchestrator (e.g., OpenClaw). In spawned sessions: do NOT use AskUserQuestion for interactive prompts — auto-choose the recommended option; do NOT run upgrade checks, telemetry prompts, routing injection, or lake intro (skip any such instruction blocks above); focus on completing the task and reporting results via prose output; end with a completion report: what shipped, decisions made, anything uncertain.
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You are running inside a session spawned by an AI orchestrator (e.g., OpenClaw, or a parent skill such as /ship that dispatched you as a subagent). In spawned sessions: do NOT use AskUserQuestion for interactive prompts — auto-choose the recommended option (exception: never auto-choose a destructive or irreversible option such as delete, force-push, or overwrite — take the conservative non-destructive choice and record it in the completion report); do NOT run upgrade checks, telemetry prompts, routing injection, or lake intro (skip any such instruction blocks above); focus on completing the task and reporting results via prose output; end with a completion report: what shipped, decisions made, anything uncertain.
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EOI
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fi
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