v1.57.0.0 feat: carve-guard system + carve cso/document-release/design-consultation (#1907)

* test: canonical CARVE_GUARDS registry; derive parity + size-budget from it

Single source of truth for the carved-skill set + per-skill invariants
(EQ1). parity-harness.ts sectioned entries and skill-size-budget.ts
SECTIONS_EXTRACTED now derive from it instead of hand-maintained lists.
Closes a pre-existing drift: plan-devex-review was in SECTIONS_EXTRACTED
but had no sectioned parity invariant; now generated. carve-guards.ts is
a pure leaf data module (import type only) to avoid an import cycle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test: shared carve-guard check fns with injectable root

discoverCarvedSkills/checkOrdering/checkCompleteness take a root param so
the negative tests can point the real guards at a fixture dir.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test: E2 data-driven carve static ordering guard (gate)

Per-PR backstop for every carved skill, one test() per skill, driven by
CARVE_GUARDS staticInvariants. Generalizes + retires the ceo-specific
ordering test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test: E1 carve-guard completeness meta-guard (gate)

Asserts filesystem carved set == CARVE_GUARDS set both directions, so a
future carve without a registry entry fails CI.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test: ET1 guard-of-guards negative tests (gate)

Temp fixture broken 3 ways proves E1/E2 actually throw, via the injectable
root. Kills the silent-pass-guard failure class.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test: T2 data-driven behavioral section-loading guard (periodic)

One file iterating CARVE_GUARDS, one test() per skill with GSTACK_CARVE_SKILL
cost-scoping (D-CODEX A). external carves (ship, plan-ceo) keep bespoke
tests; testNames aligned to their touchfile keys. Registered in touchfiles.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs: defer E3 real-session carve canary to TODOS

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: carve document-release into skeleton + on-demand section

Steps 2-9 (per-file audit, auto-updates, risky-change asks, CHANGELOG
voice polish, cross-doc consistency, TODOS cleanup, VERSION bump, commit +
PR body) move to sections/release-body.md, read on demand after the Step
1.5 coverage map. Skeleton 59,256 -> 45,797 B (-23%); union preserved.
Adds the CARVE_GUARDS entry (auto-extends parity + size-budget via EQ1).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: carve design-consultation into skeleton + on-demand section

Phases 3-6 (complete proposal, drill-downs, design preview, writing
DESIGN.md) move to sections/proposal-and-preview.md, read on demand after
product context + research. Skeleton 80,719 -> 59,229 B (-27%); union
preserved. Adds the CARVE_GUARDS entry.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: carve cso into skeleton + on-demand section (security-safe)

Scope-dependent audit Phases 2-11 move to sections/audit-phases.md. Mode
dispatch (## Arguments, ## Mode Resolution), always-run Phases 0/1, and the
Phase 12 false-positive-filtering exceptions stay ALWAYS-LOADED in the
skeleton. Skeleton 79,383 -> 65,117 B (-18%); union preserved.

Adds a cso CARVE_GUARDS entry with an earliest-use invariant (mustPrecedeStop):
mode dispatch must appear before any STOP-Read, so a directive that decides
which sections to read can't be stranded behind the STOP that reads them
(codex outside-voice #6). carve-guard-checks gains the mustPrecedeStop check.
parity moves cso monolith -> generated carved entry. cso-preserved.test.ts
strengthened: phrases checked against the union, plus an always-loaded
contract on the skeleton (dispatch + FP-filtering, codex #5).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test: make redaction/taxonomy tests union-aware for cso + document-release carves

The cso carve moved Secrets Archaeology (prefixes, lib/redact-patterns.ts
pointer, git-history scan) into sections/audit-phases.md, and the
document-release carve moved the Step 9 PR-body redaction scan into
sections/release-body.md. Three content-presence tests asserted that content
in the skeleton SKILL.md/.md.tmpl; they now read the skeleton+sections union
(same fix as cso-preserved + parity).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore: bump version and changelog (v1.57.0.0)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix: address pre-landing review (codex) on the carve

- cso section: add a scope-gate header so '--owasp' (and other scoped modes)
  run only their selected phases, not every phase bundled in the section
  ('execute in full' no longer overrides Mode Resolution).
- carve-guard-checks: gateAfterStop now compares against the LAST STOP, not the
  first, so a gate stranded between two STOPs in a multi-STOP skeleton fails.
- TODOS: behavioral section-loading hermeticity (verifier matches global-install
  path, not the fixture) — pre-existing in auq-sdk-capture.ts, deferred.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Garry Tan
2026-06-07 19:13:24 -07:00
committed by GitHub
parent 476b0ec597
commit e722c5bf89
34 changed files with 2981 additions and 2071 deletions
+97
View File
@@ -0,0 +1,97 @@
/**
* T2 — data-driven behavioral section-loading guard (PERIODIC tier, paid, SDK capture).
*
* The behavioral proof that a REAL agent actually Reads each carved skill's
* required sections at runtime — not just that the skeleton structure looks right
* (that's E2, free, per-PR). One file iterating the canonical CARVE_GUARDS
* registry (EQ2): registry membership IS the test, so "registered ⇒ asserted" is
* structural — a carve can't be registered yet behaviorally unguarded.
*
* Per codex refined-plan pass:
* #2 — ONE test() per skill, each with its own timeout + named failure output;
* a hung claude -p fails only its skill, not the whole file.
* #3 / D-CODEX(A) — GSTACK_CARVE_SKILL=<name> runs only that skill's case, so
* the touchfile selector can scope cost to the changed skill; unset runs all.
* #7 — each case drives the run with the registry's `scenario` (built to force
* the STOP-Read path) and asserts the required sections were Read.
*
* 'external' skills (ship, plan-ceo-review) have bespoke fixtures (git state,
* Step-0 mode loop) and keep their dedicated tests; E1 asserts those exist.
*/
import { describe, test, expect } from 'bun:test';
import { setupSkillDir, skillFromWorktree, captureSectionReads } from './helpers/auq-sdk-capture';
import { CARVE_GUARDS } from './helpers/carve-guards';
const shouldRun = !!process.env.EVALS && process.env.EVALS_TIER === 'periodic';
const describeE2E = shouldRun ? describe : describe.skip;
const runId = `carve-section-loading-${process.env.EVALS_RUN_ID ?? 'local'}`;
const only = process.env.GSTACK_CARVE_SKILL?.trim();
// A generic plan fixture for 'plan' behavioral skills (the review family).
const PLAN_MD = [
'# Plan: add an in-memory cache layer',
'',
'## Context',
'Reads hit the DB on every request. Add a process-local LRU cache in front of the',
'read path to cut DB load.',
'',
'## Approach',
'- Wrap the read repository in a cache that stores the last 1000 keys.',
'- Invalidate on write.',
'',
'## Out of scope',
'Distributed cache, cross-process coherence.',
'',
].join('\n');
describeE2E('carve behavioral section-loading (periodic, SDK capture)', () => {
for (const guard of Object.values(CARVE_GUARDS)) {
// 'external' carves keep their dedicated bespoke tests (E1 verifies those exist).
if (guard.behavioral === 'external') continue;
// Cost-scoped selection: when GSTACK_CARVE_SKILL is set, run only that skill.
if (only && only !== guard.skill) continue;
test(
`${guard.skill}: a real run Reads ${guard.requiredReads.join(', ')}`,
async () => {
const { skillMd, sectionsFrom } = skillFromWorktree(guard.skill);
const fixtures = guard.behavioral === 'plan' ? { 'PLAN.md': PLAN_MD } : {};
const planDir = setupSkillDir({
skillName: guard.skill,
skillMd,
sectionsFrom,
fixtures,
tmpPrefix: `gstack-${guard.skill}-secload-`,
});
const { readSections, reportProduced, output } = await captureSectionReads({
planDir,
skillName: guard.skill,
scenario: guard.scenario,
reportMarker: /report|review|summary|design doc|handoff/i,
testName: `${guard.skill} section-loading`,
runId,
});
const missing = guard.requiredReads.filter((s) => !readSections.has(s));
// Named failure output (codex #2): skill + expected + observed.
expect({
skill: guard.skill,
reportProduced,
expected: guard.requiredReads,
observed: [...readSections],
missing,
}).toEqual({
skill: guard.skill,
reportProduced: true,
expected: guard.requiredReads,
observed: expect.any(Array),
missing: [],
});
expect(output.trim().length).toBeGreaterThan(200);
},
360_000,
);
}
});