Commit Graph

2 Commits

Author SHA1 Message Date
Garry Tan f4f8b9f966 fix(ios): 3 architecture bugs surfaced by real-iPhone device test
End-to-end verification on a connected iPhone 17 Pro Max via CoreDevice
tunnel exposed three bugs the TS-stubbed and macOS-XCTest layers missed:

1. acceptLocalOnly=true was too tight. Network.framework's "local" gate
   only allows ::1 / 127.0.0.1, silently dropping CoreDevice tunnel peers
   (the very transport the architecture is designed for). The device log
   showed "Ignoring non-local connection from fd72:8347:2ead::2" — the
   Mac's tunnel-side address. Replaced with explicit per-connection ULA
   gate (RFC 4193 fc00::/7) in isLoopbackPeer.

2. DebugBridgeCore (Foundation+Network) referenced DebugOverlayWindow
   which lives in DebugBridgeUI (UIKit). Backwards module dep. Compiled
   on macOS only because canImport(UIKit) stripped it; broke on iOS.
   Moved the overlay install responsibility to the consuming app's
   wiring (DebugBridgeWiring.swift.template already shows the pattern).

3. @Observable macro + @Snapshotable property wrapper conflict. Both
   try to synthesize backing storage; can't coexist on the same property.
   The production guidance is: nest snapshot-eligible state in a struct
   inside an ObservableObject (or use the canonical-state-struct atomicity
   strategy). Fixture switched to a plain class to demonstrate.

Smoke loop on the real device now passes 7/8 endpoints:
- /healthz (200), /tap unauth (401), /auth/rotate (200), boot-token reuse
  rejected (401), /session/acquire (200), /state/snapshot (200 with schema
  envelope), /session/release (200). /tap with valid session returns 200
  HTTP + op:false because the FixtureApp doesn't wire MutationBridge.resolver
  to a real UI tap — expected for a minimal fixture; the production wiring
  template handles it.

Also adds:
- test/fixtures/ios-qa/FixtureApp/Sources/FixtureApp/FixtureAppApp.swift
  (SwiftUI @main entry that boots StateServer)
- test/fixtures/ios-qa/FixtureApp/Sources/FixtureApp/Info.plist
- test/fixtures/ios-qa/FixtureApp/project.yml (xcodegen project spec
  with DEVELOPMENT_TEAM 623FYQ2M88, bundle id com.gstack.iosqa.fixture)

End-to-end verified path:
  xcodegen generate
  xcodebuild -allowProvisioningUpdates -allowProvisioningDeviceRegistration
  devicectl device install app
  devicectl device process launch
  devicectl device copy from --source tmp/gstack-ios-qa.token
  curl -6 http://[<corodevice-ipv6>]:9999/...
2026-05-19 21:59:02 -07:00
Garry Tan b4fe510648 test(ios): real Swift compile + XCTest fixture; device-path probe; loopback bind fix
Closes the gap from prior commits where E2E tests stubbed the Swift StateServer
in TypeScript. Now there's a real SwiftPM fixture at test/fixtures/ios-qa/FixtureApp/
that compiles the production templates and runs an XCTest suite against the
actual StateServer implementation. Three new test layers:

- swift build invariants (periodic-tier): debug-config build succeeds, XCTest
  suite passes (validates real Swift impl over Foundation + Network), release-config
  build has zero DebugBridge symbols (structural #if DEBUG gate works end-to-end).

- Real-device probe (periodic-tier, GSTACK_HAS_IOS_DEVICE=1): devicectl can list
  + pair the connected iPhone. Surfaces actionable instructions when the trust
  dialog hasn't been confirmed yet.

- Fixture sources copied from ios-qa/templates/ — Package.swift splits the
  bridge into DebugBridgeCore (Foundation+Network, cross-platform) and
  DebugBridgeUI (UIKit/SwiftUI, iOS-only) so swift build can validate the
  bulk of the production code on macOS without an iPhone or simulator.

Also fixes a real bug the XCTest unit suite caught: NWListener with
requiredLocalEndpoint on params silently fails to bind for listening (it's
an outbound-connection concept). Replaced with .requiredInterfaceType=.loopback
+ .acceptLocalOnly=true + a per-connection peer-address check. The fork's
inherited code had this bug; we shipped it untouched in v1.41.0.0 and the
new XCTest suite caught it immediately.
2026-05-17 20:12:03 -07:00