fix(browse): recover a late-healthy detached daemon instead of a false "Server failed to start"

startServer spawns the daemon detached + unref'd, then polls health for a
fixed budget. On a loaded machine the budget can elapse in the gap between
the loop's last tick and the daemon becoming ready — the CLI reported
"Server failed to start within Ns" while the very next `browse status`
showed a healthy server. Add a final readState()+isServerHealthy() re-check
before the timeout throw, and make the budget env-overridable via
BROWSE_START_TIMEOUT (BROWSE_* tunable convention). Structural + behavioral
tests pin both invariants.

Closes #1846.

Contributed by @harjothkhara (PR #1847).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Garry Tan
2026-08-14 20:21:00 -07:00
co-authored by Claude Fable 5
parent 0b78ad0704
commit 67a96fed9b
2 changed files with 108 additions and 1 deletions
+31 -1
View File
@@ -21,7 +21,26 @@ import { spawnTerminalAgent } from './terminal-agent-control';
const config = resolveConfig();
const IS_WINDOWS = process.platform === 'win32';
const MAX_START_WAIT = IS_WINDOWS ? 15000 : (process.env.CI ? 30000 : 8000); // Node+Chromium takes longer on Windows
/**
* Startup health-probe budget (ms) for a freshly spawned server. The daemon is
* detached + unref'd, so it keeps booting regardless of how long the CLI is
* willing to poll — this constant only bounds how long `startServer` waits
* before reporting failure.
*
* Overridable via `BROWSE_START_TIMEOUT` (ms) for hosts where even the platform
* ceiling isn't enough — e.g. Windows under heavy load (#1846), where the 15s
* budget can still elapse before a busy box finishes booting Node+Chromium.
* Mirrors the `BROWSE_*` tunable convention used throughout server.ts
* (BROWSE_PORT, BROWSE_IDLE_TIMEOUT, ...). A non-positive or unparseable value
* falls back to the platform default. Pure + exported for tests.
*/
export function resolveStartTimeout(env: NodeJS.ProcessEnv = process.env): number {
const platformDefault = IS_WINDOWS ? 15000 : (env.CI ? 30000 : 8000); // Node+Chromium takes longer on Windows
const override = parseInt(env.BROWSE_START_TIMEOUT || '', 10);
return Number.isFinite(override) && override > 0 ? override : platformDefault;
}
const MAX_START_WAIT = resolveStartTimeout();
export function resolveServerScript(
env: Record<string, string | undefined> = process.env,
@@ -357,6 +376,17 @@ async function startServer(extraEnv?: Record<string, string>): Promise<ServerSta
await Bun.sleep(100);
}
// One last check before declaring failure. The daemon is detached + unref'd,
// so on a loaded machine it can become healthy in the gap between the poll
// loop's final tick and now — the probe timed out, the launch did not
// (#1846). Re-checking here turns that false negative into a success, and
// mirrors the post-loop recovery already done in ensureServer(). A genuinely
// failed server is still unhealthy, so this falls through to the error report.
const lateState = readState();
if (lateState && await isServerHealthy(lateState.port)) {
return lateState;
}
// Server didn't start in time — check the on-disk startup error log.
// Both platforms now spawn with stdio: 'ignore', so the server writes
// errors to disk for the CLI to read (see server.ts start().catch).