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v1.57.0.0 feat: carve-guard system + carve cso/document-release/design-consultation (#1907)
* test: canonical CARVE_GUARDS registry; derive parity + size-budget from it Single source of truth for the carved-skill set + per-skill invariants (EQ1). parity-harness.ts sectioned entries and skill-size-budget.ts SECTIONS_EXTRACTED now derive from it instead of hand-maintained lists. Closes a pre-existing drift: plan-devex-review was in SECTIONS_EXTRACTED but had no sectioned parity invariant; now generated. carve-guards.ts is a pure leaf data module (import type only) to avoid an import cycle. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: shared carve-guard check fns with injectable root discoverCarvedSkills/checkOrdering/checkCompleteness take a root param so the negative tests can point the real guards at a fixture dir. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: E2 data-driven carve static ordering guard (gate) Per-PR backstop for every carved skill, one test() per skill, driven by CARVE_GUARDS staticInvariants. Generalizes + retires the ceo-specific ordering test. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: E1 carve-guard completeness meta-guard (gate) Asserts filesystem carved set == CARVE_GUARDS set both directions, so a future carve without a registry entry fails CI. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: ET1 guard-of-guards negative tests (gate) Temp fixture broken 3 ways proves E1/E2 actually throw, via the injectable root. Kills the silent-pass-guard failure class. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: T2 data-driven behavioral section-loading guard (periodic) One file iterating CARVE_GUARDS, one test() per skill with GSTACK_CARVE_SKILL cost-scoping (D-CODEX A). external carves (ship, plan-ceo) keep bespoke tests; testNames aligned to their touchfile keys. Registered in touchfiles. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: defer E3 real-session carve canary to TODOS Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: carve document-release into skeleton + on-demand section Steps 2-9 (per-file audit, auto-updates, risky-change asks, CHANGELOG voice polish, cross-doc consistency, TODOS cleanup, VERSION bump, commit + PR body) move to sections/release-body.md, read on demand after the Step 1.5 coverage map. Skeleton 59,256 -> 45,797 B (-23%); union preserved. Adds the CARVE_GUARDS entry (auto-extends parity + size-budget via EQ1). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: carve design-consultation into skeleton + on-demand section Phases 3-6 (complete proposal, drill-downs, design preview, writing DESIGN.md) move to sections/proposal-and-preview.md, read on demand after product context + research. Skeleton 80,719 -> 59,229 B (-27%); union preserved. Adds the CARVE_GUARDS entry. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: carve cso into skeleton + on-demand section (security-safe) Scope-dependent audit Phases 2-11 move to sections/audit-phases.md. Mode dispatch (## Arguments, ## Mode Resolution), always-run Phases 0/1, and the Phase 12 false-positive-filtering exceptions stay ALWAYS-LOADED in the skeleton. Skeleton 79,383 -> 65,117 B (-18%); union preserved. Adds a cso CARVE_GUARDS entry with an earliest-use invariant (mustPrecedeStop): mode dispatch must appear before any STOP-Read, so a directive that decides which sections to read can't be stranded behind the STOP that reads them (codex outside-voice #6). carve-guard-checks gains the mustPrecedeStop check. parity moves cso monolith -> generated carved entry. cso-preserved.test.ts strengthened: phrases checked against the union, plus an always-loaded contract on the skeleton (dispatch + FP-filtering, codex #5). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: make redaction/taxonomy tests union-aware for cso + document-release carves The cso carve moved Secrets Archaeology (prefixes, lib/redact-patterns.ts pointer, git-history scan) into sections/audit-phases.md, and the document-release carve moved the Step 9 PR-body redaction scan into sections/release-body.md. Three content-presence tests asserted that content in the skeleton SKILL.md/.md.tmpl; they now read the skeleton+sections union (same fix as cso-preserved + parity). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: bump version and changelog (v1.57.0.0) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: address pre-landing review (codex) on the carve - cso section: add a scope-gate header so '--owasp' (and other scoped modes) run only their selected phases, not every phase bundled in the section ('execute in full' no longer overrides Mode Resolution). - carve-guard-checks: gateAfterStop now compares against the LAST STOP, not the first, so a gate stranded between two STOPs in a multi-STOP skeleton fails. - TODOS: behavioral section-loading hermeticity (verifier matches global-install path, not the fixture) — pre-existing in auq-sdk-capture.ts, deferred. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -22,6 +22,7 @@ import * as fs from 'fs';
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import * as path from 'path';
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import type { ParityBaseline, SkillBaselineEntry } from './capture-parity-baseline';
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import { captureBaseline } from './capture-parity-baseline';
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import { CARVE_GUARDS } from './carve-guards';
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export interface ParityInvariant {
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skill: string;
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@@ -198,86 +199,13 @@ export function runParityChecks(opts: {
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* Each entry pins what must-not-break in a skill family. Extend as future
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* skills land. Phase B (v2.0.0.0) adds LLM-judge invariants on top of these.
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*/
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export const PARITY_INVARIANTS: ParityInvariant[] = [
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{
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skill: 'cso',
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mustContain: ['OWASP', 'STRIDE', 'daily', 'comprehensive', 'verif'],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 30_000,
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},
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{
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// Carved (v2 plan T9): skeleton SKILL.md + sections/*.md. Content checks run
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// against the union (relocated phrases still count); size floors run against
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// the union (total behavior preserved); maxSkeletonBytes asserts the
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// always-loaded skeleton actually shrank from the ~167KB monolith.
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skill: 'ship',
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sectioned: true,
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maxSkeletonBytes: 90_000,
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mustContain: [
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'VERSION',
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'CHANGELOG',
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'review',
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'merge',
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'PR',
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],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 120_000,
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},
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{
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// Carved (v2 plan T9): skeleton SKILL.md + sections/review-sections.md.
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// Content + size floors run against the union (relocated prose still counts);
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// maxSkeletonBytes asserts the always-loaded skeleton shrank from the ~138KB
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// monolith to ~81KB (measured 80,731 B, -42%). Headroom to 90KB so a small
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// skeleton edit doesn't trip CI, but a 10KB regression does.
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skill: 'plan-ceo-review',
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sectioned: true,
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maxSkeletonBytes: 90_000,
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mustContain: [
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'SCOPE EXPANSION',
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'SELECTIVE EXPANSION',
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'HOLD SCOPE',
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'SCOPE REDUCTION',
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],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 80_000,
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},
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{
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// Carved (v2 plan T9): skeleton + sections/review-sections.md. The 4-section
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// review, outside voice, and required outputs moved to the section; content
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// checks run against the union. Skeleton shrank 106,984 -> 54,892 B (-48.7%);
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// maxSkeletonBytes 62KB = measured + headroom.
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skill: 'plan-eng-review',
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sectioned: true,
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maxSkeletonBytes: 62_000,
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mustContain: [
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'Architecture',
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'Code Quality',
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'Test',
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'Performance',
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],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 70_000,
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},
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{
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// Carved (v2 plan T9): skeleton + sections/review-sections.md. The 7 design
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// passes + required outputs moved to the section; content checks run against
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// the union. Skeleton shrank 112,057 -> 76,024 B (-32.2%); maxSkeletonBytes
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// 82KB = measured + headroom.
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skill: 'plan-design-review',
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sectioned: true,
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maxSkeletonBytes: 82_000,
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mustContain: [
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'design',
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'visual',
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],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 70_000,
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},
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/**
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* Monolith (non-carved) invariants — hand-written. Carved-skill invariants are
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* generated from CARVE_GUARDS below (single source of truth), so they never drift
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* from the size-budget / static / behavioral guards.
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*/
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const MONOLITH_INVARIANTS: ParityInvariant[] = [
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// cso is now carved — its invariant is generated from CARVE_GUARDS below.
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{
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skill: 'review',
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mustContain: ['confidence', 'P1', 'P2'],
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@@ -299,21 +227,6 @@ export const PARITY_INVARIANTS: ParityInvariant[] = [
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maxSizeRatio: 1.05,
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minBytes: 30_000,
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},
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{
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// Carved (v2 plan T9): skeleton SKILL.md + sections/design-and-handoff.md.
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// Phase 5 (design doc) + Phase 6 (handoff) moved into the section, so
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// 'design doc' / 'problem statement' now live there — content checks run
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// against the union. maxSkeletonBytes asserts the always-loaded skeleton
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// shrank from the ~118KB monolith to ~89KB (measured 88,975 B, -24.8%);
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// headroom to 96KB so a small skeleton edit doesn't trip CI.
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skill: 'office-hours',
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sectioned: true,
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maxSkeletonBytes: 96_000,
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mustContain: ['design doc', 'problem statement'],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 70_000,
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},
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{
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skill: 'autoplan',
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mustContain: ['ceo', 'eng', 'design'],
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@@ -322,3 +235,27 @@ export const PARITY_INVARIANTS: ParityInvariant[] = [
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minBytes: 70_000,
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},
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];
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/**
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* Carved-skill invariants, GENERATED from the canonical CARVE_GUARDS registry
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* (EQ1: single source of truth). Each carve's skeleton-shrink floor
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* (maxSkeletonBytes), union floor (minUnionBytes), and content invariants
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* (mustContain) live in carve-guards.ts; this just projects them into the parity
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* shape. Adding a carve there auto-adds its union guard here — which is how
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* plan-devex-review (previously in SECTIONS_EXTRACTED but missing a sectioned
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* parity invariant) is now guarded.
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*/
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const CARVED_INVARIANTS: ParityInvariant[] = Object.values(CARVE_GUARDS).map((g) => ({
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skill: g.skill,
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sectioned: true,
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maxSkeletonBytes: g.maxSkeletonBytes,
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minBytes: g.minUnionBytes,
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mustContain: g.mustContain,
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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}));
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export const PARITY_INVARIANTS: ParityInvariant[] = [
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...MONOLITH_INVARIANTS,
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...CARVED_INVARIANTS,
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];
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