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chore: cap audit — remove distill rate cap, loosen size/budget gates
Plan-tune cathedral follow-up. The 3/day distill cap was theatrical: at ~$0.01 per Haiku call, even a runaway loop firing every minute would cost ~$14/day, and free-text events are rare enough that the natural input rate self-limits to 1-2 fires/day. Count caps don't protect against runaway bugs (which fire 1000x/second, not 4 times/day) but DO punish heavy users who'd legitimately distill multiple times during a busy week. Removed: 3/day rate cap on bin/gstack-distill-free-text. --status output swapped from "TODAY: N / 3" to "TODAY: N run(s), $X" so users see what they're spending instead of how close they are to a meaningless count. Loosened (caps that exist for real-runaway protection, not normal scope): - EVALS_BUDGET_HARD_CAP_GATE $25 → $200/run - EVALS_BUDGET_HARD_CAP_PERIODIC $70 → $500/run - EVALS_BUDGET_HARD_CAP $30 → $300/run (umbrella fallback) - GSTACK_SIZE_BUDGET_RATIO 1.05 → 1.50 per-skill ratio - plan-review preamble byte budget 40K → 60K Principle: caps exist to catch obvious bugs (infinite retry, model price change, prompt blowup), not to gate legitimate scope growth. Set high enough that real growth never trips them, only bug territory does. Adjusted defaults are 4-8× historical worst case, leaving ample headroom for the next 12 months of legitimate expansion. Tests updated: distill-free-text removes the 3-test rate-cap describe block in favor of "no rate cap" assertion that 10 runs/day pass. Other budget tests still pass because they were never near the old ceilings. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -37,13 +37,14 @@ import { logBudgetOverride } from './helpers/budget-override';
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const REPO_ROOT = path.resolve(import.meta.dir, '..');
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const BASELINE_PATH = path.join(REPO_ROOT, 'test', 'fixtures', 'parity-baseline-v1.47.0.0.json');
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// Default per-skill ratio is 1.05 (5% growth tolerance). T4 catalog trim
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// MOVES text from frontmatter (always-loaded catalog) to a body section
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// ("## When to invoke"), so small skills with already-short descriptions
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// see a tiny body growth from the section header itself (~20 bytes). The
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// 5% per-skill tolerance accommodates that while still catching real bloat;
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// the always-loaded catalog cost is enforced separately with a hard ceiling.
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const DEFAULT_RATIO = 1.05;
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// Default per-skill ratio is 1.50 (50% growth tolerance). Adjusted v1.52.0.0
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// (cathedral cap audit) from 1.05 → 1.50: a 5% ratio tripped on legitimate
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// feature additions (e.g., plan-tune cathedral T13 grew SKILL.md ×1.24
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// adding load-bearing Dream cycle + Audit unmarked + Recent auto-decisions
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// surfaces). Real bloat is 2-3×; this catches that while not tripping on
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// normal feature scope. The always-loaded catalog cost is enforced
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// separately with a hard ceiling.
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const DEFAULT_RATIO = 1.50;
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const RATIO = Number(process.env.GSTACK_SIZE_BUDGET_RATIO) || DEFAULT_RATIO;
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interface Regression {
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