* feat: CDP inspector module — persistent sessions, CSS cascade, style modification New browse/src/cdp-inspector.ts with full CDP inspection engine: - inspectElement() via CSS.getMatchedStylesForNode + DOM.getBoxModel - modifyStyle() via CSS.setStyleTexts with headless page.evaluate fallback - Persistent CDP session lifecycle (create, reuse, detach on nav, re-create) - Specificity sorting, overridden property detection, UA rule filtering - Modification history with undo support - formatInspectorResult() for CLI output Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: browse server inspector endpoints + inspect/style/cleanup/prettyscreenshot CLI Server endpoints: POST /inspector/pick, GET /inspector, POST /inspector/apply, POST /inspector/reset, GET /inspector/history, GET /inspector/events (SSE). CLI commands: inspect (CDP cascade), style (live CSS mod), cleanup (page clutter removal), prettyscreenshot (clean screenshot pipeline). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: sidebar CSS inspector — element picker, box model, rule cascade, quick edit Extension changes for the visual CSS inspector: - inspector.js: element picker with hover highlight, CSS selector generation, basic mode fallback (getComputedStyle + CSSOM), page alteration handlers - inspector.css: picker overlay styles (blue highlight + tooltip) - background.js: inspector message routing (picker <-> server <-> sidepanel) - sidepanel: Inspector tab with box model viz (gstack palette), matched rules with specificity badges, computed styles, click-to-edit quick edit, Send to Agent/Code button, empty/loading/error states Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * docs: document inspect, style, cleanup, prettyscreenshot browse commands Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: auto-track user-created tabs and handle tab close browser-manager.ts changes: - context.on('page') listener: automatically tracks tabs opened by the user (Cmd+T, right-click open in new tab, window.open). Previously only programmatic newTab() was tracked, so user tabs were invisible. - page.on('close') handler in wirePageEvents: removes closed tabs from the pages map and switches activeTabId to the last remaining tab. - syncActiveTabByUrl: match Chrome extension's active tab URL to the correct Playwright page for accurate tab identity. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: per-tab agent isolation via BROWSE_TAB environment variable Prevents parallel sidebar agents from interfering with each other's tab context. Three-layer fix: - sidebar-agent.ts: passes BROWSE_TAB=<tabId> env var to each claude process, per-tab processing set allows concurrent agents across tabs - cli.ts: reads process.env.BROWSE_TAB and includes tabId in command request body - server.ts: handleCommand() temporarily switches activeTabId when tabId is present, restores after command completes (safe: Bun event loop is single-threaded) Also: per-tab agent state (TabAgentState map), per-tab message queuing, per-tab chat buffers, verbose streaming narration, stop button endpoint. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: sidebar per-tab chat context, tab bar sync, stop button, UX polish Extension changes: - sidepanel.js: per-tab chat history (tabChatHistories map), switchChatTab() swaps entire chat view, browserTabActivated handler for instant tab sync, stop button wired to /sidebar-agent/stop, pollTabs renders tab bar - sidepanel.html: updated banner text ("Browser co-pilot"), stop button markup, input placeholder "Ask about this page..." - sidepanel.css: tab bar styles, stop button styles, loading state fixes - background.js: chrome.tabs.onActivated sends browserTabActivated to sidepanel with tab URL for instant tab switch detection Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test: per-tab isolation, BROWSE_TAB pinning, tab tracking, sidebar UX sidebar-agent.test.ts (new tests): - BROWSE_TAB env var passed to claude process - CLI reads BROWSE_TAB and sends tabId in body - handleCommand accepts tabId, saves/restores activeTabId - Tab pinning only activates when tabId provided - Per-tab agent state, queue, concurrency - processingTabs set for parallel agents sidebar-ux.test.ts (new tests): - context.on('page') tracks user-created tabs - page.on('close') removes tabs from pages map - Tab isolation uses BROWSE_TAB not system prompt hack - Per-tab chat context in sidepanel - Tab bar rendering, stop button, banner text Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: resolve merge conflicts — keep security defenses + per-tab isolation Merged main's security improvements (XML escaping, prompt injection defense, allowed commands whitelist, --model opus, Write tool, stderr capture) with our branch's per-tab isolation (BROWSE_TAB env var, processingTabs set, no --resume). Updated test expectations for expanded system prompt. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * chore: bump version and changelog (v0.13.9.0) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: add inspector message types to background.js allowlist Pre-existing bug found by Codex: ALLOWED_TYPES in background.js was missing all inspector message types (startInspector, stopInspector, elementPicked, pickerCancelled, applyStyle, toggleClass, injectCSS, resetAll, inspectResult). Messages were silently rejected, making the inspector broken on ALL pages. Also: separate executeScript and insertCSS into individual try blocks in injectInspector(), store inspectorMode for routing, and add content.js fallback when script injection fails (CSP, chrome:// pages). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: basic element picker in content.js for CSP-restricted pages When inspector.js can't be injected (CSP, chrome:// pages), content.js provides a basic picker using getComputedStyle + CSSOM: - startBasicPicker/stopBasicPicker message handlers - captureBasicData() with ~30 key CSS properties, box model, matched rules - Hover highlight with outline save/restore (never leaves artifacts) - Click uses e.target directly (no re-querying by selector) - Sends inspectResult with mode:'basic' for sidebar rendering - Escape key cancels picker and restores outlines Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: cleanup + screenshot buttons in sidebar inspector toolbar Two action buttons in the inspector toolbar: - Cleanup (🧹): POSTs cleanup --all to server, shows spinner, chat notification on success, resets inspector state (element may be removed) - Screenshot (📸): POSTs screenshot to server, shows spinner, chat notification with saved file path Shared infrastructure: - .inspector-action-btn CSS with loading spinner via ::after pseudo-element - chat-notification type in addChatEntry() for system messages - package.json version bump to 0.13.9.0 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test: inspector allowlist, CSP fallback, cleanup/screenshot buttons 16 new tests in sidebar-ux.test.ts: - Inspector message allowlist includes all inspector types - content.js basic picker (startBasicPicker, captureBasicData, CSSOM, outline save/restore, inspectResult with mode basic, Escape cleanup) - background.js CSP fallback (separate try blocks, inspectorMode, fallback) - Cleanup button (POST /command, inspector reset after success) - Screenshot button (POST /command, notification rendering) - Chat notification type and CSS styles Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * docs: update project documentation for v0.13.9.0 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: cleanup + screenshot buttons in chat toolbar (not just inspector) Quick actions toolbar (🧹 Cleanup, 📸 Screenshot) now appears above the chat input, always visible. Both inspector and chat buttons share runCleanup() and runScreenshot() helper functions. Clicking either set shows loading state on both simultaneously. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test: chat toolbar buttons, shared helpers, quick-action-btn styles Tests that chat toolbar exists (chat-cleanup-btn, chat-screenshot-btn, quick-actions container), CSS styles (.quick-action-btn, .quick-action-btn.loading), shared runCleanup/runScreenshot helper functions, and cleanup inspector reset. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: aggressive cleanup heuristics — overlays, scroll unlock, blur removal Massively expanded CLEANUP_SELECTORS with patterns from uBlock Origin and Readability.js research: - ads: 30+ selectors (Google, Amazon, Outbrain, Taboola, Criteo, etc.) - cookies: OneTrust, Cookiebot, TrustArc, Quantcast + generic patterns - overlays (NEW): paywalls, newsletter popups, interstitials, push prompts, app download banners, survey modals - social: follow prompts, share tools - Cleanup now defaults to --all when no args (sidebar button fix) - Uses !important on all display:none (overrides inline styles) - Unlocks body/html scroll (overflow:hidden from modal lockout) - Removes blur/filter effects (paywall content blur) - Removes max-height truncation (article teaser truncation) - Collapses empty ad placeholder whitespace (empty divs after ad removal) - Skips gstack-ctrl indicator in sticky removal Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: disable action buttons when disconnected, no error spam - setActionButtonsEnabled() toggles .disabled class on all cleanup/screenshot buttons (both chat toolbar and inspector toolbar) - Called with false in updateConnection when server URL is null - Called with true when connection established - runCleanup/runScreenshot silently return when disconnected instead of showing 'Not connected' error notifications - CSS .disabled style: pointer-events:none, opacity:0.3, cursor:not-allowed Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test: cleanup heuristics, button disabled state, overlay selectors 17 new tests: - cleanup defaults to --all on empty args - CLEANUP_SELECTORS overlays category (paywall, newsletter, interstitial) - Major ad networks in selectors (doubleclick, taboola, criteo, etc.) - Major consent frameworks (OneTrust, Cookiebot, TrustArc, Quantcast) - !important override for inline styles - Scroll unlock (body overflow:hidden) - Blur removal (paywall content blur) - Article truncation removal (max-height) - Empty placeholder collapse - gstack-ctrl indicator skip in sticky cleanup - setActionButtonsEnabled function - Buttons disabled when disconnected - No error spam from cleanup/screenshot when disconnected - CSS disabled styles for action buttons Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: LLM-based page cleanup — agent analyzes page semantically Instead of brittle CSS selectors, the cleanup button now sends a prompt to the sidebar agent (which IS an LLM). The agent: 1. Runs deterministic $B cleanup --all as a quick first pass 2. Takes a snapshot to see what's left 3. Analyzes the page semantically to identify remaining clutter 4. Removes elements intelligently, preserving site branding This means cleanup works correctly on any site without site-specific selectors. The LLM understands that "Your Daily Puzzles" is clutter, "ADVERTISEMENT" is junk, but the SF Chronicle masthead should stay. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: aggressive cleanup heuristics + preserve top nav bar Deterministic cleanup improvements (used as first pass before LLM analysis): - New 'clutter' category: audio players, podcast widgets, sidebar puzzles/games, recirculation widgets (taboola, outbrain, nativo), cross-promotion banners - Text-content detection: removes "ADVERTISEMENT", "Article continues below", "Sponsored", "Paid content" labels and their parent wrappers - Sticky fix: preserves the topmost full-width element near viewport top (site nav bar) instead of hiding all sticky/fixed elements. Sorts by vertical position, preserves the first one that spans >80% viewport width. Tests: clutter category, ad label removal, nav bar preservation logic. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test: LLM-based cleanup architecture, deterministic heuristics, sticky nav 22 new tests covering: - Cleanup button uses /sidebar-command (agent) not /command (deterministic) - Cleanup prompt includes deterministic first pass + agent snapshot analysis - Cleanup prompt lists specific clutter categories for agent guidance - Cleanup prompt preserves site identity (masthead, headline, body, byline) - Cleanup prompt instructs scroll unlock and $B eval removal - Loading state management (async agent, setTimeout) - Deterministic clutter: audio/podcast, games/puzzles, recirculation - Ad label text patterns (ADVERTISEMENT, Sponsored, Article continues) - Ad label parent wrapper hiding for small containers - Sticky nav preservation (sort by position, first full-width near top) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: prevent repeat chat message rendering on reconnect/replay Root cause: server persists chat to disk (chat.jsonl) and replays on restart. Client had no dedup, so every reconnect re-rendered the entire history. Messages from an old HN session would repeat endlessly on the SF Chronicle tab. Fix: renderedEntryIds Set tracks which entry IDs have been rendered. addChatEntry skips entries already in the set. Entries without an id (local notifications) bypass the check. Clear chat resets the set. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: agent stops when done, no focus stealing, opus for prompt injection safety Three fixes for sidebar agent UX: - System prompt: "Be CONCISE. STOP as soon as the task is done. Do NOT keep exploring or doing bonus work." Prevents agent from endlessly taking screenshots and highlighting elements after answering the question. - switchTab(id, opts): new bringToFront option. Internal tab pinning (BROWSE_TAB) uses bringToFront: false so agent commands never steal window focus from the user's active app. - Keep opus model (not sonnet) for prompt injection resistance on untrusted web pages. Remove Write from allowedTools (agent only needs Bash for $B). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test: agent conciseness, focus stealing, opus model, switchTab opts Tests for the three UX fixes: - System prompt contains STOP/CONCISE/Do NOT keep exploring - sidebar agent uses opus (not sonnet) for prompt injection resistance - switchTab has bringToFront option, defaults to true (opt-out) - handleCommand tab pinning uses bringToFront: false (no focus steal) - Updated stale tests: switchTab signature, allowedTools excludes Write, narration -> conciseness, tab pinning restore calls Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test: sidebar CSS interaction E2E — HN comment highlight round-trip New E2E test (periodic tier, ~$2/run) that exercises the full sidebar agent pipeline with CSS interaction: 1. Agent navigates to Hacker News 2. Clicks into the top story's comments 3. Reads comments and identifies the most insightful one 4. Highlights it with a 4px solid orange outline via style injection Tests: navigation, snapshot, text reading, LLM judgment, CSS modification. Requires real browser + real Claude (ANTHROPIC_API_KEY). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: sidebar CSS E2E test — correct idle timeout (ms not s), pipe stdio Root cause of test failure: BROWSE_IDLE_TIMEOUT is in milliseconds, not seconds. '600' = 0.6 seconds, server died immediately after health check. Fixed to '600000' (10 minutes). Also: use 'pipe' stdio instead of file descriptors (closing fds kills child on macOS/bun), catch ConnectionRefused on poll retry, 4 min poll timeout for the multi-step opus task. Test passes: agent navigates to HN, reads comments, identifies most insightful one, highlights it with orange CSS, stops. 114s, $0.00. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
20 KiB
gstack development
Commands
bun install # install dependencies
bun test # run free tests (browse + snapshot + skill validation)
bun run test:evals # run paid evals: LLM judge + E2E (diff-based, ~$4/run max)
bun run test:evals:all # run ALL paid evals regardless of diff
bun run test:gate # run gate-tier tests only (CI default, blocks merge)
bun run test:periodic # run periodic-tier tests only (weekly cron / manual)
bun run test:e2e # run E2E tests only (diff-based, ~$3.85/run max)
bun run test:e2e:all # run ALL E2E tests regardless of diff
bun run eval:select # show which tests would run based on current diff
bun run dev <cmd> # run CLI in dev mode, e.g. bun run dev goto https://example.com
bun run build # gen docs + compile binaries
bun run gen:skill-docs # regenerate SKILL.md files from templates
bun run skill:check # health dashboard for all skills
bun run dev:skill # watch mode: auto-regen + validate on change
bun run eval:list # list all eval runs from ~/.gstack-dev/evals/
bun run eval:compare # compare two eval runs (auto-picks most recent)
bun run eval:summary # aggregate stats across all eval runs
test:evals requires ANTHROPIC_API_KEY. Codex E2E tests (test/codex-e2e.test.ts)
use Codex's own auth from ~/.codex/ config — no OPENAI_API_KEY env var needed.
E2E tests stream progress in real-time (tool-by-tool via --output-format stream-json --verbose). Results are persisted to ~/.gstack-dev/evals/ with auto-comparison
against the previous run.
Diff-based test selection: test:evals and test:e2e auto-select tests based
on git diff against the base branch. Each test declares its file dependencies in
test/helpers/touchfiles.ts. Changes to global touchfiles (session-runner, eval-store,
touchfiles.ts itself) trigger all tests. Use EVALS_ALL=1 or the :all script
variants to force all tests. Run eval:select to preview which tests would run.
Two-tier system: Tests are classified as gate or periodic in E2E_TIERS
(in test/helpers/touchfiles.ts). CI runs only gate tests (EVALS_TIER=gate);
periodic tests run weekly via cron or manually. Use EVALS_TIER=gate or
EVALS_TIER=periodic to filter. When adding new E2E tests, classify them:
- Safety guardrail or deterministic functional test? ->
gate - Quality benchmark, Opus model test, or non-deterministic? ->
periodic - Requires external service (Codex, Gemini)? ->
periodic
Testing
bun test # run before every commit — free, <2s
bun run test:evals # run before shipping — paid, diff-based (~$4/run max)
bun test runs skill validation, gen-skill-docs quality checks, and browse
integration tests. bun run test:evals runs LLM-judge quality evals and E2E
tests via claude -p. Both must pass before creating a PR.
Project structure
gstack/
├── browse/ # Headless browser CLI (Playwright)
│ ├── src/ # CLI + server + commands
│ │ ├── commands.ts # Command registry (single source of truth)
│ │ └── snapshot.ts # SNAPSHOT_FLAGS metadata array
│ ├── test/ # Integration tests + fixtures
│ └── dist/ # Compiled binary
├── scripts/ # Build + DX tooling
│ ├── gen-skill-docs.ts # Template → SKILL.md generator
│ ├── resolvers/ # Template resolver modules (preamble, design, review, etc.)
│ ├── skill-check.ts # Health dashboard
│ └── dev-skill.ts # Watch mode
├── test/ # Skill validation + eval tests
│ ├── helpers/ # skill-parser.ts, session-runner.ts, llm-judge.ts, eval-store.ts
│ ├── fixtures/ # Ground truth JSON, planted-bug fixtures, eval baselines
│ ├── skill-validation.test.ts # Tier 1: static validation (free, <1s)
│ ├── gen-skill-docs.test.ts # Tier 1: generator quality (free, <1s)
│ ├── skill-llm-eval.test.ts # Tier 3: LLM-as-judge (~$0.15/run)
│ └── skill-e2e-*.test.ts # Tier 2: E2E via claude -p (~$3.85/run, split by category)
├── qa-only/ # /qa-only skill (report-only QA, no fixes)
├── plan-design-review/ # /plan-design-review skill (report-only design audit)
├── design-review/ # /design-review skill (design audit + fix loop)
├── ship/ # Ship workflow skill
├── review/ # PR review skill
├── plan-ceo-review/ # /plan-ceo-review skill
├── plan-eng-review/ # /plan-eng-review skill
├── autoplan/ # /autoplan skill (auto-review pipeline: CEO → design → eng)
├── benchmark/ # /benchmark skill (performance regression detection)
├── canary/ # /canary skill (post-deploy monitoring loop)
├── codex/ # /codex skill (multi-AI second opinion via OpenAI Codex CLI)
├── land-and-deploy/ # /land-and-deploy skill (merge → deploy → canary verify)
├── office-hours/ # /office-hours skill (YC Office Hours — startup diagnostic + builder brainstorm)
├── investigate/ # /investigate skill (systematic root-cause debugging)
├── retro/ # Retrospective skill (includes /retro global cross-project mode)
├── bin/ # CLI utilities (gstack-repo-mode, gstack-slug, gstack-config, etc.)
├── document-release/ # /document-release skill (post-ship doc updates)
├── cso/ # /cso skill (OWASP Top 10 + STRIDE security audit)
├── design-consultation/ # /design-consultation skill (design system from scratch)
├── design-shotgun/ # /design-shotgun skill (visual design exploration)
├── connect-chrome/ # /connect-chrome skill (headed Chrome with side panel)
├── design/ # Design binary CLI (GPT Image API)
│ ├── src/ # CLI + commands (generate, variants, compare, serve, etc.)
│ ├── test/ # Integration tests
│ └── dist/ # Compiled binary
├── extension/ # Chrome extension (side panel + activity feed + CSS inspector)
├── lib/ # Shared libraries (worktree.ts)
├── docs/designs/ # Design documents
├── setup-deploy/ # /setup-deploy skill (one-time deploy config)
├── .github/ # CI workflows + Docker image
│ ├── workflows/ # evals.yml (E2E on Ubicloud), skill-docs.yml, actionlint.yml
│ └── docker/ # Dockerfile.ci (pre-baked toolchain + Playwright/Chromium)
├── setup # One-time setup: build binary + symlink skills
├── SKILL.md # Generated from SKILL.md.tmpl (don't edit directly)
├── SKILL.md.tmpl # Template: edit this, run gen:skill-docs
├── ETHOS.md # Builder philosophy (Boil the Lake, Search Before Building)
└── package.json # Build scripts for browse
SKILL.md workflow
SKILL.md files are generated from .tmpl templates. To update docs:
- Edit the
.tmplfile (e.g.SKILL.md.tmplorbrowse/SKILL.md.tmpl) - Run
bun run gen:skill-docs(orbun run buildwhich does it automatically) - Commit both the
.tmpland generated.mdfiles
To add a new browse command: add it to browse/src/commands.ts and rebuild.
To add a snapshot flag: add it to SNAPSHOT_FLAGS in browse/src/snapshot.ts and rebuild.
Merge conflicts on SKILL.md files: NEVER resolve conflicts on generated SKILL.md
files by accepting either side. Instead: (1) resolve conflicts on the .tmpl templates
and scripts/gen-skill-docs.ts (the sources of truth), (2) run bun run gen:skill-docs
to regenerate all SKILL.md files, (3) stage the regenerated files. Accepting one side's
generated output silently drops the other side's template changes.
Platform-agnostic design
Skills must NEVER hardcode framework-specific commands, file patterns, or directory structures. Instead:
- Read CLAUDE.md for project-specific config (test commands, eval commands, etc.)
- If missing, AskUserQuestion — let the user tell you or let gstack search the repo
- Persist the answer to CLAUDE.md so we never have to ask again
This applies to test commands, eval commands, deploy commands, and any other project-specific behavior. The project owns its config; gstack reads it.
Writing SKILL templates
SKILL.md.tmpl files are prompt templates read by Claude, not bash scripts. Each bash code block runs in a separate shell — variables do not persist between blocks.
Rules:
- Use natural language for logic and state. Don't use shell variables to pass state between code blocks. Instead, tell Claude what to remember and reference it in prose (e.g., "the base branch detected in Step 0").
- Don't hardcode branch names. Detect
main/master/etc dynamically viagh pr vieworgh repo view. Use{{BASE_BRANCH_DETECT}}for PR-targeting skills. Use "the base branch" in prose,<base>in code block placeholders. - Keep bash blocks self-contained. Each code block should work independently. If a block needs context from a previous step, restate it in the prose above.
- Express conditionals as English. Instead of nested
if/elif/elsein bash, write numbered decision steps: "1. If X, do Y. 2. Otherwise, do Z."
Browser interaction
When you need to interact with a browser (QA, dogfooding, cookie setup), use the
/browse skill or run the browse binary directly via $B <command>. NEVER use
mcp__claude-in-chrome__* tools — they are slow, unreliable, and not what this
project uses.
Vendored symlink awareness
When developing gstack, .claude/skills/gstack may be a symlink back to this
working directory (gitignored). This means skill changes are live immediately —
great for rapid iteration, risky during big refactors where half-written skills
could break other Claude Code sessions using gstack concurrently.
Check once per session: Run ls -la .claude/skills/gstack to see if it's a
symlink or a real copy. If it's a symlink to your working directory, be aware that:
- Template changes +
bun run gen:skill-docsimmediately affect all gstack invocations - Breaking changes to SKILL.md.tmpl files can break concurrent gstack sessions
- During large refactors, remove the symlink (
rm .claude/skills/gstack) so the global install at~/.claude/skills/gstack/is used instead
Prefix setting: Skill symlinks use either short names (qa -> gstack/qa) or
namespaced (gstack-qa -> gstack/qa), controlled by skill_prefix in
~/.gstack/config.yaml. When vendoring into a project, run ./setup after
symlinking to create the per-skill symlinks with your preferred naming. Pass
--no-prefix or --prefix to skip the interactive prompt.
For plan reviews: When reviewing plans that modify skill templates or the gen-skill-docs pipeline, consider whether the changes should be tested in isolation before going live (especially if the user is actively using gstack in other windows).
Compiled binaries — NEVER commit browse/dist/ or design/dist/
The browse/dist/ and design/dist/ directories contain compiled Bun binaries
(browse, find-browse, design, ~58MB each). These are Mach-O arm64 only — they
do NOT work on Linux, Windows, or Intel Macs. The ./setup script already builds
from source for every platform, so the checked-in binaries are redundant. They are
tracked by git due to a historical mistake and should eventually be removed with
git rm --cached.
NEVER stage or commit these files. They show up as modified in git status
because they're tracked despite .gitignore — ignore them. When staging files,
always use specific filenames (git add file1 file2) — never git add . or
git add -A, which will accidentally include the binaries.
Commit style
Always bisect commits. Every commit should be a single logical change. When you've made multiple changes (e.g., a rename + a rewrite + new tests), split them into separate commits before pushing. Each commit should be independently understandable and revertable.
Examples of good bisection:
- Rename/move separate from behavior changes
- Test infrastructure (touchfiles, helpers) separate from test implementations
- Template changes separate from generated file regeneration
- Mechanical refactors separate from new features
When the user says "bisect commit" or "bisect and push," split staged/unstaged changes into logical commits and push.
Community PR guardrails
When reviewing or merging community PRs, always AskUserQuestion before accepting any commit that:
- Touches ETHOS.md — this file is Garry's personal builder philosophy. No edits from external contributors or AI agents, period.
- Removes or softens promotional material — YC references, founder perspective, and product voice are intentional. PRs that frame these as "unnecessary" or "too promotional" must be rejected.
- Changes Garry's voice — the tone, humor, directness, and perspective in skill templates, CHANGELOG, and docs are not generic. PRs that rewrite voice to be more "neutral" or "professional" must be rejected.
Even if the agent strongly believes a change improves the project, these three categories require explicit user approval via AskUserQuestion. No exceptions. No auto-merging. No "I'll just clean this up."
CHANGELOG + VERSION style
VERSION and CHANGELOG are branch-scoped. Every feature branch that ships gets its own version bump and CHANGELOG entry. The entry describes what THIS branch adds — not what was already on main.
When to write the CHANGELOG entry:
- At
/shiptime (Step 5), not during development or mid-branch. - The entry covers ALL commits on this branch vs the base branch.
- Never fold new work into an existing CHANGELOG entry from a prior version that already landed on main. If main has v0.10.0.0 and your branch adds features, bump to v0.10.1.0 with a new entry — don't edit the v0.10.0.0 entry.
Key questions before writing:
- What branch am I on? What did THIS branch change?
- Is the base branch version already released? (If yes, bump and create new entry.)
- Does an existing entry on this branch already cover earlier work? (If yes, replace it with one unified entry for the final version.)
Merging main does NOT mean adopting main's version. When you merge origin/main into a feature branch, main may bring new CHANGELOG entries and a higher VERSION. Your branch still needs its OWN version bump on top. If main is at v0.13.8.0 and your branch adds features, bump to v0.13.9.0 with a new entry. Never jam your changes into an entry that already landed on main. Your entry goes on top because your branch lands next.
After merging main, always check:
- Does CHANGELOG have your branch's own entry separate from main's entries?
- Is VERSION higher than main's VERSION?
- Is your entry the topmost entry in CHANGELOG (above main's latest)? If any answer is no, fix it before continuing.
After any CHANGELOG edit that moves, adds, or removes entries, immediately run
grep "^## \[" CHANGELOG.md and verify the full version sequence is contiguous
with no gaps or duplicates before committing. If a version is missing, the edit
broke something. Fix it before moving on.
CHANGELOG.md is for users, not contributors. Write it like product release notes:
- Lead with what the user can now do that they couldn't before. Sell the feature.
- Use plain language, not implementation details. "You can now..." not "Refactored the..."
- Never mention TODOS.md, internal tracking, eval infrastructure, or contributor-facing details. These are invisible to users and meaningless to them.
- Put contributor/internal changes in a separate "For contributors" section at the bottom.
- Every entry should make someone think "oh nice, I want to try that."
- No jargon: say "every question now tells you which project and branch you're in" not "AskUserQuestion format standardized across skill templates via preamble resolver."
AI effort compression
When estimating or discussing effort, always show both human-team and CC+gstack time:
| Task type | Human team | CC+gstack | Compression |
|---|---|---|---|
| Boilerplate / scaffolding | 2 days | 15 min | ~100x |
| Test writing | 1 day | 15 min | ~50x |
| Feature implementation | 1 week | 30 min | ~30x |
| Bug fix + regression test | 4 hours | 15 min | ~20x |
| Architecture / design | 2 days | 4 hours | ~5x |
| Research / exploration | 1 day | 3 hours | ~3x |
Completeness is cheap. Don't recommend shortcuts when the complete implementation is a "lake" (achievable) not an "ocean" (multi-quarter migration). See the Completeness Principle in the skill preamble for the full philosophy.
Search before building
Before designing any solution that involves concurrency, unfamiliar patterns, infrastructure, or anything where the runtime/framework might have a built-in:
- Search for "{runtime} {thing} built-in"
- Search for "{thing} best practice {current year}"
- Check official runtime/framework docs
Three layers of knowledge: tried-and-true (Layer 1), new-and-popular (Layer 2), first-principles (Layer 3). Prize Layer 3 above all. See ETHOS.md for the full builder philosophy.
Local plans
Contributors can store long-range vision docs and design documents in ~/.gstack-dev/plans/.
These are local-only (not checked in). When reviewing TODOS.md, check plans/ for candidates
that may be ready to promote to TODOs or implement.
E2E eval failure blame protocol
When an E2E eval fails during /ship or any other workflow, never claim "not
related to our changes" without proving it. These systems have invisible couplings —
a preamble text change affects agent behavior, a new helper changes timing, a
regenerated SKILL.md shifts prompt context.
Required before attributing a failure to "pre-existing":
- Run the same eval on main (or base branch) and show it fails there too
- If it passes on main but fails on the branch — it IS your change. Trace the blame.
- If you can't run on main, say "unverified — may or may not be related" and flag it as a risk in the PR body
"Pre-existing" without receipts is a lazy claim. Prove it or don't say it.
Long-running tasks: don't give up
When running evals, E2E tests, or any long-running background task, poll until
completion. Use sleep 180 && echo "ready" + TaskOutput in a loop every 3
minutes. Never switch to blocking mode and give up when the poll times out. Never
say "I'll be notified when it completes" and stop checking — keep the loop going
until the task finishes or the user tells you to stop.
The full E2E suite can take 30-45 minutes. That's 10-15 polling cycles. Do all of them. Report progress at each check (which tests passed, which are running, any failures so far). The user wants to see the run complete, not a promise that you'll check later.
E2E test fixtures: extract, don't copy
NEVER copy a full SKILL.md file into an E2E test fixture. SKILL.md files are
1500-2000 lines. When claude -p reads a file that large, context bloat causes
timeouts, flaky turn limits, and tests that take 5-10x longer than necessary.
Instead, extract only the section the test actually needs:
// BAD — agent reads 1900 lines, burns tokens on irrelevant sections
fs.copyFileSync(path.join(ROOT, 'ship', 'SKILL.md'), path.join(dir, 'ship-SKILL.md'));
// GOOD — agent reads ~60 lines, finishes in 38s instead of timing out
const full = fs.readFileSync(path.join(ROOT, 'ship', 'SKILL.md'), 'utf-8');
const start = full.indexOf('## Review Readiness Dashboard');
const end = full.indexOf('\n---\n', start);
fs.writeFileSync(path.join(dir, 'ship-SKILL.md'), full.slice(start, end > start ? end : undefined));
Also when running targeted E2E tests to debug failures:
- Run in foreground (
bun test ...), not background with&andtee - Never
pkillrunning eval processes and restart — you lose results and waste money - One clean run beats three killed-and-restarted runs
Deploying to the active skill
The active skill lives at ~/.claude/skills/gstack/. After making changes:
- Push your branch
- Fetch and reset in the skill directory:
cd ~/.claude/skills/gstack && git fetch origin && git reset --hard origin/main - Rebuild:
cd ~/.claude/skills/gstack && bun run build
Or copy the binaries directly:
cp browse/dist/browse ~/.claude/skills/gstack/browse/dist/browsecp design/dist/design ~/.claude/skills/gstack/design/dist/design